The Cleansing of Nexorus

Game Master thegreenteagamer

Monsters in a human-supremacist nation look to break free of their captivity, and possibly turn the world against their captors.


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Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Happy Thabksgiving, everyone!


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Male Shabti Zen Archer 2 / Synthesist 1 / Oracle*| HP 23/23 | AC 14 TO 14 FF 13 | F +5 R +5 W +7 (+4 vs. mind, -2 vs. illusion) | CMD 16 (18 vs. Grapple) | Immune to Undeath, Resist Level Drain | Init +3 | Perc +7 DV | Summon Monster 1 6/6 Freedom Channel 4/4 Perfect Strike 2/2
Spells:
CL 3 | 1st 2/2
Fused:
Eidolon HP 7/7 | AC 18 TO 15 FF 15 | F +5 R +7 W +7 (+4 vs. mind, -2 vs. illusion) | CMD 19 (21 vs. Grapple) | Immune to Undeath, Resist Level Drain | Init +5 | Perc +7 DV

Just an update to all my tables: I'll be traveling this holiday weekend and absent for most of the time. I'll be back next week but my connectivity should be a little spotty at least on the first days. For my players: don't worry, I'll get back :) for the tables where I'm the player: I'll come back as well, but meanwhile feel free to bot me if needed to keep things going. Cheers and have a nice holiday weekend!

The Exchange

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Complain about the new boards here!

Happy Thabksgiving, tacticslion;)


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Yay!


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Hoooooooooome town! Aaaaaaaand straight to church!

God bless you all!


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

I stopped keeping track of Lio's hp, 'cause plot blackout (nice! :D) and so haven't healed, yet, but as noted by his new "lizard friend," I suspect he'll be fine, soon. Any healing at all should go to Vuram.


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M Male LN Cleric (Ragathiel) 1 | HP 10/10 AC: 13 (11Tch, 12Fl) | CMB: +3; CMD: 13| F:+ 4, R: +1, W: +5; | Init: +3 | Perc: +2, SM: +2 | Speed 30ft | | Spells: 1st 3/3| Channels 4/5Active conditions:

Channel is 30 radius burst, feel free to bum in heh.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Sithiliss wrote:
Channel is 30 radius burst, feel free to bum in heh.

Cool! Thanks!

Booped a thing here for discussion.

Vuram Kalloth wrote:
Will we be treating this damage as lethal or nonlethal for the purposes of this rest?

I presumed, based on,

thegreenteagamer wrote:
Just assume he was at -1 before healing. Sorry about lack of updates. Holiday weekend and all.

... that we were suffering lethal. My guess is that you took so much non-lethal damage that it started to become lethal, later.

That said... with Gehuil's heal skills, you can heal 12 per rest.

At 37 maximum hit points, you healed 13 from divine magic (both lethal and non-), and 12 now, so that's 25 total (and will wipe your nonlethal). If Sithiliss gets you one more time for similar healing, or you rest one more night (after a day's hard labor, 'natch), you can be at full health again.

... or if Sithiliss hits you the second time for middling healing and you get only partial healing (either no tending by Gehuil, or tending with only partial rest) you'll also be at full health! Either way, you've made a buddy. Count on Lio to help out as much as he can.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

(I want to be clear - I am not advocating lethal damage, that was just my understanding.)


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Female Kobold

I have a new favorite PbP to read! You guys have some delightful dynamics going.

I'm rooting for Greeter, of course.


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M Male LN Cleric (Ragathiel) 1 | HP 10/10 AC: 13 (11Tch, 12Fl) | CMB: +3; CMD: 13| F:+ 4, R: +1, W: +5; | Init: +3 | Perc: +2, SM: +2 | Speed 30ft | | Spells: 1st 3/3| Channels 4/5Active conditions:

Hes a mole! Even if he's a kobold.


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LN Minotaur l hp29/37 l AC16, FF14, T11 l F +1, R +4, W +5 Init +3 l CMD18 CMB +7* l Per +11 l Natural Cunning

Molebold?


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Male Gnoll Witch 3|| HP: 23/23, AC: 14 (FF: 12 T: 12) || Init: +10, Fort: +3 Ref: +2 Will: +3 || Per: 0

Ko-moled.


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Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper
Kobold Cleaver wrote:

I have a new favorite PbP to read! You guys have some delightful dynamics going.

I'm rooting for Greeter, of course.

