Team Xantrius

Game Master JasonX


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Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

There is room both in the spot NE of Xantatius' current position and the square N of that since you have a reach weapon. For Xill there is room N or NE of Korak (I assume Xantrius will go N for the flanking I offered him) or 2N of Xantrius. We can move through squares containing allies as long as we don't end our turn there.

Not sure if Jason will allow you to change your action, but given so much happened in between I would allow it at least.

@Tanya: You get +2 to hit and +2 damage to acid splash as well due to encouraging roar(it reached everyone). I should give you one of my acid flasks after the battle for another +1 damage. Do you have precise shot?


AC, TT, FF, CMD: 13,13,10,13 # HP 9 SPD 3/3

No precise shot. She isn't used to teamates yet.
The flask is not likely to be used. Retrieving items takes her longer than normal (oracle's curse).


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

You could just carry it around in your hand, are you holding anything else?


AC, TT, FF, CMD: 13,13,10,13 # HP 9 SPD 3/3

Tanya is not gonna walk everywhere carrying a flask in her hand for the sole purpose of +1 dmg which isn't even enough to be known to her as being a difference. From her view, she can create as much acid as desired, so why carry a flask of it?


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1
Tanya Taze wrote:
Tanya is not gonna walk everywhere carrying a flask in her hand for the sole purpose of +1 dmg which isn't even enough to be known to her as being a difference. From her view, she can create as much acid as desired, so why carry a flask of it?

It's a 40% increase to your average damage. That seems quite a lot to me. It's not like it's more cumbersome to carry around an acid flask than any other weapon or focus. Each to their own I suppose...


Male Dwarf Korak

Um, Aleziella, let me ask something, were you trying to get Tanya to use an acid flask instead? Or trying to get her to augment her acid spell with alchemical power component rules?


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1
Korak The Boisterous wrote:
Um, Aleziella, let me ask something, were you trying to get Tanya to use an acid flask instead? Or trying to get her to augment her acid spell with alchemical power component rules?

To use it as a focus.


Male Dwarf Korak

Uh-huh, I don't think that came through originally, the only post I see that says focus is the one with the 40% Increase, also as far as I can tell that wouldn't work with her spell because it doesn't use a focus. Of course that's ultimately up to the GM


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

Sure it does. There are rules for it in adventure's armory. Not up to the GM at all, it's well covered by the rules.

If Kothar isn't changing his action, you are up next Korak.


Male Dwarf Korak

That link doesn't pull up anything


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

Works fine for me.. But if it doesn't find Alchemical items on d20pfsrd.com and search for "flask of acid" or "Acid Splash (F)".


Male Dwarf Korak
Aleziella Libuyaza wrote:
Works fine for me.. But if it doesn't find Alchemical items on d20pfsrd.com and search for "flask of acid" or "Acid Splash (F)".

Swore I looked under there. But yeah, you're right.


-=Character Look=- {HP:9}{AC:19|T:15|FF:15}
Saves|Skills:
{F:+2|R:+4|W:+4}|Perception:+6|Acro+8|Handel Animal+6|Fly+8|K{acane|Nat|Planes|DungRelig}+5|Stealth+12
Inquisitor/Warpriest 1
Xill{HP|AC|Saves|Skills}:
{HP:25}{AC:18|T:15|FF:15}|{F:+9|R:+6|W:+1}{Stealth:+8}{percep:+4}{Survival:+ 2}

sorry i have been away ill change my action now if i can if not its cool


Inquisitor (Sanctified Slayer) 3| hp 1/21 | AC18 T13 FF 15 | CMD 16 | F +4 R +4 W +7 | Spd 20' | Init +9 | Perception +10

By the way, read Xantius's action. He did move to flank with you Aleziella.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

Oups :$. I dunno how I missed that... My action makes much less sense now... Let's say she was distracted by the dust and tumbling around...


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

Hopefully the 11 + 9 damage from Kothar will be enough to drop it, but DR is a huge pain at this stage. 3 out of four who attacked this round managed to miss my encouraging roar...


Don't worry, I added it in the missed cases.


