Team Dwarf/Gnome in Elves vs Dwarves -- ELVES KEEP OUT (Inactive)

Game Master Chainmail

Homebrew old school campaign where elves and dwarves interact in an ever increasing way as the game continues.
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I was worrying I took a few too many levels of bard, but with Kib down, I'm glad I did.
I now possess a wand of knock, and it will soon come into play.
My primary objective as a caster right now is building up a good defense. If I open the door now, the giant just steps out and flattens Kragg- he needs some survivability first. Of course, if Kragg says something contrary, I'll likely listen.


Male Dwarf Fighter (Foehammer) /6 Hps 58/58 AC 24 FF 23 T 11 CMD 21 (23D, 27 BR, 29 Trip) Fort +8 Ref +5 Will +3; Init +5 Per +7

I think I would like to change characters, I haven't really been able to find the voice on how I want Nar to be.

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

Ah. An iron door. Would've asked to be shoved thru window if I knew that but both Kragg and Khazad are getting big, thought it would've been crowded. Yes round 4 Hon will step away.


Okay, I think we are at five.

Hon and Joan look to stay pat (keep their characters as is).

Kragg to paladin and Nar to arcane caster. Gnome or even human is probably best for the arcane caster. Paladin can inherit Nar's sweet armor and healing wands as long as he is not a gnome, then the armor is too small.

Gallak can adjust too. Elves are now at seven, so I will probably recruit again and see if we get one or two more, but want to make sure the existing characters play what they want first.

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

I'll take inventory and hold them until thier replacements arrive. he he he
Wow Chainmail got me a 17 on the Will Save. Lets see what I would've gotten all by my lonesome.
Will 1d20 + 5 ⇒ (8) + 5 = 13

Yep. That more like it...


Male dwarf Cleric 7 Holy Vindicator 1 hp 61. saves 10/4/13 AC 23/11/23 Current:28

Would be a battle dwarf to avoid he cha hit. Kragg will leave a will to the rest of the party to divide up his loot. If ok with you this will be Kragg II so the name stays the same and I don't have to create a new alias. Plus all the equipment is there already in the party fund.

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

In hindsight, I probably would adjust Hon's build. Not that I would now, but I may dip into another class as Hon realizes he needs access to another skill set, to expand his repetoire and versatility.


Feel free to adjust stats Hon. I know you are opposed to dump stats, but the veteran characters should get as many advantages as the new characters. They know, for instance, that they get a stat point at level 4. Most PbP first level characters never see level 4, so few builds have odd main stats.


Joan:
HP: 34/34, NL: 0 | F: +3 (+4 vs. Environment), R: +7, W: +3 | Per:+13, Init: +3 | Arrows: 12, Laen: 16, Healer's Kit: 10
Liulfr:
HP: 24/24, NL: 0 | F: +5, R: +5, W: +2 | Per:+5, Init: +2

Yeah, I think I'm sticking Joan for the time being. If she kicks it, well I always have plenty of other ideas.


I am pretty sure mirror image is like shield in that it has a range of personal. I do not think it can be cast on others.


Ah, looks like you're right about that. My bad. In that case just skip that action, and we'll guess Gallak delayed for Kragg's response.
I will rebuild Gallak very, very little, but I believe his spell list and class layout need work.


Gnome Fey-Blood Sorcerer/4 | AC 15/15/13 [19/15/17 with MA] +4 vs Giant type; HP 26/26; F/R/W 3/4/6 +2vs illushns; Prcp +4; Init +6;

Hey all, still here. Been crazy busy and I think, after more than five straight years of PbP, I was a little burnt out and needed a bit of a break.

If Kib's not dead, I'm still game to continue along with you all. If he's toast, an/or you want some new blood along, no worries and no hard feelings.

Either way, it's been great fun. Thanks!

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

Shhhhh... Hey guys. I just heard sumtin. Like a tinkerbell fey ghost. Hey man, give us a heads up before a cig break.


