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Using the Diverse Training boon from the Student of Scrolls GM reward chronicle sheet, which allows me, once per scenario, to mame a knowledge check as if I were trained in it, with a bonus of +5
Knnowledge Nature: 1d20 + 5 ⇒ (16) + 5 = 21
"This is not a summer storm that you can allow you wash over you, my lady. The kobolds are a scourge. Even I, a city dweller, know that they will despoil and ravage the land. It will be decades before it recovers. My mentor told of a kobold clan that dug deep in its nenw home, divertiing water sources, disrupting the natural system of predator and prey, and causing collapse - the birds left, the rabbits did not dig, the foxes fled, and all other life followed. I cannot believe that you want that for your people."

GM Merisial the risen |

"No I do not but must we act so impetuously"
One more check
Quiselle: 3/4 (3+1)
Influence Skills: Diplomacy, Handle Animal, Heal, Knowledge (nature), Perform (any).
Ree and Froderick have already aided so will be ignored if they try to aid again
Benny has performed, Jesanna and Puck have used knowledge nature

GM Merisial the risen |

Can I perform again?
No but you could flip it and aid Rees perform dance with everyone else trying a perform percussion to clap out a beat to dance to

GM Merisial the risen |

perform is not a trained only skill so Rivani Jesanna and Puck could make a charisma check to try and aid.

Pregen Rivani |
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At least I've got that +1 bonus from my trait!
Rivani stomps and claps out a beat for Ree's dance, hoping at least to not make things worse.
Perform to Aid Another: 1d20 + 1 ⇒ (9) + 1 = 10

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***OVERSEER ANNOUNCEMENT***
A sudden gust of wind rushes through the area, riming the trees and rocks with frost that resembles faces of the region’s fey monarchs. “Your Society has requested our aid, and we have agreed to support your endeavors. Carry our token, call upon us in your time of need, and ensure the dragons prey upon this region no more.” With that, the icy faces melt away, and each of you find a tiny crown of pine needles nearby.
Table GMs, the Fey Allies condition on page 31 is in effect.

GM Merisial the risen |
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Ree dances for the queen again perform dance: 1d20 + 8 + 7 ⇒ (13) + 8 + 7 = 28 This pleases the queen and after the announcement above she continues
”very well this path here leads straight to where the dragons lair” again an impossibly dense stand of birches part and leads you into a tunnel
Sorry Ree wanted to get the final check in before the next overseer announcement that is due very soon at which point we begin the final encounter

GM Merisial the risen |

Fey allies benefit as a free action on your turn you can gain one of the following Benefits
DR 2 until the end of the encounter
Cold resistance 4 until the end of the encounter
Pc and companion may choose different benefits
I strongly suggest waiting until next overseer announcement before using

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She wouldn't take the lead, since she had already made 2 checks, but if the others wanted her to, she would. Looks like I just barely missed logging on in-time again, but thanks for botting me!

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*****OVERSEER ANNOUNCEMENT*****
The kobolds continue to mount a frustrating defense, luring Pathfinders into cramped and trap-filled tunnels and unleashing captive monsters on unsuspecting agents. Even so, the kobolds are losing ground with each battle. As another skirmish echoes from elsewhere in the caverns, a tremendous roar reverberates through the cave complex, rattling stalactites and causing snowdrifts to slide down the outside slopes. As the sound dissipates, the voice of a massive creature booms from deep within the kobolds’ warren.
“Long ago my ancestor Grathatonhakis ruled here, and a meager dwarf challenged his might only to become his trophy. Both were fools, and both are now dead. I am neither, and your paltry attacks shall not change that. Fall back, kobolds of the Shiverscale tribe! Let these intruders die in sight of the last fool to challenge Horralydax, the master of the Tusk Mountains. Rally to me, my children. Today we dine on adventurers!”
The kobolds kowtow to the booming voice, scramble to their feet, and begin retreating deeper into the caves. For once they aren’t covering their tracks, so the way to the dragon’s lair is clear.
Table GMs, please move to the encounter in area N on pg. 40 swiftly. Remember that the Fey Allies condition on pg. 31 is in effect.