-=Character Look=- {HP:9}{AC:19|T:15|FF:15}
Saves|Skills:
{F:+2|R:+4|W:+4}|Perception:+6|Acro+8|Handel Animal+6|Fly+8|K{acane|Nat|Planes|DungRelig}+5|Stealth+12
Inquisitor/Warpriest 1
Xill{HP|AC|Saves|Skills}:
{HP:25}{AC:18|T:15|FF:15}|{F:+9|R:+6|W:+1}{Stealth:+8}{percep:+4}{Survival:+ 2}

i forgot about the bonuses form that but yay still dropped it

Silver Crusade

M Tiefling Paladin/Bard (Archivist) 2
stats:
l HP: 22/22 l AC: 21 T: 11 FF: 20 l CMD: 17 l F:+8 R:+7 W:+7 l Init:+1 l Perc +8 l Performance: 9/9 l Spells: 3/3 l LoH: 4/4

Yet again, I go to sleep and wake up to find the battle is already over!

Sorry I didn't take advantage of the Roar; I need to read up on the PoW stuff as I don't really know how any of it works.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1
Xantrius wrote:

Yet again, I go to sleep and wake up to find the battle is already over!

Sorry I didn't take advantage of the Roar; I need to read up on the PoW stuff as I don't really know how any of it works.

No worries! It can be daunting to take in a whole new system. I'll try to explain what I do when I do it better, that way you'll learn what I can do and won't have to read everything. I am playing a warlord which uses Maneuvers (strikes, counters and boosts) and Stances which work kinda like spells and style feats. Strikes are usually standard actions (but sometimes full round actions) that replaces attacks while boost is swift actions to give various benefits and counters are immediate actions to prevent the opponents from doing bad things.


Inquisitor (Sanctified Slayer) 3| hp 1/21 | AC18 T13 FF 15 | CMD 16 | F +4 R +4 W +7 | Spd 20' | Init +9 | Perception +10

Forgive me if the character seems like a tactician or a soldier without having the profession in place. I plan on taking it next level not sure how many levels he will take it but it does fit the styling of the character.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

I guess you are gradually scaling up the difficulty of encounters to see how much we can handle? Are you tracking experience and/or level progression?

@Bakji: Having someone with high wisdom score invest in profession soldier seems like a great idea in case we end up in the mass combat stuff. Could Aleziella with her high charisma be useful for that?


Inquisitor (Sanctified Slayer) 3| hp 1/21 | AC18 T13 FF 15 | CMD 16 | F +4 R +4 W +7 | Spd 20' | Init +9 | Perception +10

Hmm...It could be a decent combination if the GM allows it. Sort of like a King and his General if you will.

Silver Crusade

M Tiefling Paladin/Bard (Archivist) 2
stats:
l HP: 22/22 l AC: 21 T: 11 FF: 20 l CMD: 17 l F:+8 R:+7 W:+7 l Init:+1 l Perc +8 l Performance: 9/9 l Spells: 3/3 l LoH: 4/4

I see. So you can only use your maneuvers once per encounter unless you refresh them with a gambit or spend a standard action to ready it again.

One question, it looks like your Oracle's Curse effectively negates your Drawback, unless I'm missing something?


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

You can ready it with a standard action? I thought it was just gambits once the encounter starts. I guess I've just never seen it come up, spending a standard action to recover them doesn't seem to me like something you would ever want to do. It's nice that they refresh for every encounter no matter though. This is my first time playing a path of war character.

As for the curse and drawback, yeah it does. It's the same as picking something like dual-cursed with deaf and wolf-scarred, one of the penalties doesn't apply since the other is already much heavier. My curse is just a much harsher version of my drawback.

Silver Crusade

M Tiefling Paladin/Bard (Archivist) 2
stats:
l HP: 22/22 l AC: 21 T: 11 FF: 20 l CMD: 17 l F:+8 R:+7 W:+7 l Init:+1 l Perc +8 l Performance: 9/9 l Spells: 3/3 l LoH: 4/4

Yup, last paragraph under maneuvers:

Maneuvers wrote:
For a warlord to recover expended maneuvers, he must perform one of two types of actions: a gambit action in which he gambles on his performance in battle (see Warlord's Gambit below), or he may spend a standard action to recover a single readied maneuver of his choosing.