Joan:
HP: 34/34, NL: 0 | F: +3 (+4 vs. Environment), R: +7, W: +3 | Per:+13, Init: +3 | Arrows: 12, Laen: 16, Healer's Kit: 10
Liulfr:
HP: 24/24, NL: 0 | F: +5, R: +5, W: +2 | Per:+5, Init: +2

Hey man. You are always welcome in my book. I missed Kib, so here's hoping that he sticks around.


Kib, thought you were gone. Kib hasn't used his reset, so I think Magrim can bring Kib back.

The giant obviously feared Kib the most and targeted him first :-)

Many are changing their build, so let me know if you want Magrim to bring Kib back.

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

Hon remains unchanged. I was certainly tempted.

Poor Kib. Guess he wasn't dwarf enough for Magrim to bring him back. For a small gratuity (to be named later), I might speak on your behalf...

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment
Quote:

Hon lets loose with another swing at the door then moves back out of range of webbing and any backdraft of fire when it gets thrown. Giant ain't touching me that intact web, concealment from door and a giant-sized Kragg the target of choice. Yeah Kragg, you just smiling for that 100 pound anvil fist of his.

Sunder door 1d20 + 6 ⇒ (7) + 6 = 13 (+3BAB+2ST+1Feat) Dmg 1d12 + 2 ⇒ (12) + 2 = 14 (+2ST)
Reflex 1)1d20 + 7 ⇒ (15) + 7 = 22, 2)1d20 + 7 ⇒ (11) + 7 = 18, 3)1d20 + 7 ⇒ (16) + 7 = 23,

Edit: If Hon keeps throwing single digit dice rolls, will the axe mock Hon? This has been a concern of sorts for Hon since SOS town. Uh... Does the axe have telepathy, cuz he'd be in a heap o' trouble.
Edit II: Added reflex saves

Would you look at that? Double digits for rogue stuff. Dancing with objects of mayhem, no.

Hon remains a skill monkey because the dice said so.


Kib, you still in?

I have a cleric ready to join.


Defenses:
HP 50/50; AC 22, T 12, FF 21; F +10 (+2 vs poison,spell), R +4, W +9; Init +1; Per +3
Spells and Special Abilities:
channel(2d6, DC14) 7/7; SPD 3/3 1/D 2nd, 4/4 1/D 1st; SP 0:detect magic, guidance, resistance, stablize; SP 1: B 2/2, SoF 2/2; D:MW; SP 2: SO, RE 2/2, D:SW; SPA: ad 6/6, br 6/6
Tracked Items:
WoCLW 33/50
Male Dwarf Fighter 1 / Cleric 4

"Hello there!" Ghanrik scratches the back of his head and laughs for a second then he begins to talk again. "My name is Ghanrik Earthshield, son of Ahr Earthshield... My father doesn't quite have his memories, so I'm afraid that is far as my lineage goes. I am a warpriest of Magrim and I will provide ye with lots of healing and can handle a waraxe quite well. Hope to be of great use to the group and I can't wait to adventure will ya'll!"

Any questions just ask. I've read some of the campaign starting from the beginning already and will try to finish it up before you add me in. Anything else I need to do with character other then be at the party's mercy for loot lol?


Joan:
HP: 34/34, NL: 0 | F: +3 (+4 vs. Environment), R: +7, W: +3 | Per:+13, Init: +3 | Arrows: 12, Laen: 16, Healer's Kit: 10
Liulfr:
HP: 24/24, NL: 0 | F: +5, R: +5, W: +2 | Per:+5, Init: +2

None that I can think of.

And welcome! Glad to have you along.

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

I've got one suggestion. Fix the spelling of Fighter in your status bar. It is making my eye twitch. In my humble experience, twitchy-eyed rogues are untrustworthy...


I don't think bards get access to fireball.

But with a UMD roll......


Defenses:
HP 50/50; AC 22, T 12, FF 21; F +10 (+2 vs poison,spell), R +4, W +9; Init +1; Per +3
Spells and Special Abilities:
channel(2d6, DC14) 7/7; SPD 3/3 1/D 2nd, 4/4 1/D 1st; SP 0:detect magic, guidance, resistance, stablize; SP 1: B 2/2, SoF 2/2; D:MW; SP 2: SO, RE 2/2, D:SW; SPA: ad 6/6, br 6/6
Tracked Items:
WoCLW 33/50
Male Dwarf Fighter 1 / Cleric 4
Hon Semparatus wrote:
I've got one suggestion. Fix the spelling of Fighter in your status bar. It is making my eye twitch. In my humble experience, twitchy-eyed rogues are untrustworthy...

