The 5th Mendevian Crusade (Inactive)

Game Master Brian Minhinnick


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OOC Thread.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

Heyo, fellows.


Sorry about the swarm guys. I will say that this is the only swarm on my encounter tables. Blame the dice.

This should serve as your reminder that acid flasks are only 10 GP, all of you should carry at least 5 at all times. No matter what character you are playing, the cost of a single first level potion can make the difference between life and death when a swarm pops up. Good luck!


AoO:
[dice=AOO (large cold-iron demon-bane bastard sword)]1d20+16[/dice [dice=Damage]2d8+10[/dice 1
Warped Demonspawn (custom tiefling) Invulnerable Rager 10

No worries. Running is good.

1 point of splash damage x 1.5 = 1. If I recall the combat I was in this past Monday, we'd need about 70-80 flasks (give or take) to kill it, lol. Luckily the Witch had a couple of fireballs. Even so, the Con damage and disease on, I think it was 3-4 of us, required a return to base camp.

And thanks for putting this thread in to show up in our Campaigns page.


I guess I was thinking they did 1d6 for some reason. Confused with the alchemist's fire.


AoO:
[dice=AOO (large cold-iron demon-bane bastard sword)]1d20+16[/dice [dice=Damage]2d8+10[/dice 1
Warped Demonspawn (custom tiefling) Invulnerable Rager 10

They both do 1d6 on a direct hit. It's the splash damage that sits at a single 1. Still maybe it would work to scare them off.

Next purchase should be high DDT bug repellant.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

So how much con damage have I sustained? 4x?


5 total. Torin 3 total, and Viorel 2 total.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

Just a warning about Lightning Sand, Rosa-

Creatures of Large size or larger or those with burrow speeds are immune to the effects of lightning sand.


Check out this image Cinderfang. Your name/dire tiger form always make me think of it.


No need to apologize Nathaniel. Everyone makes rules mistakes, including me (frequently). If you see something say something. I'll gladly retcon/fix my mistakes and I won't blame anyone else for theirs.

^_^

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

Thanks, DM.

Oh, Rosa, I think you have sufficient K. Arcana to know that Charm person and other such spells have a range of 'close' and can't affect me this far away.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

Rosa, just realized may seem like I am trying to alter your actions, apologies if it seems this way. Let me know if yo want me to change my post or anything.


Hey, it's perfectly legit for you to jump ahead of her (long as you don't grapple her). In fact you're enabling her actions by passing along the words without risking a possible confrontation by allowing her to approach.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

I suppose; glad I didn't step over the line.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

Just to note- I sent the messsage via a spell, so whatever the critter is only it heard it and it has no idea where it came from.

Also, we're about 160ft away from the critter still. Or at least i am.


AoO:
[dice=AOO (large cold-iron demon-bane bastard sword)]1d20+16[/dice [dice=Damage]2d8+10[/dice 1
Warped Demonspawn (custom tiefling) Invulnerable Rager 10

Just an update. I'll be away on vacation from the 14th (Friday) to the 23rd (Sunday) of this month. I'm doubtfull I'll be near internet then, so feel free to 'bot' me during that period.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

I just realized that I neglected to include my Claw attacks on my character sheet until now.

I get them as a free evolution and can use them as part of a full attack, but at a -5 penalty and with only half my strength bonus going to damage.


I was going to say no because you're using a two-handed weapon. But technically you can put claws on your feet one time, and since you're flying you don't need your feet to walk. So yes, it is legal. I'm picturing Nathaniel with talons from now on.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

I got into a brief argument with some people about whether or not you could use them on your feet on a forum, then someone posted something that ended it:

"Velociraptor."

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

Rosa, in another game I am applying for I wish to use an intelligent weapon to cast True Strike like you have; however, my GM is stating that it would not work owing to the spell being 'personal' and thus would apply the sword's attacks, not mine.

Could I ask for the rules you have justifying yours?

Thanks.


The sword doesn't technically make attacks, but I said it was okay. I ruled out Shield working on the wielder though for example, because the sword does have an AC of its own. The rules are a little vague there in my opinion, so it's gonna be a DM by DM basis.

Is there somewhere it specifically says that intelligent weapons can't cast personal spells at all? If so I wasn't aware of it when I made that call.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

Its not the personal part its the fact that True Strike should affect the sword not you, and the sword isn't actually making an attack; its being used by the wielder.

Nothing explicit, just what many people seem to think in the forums i've looked at.


Yeah, I went back and forth on it. It was actually a call I'd made for a previous game, and I forgot that it was controversial when reviewing Rosa for this one.

Since I already made the call I need to think about this a bit.


Female looking Tiefling [Devil Blooded] [outsider (native)] Cleric (LAW)

I think ill change Rosa on this, it was left over form a PnP game Jelani DMed. There is a mad work around but its takes feats and stuff. As the sword has a mind then yes TS works on it not the one holding the word, so its BAB should be added not the users etc. Now if it was a familiar and they get to share spells BOTH ways then no problem. Bonded object as well you hit the same problem.

