The Confirmation (Inactive)

Game Master Krash4031

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Liberty's Edge

Male Human Gamer 12/Game Designer 1

Janira's Backpack:

potion of barkskin, potions of cure light wounds (2), potion of feather step, potion of vanish, scroll of entangle, scroll of gust of wind, scroll of identify, scroll of mage armor (CL 6),scroll of obscuring mist, wand of burning hands (CL 3rd, 4 charges), wand of cure light wounds (CL 3rd, 8 charges), acid, alchemist’s fire (2), holy water, smokestick, tanglefoot bag, thunderstone; antitoxin, sunrods (2)

As you hide in the mouth of the cave, you see the minotaur charge after Janira through the trees, fighting its way through the dense undergrowth. Soon the cacophony of the chase fades and the sounds of the forest slowly return to normal.

The narrow tunnel twists and turns for several hundred feet before slowly opening to a wider passage. A large hole spans the cave’s width and stretches ten feet down the path. At the bottom of the pit lies a small bundle of cloth. The pit is 20 feet deep and has 10 feet of water at the bottom. The walls of the pit are rounded to prevent escape. The pit is 10 feet x 10 feet, the passage is 10 feet wide and 10 feet high.

Survival or Know Dungeoneering DC 10:
This pit is artificial, and is less than a year old.

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

Survival: 1d20 + 6 ⇒ (18) + 6 = 24

Sickly moves forward to examine the pit with an experienced eye. "Not natural." He says, after a moment, "Though recent." Though he doesn't really expand much beyond that.

He then backs up a bit, to get enough of a running start, takes a deep breath, breaks out coughing, tries the deep breath thing again, then runs forward and attempts to leap over the gap.

Take 10 on an acrobats check for (10 + 6 - 3) = 13

Assuming a normal DC of 10 to clear it...

He lands on the far side with a thump, then stops for a moment with his hands on his knees to catch his breath, before pulling out a rope and grapple from his pack.

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

Borax takes some notes on the adventure to so far and then helps himself to some of Janira's contents. Specifically, he removes the scrolls Mage Armor and Entangle.

Upon finding the pit, Borax makes a note of it as he studies the bundle of cloth from above while the rest prepare to cross.

Take 10 on K. Dungegon. Ta10 on Perception vs the clothes=24

FYI, Yanbrel is the one person who can use the wand of Burning Hands without using UMD.

Dark Archive

PFS #76925-12 Male Half Orc Signifier 10 HP: 85/85| AC: 22/13/21 | Fort: +10| Ref: +4| Will: +9| Init: +2| Perc: +3| CMB: +11| CMD: 22|Halberd +3: +15;1d10+8|L.Bow:+8;1d8|Hand:+11;1d10+6 6/day|
Skills:
Acro: -3| App: +1| Bluff:+2| Climb:-3| Dip: +7| Heal: +6| Inti: +11| K.(Arc/Dun/Eng/His/Reli):+6|K.(Planes):+9|Linguis:+9|Ride:-6| SM: +9| Spell:+9| Stealth: -6| Sur: +6|
Channel 5d6 6/day DC 17

Gratus carries the backpack while allowing the rest of the party to take what they wish. Being less agile then them. He decides to let himself down the pit with rope and using that same rope hoists himself up as well with some aid from his companions.

He'll then pick up the bundle of cloth as well.
Survival 1d20 + 2 ⇒ (1) + 2 = 3

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

Don't forget the 10' of water down there too! =)

Sickly eyes Gratus, as the later lowers himself into the water, dubiously. "Ripe with diseases, no doubt." He mumbles, glad he's not the one swimming through it.

He helps anyone across that he can, occasionally taking a look back behind him down the tunnel in case something's trying to sneak up on them while they're distracted.

Liberty's Edge

Female Ifrit Bard (Arcane Duelist) 3, HP 24/24, AC 17, T 13, FF 13, F +2, R +6, W +2 (5 vs Charm, Comp), I +7, P -1, SM -1

Ajah looks out over the pit, then down into the water below. "Yeah, grab that dirty lump of cloth, Gratus." she says before taking a running leap across.

Acrobatics 1d20 + 7 ⇒ (4) + 7 = 11

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

Clair stares at the huge pit with a blank look on her face.

Probably won't be able to jump across...