Ya I noticed that awhile back and changed it.

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

I'll assume you meant correcting the misspelling vs noticing and changing twitchy untrustworthy rogues... Yeah. I'll stick with that assumption. Don't want to add paranoid to Hon's personality.


Whoops, I'm playing a Samsaran that has it on his spell list. One second.


Kib, you still want in?

Need to check if UMD works untrained, update tonight.


Ghanrik is a captured dwarf in the giant complex. I will let you know when you find him.

If Kib isn't posting, I will find another 'prisoner' to join Ghanrik soon. With Nar ready to be a caster, I can go with almost anyone in the last spot. Duplicate cleric or caster may work too, though with Gallak + newNar we have two arcane.

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

Hon once again ignores the urge to become a user of the arcane or divine. Now oddly enough, the druidic has a bit of a draw. He really is an oddball. Still, Hon only trusts his senses and leaves the mystical to others more suited to it. Now to barely survive the scenario and at the same time alert the whole complex. That is our Moderis Operandi right?


Defenses:
HP 50/50; AC 22, T 12, FF 21; F +10 (+2 vs poison,spell), R +4, W +9; Init +1; Per +3
Spells and Special Abilities:
channel(2d6, DC14) 7/7; SPD 3/3 1/D 2nd, 4/4 1/D 1st; SP 0:detect magic, guidance, resistance, stablize; SP 1: B 2/2, SoF 2/2; D:MW; SP 2: SO, RE 2/2, D:SW; SPA: ad 6/6, br 6/6
Tracked Items:
WoCLW 33/50
Male Dwarf Fighter 1 / Cleric 4

Oh no, I'm a captured dwarf. Please save me, I've not got to taste ale in awhile.

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

Cripes! A whiny dwarf who let himself get captured, dragged into the some dungeon cell within the bowels of "giant" mountain and he already heard rumor of a couple of dwarves causing trouble at the front door. And he only asks for ale?

So this means we are switching up our M.O. a bit. Let everyone know first then try to die. I can't wait to see how this turns out.


Defenses:
HP 50/50; AC 22, T 12, FF 21; F +10 (+2 vs poison,spell), R +4, W +9; Init +1; Per +3
Spells and Special Abilities:
channel(2d6, DC14) 7/7; SPD 3/3 1/D 2nd, 4/4 1/D 1st; SP 0:detect magic, guidance, resistance, stablize; SP 1: B 2/2, SoF 2/2; D:MW; SP 2: SO, RE 2/2, D:SW; SPA: ad 6/6, br 6/6
Tracked Items:
WoCLW 33/50
Male Dwarf Fighter 1 / Cleric 4

lol, come on now this isn't my character acting like that. I just thought a captive dwarf and no clue how long he has been captured is going to want some good ole ale. this is discussion thread. wanting me to try to die already?


Joan:
HP: 34/34, NL: 0 | F: +3 (+4 vs. Environment), R: +7, W: +3 | Per:+13, Init: +3 | Arrows: 12, Laen: 16, Healer's Kit: 10
Liulfr:
HP: 24/24, NL: 0 | F: +5, R: +5, W: +2 | Per:+5, Init: +2

Welcome, Ghanrik. Don't worry we'll get drunk soon enough.


Probably die at least once soon enough as well xD


This encounter was a tpk for a group that fled in here from hostile gnolls. So you are assured of at least tying them :-)

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

Perception check for the faded bloodstains and dessicated bones of our former brethren.1d20 + 7 ⇒ (8) + 7 = 15. On the other hand, this may be why Ghanrik just wants an ale. He has been here for so long, he has focused on the only thing living for.

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

In regards to the repopulation of our group through the recruiting efforts of Rock, I am inclined, based on the tactics favored, to cast a vote towards the human skirmisher. We might as well go with our strength and double up on that. We've had plenty of "Faces" for little avail.

