Space Hulk!!!

Game Master Radavel


Dark Archive

Post non-IC stuff here.


5th Level Cleric of Saranrae. HP 45/57. AC: 24 TAC: 22. Per +9. F +8, R +10, W +12. Spell Points: 5/7. Channel Energy 4/4. Resonance 3/4. Speed 20ft*

We need to pick a Kill Team Leader, Scipio can do the job but other's might want to throw their hat into the ring for consideration Mechanically Fellowship, Willpower and the command skill are significant but anyone can do it even if they aren't optimized.

@Radavel What known objectives do we have going in? What requisition do we have? Are we starting above initiate renown?

Dark Archive

Your goal is to destroy the space hulk to that end you need to plan at least 1 atomic device at the reactor core. Planting additional atomic device at 3 other secondary sites will ensure that the planet will not suffer much damage from the hulk's demise.

Renown is at the normal starting level. You have 50 requisition points as I have earlier indicated in the Recruitment thread.


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WS 24, BS 43, Str 31, T 40, Ag 39, Int 33, Per 37, WP 46, Fel 14 Wounds: 10/10, TB: 4, Armour All: 0, FP: 2/2

And now I have David Bowie stuck in my head. Thank you Rad.


5th Level Cleric of Saranrae. HP 45/57. AC: 24 TAC: 22. Per +9. F +8, R +10, W +12. Spell Points: 5/7. Channel Energy 4/4. Resonance 3/4. Speed 20ft*

Requisition for the Mission:

Astrates Flamer 10
Astrates Grapnel 3
Grav Chute 5
Chainsword 5
Dipole Maglock for Chainsword 5
Cartograph 5
Back Banner if Kill Team Leader- Clip of Kraken Rounds if Not 15
Hellfire Clip *Tactical Marine
Unspent Requisition 2

People are free to throw their hat in for Kill Team leader but Scipio is the only one so far. As a Tactical Marine if he was Kill Team Leader the choice of oaths would be:

Oath of the Astrates. +2 Cohesion. Tactical Advance, Tactical Spacing and Bolter Assault-Solid Squad Modes and Ability.

Oath of the Emperor. +10 to Willpower Tests. Fire for Effect, Regroup and Strongpoint. -Nice ability and squad modes, a little on the defensive side but nice.

Oath of Glory. +Renown for Completing objectives so not really useful here. Tactical Advance, Bolter Assault and Furious Charge. -Ability is moot but nicely balanced squad modes.

Oath of Loyalty. Bonuses to resist cohesion damage and cohesion tests. Tactical Spacing, Regroup and Soak Fire. Alright but the squad modes are very defense focused.

My personal recommendation would be Oath of the Emperor


Aurilous will follow anyone who wishes to lead. He isn’t here for that.

Also Brother Scipio is here to regain his honor. If being kill team leader helps him in that request, Aurilous will gladly assist.


WS 24, BS 43, Str 31, T 40, Ag 39, Int 33, Per 37, WP 46, Fel 14 Wounds: 10/10, TB: 4, Armour All: 0, FP: 2/2

I'm fine with Scipio being lead on this. I like the oath of glory normally for this team composition, but seeing as this is a suicide run I would say emperor or astartes will be fine.


5th Level Cleric of Saranrae. HP 45/57. AC: 24 TAC: 22. Per +9. F +8, R +10, W +12. Spell Points: 5/7. Channel Energy 4/4. Resonance 3/4. Speed 20ft*

@Nemiel Oath of the Emperor and Oath of the Astrates are in the lead, do you have a preference?

@Aurilous Scipio used a chapter squad mode, no one else gets the benefits because I failed the check but Scipio still has it so even if Afan is standing in a door he can fire through him no problem. Other members of the Kill Team can activate squad modes, the ones given by the oath everyone can benefit from no check needed.


WS 24, BS 43, Str 31, T 40, Ag 39, Int 33, Per 37, WP 46, Fel 14 Wounds: 10/10, TB: 4, Armour All: 0, FP: 2/2

Correct if wrong, I thought you can enter squad mode as a full action without a test.


Male Human Level 3 Investigator

Yeah you can, since we weren't in rounds I did that. The Command check is a tactical marine ability for trying to share you're chapter squad mode with those outside your chapter. I know a little confusing, we're in squad mode and ready to use squad modes, if they aren't codex they're awkward to use together, but if someone just spends the cohesion and action for bolter assault we don't need a check as it's codex. At the start of combat Afan could use the Storm Warden squad mode to get a surprise round but the rest of us* couldn't benefit as we aren't Storm Wardens.

*Scipio can as a Black Shield special rule benefit from other chapter squad modes but can't activate them.

Dark Archive

added Tertiary goal: survive and return to your ship to serve the Emperor another day.


Iron Hands Techmarine (Rank 1) | Wounds: 19/19 | Armor rating: 8 | Fate: 3/3 | Renown: 0 | Active Conditions: None.