"Give me a moment." She takes off her scale mail armor, which takes her some time, and ties it to her backpack with a rope. Now able to more her limbs more freely, even though her total weight doesn't decrease, Clair leaps over the pit. Once she's on the other side she dons her armor again.

Taking 10 on Acrobatics: 10 + 3 = 13

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

Borax, seeing he is the last one to go, ties one end of the rope around his waist, gets a running start and then attempts to leap across the pit.

Acrobatics: 1d20 ⇒ 15

Sovereign Court

Male Half-elf Witch 1 HP 9/9, NL 0 | AC 13, T 12, FF 11 | CMB +0, CMD 12 | F +2, R +2, W +2 | Init +8 | Perc +1 to +6 (Familiar: +10), SM +0 | Melee: Morningstar +0/1d8/19-20/x2; Ranged: Light Crossbow +2/1d8/19-20/x2

Guidance before jumping across, taking 10 for 10 with +2 Dex, and -3 from medium encumbrance. He'll take the wand of burning hands afterward.

Taking a running start, the witch leaps cackling across the pit, with owl remaining firmly planted upon his shoulder. Reaching the other side, he plucks a wand from their guide's backpack.

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

Nice visual =)

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Borax: the cloth appears to be a cloak.

Gratus: You let yourself sink into the water and grab the cloak before using the rope to climb up the other side.

[dice=Spellcraft DC 20]The soaking wet cloth cloak is a cloak of resistance +1[/spoiler]

Approximately 30 feet beyond the pit and out of sight around a corner is a long, 3-foot-wide wooden plank that rests against the cave’s wall. The
gillmen evidently placed it here after using it to cross the pit.

The tunnels continue on, leading deeper beneath the Kortos Mounts until they eventually open into a large cavern. What must have once been beautifully carved reliefs and inscriptions have since weathered heavily, their features dulled and softened to the point that it is hard to distinguish what each once depicted. A wide tunnel exits the cavern on its far side, and blue-burning torches line the passageway’s walls.

I need Knowledge (history or nobility), Linguistics, Appraise, or Perception checks from anyone examining the glyphs. Also, let me know if you speak Aquan and/or Azlanti

Dark Archive

PFS #76925-12 Male Half Orc Signifier 10 HP: 85/85| AC: 22/13/21 | Fort: +10| Ref: +4| Will: +9| Init: +2| Perc: +3| CMB: +11| CMD: 22|Halberd +3: +15;1d10+8|L.Bow:+8;1d8|Hand:+11;1d10+6 6/day|
Skills:
Acro: -3| App: +1| Bluff:+2| Climb:-3| Dip: +7| Heal: +6| Inti: +11| K.(Arc/Dun/Eng/His/Reli):+6|K.(Planes):+9|Linguis:+9|Ride:-6| SM: +9| Spell:+9| Stealth: -6| Sur: +6|
Channel 5d6 6/day DC 17

Appraise 1d20 + 2 ⇒ (12) + 2 = 14
Perception 1d20 + 3 ⇒ (1) + 3 = 4

Handing over the cloak to someone who can identify it, Gratus continues along the way after recording down this occurence and noting its location from the cave. He also includes having to leave Janira upon her orders and entering the cave.

Upon reaching the caverns, he carefully notes and makes stretches of the reliefs and what he can see as he attempts to understand what they could mean.

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

Borax has Linguistics +9 and and additional 1d6 free Inspiration bonus. FYI, the PRD says this:

Linguistics checks:

Both the Linguistics check and (if necessary) the Wisdom check are made secretly by the GM, so that you can't tell whether the conclusion you draw is true or false.

Appraisal: 1d20 + 5 ⇒ (16) + 5 = 21

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

Sickly, examines the caves with the eye of someone who's spent a lot of time inside them.

Perception: 1d20 + 6 ⇒ (2) + 6 = 8
Appraise: 1d20 + 1 ⇒ (15) + 1 = 16

Though he seems far more interested in the rocks, minerals, and cave formations themselves, then the actual pictures carved into the sides.

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

Slowly, Clair feels her control over the negative energy return. She looks over her shoulder.

Janira... take care.

Curious about the glyps, Clair takes a look at them.