So ill change the spell, it was a toss up any way with overcompensation

witch is very nice

Or Enlarge Person, nice to have her 32' high next time we go in the keep.


Overcompensation is 3rd party, but enlarge person would be a viable choice. Keep in mind that it has a 1 round casting time.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

Enlarge Person doesn't work on tieflings... unless Rosa's giant-subtype makes it so that it works?


Female looking Tiefling [Devil Blooded] [outsider (native)] Cleric (LAW)

I had her down as Monstrous Humanoid that would work but that's not Rosa, shes an outsider so I am shifting her back to that, Yes that spell and ones like it will not work on her, but I do not care that's what she is.
Alter self will make her big but its 2ed level so that can wait Ill have a rethink about the spell. Enlarge sucks for her any way as take 2AC off her for Dex and size, and shes still moving at 20' a round.

:)


Shield of Faith? Save yourself some spell slots?


Just letting everyone know that I'm gonna be on vacation from the 27th-6th. I'll have access to the internet, but I probably won't have much posting time.


AoO:
[dice=AOO (large cold-iron demon-bane bastard sword)]1d20+16[/dice [dice=Damage]2d8+10[/dice 1
Warped Demonspawn (custom tiefling) Invulnerable Rager 10

I'm back from vacation now. A bit backed up at work though so it my posting may be absent or erratic over the next couple of days as I also try to catch up on all the posts of the games I'm in.

In this case, luckily DM Jelani's heading out on vacation as it allows me to take my time going through the 100+ gameplay posts, lol.


I'll get this updated in the morning guys. Vacation=slower posting from me. Sorry for the delay.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

I'm afraid I just got hit by the flu- I should still be able to post but I'm afraid my posting rate will probably go down, sorry.

Feel free to NPC me if I don't post in awhile.


No worries man. At least you're not stiff as a board anymore. You guys did well in this tough fight. This was probably the equivalent of a CR 10 encounter or something. I'll add it up when we're finished and let y'all know. That way you can feel badass :P


Also, I have a feeling everyone has been forgetting that you all have 3 Hero Points.


Female looking Tiefling [Devil Blooded] [outsider (native)] Cleric (LAW)

err why has the game stopped GM you spread thin there old chap


Because you guys are just standing around talking. Are you gonna rest here? If not "we need to find someplace to rest" doesn't give me enough to go on. Where are you going to rest? Travel a few miles then stop? Walk a few hundred yards?

The only thing that's been agreed on is that you can't stay near the fire and the route for heading back.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

Sorry.
I say we head on our current route until nightfall then make camp. We have enough healing to keep us on the move.


Alright, does everyone agree? You've got seven suits of Helknight Plate, are you taking it all? If so who is carrying what?

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

I'll carry it all, I've got enough capacity.


Female looking Tiefling [Devil Blooded] [outsider (native)] Cleric (LAW)

yep


Female looking Tiefling [Devil Blooded] [outsider (native)] Cleric (LAW)

Out much lived Puppy.

Well GM I did a search under dog www.d20pfsrd.com and got this
when we picked little puppy up with his side little eyes and waggy tail
and low it dos not have him down as 3pp check its ture, so if it is 3pp shame on them not me, I had it down as cannon.

http://www.d20pfsrd.com/bestiary/monster-listings/animals

so your puppy has to be a riding dog, well its you game you can say he has to be a Chawaooa if you like nothing I can do about that.

Puppys job was to be a Guard dog, thats what I wanted, all 25gp of one
just spotted the Bull and felt that fitted with Rosa.

So if you going to take Puppy the Bull of us could we have Puppy the Guard dog, as I wanted a god with
1 "sent"
2 "Look master its that way i can hear it."

So barking and pointing was its job from the get go.

Now fighting, that what hell hounds are for.

:)


Yeah, the sight lumps everything all together. You have to look at the citation at the bottom, it says the source.

No worries. He's definitely doing his job then, barking and growling like crazy.


Female looking Tiefling [Devil Blooded] [outsider (native)] Cleric (LAW)

Yap moved him to just Dog and got all of 75gp back for it nice :)

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

How does a spell with a casting time of One Round work? Someone mentioned that it took away your Standard Action for the following turn as well but I wanted to be certain.


It's one full round action, aka standard+move. Since Rosa started casting it in the surprise round where she only had a standard action available, she needed to use her round 1 move action to finish it.

Since you started casting Summon Eidolon in round 1, it will finish right before you act in round 2. You'll have your full amount of actions available for round 2, with your eidolon bound.

Shadow Lodge

HP 100/100, Fort 13 Ref 20 Will 11, AC 21 TAC 16 FFAC 15, Init 8, CMD 33

Ahh I see. Thanks.


Guys I've got a bad flu, and my kitten is dying of some horrible gut infection. I'm gonna put this game on pause for a couple days until things pan out. Sorry for the delay.


Unfortunately we lost the kitten, so while I'm pretty bummed, I have freetime again. :/


Female looking Tiefling [Devil Blooded] [outsider (native)] Cleric (LAW)

:(

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