Kloh Ryn Pul |
When exactly did I display a lack of skill? In fact the only difference in our skill level is skill focus, which I didnt take since I didnt expect to be such a space combat heavy game, so I thought Id focus on her other talants more likely to be displayed, then I found out about being a space combat heavy, so yeah she is suppossed to be an awesome pilot. Or was the comment just his ego?
"Enslaved Sojourn? Or name it after Sajuuk?"
For one thing, yes his comment is alot of ego.
But in fact, no it is not just Skill Focus. Kloh hasnt even taken that yet although it is coming.
fact is Jaira doesnt appear to even have Starship Operation - Transports so every Pilot and Weapon attack should be at a -4. It would be much more advantageous for Jaira to take SO-Transports to nullify the -4 before SF - Pilot which is only a +3. I'm pretty sure I pointed this out months ago.
fact is, Kloh will be at +14 vs Jaira at +5 (9-4); right? If the stats were reversed you can bet that Kloh wouldnt be pushing Jaira out of the way for the Pilot seat. Despite his ego he is still pragmatic.
Jaira is a well built character. She's just not a hot shot pilot, yet. The beauty is we dont all have to be hot shot pilots. I posted a long list of what PC's can do as crew which are more than beneficial during space combat. Lets play and depend on each others strengths.
Shanosuke |
Hmm. Jiara has not responded yet. I will give her until tomorrow then I am going to force this thing along a bit.
If either of you have any friends who are on these boards, familiar to a degree with the star wars rules or are willing to learn, would you like to send them a shout and see if they'd be interested in joining a criminal's campaign in the star wars universe?
Jaira Kizur |
Sorry to be slow, Ive been double wamied. My nook has been having connectivity issues and Ive been pulling a lot of extra work fixing my bosses mistakes. I havent had time to resolve it so being connected has been off-n-on, mixed with 15 hr days with no internet at work, and at home when I do have connection, Ive had to get homework and google maps for work done first.
I wont have internet at all for fri, sat, or sun, due to work.
I am hoping to fix my home internet issues tommorrow, but Im at a loss for what the cause is.
Im sorry for all the trouble.
Spazmodeus |
OK
Some randomness.
1-5 Male 6-10 Female
1d10 ⇒ 3 = Male
Race
1-3 Gran
4-6 Chiss
7-9 Tusken –
10-13 Weequay
14-16 Nikto
17-20 Chadrafan
21-23 Drell
24-27 Barbel
28-30 Human
31-33 Aqualarish
34-36 Nautolan
37-40 Feeorins
41-43 Zeltrons
44-47 Mirialans
48-50 Bothan
51-53 Cereans
54-57 Duros
58-60 Gammorrean
61-73 Ithorian
64-67 KelDor
68-70 Mon Calamari
71-73 Quarren
74-77 Rodian
78-80 Sulluatans
81-83 Trandoshans
84-87 Twi'lek
88-90 Wookie
91-93 Zabrak
1d100 ⇒ 34 Nautolan.
Class
Multi
1-5 Yes
6-10 No
1d10 ⇒ 7
1-5 Fringer
6-10 Noble
11-15 Scoundrel
16-20 Soldier
21-25 Tech
26-30Force Adept
1d30 ⇒ 16 = Soldier. Hmm.
Venkru Vong |
I was waiting for others to post (except Kloh) before posting again.
I try to not dominate threads by posting too frequently. I am fairly certain Kloh and I could post along daily without really advancing the game..........
Lots of people have said that new posts are not showing up on threads recently......
Shanosuke |
I apologize for not having a thorough understanding of the rules regarding droids. I haven't had proper time to really look into the concept.
If any of you know the rules necessary, I permit you to take the liberty's within those rules to modify your droid. I will have a chance HOPEFULLY the day after tomorrow to go over it in detail.
Shanosuke |
Okay, I have reviewed some of the discussion thread and have found this detail. So I tagged various specs.
So, here is how this will work. Tell me what you want add to the droid and I will tell you what it costs and what skills are required to get this.
Droideka Specs – This Droid isn’t fully functional but can be restored to maximum status with some time and work
The first Column is the Droids Effective ability, the second column will be its potential
Effective
Level 6 Thug
Initiative: -4
Defense: 12
DR 2
Speed: 3m = 10 feet Walking, 20 m = 60 feet Wheeling
VP/WP: 0/8
Atk: +8/+3 To hit
Melee Damage: 1d3 -1
Ranged Damage: 3d6 20 Heavy Repeating Blaster
Saves:
Fort: 5
Reflex: 2
Will: 1
Size: Med
Face: 2m - feet
Reach 2m – 5feet
Str 8
Dex8
Con 9
Int 5
Wis 5
Cha 4
Equipment: Light Armor(Dmgd) two Heavy Repeating Blasters (Dmgd) Shield (DR9) Only lasts three rounds or 3 hits with a ten round cooldown. Remote Processor (Dmgd to only 200Km range)
Skills, Perception 5 Ranks, Can Speak
Feats: Ambidexterity, Armor Proficiency Light, Multi Shot(Inactive), Point Blank Shot, Rapid Shot(Inactive) Two Weapon Fighting, weapon proficiencies pistols, heavy weapons, simple weapons.
This is the Droid’s potential with consistent repair checks and parts, in the form of salvage or credits, these are the max specs the Droideka could have.
Level 12 Thug
Initiative: -1
Defense: 15
DR 3
Speed: 4m = 10 feet Walking, 25 m = 75 feet Wheeling
VP/WP: 0/15
Atk: +13/+8/+3 To hit
Melee Damage: 1d4 + 1
Ranged Damage: 4d8 19-20 Heavy Repeating Blaster
Saves:
Fort: +10
Reflex: +5
Will: +3
Size: Med
Face: 2m - feet
Reach 2m – 5feet
Str 13
Dex 13
Con 15
Int 6
Wis 8
Cha 6
Equipment: Light Armor, two Heavy Repeating Blasters, Shield (DR9) Shields function perfectly,Remote Processor (500 KM Range)
Skills, Perception 5 Ranks, Can Speak
Feats: Ambidexterity, Armor Proficiency Light, Multi Shot, Point Blank Shot, Rapid Shot, Two Weapon Fighting, weapon proficiencies pistols, heavy weapons, simple weapons
Kloh Ryn Pul |
Venkru Vong |
I thought you had the droideka info in your character tab....Kloh!
Lots to fix, I would say armor next....still focusing on defense.
A couple of spare heavy blasters in a storage unit would be great.....
I am picturing one where the droid can eject them to us...like R2 with Lukes lightsaber
Shanosuke |
Okay, sorry for the delay on this, today has been kind of rough due to sudden illness. But, I have what you need.
To repair the guns and the targeting systems..I do not know what you are referring to exactly
Here is what I see you want
1. Atk: +8/+3 To hit --> Atk: +13/+8/+3 To hit. 2 days, 1000 creds, Repair DC15
2. Ranged Damage: 3d6 20 Heavy Repeating Blaster --> Ranged Damage: 4d8 19-20 Heavy Repeating Blaster. 5 days, 5000 credits, repair DC 15
No.2 includes repairing the feats as well.
Does this look right to you guys?