It seems like the gambit is a better deal, though as actions are at a premium once the fighting starts (as I clearly showed by wasting mine in the last battle...)


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1
Korak The Boisterous wrote:
Except it's not the same, you're drawback has become completely superfluous while still providing it's intended bonus.

You are saying having two curses is not supposed to be a penalty? Dual-Cursed gives you two extra relevations(that's about 4 times as much as my free feat since a relevation is equivalent to a feat while a trait is about half a feat)! Wolf scarred still provides the bonus for a dual cursed oracle without any of the disadvantages. Yes my drawback is negated by the curse, but there are many ways to do similar things in pf. The best example might be replacing what a stat is used for. That essentially negates the drawback of having a low ability score in that stat. For example weapon finesse and deadly agility negates the drawback of having a low strength for a melee character. Optimizing a character in pathfinder is all about minimizing your penalties or drawbacks while maximizing your advantages.


Inquisitor (Sanctified Slayer) 3| hp 1/21 | AC18 T13 FF 15 | CMD 16 | F +4 R +4 W +7 | Spd 20' | Init +9 | Perception +10

This comes up to the a GM call, the GM is the one who decides if something is viable or not. Aleziella is in all purposes playing a character that is viable RAW wise. It is optimized and some may call it "munchy" in nature but in the end it's the GM's decision. If there is a problem with something, you should be PMing the GM not arguing about it in the discussion thread.


Male Dwarf Korak

I've deleted my previous comments and I suggest Aleziella do the same. I would never allow it, that's all I'm saying.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

I don't see what purpose deleting posts serve other than to hide history. I am going to let it stand and let the GM come with a decision. If he doesn't accept me taking that drawback I'll try to find another one suitable for my character.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

@Tanya:

Quote:

Determine Properties of Magic Item

Attempting to ascertain the properties of a magic item takes 3 rounds per item to be identified and you must be able to thoroughly examine the object.

Retry? When using detect magic or identify to learn the properties of magic items, you can only attempt to ascertain the properties of an individual item once per day. Additional attempts reveal the same results.


AC, TT, FF, CMD: 13,13,10,13 # HP 9 SPD 3/3

Identifying potions (for PF anyway) is on this page,
http://paizo.com/pathfinderRPG/prd/magicItems/potions.html

In 3.x it was under spellcraft (which makes sense to me) but didn't allow retries (though I was sure that somewhere it said you could once you added a new rank to spellcraft.) but PF removed many of those options.

Note, as even in 3.x identifying potions was different from identifying potions, and in PF identifying potions is defined on it's own, so by RAW, potions aren't identified using spellcraft at all, much less by the magic item option.

Nevermind, if I use Detect Magic, I get to retry each day. I stupidly was not thinking of using detect magic (which is the key element that changes everything)


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

So what is happening? Are we going to move on or what? During the rest Aleziella will heal everyone up to full.


Got delayed last night. The hotel's computer had an old version of IE so I can't get on paizo forums. I will have access to a laptop later today and will catch up.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1

We started out so active, but now we've slowed down considerably. I hope people haven't lost interest already. I find that it is much easier to postpone and procistenate for a slow moving game and it's also less fun to post rarely as you have to work to get back into the correct mindset of the game. I hope people haven't lost interest already? :/ @Jason: I believe people might not feel compelled to post before heading out and as such you can just move us along. Though if you are on vacation that might be an explanation I suppose.

Silver Crusade

M Tiefling Paladin/Bard (Archivist) 2
stats:
l HP: 22/22 l AC: 21 T: 11 FF: 20 l CMD: 17 l F:+8 R:+7 W:+7 l Init:+1 l Perc +8 l Performance: 9/9 l Spells: 3/3 l LoH: 4/4

I am still interested, it's just been really crazy at work lately and I'm dead tired by the time I get home. It should get better for me within the next month or so.

Sorry!


Male Dwarf Korak

I have no job and I basically spend all day checking my games, I'm still in.


