| Joleesa Morvais |
Joleesa looks up at the big man and grins. "That's the spirit. Now let's go find us some treasure to plunder!" She draws Raptorstrike and heads off towards the opening Vilya spotted.
Pat, Joleesa is leaving "Wheezy" and Lumien back with Karl now that he's staying up top. She didn't really want to take them underground into ruins last time, but had no choice. This time Karl can look after them. :)
| Dungeon Monkey |
Wheezy and Lumien both chirp sadly as Jo and the rest leave the dock area, but they remain with Karl. The party enters the abandoned town, weapons at the ready. The ironwood that shields the temple's entrance looks to be 300 years olds if it is a day, it's extensive roots literally grinding the surrounding pyramid courtyard stones to dust.
Behind the large tree is a dark entry. Egan leans in with his torch and illuminates a set of stairs leading downwards. Cobwebs drape the entrance in a grey shroud.
Izkrael:
Tobias:
| Sanvoros Draben |
Wheezy and Lumien both chirp sadly as Jo and the rest leave the dock area, but they remain with Karl. The party enters the abandoned town, weapons at the ready. The ironwood that shields the temple's entrance looks to be 300 years olds if it is a day, it's extensive roots literally grinding the surrounding pyramid courtyard stones to dust.
Behind the large tree is a dark entry. Egan leans in with his torch and illuminates a set of stairs leading downwards. Cobwebs drape the entrance in a grey shroud.
Izkrael:
** spoiler omitted **
Tobias:
** spoiler omitted **
I'm assuming nothing radiated as magic, then, correct?
| Joleesa Morvais |
"Be cautious everyone, the unliving haunt this place." Izkrael says as he looks at some of the signs he found.
Joleesa turns in Izkraels direction with a grin and says, "of course there are... they wouldn't be jungle ruins if there weren't more undead about."
She then strides forward towards the opening, Raptorstrike held before he at the ready.| Dungeon Monkey |
She then strides forward towards the opening, Raptorstrike held before her at the ready.
The dark cavernous stairway leads down into the darkness. Fat roots and spiderwebs bar the entrance. A layer of composted leaf mold blankets the stone steps. There is no sound but the occasional drip of water from the stalagtites forming on the roof.
Jo slices through the roots and webs, shaking a few palm-sized spiders off their homes. They scuttle off to the corners. The group descends twenty feet, ending up in a square room.
The room is empty, except for faded murals of Xoltec kings and gods. Scenes of gory sacrifice, cannibalism and necromancy leer from every side. The room seems to be a dead end
| Ten Foot Twin Eater |
Ten Foot bravely stamps on any fist sized spiders who come near him and grins like an idiot who has just slain a dragon after doing so.
He peers into the chamber and has a look around Need any rolls?
| Dungeon Monkey |
Ten Foot bravely stamps on any fist sized spiders who come near him and grins like an idiot who has just slain a dragon after doing so.
He peers into the chamber and has a look around Need any rolls?
Perception is always a good bet when delving in strange places. Keeps the spiders off you at least :P
| Dungeon Monkey |
Egan searches the wall opposite the entrance carefully, including the ceiling above, and the floor below.
take 20 on perception = 37
Egan spots a bump in the wall. When he gets close and feels around it, it retracts. A grinding sound issues from the wall and a 10' panel slides back, revealing a dark corridor.
OK, if there is anyone who doesn't have low light vison of some sort you're gonna need some illumination.
| Tobias Marshalsea |
Tobias Marshalsea wrote:"I hate these temples. Too many murals about vivisection." Tobias casts three spells, and his crossbow begins to glow along with a bolt."Ohhh, are you scared?"
"Excuse me for disliking temples that are probably full of even more undead hungry for the flesh of the unbelievers."
| Egan Coyle |
Tiring of the talk, Egan enters the tunnel keeping a close eye out for any bad guys or bad things.
Perception (1d20+17=36, 1d20+17=25, 1d20+17=21, 1d20+17=18)Just to speed things up if he's leading the way. If Vilya wants to take the lead, Egan will yield it.
| Ten Foot Twin Eater |
Darkvision for the win baby!
I tend to take 10's on my perception rolls for a total of
Ten Foot 13, if that is okay.
Ten Foot peers into the darkness and readies him self for possible combat as he calls on Cayden for Strength and Protection.
Ten Foot casts Bulls Strenght and Protection from Evil on him self, duration 4 minutes each.
He then takes up a position as close to the front as he can.
| Dungeon Monkey |
Tiring of the talk, Egan enters the tunnel keeping a close eye out for any bad guys or bad things.
Perception (1d20+17=36, 1d20+17=25, 1d20+17=21, 1d20+17=18)Just to speed things up if he's leading the way. If Vilya wants to take the lead, Egan will yield it.
Egan:
| Vilya the Taker |
Tiring of the talk, Egan enters the tunnel keeping a close eye out for any bad guys or bad things.
Perception (1d20+17=36, 1d20+17=25, 1d20+17=21, 1d20+17=18)Just to speed things up if he's leading the way. If Vilya wants to take the lead, Egan will yield it.