Appraise: 1d20 - 1 ⇒ (4) - 1 = 3
Perception: 1d20 + 8 ⇒ (5) + 8 = 13

Liberty's Edge

Female Ifrit Bard (Arcane Duelist) 3, HP 24/24, AC 17, T 13, FF 13, F +2, R +6, W +2 (5 vs Charm, Comp), I +7, P -1, SM -1

Ajah looks at the inscriptions with little interest or discernment.

Perception 1d20 - 1 ⇒ (5) - 1 = 4

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Borax, is the only one that seems to be able to decipher anything here. He notices that scattered throughout the cave are inscriptions from the History and Future of Humanity, the principle holy text of Aroden, and images that depict these passages.

Borax:
The carvings focus on parables that feature Aroden’s 12 guises, meant to illustrate his hopes for humanity: the artist, beggar, craftsman, farmer, fisherman, hunter, merchant, scholar, shepherd, soldier, tailor, and thief. You are able to decipher two of these sections:

The Artist is depicted painting murals on the walls of impressive buildings, associated with Aroden having painted the city of Absalom with beautiful colors so that it might awe all who visited.

The Soldier is depicted bearing a lantern through the streets of a city, following the dead god’s prophecy that the vigilant shall carry light to the darkest corners of the world to banish the shadows.

You also identify that the sections of the holy text depicted are slightly different than those that appear in the known version of the History and Future of Humanity, suggesting that these might represent an earlier version of the work.

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

Borax shares what he knows with the party and makes detailed notes in his journal.

Unless there is some restriction on using Linguistics again, Borax will keep trying to translate the inscriptions. If that's not possible, Borax will mix an extract of Comprehend Languages

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

Sickly doesn't appear particularly interested in the murals, though he does make some notes in his journal about the cave itself, including some crude sketches with notations in dwarvish.

He then wanders over to look at the strange blue torches.

Are they just regular torches that burn blue (ie: lit recently)? Or continual flame type torches (ie: could have been here for years)? Can they come off the wall easily?

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

Clair stares at Borax with a confused look on her face during his explanation of the text. It's all new to her and she doesn't quite get it, but Clair decides to simply nod and act like she understands. "Aha... I see..."

The History and Future of Humanity... Pfffaw! Sounds too complicated for me.

Liberty's Edge

Female Ifrit Bard (Arcane Duelist) 3, HP 24/24, AC 17, T 13, FF 13, F +2, R +6, W +2 (5 vs Charm, Comp), I +7, P -1, SM -1

Ajah says, "Well, very interesting. Ready to move on when you are."

Dark Archive

PFS #76925-12 Male Half Orc Signifier 10 HP: 85/85| AC: 22/13/21 | Fort: +10| Ref: +4| Will: +9| Init: +2| Perc: +3| CMB: +11| CMD: 22|Halberd +3: +15;1d10+8|L.Bow:+8;1d8|Hand:+11;1d10+6 6/day|
Skills:
Acro: -3| App: +1| Bluff:+2| Climb:-3| Dip: +7| Heal: +6| Inti: +11| K.(Arc/Dun/Eng/His/Reli):+6|K.(Planes):+9|Linguis:+9|Ride:-6| SM: +9| Spell:+9| Stealth: -6| Sur: +6|
Channel 5d6 6/day DC 17

Gratus Nods. Not understanding a single word. It was only polite after all.

Gratus will however take down what Borax said and bring it back hoping someone else will understand.

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

As she waits for the others to get ready, Clair writes down exactly what Borax said.

Blabla... blablabla... bla...

Liberty's Edge

Male Human Gamer 12/Game Designer 1

THey are continual flame.

Borax:

After using comprehend languages you see that there are only 2 more inscriptions that are still easily identified.

The Beggar is depicted kneeling with an alms bowl raised high, representing Aroden espousing humility in all, lest they forget their shared humanity. To complete the Beggar’s ritual, a PC must kneel before the city, admit a personal shortcoming to another PC, or perform some other act of humility beside the pool.

The Fisherman is depicted hauling in an enormous catch of small fish to take back to Absalom, illustrating Aroden’s declaration that a great host of creatures could accomplish a great task, whether that be taming the wilds or feeding a nation. To complete the Fisherman’s ritual, a PC must snatch one of the blind cave fish that swim in the pool and place it in the miniature city.

To complete the Artist’s ritual, a PC must somehow paint or decorate one or more buildings in the model city.