"Brother-Techmarine Feliks reporting for duty. Sir, apologies for the delay. The teleporter must have put me somewhat off target. The Emperor be praised that I found you."

I am finalizing my requisition.

  • How many missiles are included with the missile launcher?
  • Is a Techmarine allowed to requisition a missile launcher?
  • Is there any other equipment the squad needs?

  • Dark Archive

    Off to the IC thread with you. And roll a climb check there.


    Iron Hands Techmarine (Rank 1) | Wounds: 19/19 | Armor rating: 8 | Fate: 3/3 | Renown: 0 | Active Conditions: None.

    Alrighty. Posted in ic. Requisition finished. I assumed that the missile launcher came with a full load of missiles.


    5th Level Cleric of Saranrae. HP 45/57. AC: 24 TAC: 22. Per +9. F +8, R +10, W +12. Spell Points: 5/7. Channel Energy 4/4. Resonance 3/4. Speed 20ft*

    Ranged Weapons do. Unless the GM wants to you don't need to keep track of your total normal ammo. In a lot of games I've been in we do keep track of it but went with one clip in the weapon and two spare, not sure if that was just a rule of thumb we came up with or written in the book though.

    Feliks' which would you prefer?

    Oath of the Astrates. +2 Cohesion. Tactical Advance, Tactical Spacing and Bolter Assault-Solid Squad Modes and Ability.

    Or

    Oath of the Emperor. +10 to Willpower Tests. Fire for Effect, Regroup and Strongpoint. -Nice ability and squad modes, a little on the defensive side but nice.


    Iron Hands Techmarine (Rank 1) | Wounds: 19/19 | Armor rating: 8 | Fate: 3/3 | Renown: 0 | Active Conditions: None.

    I like the squad modes from Astartes better, but I think the benefit from Emperor is really nice.

    Also, Fire for Effect and Regroup are pretty good. I have never used strongpoint.

    I think Emperor would be, perhaps, the better choice.


    5th Level Cleric of Saranrae. HP 45/57. AC: 24 TAC: 22. Per +9. F +8, R +10, W +12. Spell Points: 5/7. Channel Energy 4/4. Resonance 3/4. Speed 20ft*

    Oath of the Emperor it is so.

    Scipio is sustaining his squad mode.

    I would suggest someone, possibly Aurilous, activate Fire for Effect, it's a solid squad mode and has saved more than one character from dying. Nobody is rocking a devastator so not as amazing but still really solid and you can't dodge a horde but you can shoot them a lot.

    Fire for Effect
    Action: Half Action
    Cost: 2
    Sustained: Yes
    Effects: Working as a single well-oiled machine, the Killteam can snap off shots at targets as they appear. While this power is in effect, the Kill-team may use their Reactions to make a Standard Attack with a ranged weapon.
    Improvement: If the Battle-Brother is Rank 4 or more, both he and the Kill-team can make Semi Auto Bursts and Full Auto Bursts instead of a Standard Attack with their ranged weapons

    @Aurilous
    While a space marine can only benefit from one squad mode at a time the squad can have multiple ones set up. As long as someone is sustaining a squad mode that can be sustained we've still got it in our arsenal so to speak.


    Roger that. If Aurilous is needed for any of these tasks, tap me and he'll get it done.

    As of now, he will just be focused on keeping his bolter aimed, and be ready to patch anyone up when needed.


    5th Level Cleric of Saranrae. HP 45/57. AC: 24 TAC: 22. Per +9. F +8, R +10, W +12. Spell Points: 5/7. Channel Energy 4/4. Resonance 3/4. Speed 20ft*

    Come to think of it specifying that we are in overwatch over various areas to cover entry points would be sensible.

    Space Hulks are deadly even for an Astrates.


    WS 24, BS 43, Str 31, T 40, Ag 39, Int 33, Per 37, WP 46, Fel 14 Wounds: 10/10, TB: 4, Armour All: 0, FP: 2/2

    After a protracted battle with cancer, a close relative of mine has passed. I will be sitting shiva for her and will not have much time to be online for the next week. If you need to bot me, please do.


    Iron Hands Techmarine (Rank 1) | Wounds: 19/19 | Armor rating: 8 | Fate: 3/3 | Renown: 0 | Active Conditions: None.

    May her memory be a blessing. Our hearts are with you.


    Wish all the best to you and yours. My condolences


    5th Level Cleric of Saranrae. HP 45/57. AC: 24 TAC: 22. Per +9. F +8, R +10, W +12. Spell Points: 5/7. Channel Energy 4/4. Resonance 3/4. Speed 20ft*

    I'm sorry for your loss.

    Dark Archive

    condolences, Havocprince.


    WS 24, BS 43, Str 31, T 40, Ag 39, Int 33, Per 37, WP 46, Fel 14 Wounds: 10/10, TB: 4, Armour All: 0, FP: 2/2

    I am back, thank you all for the understanding. I will get caught up as quickly as possible.

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