I'm not saying I based him on you, but I'm not saying I didn't...


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Female Kobold
Sithiliss wrote:
Hes a mole! Even if he's a kobold.

Could you repeat that slightly closer to this flower that is not a microphone?


Male CG Troll -4 | hp: 43/43 AC: 16 (11 Tch, 14 Fl) | CMB: +6; CMD: 18| F:+7, R: +0, W: -1; | Init: -2 | Perc: -5, SM: -5 | Speed 30ft | Active conditions: {-4 negative levels: ongoing}
Sithiliss wrote:
Hes a mole! Even if he's a kobold.
Kobold Cleaver wrote:
Could you repeat that slightly closer to this flower that is not a microphone?

"Sure!" says the troll.

"He said, 'HE'S A MOLE! EVEN IF HE'S A KOBOLD.'" he explains, patiently, to the flower.

Weird guy, but I wanna make a new friend. he thinks.


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Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
thegreenteagamer wrote:
Kobold Cleaver wrote:

I have a new favorite PbP to read! You guys have some delightful dynamics going.

I'm rooting for Greeter, of course.

I'm not saying I based him on you, but I'm not saying I didn't...

Oh nooooooo~! Maybe we will have to kill him! D:


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Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
thegreenteagamer wrote:
Kobold Cleaver wrote:

I have a new favorite PbP to read! You guys have some delightful dynamics going.

I'm rooting for Greeter, of course.

I'm not saying I based him on you, but I'm not saying I didn't...

Wait! I have the perfect plan!

Everyone aid my other!

So, Lio makes some paper-like stuff out of local materials, then uses his own blood to create a series of slightly different drawings.

He then begins flipping it front of the kobold and making it look like the images are moving~!

He calls it, 'cart-oons' and explains the name comes from the cartons of it he used to have. He cleverly disguised the name so no one could guess.


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Dirty Commoner/2 || HP: 0/0, AC: 10 (10, active buff) (FF: 10 [10 w/active buff] T: 10) || Init: +0, Fort: +0 Ref: +0 Will: +0 || Per: +0

"Cartoons?" Bah! It'll never catch on!


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Green Smashomancer wrote:
"Cartoons?" Bah! It'll never catch on!

Well, he'd considered "Any Mashin'" because of all the things he had to mash before he developed a suitably floppy substance that he could flip rapidly... but that sounded silly and kid-like, compared to the more mature other name.

He could make it short-hand and call it "Any-may" but he's pretty sure that's just silly. No one could ever expect serious art to come from such a name.


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Female Kobold

Ooh! Forget reporting on errant prisoners, I'm going to spend the rest of my life staring at these!


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Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

By the way: some of you may be wondering, "Why is Lio so dumb? A nine wisdom isn't that stupid...!" and that's a legitimate query, as it's basically correct.

And I realize that, even!

Buuuuuuuu~uuuut...

... allow me to point out, in exchange, that, due to negative levels, Lio is rocking a wisdom modifier only able to be achieved in game otherwise by having a zero in his wisdom score (as even lacking a wisdom score would give him a higher effective modifier, either replacing it with a different ability score, or making the effective modifier as "+0" - depending on the local rules).

So I'm not playing his 9 wisdom - I'm playing his -5 modifier. I figure as he grows as a character, he'll start to understand things better, and I'll downplay the striking misunderstandings and misperceptions.

... but this is not that day~!

(While nobody mentioned it, I'd be lying if I'd've said I had similar thoughts, so I figured I'd explain myself and the idea Ie been thinking of him with since the beginning of the campaign based on a revelation I'd had during character creation.)


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Female Kobold

I wondered the same thing, and came to the same conclusion. But I'm not in this game, so that doesn't really matter. :P


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LN Minotaur l hp29/37 l AC16, FF14, T11 l F +1, R +4, W +5 Init +3 l CMD18 CMB +7* l Per +11 l Natural Cunning

I had wondered about that. Perhaps if we can get a "Flowers for Algernon" thing going with Lio if we level up, then fight some wights or something.


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M Male LN Cleric (Ragathiel) 1 | HP 10/10 AC: 13 (11Tch, 12Fl) | CMB: +3; CMD: 13| F:+ 4, R: +1, W: +5; | Init: +3 | Perc: +2, SM: +2 | Speed 30ft | | Spells: 1st 3/3| Channels 4/5Active conditions:

No thats sad...its like towards the end of Flowers of Algernon, that guy knew what was happening and recording it down. It was painful.