Vilya takes to the darkness ahead of the party as if she was born for it. Perhaps she was. In any case, she begins to scan the walls, floor, and ceiling for anything out of the ordinary, her elongated fingers probing every crack and crevice of the stone.
Again, to speed things up:
Perception: 1d20 + 6 ⇒ (1) + 6 = 7
Perception: 1d20 + 6 ⇒ (15) + 6 = 21
Perception: 1d20 + 6 ⇒ (12) + 6 = 18
Perception: 1d20 + 6 ⇒ (20) + 6 = 26
| Vilya the Taker |
Sanvoros Draben wrote:"Maybe we should all step back while our multi-jointed, shiny-obsessed friend here takes a look at it?""Oh, come on, Vil ... I'll toss a gold coin on it, if that'll help!" :-)
"When you put it that way..."
Again, to speed things up:
Perception: 1d20 + 6 ; (1) + 6 = 7
Perception: 1d20 + 6 ; (15) + 6 = 21
Perception: 1d20 + 6 ; (12) + 6 = 18
Perception: 1d20 + 6 ; (20) + 6 = 26
| Dungeon Monkey |
Vilya didn't see the discolored step until San points it out. She takes a moment and does find a trap attached. Small holes on the side of the walls suggest some sort of stabby blade or darts coming out at midriff level, She cracks her disturbingly-jointed hands and gets to work
Need a Disable Device roll.
| Joleesa Morvais |
Joleesa stifles a chuckle at the interaction between Sanvoros and Vilya, before moving off to have a better look around at their new surroundings for herself, at least as much as she can in the light available from Tobias' light.
Perception Check: 1d20 + 6 ⇒ (8) + 6 = 14
| Dungeon Monkey |
The dank hallway leads further in. Grotesque carvings of fantastical demons and undead cover the walls, glistening with slime and centuries of mineral deposits.
The hallway ends in a large room. There is a square shaft in the center and three hallways leading off from the other walls. A faint meeping sound can be heard echoing through the stillness. A detrius of old bones and clothing sits in one corner.
Post a map soon!
| Egan Coyle |
Egan just looks at Vilya and rolls his eyes, then searches the room to see if anything unusual makes itself evident. If Vilya attempts to take the lead he will let her, and will make sure to stay far enough away from her so as not to be caught up in any traps she "Disarms".
Take 20 for a 37 moving around to the right checking as he goes. Explore this room before going down any tunnel, but looking down each tunnel as he passes.
| Dungeon Monkey |
Egan sees Iz heading for the shaft Which is a hole, yes so he begins searching the slime-slicked walls.
Iz heads to the shaft ..
Mystery DM roll:
Izkreal:
| Ten Foot Twin Eater |
Ten Foot starts to head over to the "detrius of old bones and clothing that sits in one corner." He draws his axe as he moves and stops a few feet short of it.
Still taking a 10 on perception checks for a total of 13.
| Izkrael |
Izkrael waves one hand in the air to get everyone's attention, then, holding his sword at the ready, he inches foward to the edge of the shaft.
If possible, he will also ready an attack for the first thing to emerge from the shaft.
Initiative 1d20 + 4 ⇒ (18) + 4 = 22
Readied Attack w/ Curveblade 1d20 + 8 ⇒ (12) + 8 = 20(+2 vs. undead)
Damage (if applicable) 2d6 + 3 ⇒ (5, 5) + 3 = 13 (+2 vs. undead)
| Dungeon Monkey |
Izkrael waves one hand in the air to get everyone's attention, then, holding his sword at the ready, he inches foward to the edge of the shaft.
If possible, he will also ready an attack for the first thing to emerge from the shaft.Initiative 1d20+4
Readied Attack w/ Curveblade 1d20+8(+2 vs. undead)
Damage (if applicable) 2d6+3 (+2 vs. undead)
Nice init!
Iz stalks in and when a feral snarling undead face pops up from the shaft's edge, hoping for an easy meal, it meets his blade. The creature screeches and falls back flailing into the yawning pit, but there is the sound of others meeping and shreiking through the corridors and out from the shaft lip.
OK, I'll get a map up soon, call out a starting position..
| Dungeon Monkey |
Initiatives rd 1:
Joleesa: 26
Izkrael: 22 [Atk-Hit-Kill]
Egan: 21
Vilya: 21
Sanvoros: 20
Seven Eagle: 20
Tobias: 20
Ten: 19
Ghouls:7 [yes seven. Lame I know..]
Several ghouls come from every hallway, and several more pop up from their hiding place around the central pit.
Post up them actions!
| Ten Foot Twin Eater |
Ten Foot was half way towards the corner with the detritus and bones in, not knowing which one that is I am going to say he is in Q24.
"Begone foul beasts, back to what ever whores hell hole spawned you!" Ten Foot bellows at the top of his voice not even slightly phased by the rushing undead, his remove fear spell still bolstering his courage. As he speaks, he brings his battered tankard up and channels his gods spirits (see what I did there?) through it.
Channel Positive Energy: 3(base) +1(chr) +2(Extra turning) = 6 per day DC-12, HP-4d6 (+2d6 from Phylactery of Positive Energy) USED=1
4d6 ⇒ (3, 1, 5, 6) = 15