To complete the Soldier’s ritual, a PC must place a torch or other light source in the city.

Information for rituals is for the next area.

Moving on.

The soft light of the surrounding fungus mixes with the flickering glow of the nearby torches to reveal a grand chamber. A large pool of water along the chamber’s southern edge reflects the blue and green radiance to illuminate the massive stalactites that cling to the ceiling overhead. Two other tunnels branch off from this area, leading to the east and west. Rising up from the pool is a column of rock with steeply
sloped sides and a flat top, as if someone had sawn off the top of a massive stalagmite. A miniature city carved from this same stone occupies nearly the entire surface. Tiny trinkets such as ancient coins, polished semiprecious stones, and ornately braided loops of string are scattered throughout the diorama, and pale cave frogs clamber atop it. The smooth cavern floor is covered in gravel and pebbles along the edge of the pool, and several foot-long centipedes prowl among the gravel in their search for prey. Kneeling in the water is a lone gillman who doesn't appear to have noticed you.

Liberty's Edge

Female Ifrit Bard (Arcane Duelist) 3, HP 24/24, AC 17, T 13, FF 13, F +2, R +6, W +2 (5 vs Charm, Comp), I +7, P -1, SM -1

Ajah looks at the Gillman, then at the others, and shrugs. "Ah, hello." she says. "We are Pathfinders looking to explore and study this cave..."

Diplomacy 1d20 + 7 ⇒ (2) + 7 = 9

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

FYI, you can Take 10 on Diplomacy checks.

Borax smiles to himself at having wrestled the secrets from the cave. His self pride grew from having his skills be so useful. But none of this did he share. Borax did however relate his findings. What was the point of knowing things if others do not know that you know them?

After recording the last of these notes in his notebook, Borax followed the others to cave. Ajah's clumsy introduction earned the Ifrit a condescending shake of Borax's head.

By the gods, does this female have any sense of decorum?

"Please excuse this outsider's oafish introduction. We do not intend any harm or disrespect."

Borax will Take 10 if he can make a separate Diplomacy check = 15. If not, he will roll to Aid Another.

Diplomacy: 1d20 + 5 ⇒ (17) + 5 = 22 Was actually hoping for a crappy roll so Borax could look silly. heh.

As Borax speaks, he examines the cave for any unusual features.

Knowledge Dungeoneering: 1d20 + 9 ⇒ (4) + 9 = 13 + Inspiration: 1d6 ⇒ 1

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

Clair tries to help out her companions by applying all the social skills she has. "Gillman, may I offer you a discount on a coffin? My family sells them in a variety of colors."

Taking 10 for a total of 11 on Diplomacy: aid Borax or Ajah, whoever ends up higher.

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

Unfortunately you can't Take 10 on any Aid Another checks :(

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

Then I'm adding a roll in this post.

Diplomacy: 1d20 + 1 ⇒ (17) + 1 = 18

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

The dwarf will grab one of the continual flame torches as they pass them.

As the others attempt to interact with the lone figure in the pool, Sickly starts to mumble something, but instead breaks into a sneezing fit.

"Maybe I'm allergic to gillmen." He gasps finally, once the fit subsides, before backing away slightly.

He decides not to approach any closer, instead taking the time to examine the stalactites and stalagmites with the appreciation of one who's spent alot of time among such, holding up the magical torch to light each one.

Exploring around whilst they talk: Perception: 1d20 + 6 ⇒ (15) + 6 = 21

Sovereign Court

Male Half-elf Witch 1 HP 9/9, NL 0 | AC 13, T 12, FF 11 | CMB +0, CMD 12 | F +2, R +2, W +2 | Init +8 | Perc +1 to +6 (Familiar: +10), SM +0 | Melee: Morningstar +0/1d8/19-20/x2; Ranged: Light Crossbow +2/1d8/19-20/x2

Yanbrel will attempt to surreptitiously draw a scroll of sow thought from his scroll box while contributing half-heartedly to the Diplomacy.

"Yes, coffins, and many other wonders of the outside world," the witch mutters, as a hand drifts toward his pack.

Aid, Diplomacy: 1d20 - 2 ⇒ (20) - 2 = 18

Sleight of Hand: 1d20 + 2 ⇒ (2) + 2 = 4

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;
Yanbrel Gossrith wrote:


[dice=Sleight of Hand]1d20+2

Yanbrel accidentally slaps the gillman in the face as he reaches into his pack!