AC, TT, FF, CMD: 13,13,10,13 # HP 9 SPD 3/3

I'm slowest during the week actually.


I am at an event and it is a little harder to post, but I will be back to normal Tuesday.


-=Character Look=- {HP:9}{AC:19|T:15|FF:15}
Saves|Skills:
{F:+2|R:+4|W:+4}|Perception:+6|Acro+8|Handel Animal+6|Fly+8|K{acane|Nat|Planes|DungRelig}+5|Stealth+12
Inquisitor/Warpriest 1
Xill{HP|AC|Saves|Skills}:
{HP:25}{AC:18|T:15|FF:15}|{F:+9|R:+6|W:+1}{Stealth:+8}{percep:+4}{Survival:+ 2}

i have been getting ready for my trip when i check the game i have not seen a reason for me to post sorry


Inquisitor (Sanctified Slayer) 3| hp 1/21 | AC18 T13 FF 15 | CMD 16 | F +4 R +4 W +7 | Spd 20' | Init +9 | Perception +10

This weekend has been a little filled compared to my normal so I've been a bit slow. Though, I would say with my in a different time zone from the more active players I only get a post or two in a day.


Female Elf Witch (Cartomancer) | CN | Init:+5 | HP7/7 | AC:17 T:17 FF:14 CMD:13 | F:+1 R:+3 W:+2[-1 fear]| Perc:+2, low-light| Spells: 1st: Infernal healing | Active: mage armor(1h) | Slumber (DC 16) | Harrow points: 1
Bakji the Vanguard wrote:
This weekend has been a little filled compared to my normal so I've been a bit slow. Though, I would say with my in a different time zone from the more active players I only get a post or two in a day.

What timezone are you in? I am in CEST atm, which I think might be the same as Kothar, but I think different from everyone else.


Male Dwarf Korak

I tend towards Paranoia so all I'm saying is I live in the Americas.


-=Character Look=- {HP:9}{AC:19|T:15|FF:15}
Saves|Skills:
{F:+2|R:+4|W:+4}|Perception:+6|Acro+8|Handel Animal+6|Fly+8|K{acane|Nat|Planes|DungRelig}+5|Stealth+12
Inquisitor/Warpriest 1
Xill{HP|AC|Saves|Skills}:
{HP:25}{AC:18|T:15|FF:15}|{F:+9|R:+6|W:+1}{Stealth:+8}{percep:+4}{Survival:+ 2}

lol dot you hate those days when you have nothing to do but your hobbies and every time you reload a page hoping to see new post...ya im in GMT+1

@korak
the Americas...do you really like history or what lol

and can you guys tell me the truth dose my character work well with the group, i worry that my concept is to far against the grain of the group...


Male Dwarf Korak

Depends on the history. But I do know some very generic terms.


Inquisitor (Sanctified Slayer) 3| hp 1/21 | AC18 T13 FF 15 | CMD 16 | F +4 R +4 W +7 | Spd 20' | Init +9 | Perception +10

Hmm, I wouldn't really say that he works against the group per say. It is an interesting choice for a god for this campaign though I would say. But given the choice in race, it makes perfect sense that he would follow Apsu.

Currently, the entire group is really just a bunch of misfits so to speak and certainly aren't a cohesive group. As far as I can tell...really no character has a real tie to another which makes it a bit rough in the beginning.

For the most part, even the gods themselves would not be likely Allies, though they are all good.

But I don't see anyone as being out of place and not good for the group as a whole.


AC, TT, FF, CMD: 13,13,10,13 # HP 9 SPD 3/3

Yes, now that I think of it, when Xantrius gave his reason for not taking off his helmet, I should have pointed at the "dragons" and said in just the right tone, "Really?"

Note, I'm night shift in America.

Silver Crusade

M Tiefling Paladin/Bard (Archivist) 2
stats:
l HP: 22/22 l AC: 21 T: 11 FF: 20 l CMD: 17 l F:+8 R:+7 W:+7 l Init:+1 l Perc +8 l Performance: 9/9 l Spells: 3/3 l LoH: 4/4

I live in the sunny state of California. I do know a bit about history, but that's to be expected when working in a library...

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