GM Merisial the risen |

You enter in to a tunnel about ten feet high it turns a corner and opens out into a larger cave. A gently sloping ramp descends counter clockwise to an elaborately carved column of ice. A vast pile of gold, jewels, furs, and immense bones lie piled around the column. Two kobolds armed with great swords block further entrance
Benny: 1d20 + 8 ⇒ (12) + 8 = 20
Froderik: 1d20 + 2 ⇒ (19) + 2 = 21
Jesanna: 1d20 + 5 ⇒ (2) + 5 = 7
Puck: 1d20 + 11 ⇒ (11) + 11 = 22
Ree: 1d20 + 12 ⇒ (13) + 12 = 25
dragon: 1d20 + 5 ⇒ (14) + 5 = 19
kobolds: 1d20 + 2 ⇒ (17) + 2 = 19
Bold is up
Please declare which fey allies benefit you are taking DR 2 or cold resistance 4
Ree
Puck
Froderik
Benny
Dragon
Kobolds
Rivani
Jesanna

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Froderik considers his foes
Knowledge (local) on kobolds: 1d20 + 8 ⇒ (2) + 8 = 10
Knowledge (arcana) on Dragon: 1d20 + 8 ⇒ (4) + 8 = 12
The bard shrugs, then moves forward, drawing his blade and shouts, "Though you may hold the scales, the weights and measures of this battle balance within our favor! The day is ours"!
Begin bardic performance - I assume this is same day as earlier kobold encounter?
Froderik will take cold resistance 4.

GM Merisial the risen |

His encounter with the fey has left Froderik unsure of anything but he has not forgotten how to inspire pathfinders but it was earlier today he was fighting kobolds.
Bold is up
Party is inspired +2 to hit +2 weapon damage +2 saves vs fear
Ree
Puck
Benny
Dragon
Kobolds
Rivani
Jesanna
Froderik

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Puck reaches up to his head and touches the small crown of leaves. He whispers, " Get, keep me warm. " cold resistance 4.
What size is this dragon? Medium?
Puck studies the dragon, trying to recall what he might know.
Knowledge Arcana: 1d20 + 12 ⇒ (1) + 12 = 13 Well, great. Using my Star reroll.
Knowledge Arcana: 1d20 + 12 + 1 ⇒ (11) + 12 + 1 = 24 There we go. Does he have SR? (Resistances)

GM Merisial the risen |

Benny move forward and stabs the kobold before it can get itself set blood starts gushing from under his arm sneak damage: 2d6 ⇒ (2, 2) = 4
Puck recognises it as giant very young white dragon that has obviously been well fed and is immune to cold paralysis and sleep but has not yet gained an inherent spell resistance.(yes it is medium sized)
Bold is up
Party is inspired +2 to hit +2 weapon damage +2 saves vs fear
Ree
Dragon
Kobold green -9 bleed 2
Kobold red
Rivani
Jesanna
Froderik CR4
Puck CR4
Benny CR4

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Thanks. Finishing my turn.
Puck moves forward and smiles. "Sight is just to good for some people." He waves a hand and points at the dragon across the cavern. Casting Blindness, DC 17 Fortitude Save.

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Resist 4
Ree quickly moves up, grinning along with her eyes widening with a fiery and almost gleeful glare at the sight of the dragon. "Oh honey, you're going to look *so* good mounted on my wall!"
Almost as an afterthought she points a hand at the two kobolds catching both of them in her Burning Hands
Fire damage!: 3d4 ⇒ (3, 4, 4) = 11 Reflex 14
She'll parry/riposte if the dragon attacks, but not the kobolds.