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

Inopportune failures are what make this game fun ... more then the successes sometimes!! Heh.

Dark Archive

PFS #76925-12 Male Half Orc Signifier 10 HP: 85/85| AC: 22/13/21 | Fort: +10| Ref: +4| Will: +9| Init: +2| Perc: +3| CMB: +11| CMD: 22|Halberd +3: +15;1d10+8|L.Bow:+8;1d8|Hand:+11;1d10+6 6/day|
Skills:
Acro: -3| App: +1| Bluff:+2| Climb:-3| Dip: +7| Heal: +6| Inti: +11| K.(Arc/Dun/Eng/His/Reli):+6|K.(Planes):+9|Linguis:+9|Ride:-6| SM: +9| Spell:+9| Stealth: -6| Sur: +6|
Channel 5d6 6/day DC 17

Gratus stows his notebook, already starting to fill with a large amount of notes, and shakes out his cramped hand. He never wrote this much, not even in the temple.

Seeing his companions however..........makes him want to note down their antics as well........but no Asmodeous would want him stotic. Yes Stotic indeed.

Let the others do what must be done. He Gratus will observe.

Liberty's Edge

Male Human Gamer 12/Game Designer 1

The gillman doesn't turn at first, either because he can't hear you, or he is ignoring you. Then, startled, he turns around. He is defensive at first, but you can see that he is reading your lips and he quickly relaxes. [oocis anyone wearing the cloak?[/ooc]

Dark Archive

PFS #76925-12 Male Half Orc Signifier 10 HP: 85/85| AC: 22/13/21 | Fort: +10| Ref: +4| Will: +9| Init: +2| Perc: +3| CMB: +11| CMD: 22|Halberd +3: +15;1d10+8|L.Bow:+8;1d8|Hand:+11;1d10+6 6/day|
Skills:
Acro: -3| App: +1| Bluff:+2| Climb:-3| Dip: +7| Heal: +6| Inti: +11| K.(Arc/Dun/Eng/His/Reli):+6|K.(Planes):+9|Linguis:+9|Ride:-6| SM: +9| Spell:+9| Stealth: -6| Sur: +6|
Channel 5d6 6/day DC 17

Gratus points to Borax. Random choice for cloak.

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

Borax has appropriated the scroll of Mage Armor so he's not interested in taking more of the magic items. Besides, he won't be exposing himself to melee

@GM - the Scroll is Caster Level 6, is that correct?

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Who are you and what is your purpose here?" the gillman asks in the strange voice of one who cannot hear.

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

"Our purpose? Isn't it obvious? We are Pathfinders, here to increase our understanding of the world. I am Borax. Perhaps we can offer you assistance?"

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

Dunno if anyone put the cloak on... it was dredged out of a pit of water, probably needs to dry out first! =)

Sickly does his best to pay attention to the conversation, though still stays some distance away, trusting the others are better at any sort of social interaction.

Dark Archive

PFS #76925-12 Male Half Orc Signifier 10 HP: 85/85| AC: 22/13/21 | Fort: +10| Ref: +4| Will: +9| Init: +2| Perc: +3| CMB: +11| CMD: 22|Halberd +3: +15;1d10+8|L.Bow:+8;1d8|Hand:+11;1d10+6 6/day|
Skills:
Acro: -3| App: +1| Bluff:+2| Climb:-3| Dip: +7| Heal: +6| Inti: +11| K.(Arc/Dun/Eng/His/Reli):+6|K.(Planes):+9|Linguis:+9|Ride:-6| SM: +9| Spell:+9| Stealth: -6| Sur: +6|
Channel 5d6 6/day DC 17

lol agree.

Gratus speaks up and strikes a miltary pose.

"I'm Gratus Leogil, Trainee in being a Hellknight Inquistor, trainee with the Pathfinders. We're here to investigate this cave and report our finds to our superiors."

I can hear the groans of the more sneaky types.

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

"Hello, my name's Clair Vavassour. Have you ever given thought to the way you want your funeral arranged? It's a good idea to take care of such matters before you depart from this world. Your family and friends will have a rough time when you're gone, and you can help them with their loss. Here, have one of our brochures." Clair gives the gillman a brochure with pictures of coffins in a variety of colors, and with the new economy model on the front cover. "Remember our slogan: 'If you're dead, a coffin's your bed.'"