Anyone else is nice, but truly, look at what we are doing right now: Chasing blindly after a giant into its own stronghold where there are more giants after running thru burning webs for the privledge of doing so. I am reluctant to discuss exit strategy with my so-called peers. They might imply I am less than a full dwarf and afraid of a little combat.

Yeah.
Skirmisher.
Perfect.


Joan:
HP: 34/34, NL: 0 | F: +3 (+4 vs. Environment), R: +7, W: +3 | Per:+13, Init: +3 | Arrows: 12, Laen: 16, Healer's Kit: 10
Liulfr:
HP: 24/24, NL: 0 | F: +5, R: +5, W: +2 | Per:+5, Init: +2

Well, to be fair, Joan has a history with giants. A very bad one. Of course she's out for blood.


Defenses:
HP 50/50; AC 22, T 12, FF 21; F +10 (+2 vs poison,spell), R +4, W +9; Init +1; Per +3
Spells and Special Abilities:
channel(2d6, DC14) 7/7; SPD 3/3 1/D 2nd, 4/4 1/D 1st; SP 0:detect magic, guidance, resistance, stablize; SP 1: B 2/2, SoF 2/2; D:MW; SP 2: SO, RE 2/2, D:SW; SPA: ad 6/6, br 6/6
Tracked Items:
WoCLW 33/50
Male Dwarf Fighter 1 / Cleric 4

on page 25 of the gameplay so far.. can't wait to be a part of it. :)

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

Ohhh The way the giant been handy with boulders, Hon is gonna get it. Assuming Hon lives through this first encounter, his choices are
1) continues running up stairs
2) grapples
3) engages in combat
4) full defense to let others flank.


Full defense gives hon an AC of 28 against giants, that's not terrible but it's not gonna cut it I think.

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

Updated Hon to reflect the gift of Knock. Wand that is. First of many I imagine. Did someone pull Kibs gear/Bandolier O' Wands? Hon is one to waste not, want not. And the crossbow did come in handy didn't it? He may still head back to get personal effcts for next of kin. We will see how this event ends up.


Gallak is carrying Kib like a suitcase.

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

And hon goes "ack ack"


Male Dwarf Fighter 1/ Transmuter 4 (45hp, Fort +6, Ref +4, Will +5)

Hey everyone! I finally made it. Will have my sheet up in a minute.


Joan:
HP: 34/34, NL: 0 | F: +3 (+4 vs. Environment), R: +7, W: +3 | Per:+13, Init: +3 | Arrows: 12, Laen: 16, Healer's Kit: 10
Liulfr:
HP: 24/24, NL: 0 | F: +5, R: +5, W: +2 | Per:+5, Init: +2

Welcome! Don't mind the dwarf and gnome, they just have a helluva hangover. Honest!

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

I appear to have found the floor, helluva hangover and I didn't have any brews to speak of... I was robbed.


Joan:
HP: 34/34, NL: 0 | F: +3 (+4 vs. Environment), R: +7, W: +3 | Per:+13, Init: +3 | Arrows: 12, Laen: 16, Healer's Kit: 10
Liulfr:
HP: 24/24, NL: 0 | F: +5, R: +5, W: +2 | Per:+5, Init: +2

*Takes a sip of some Low Blow me Down Ale*

Why Hon, I have no idea what you're talking about. :)


I'll be out this weekend on a family trip, back monday.

Sczarni

Rogue3/Wiz1 by training, Machiavellian by temperment

Do taunts work on giants? Just curious. :-) You know for a contractual mercenary, Hon sure does have a hero streak in him. If he survives this should remove the last vestiges of it.

Go ahead and peek at the Giant spoiler. Enjoy the schadenfreude about to hit Hon.


Male Dwarf Fighter 1/ Transmuter 4 (45hp, Fort +6, Ref +4, Will +5)

Looks like it'll just be me and Ghanrik at this rate, fellas! Instead of a rollicking adventure yarn, it'll really deep, philosophical exploration of what happens when you deprive two dwarves of ale for too long.

Get us out of here!

EDIT: Believe me, we want to help you help us out of imprisonment.

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