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Female Kobold

Is Greeter Algernon in this story?


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Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Sithiliss wrote:
<everything he's ever said or done>
Sithiliss wrote:
LN

... hhhhmmmmmmmm...

Preeeeeeeeeeeeeeeeetty sure I can see where this character's arc is heading...

Vuram Kalloth wrote:
I had wondered about that. Perhaps if we can get a "Flowers for Algernon" thing going with Lio if we level up, then fight some wights or something.

I'll have you know, sir, that I happen to find THAT idea...

... actually pretty hilarious.

"At last! I understand! My friends I have achieved enlightenment near-standard competence!"

*tap-tap-tap-tap-tap-from-wights*

"DUR: WITES BEE FRONDS TOOOOOO~!" *tackle-hug*

(Also, I loved your "time to wake up" monologue! So awesome!)


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Kobold Cleaver wrote:
Is Greeter Algernon in this story?

D-daggummit KC.

ಠ_ಠ


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Female Kobold

"Greeter bit me today..."


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LN Minotaur l hp29/37 l AC16, FF14, T11 l F +1, R +4, W +5 Init +3 l CMD18 CMB +7* l Per +11 l Natural Cunning

Is Greeter beckoning us to follow him down the right fork, or waving us down the left while he goes right? 'Cause that dog won't hunt.


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Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

He is beckoning.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

EEEHEEHEE~! I like that he's shaken enough to drop the accent!

Poor Lio...

(Am... am I taking too much delight in my own character's emotional suffering...?)


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Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Kobold Cleaver wrote:
"Greeter bit me today..."

_


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Hm. I'm thinking that maybe I should grab a crafting feat at some point. Hmmmm... now I just need a method of getting my INT/Spellcraft high enough...


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Tacticslion wrote:
Hm. I'm thinking that maybe I should grab a crafting feat at some point. Hmmmm... now I just need a method of getting my INT/Spellcraft high enough...

Actually, this is kind of a legitimate thing to talk about, amongst ourselves for our future.

Currently, Volnar, Gehuil, Sithiliss, and Lio have caster levels - I'm uncertain if "Wings" or Vuram ever will (that's up to you guys).

Between the four of us, we can cover an awful lot, or we can have one dedicated craftsperson.

What say you, fellas? Anyone want to be a craftsman? Or do we want to split it? Or should nobody follow that rout?

Obviously, some of this may well be more determined as we flesh our characters out over time, and obviously, via the GM's rules we don't need the craft feats (as he lets us craft stuff at full price); but I think that half-price reduction may still be worth it.

What do we say as a (proto-)team?

(Even though you guys don't have a CL yet, you can weigh in, too, Wings and Vuram. And, I suppose, technically, you could do the whole "Master Craftsman" thing.)


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant

Oh! Hey, another question for everyone: what are your background skills?

I haven't been able to determine mine (at least not exactly) - I built Lio without them, and now that we're using that system, it's difficult to know for sure what I'd like to use it on. Obviously, Linguistics goes into that system (considering)

Oh! Hey, another question for the GM: are we using background skills? I could have sworn we were. Am... am I just mixing up the two different recruitments you did? I... may be.

(I went looking to add the link to the post, but couldn't find it, or in the main rules, either.)

EDIT: Wow! This week, apparently, I totally just blended the two in my memory! I was all, "WAIT! Why haven't I done that yet?!" Whooooooooops~! XD

No wonder I didn't make Lio with any of them...


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Male Shabti Zen Archer 2 / Synthesist 1 / Oracle*| HP 23/23 | AC 14 TO 14 FF 13 | F +5 R +5 W +7 (+4 vs. mind, -2 vs. illusion) | CMD 16 (18 vs. Grapple) | Immune to Undeath, Resist Level Drain | Init +3 | Perc +7 DV | Summon Monster 1 6/6 Freedom Channel 4/4 Perfect Strike 2/2
Spells:
CL 3 | 1st 2/2
Fused:
Eidolon HP 7/7 | AC 18 TO 15 FF 15 | F +5 R +7 W +7 (+4 vs. mind, -2 vs. illusion) | CMD 19 (21 vs. Grapple) | Immune to Undeath, Resist Level Drain | Init +5 | Perc +7 DV

Wings probably won't ever have caster levels... At least not in my plans. He's probably gonna go towards Brawler or Rogue. He's more on the martial side.