"We're, by the way, here to explore the caves. Just out of curiosity for caves. They're very interesting and all."

Dark Archive

PFS #76925-12 Male Half Orc Signifier 10 HP: 85/85| AC: 22/13/21 | Fort: +10| Ref: +4| Will: +9| Init: +2| Perc: +3| CMB: +11| CMD: 22|Halberd +3: +15;1d10+8|L.Bow:+8;1d8|Hand:+11;1d10+6 6/day|
Skills:
Acro: -3| App: +1| Bluff:+2| Climb:-3| Dip: +7| Heal: +6| Inti: +11| K.(Arc/Dun/Eng/His/Reli):+6|K.(Planes):+9|Linguis:+9|Ride:-6| SM: +9| Spell:+9| Stealth: -6| Sur: +6|
Channel 5d6 6/day DC 17

With Clair's intro, I think we may have sent our GM into ROFL land.

Liberty's Edge

Female Ifrit Bard (Arcane Duelist) 3, HP 24/24, AC 17, T 13, FF 13, F +2, R +6, W +2 (5 vs Charm, Comp), I +7, P -1, SM -1

Ajah turns and gapes at Clair for a moment before shielding her mouth with her hand and laughing silently.

Liberty's Edge

Male Human Gamer 12/Game Designer 1

"This site is sacred to gillmen. It was once sacred to Aroden the dead god of humanity, as well, but over the past century, the carvings in the nearby room have weathered and melted, and I fear that soon Aroden’s influence will have faded completely. However, other creatures have invaded the caves and are not so polite as you. Perform your rituals if you wish, but when you are through I have a task for you."

Liberty's Edge

Male Human Gamer 12/Game Designer 1

Also: ROFL

Sovereign Court

NG Dwarf Barbarian 9 / Fighter 1

"Human rituals to a dead god?" Sickly mutters, "That's not why we're here." He suddenly looks a little flushed, and glances at the ground uncertainly adding, "Are we?"

Dark Archive

PFS #76925-12 Male Half Orc Signifier 10 HP: 85/85| AC: 22/13/21 | Fort: +10| Ref: +4| Will: +9| Init: +2| Perc: +3| CMB: +11| CMD: 22|Halberd +3: +15;1d10+8|L.Bow:+8;1d8|Hand:+11;1d10+6 6/day|
Skills:
Acro: -3| App: +1| Bluff:+2| Climb:-3| Dip: +7| Heal: +6| Inti: +11| K.(Arc/Dun/Eng/His/Reli):+6|K.(Planes):+9|Linguis:+9|Ride:-6| SM: +9| Spell:+9| Stealth: -6| Sur: +6|
Channel 5d6 6/day DC 17

Gratus shrugs stiffly.
"I know not good dwarf, but if it helps in our work, then rituals we must perform to do it. I shall."

He pauses for a moment.
"I admit not knowing what rituals is to be done."
He consults his notes while adding on what the gillman said.

Dark Archive

F Human Warpriest/6 Oracle/1 (HP 59/59 | AC:23 [+1 when adjacent to a single foe] | T:12 | FF:21 | CMB:8 | CMD:19 | Fort:+7 | Ref: +3 | Will:+11 | Init:+1 | Perc:+4 | Speed:20) PFS#: 115025-3

Clair looks down sadly, disappointed the gillman doesn't want to purchase anything.

Drat, did I say something weird perhaps?

"And what kind of task would that be?" Clair asks when she's recovered from her momentary sadness.

Dark Archive

Active:
Mage Armor 1hr, False Life = 4hr+13hp
Human - #43870-6 Investigator (Empiricist) 4| Male | AC: 14* T:10 FF:12| HP 50/37 | Init: +0| F: +4 R: +5 W+5 | CMD: 13 CMB 3| Percep +12*; Bluff +10*; Diplomacy +10;

Borax nods at the gillman as a way of acknowledging that there would no conflict.

Of course we can do what we like. What could a single gillmen do to stop us!!!

Borax turns to the witch, "Yanbrel, would you mind casting this scroll of Mage Armor on me? It seems to be a little more challenging than even I can handle."

I assume no one needs this spell for their spell book.

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