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M Male LN Cleric (Ragathiel) 1 | HP 10/10 AC: 13 (11Tch, 12Fl) | CMB: +3; CMD: 13| F:+ 4, R: +1, W: +5; | Init: +3 | Perc: +2, SM: +2 | Speed 30ft | | Spells: 1st 3/3| Channels 4/5Active conditions:

Do you want be a craftsman?
Come on lets go and craft
I never see you anymore
Come out the tent
It's like you've gone away...
We used to be best buddies
And now we're not..

Ah nevermind. E6 has lots of feats, I'm perfectly willing to take crafting feats. Just let me brush up my spellcraft some since I'm not an int based character.


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LN Minotaur l hp29/37 l AC16, FF14, T11 l F +1, R +4, W +5 Init +3 l CMD18 CMB +7* l Per +11 l Natural Cunning

Vuram's leaning towards some sort of build involving a Lucerne Hammer, with Lunge and Combat Reflexes he can dominate a truly marvelous swathe of battlefield. Would also like to emphasize his tactical nature, though he doesn't have the Charisma to be a classic great-general type. "How" is the tough question.

I had originally wanted to go Phalanx Fighter for heavy armor + one-handed polearm to crank that AC, but with the Nexorans being so gun-heavy that seems like a trap. Too big for Cavalier to be all that helpful :( I could see a Vanguard Slayer being fun, but already have one of those in a different campaign. Currently leaning towards Ranger as guerrilla warrior against Nexoras, but I'll wait and see what the rest of the world looks like before committing to anything. I've got 3 negative levels, plenty of time.

As far as crafting, I was considering smithing (melt down human-sized equipment to reforge minotaur-worthy weapons) or possible trapmaking (with the level cap snares & such can go a long way towards evening out a fight) but I'm not committed to anything.


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Male Something similar to human, but one can never be sure without a DNA test Multiclass Slacker/Gamer...I'm trying to get into Eldrich Napper

Sorry about the delays lately guys. I'll try to be up on it today or at worse tomorrow.


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Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
thegreenteagamer wrote:
Sorry about the delays lately guys. I'll try to be up on it today or at worse tomorrow.

We're cool, my dude~!

I'm starting C/M-D arguments in the discussion and generally am promoting anarchy and chaos until the campaign burns to the ground from all the rioting, looting, and pillaging. So, you know, no time pressure.


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M Nagaji Archaeologist 1

I'll probably stay committed to the trapmaking thing, though obviously it depends on how things go. Can't see taking a crafting feat for quite a while yet though.


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Vuram Kalloth wrote:

Vuram's leaning towards some sort of build involving a Lucerne Hammer, with Lunge and Combat Reflexes he can dominate a truly marvelous swathe of battlefield. Would also like to emphasize his tactical nature, though he doesn't have the Charisma to be a classic great-general type. "How" is the tough question.

I had originally wanted to go Phalanx Fighter for heavy armor + one-handed polearm to crank that AC, but with the Nexorans being so gun-heavy that seems like a trap. Too big for Cavalier to be all that helpful :( I could see a Vanguard Slayer being fun, but already have one of those in a different campaign. Currently leaning towards Ranger as guerrilla warrior against Nexoras, but I'll wait and see what the rest of the world looks like before committing to anything. I've got 3 negative levels, plenty of time.

I've got four, so In not getting anything anytime soon, either! XD

I just wanted to communicate so that we knew what we were going for before hand, so we didn't end up with two people going, "Wait, if you take that, what'll I do?" or anyone feeling forced into a role they didn't want.

Sithiliss wrote:

Do you want be a craftsman?

Come on lets go and craft
I never see you anymore
Come out the tent
It's like you've gone away...
We used to be best buddies
And now we're not..

All the hearts~!

Sithiliss wrote:
Ah nevermind. E6 has lots of feats, I'm perfectly willing to take crafting feats. Just let me brush up my spellcraft some since I'm not an int based character.
Vuram wrote:
As far as crafting, I was considering smithing (melt down human-sized equipment to reforge minotaur-worthy weapons) or possible trapmaking (with the level cap snares & such can go a long way towards evening out a fight) but I'm not committed to anything.

Nice! Way down the line (quite a way), you might even be able to "get so good you forge magic itself" (with master craftsman), but I'd imagine that's quite a way down the line - nothing soon, for sure.

Respond more to others when I can!


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Volnar wrote:
I'll probably stay committed to the trapmaking thing, though obviously it depends on how things go. Can't see taking a crafting feat for quite a while yet though.

Actually, you and Vuram could really work together on this to make some intensely awesome stuff. And, with the appropriate magic item feats, we could revolutionize society...

Lettu "Wings" Kan wrote:
Wings probably won't ever have caster levels... At least not in my plans. He's probably gonna go towards Brawler or Rogue. He's more on the martial side.

Cool. Makes sense!

EDIT: I really thought Gehuil had made a post on this topic? But I can't see it? So maybe I'm just massively mis-remembering...


Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Tacticslion wrote:
Happy Thabksgiving, everyone!

I'm so good at typing stuff on a phone, you guys...


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Male Gnoll Witch 3|| HP: 23/23, AC: 14 (FF: 12 T: 12) || Init: +10, Fort: +3 Ref: +2 Will: +3 || Per: 0

Well, I'd been meaning to post so, we're kind of on the same wavelength. Wouldn't be the first time.

As the prime bachelor for crafting, I'd been considering Brew Potion pretty strongly. I can even take it as a Hex to save the feat. But my issue is that I also really want to pick up a bunch of other Hexes too. Flight is on top of my priority list, Sleep would be a consistent way to help out in combat early on, but I have mixed feelings about save or suck effects in general. So I need to figure out which hexes I want and when.

Gehuils feats are kind of in the air too. There's a lot I want, and crafting feats are somewhat on that list already.

Side note: GM, can I take the Ability Focus feat for my hexes eventually?


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M Male LN Cleric (Ragathiel) 1 | HP 10/10 AC: 13 (11Tch, 12Fl) | CMB: +3; CMD: 13| F:+ 4, R: +1, W: +5; | Init: +3 | Perc: +2, SM: +2 | Speed 30ft | | Spells: 1st 3/3| Channels 4/5Active conditions:

Honestly I'm quite in a blank page for feats. I really have no experience with E6 and I've only made an archer cleric and my alignment is wrong for full summon tree. With 13 dex and no bow proficiency, I don't think I'm going down archery route...

I figure it isn't worth it for a nat attacker to use PA, sonce I don't even have full bab to begin with.

Most of my posts, including this one, are made from phone, tacticslion =)


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Male Agathion (Leonal) Gestalt Monk-Paladin (with bardic performance!); Mythic (dual): Archmage/Heirophant
Gehuil Sandstream wrote:
Well, I'd been meaning to post so, we're kind of on the same wavelength. Wouldn't be the first time.

I wonder what wavelength-chucks would look like...

Gehuil Sandstream wrote:

As the prime bachelor for crafting, I'd been considering Brew Potion pretty strongly. I can even take it as a Hex to save the feat. But my issue is that I also really want to pick up a bunch of other Hexes too. Flight is on top of my priority list, Sleep would be a consistent way to help out in combat early on, but I have mixed feelings about save or suck effects in general. So I need to figure out which hexes I want and when.

Gehuils feats are kind of in the air too. There's a lot I want, and crafting feats are somewhat on that list already.

Yeah, witches have feats and hexes like I have skill points for every character I've ever played: never enough!

That said, it may well behoove us if you went the Sleep Hex route... so long as the GM is okay with it. Basically, if we tend to face multiple opponents - especially if they have acid or fire a lot, or even every once in a while - it would go from being "OP" to being "necessary" to let me tank stuff while Vurram tears it apart. With your sleep turning you into a master of control, you could target the fire/acid-maker, I'd tank the non-that-stuff, and Vuram would rampage. Whatever else happens, Sithiliss bolsters and heals (and can, with the proper spells, entirely partake of the rampaging as well), while Wings snipes the stragglers or tears into a low-AC, high-hp opponent ('dat Rend means, if he hits, 3d4+6+4+4 = 3d4+14 against a single target: nice!) or sneaky-scouts for us (as he's got his stealth higher than Lio's!) or as backup controller (what with his screech of doom).

Sithiliss wrote:

Honestly I'm quite in a blank page for feats. I really have no experience with E6 and I've only made an archer cleric and my alignment is wrong for full summon tree. With 13 dex and no bow proficiency, I don't think I'm going down archery route...

I figure it isn't worth it for a nat attacker to use PA, sonce I don't even have full bab to begin with.

That all sounds pretty fair. Clerics don't tend to archer for that exact reason, and PA probably isn't that important for your build.

Sithiliss wrote:
Most of my posts, including this one, are made from phone, tacticslion =)

But you don't suck at it, like I! XD


Male Gnoll Witch 3|| HP: 23/23, AC: 14 (FF: 12 T: 12) || Init: +10, Fort: +3 Ref: +2 Will: +3 || Per: 0
Tacticslion wrote:
Gehuil Sandstream wrote:
Well, I'd been meaning to post so, we're kind of on the same wavelength. Wouldn't be the first time.

I wonder what wavelength-chucks would look like...

Gehuil Sandstream wrote:

As the prime bachelor for crafting, I'd been considering Brew Potion pretty strongly. I can even take it as a Hex to save the feat. But my issue is that I also really want to pick up a bunch of other Hexes too. Flight is on top of my priority list, Sleep would be a consistent way to help out in combat early on, but I have mixed feelings about save or suck effects in general. So I need to figure out which hexes I want and when.

Gehuils feats are kind of in the air too. There's a lot I want, and crafting feats are somewhat on that list already.

Yeah, witches have feats and hexes like I have skill points for every character I've ever played: never enough!

That said, it may well behoove us if you went the Sleep Hex route... so long as the GM is okay with it. Basically, if we tend to face multiple opponents - especially if they have acid or fire a lot, or even every once in a while - it would go from being "OP" to being "necessary" to let me tank stuff while Vuram tears it apart.

Maybe tangent? Only click if you care about what I think of mechanical stuff:
It isn't quite as straightforward as Sleep being too good (though it can be). If I use the sleep hex in a round, either the target's out of the fight, or they pass and I may as well have retroactively twiddled my thumbs that round. No in-between. Consistency is the key to what bugs me about SoS spells. Normally you want consistency, but with these consistency is bad on either end to one degree or another. If your enemies consistently pass the save, you're not contributing to the fight, which is doody (technical term, try to keep up). Or, they fail those saves a lot and you risk the GM pulling their hair out in frustration. Or the SoS caster is being played by someone like me, who enjoys a good challenge in a game now and then, the player is as bored as the GM. A lot of potential downsides to it basically, and I as a player really gravitate to the beatstick role myself.

Of course saying all that makes one question really obvious: Why play the save-or-suckiest class that Paizo ever released? It’s because my opinion on the mechanics isn’t a first hand one, and I’d like to give things a fair chance before I judge too strongly. Or in this case, much at all. It’s why I like my little melee kobold. Plus, cackling hyena is fun to RP at least.


[neener neener]Oh poor Lio. Look everybody! Stuff can kill the troll too, ooh.[/neener neener]

But really, Lio is still super bulky without regeneration. I don't know if you’re under the impression that trolls take extra damage from fire/acid, but it just means Lio loses his regen that round. Like us! Mortality buddies!

Edit: Suggestions maybe.

Vuram: If you aren't sure what feats you want for your reach build, I'd suggest adding Pushing Assault and Lunge to your candidates. Dirty Fighting would be great to get around a bunch of prereqs nobody has time for. Which also lets you use your reach to trip whoever you want penalty free without Improved Trip. Or you can take Improved Trip too. To be honest, I'm just recommending a bunch of feats I plan on taking on my bloodrager.

Lettu: I seem to have noticed a minor flaw in our composition. Namely our effective engagement range of ten-fifteen feet. If you're feeling it, you could work towards ranged combat. Maybe a level of Gunslinger/Slayer would be to your liking?


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M Male LN Cleric (Ragathiel) 1 | HP 10/10 AC: 13 (11Tch, 12Fl) | CMB: +3; CMD: 13| F:+ 4, R: +1, W: +5; | Init: +3 | Perc: +2, SM: +2 | Speed 30ft | | Spells: 1st 3/3| Channels 4/5Active conditions:

If we were told no weapons, its no surprise we all created characters without range capabilities, since an archer is nearly useless if he does not get his hand on a bow. Only archer types that can function without equipment are kineticists, and frankly I think the free channel heals from cleric(since I don't expect CLW wands lying around) is higher priority then ranged attacks, at this point of time.

Also, a lot of funkiness of kineticist kicks in at 7.

Besides, I already have a kineticist.

*waves vaguely at Zip*

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