GM Merisial the risen |

will save: 1d20 + 4 ⇒ (8) + 4 = 12
ref save: 1d20 + 2 ⇒ (8) + 2 = 10
ref save: 1d20 + 2 ⇒ (1) + 2 = 3
Good news is everything failed its save. Bad news is I spotted kobolds have uncanny dodge when I was looking at their saves.
Dragon breath: 4d4 ⇒ (3, 3, 2, 3) = 11 dc 16 reflex for Froderik Benny Puck and Ree
Kobold attacks Ree
sword attack:damage: 1d20 + 6 ⇒ (9) + 6 = 151d10 + 3 ⇒ (2) + 3 = 5
intimidate: 1d20 + 8 - 4 ⇒ (18) + 8 - 4 = 22
Kobold attacks Benny
sword attack:damage: 1d20 + 6 ⇒ (16) + 6 = 221d10 + 3 ⇒ (7) + 3 = 10
intimidate: 1d20 + 8 ⇒ (20) + 8 = 28
Bold is up
Party is inspired +2 to hit +2 weapon damage +2 saves vs fear
Ree CR4
Rivani
Jesanna
Froderik CR4
Puck CR4
Benny CR4
Dragon
Kobold green -16
Kobold red -11

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Resist Cold 4 please
"Damned dragon, and we can't even take down two kobolds!" mutters Jesanna to no-one in particular as she steps forward, uncoiling her whip as she goes. With a crack, the leather tongue lashes out, attempting to yank the feet of the (green) kobold out from underneath it.
Trip: 1d20 + 9 ⇒ (15) + 9 = 24

GM Merisial the risen |

the Bare numbers are above now for some flavour
The dragon flies carefully into a position to catch the four of you that have moved in with its icy breath ”Get the elf” it roars to it kobold allies who step up to attack Ree and Benny. Ree is missed but Benny catches a great sword. But both find the kobolds fanatical devotion to the dragon scary (shaken for three round each)
”No the elf behind those two” the dragon snarls
Jesanna moves up to trip one of the kobolds
Bold is up
Party is inspired +2 to hit +2 weapon damage +2 saves vs fear
Ree CR4 shaken 3 rounds
Rivani
Froderik CR4
Puck CR4
Benny CR4 -10 shaken 3 rounds
Dragon blinded
Kobold green -16 prone
Kobold red -11
Jesanna CR4
Shaken is -2 attack ability skills and save rolls

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The halfling will attempt to flip behind the attacking kobold
1d20 + 12 ⇒ (7) + 12 = 19 Acrobatics
to create a flank and poke it again
1d20 + 5 + 2 ⇒ (9) + 5 + 2 = 16
1d6 + 2 ⇒ (2) + 2 = 4
2d6 + 2 ⇒ (2, 1) + 2 = 5 2 is bleed

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Ree grits her teeth and holds her position even as she's uncomfortable to help Benny set up the flank and will attack the kobolds. If the green one is still alive after Benny's attack she'll try to finish it off otherwise she'll go for the red one!
Stab!: 1d20 + 9 + 2 - 2 ⇒ (7) + 9 + 2 - 2 = 16 (+2 more if that's vs green)
Damage!: 1d6 + 4 + 3 + 2 ⇒ (4) + 4 + 3 + 2 = 13
and if that's a hit...
She'll glare at the kobold she hit!
Swift Action Menacing Swordplay + Fiery Glare
Intimidate: 10 + 7 + 4 - 2 = 19

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Bennybeck, you know you can Preview your posts, right? That way you don't need to double post. You can see the results and react to them within the same post. Also, Editing doesn't change the dice rolls.
Reflex, DC 16: 1d20 + 5 ⇒ (6) + 5 = 11
Puck tries to get out of the way of the icy blast, but is to slow! Gritting his teeth through the pain, he stares at Froderick. "You can see better than he can now. Good luck." He chuckles at his joke, lips turning blue.
Fortune on Froderick, extended to two rounds with Cackle.

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Reflex save (DC 16): 1d20 + 4 ⇒ (9) + 4 = 13
Taking the full force of the breath, save for that from which he was protected by the Fey's gift, Froderik prepares to respond with the full force of his blade. "Your icy breath cannot quell the flames that burn within our hearts, wyrm!" cries the bard as he strikes!
Free action= Continuing bardic performance = +2 attack/+2 charm/fear saves
Swift action =activate Arcane Strike
Standard action=Melee attack!
Melee attack with Bardic Performance(+1 longsword): 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29
Damage with Bardic Performance and Arcane Strike: 1d8 + 2 + 2 + 2 ⇒ (2) + 2 + 2 + 2 = 8
Roll to confirm crit: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14
Fortune reroll to confirm crit: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14

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Bennybeck, you know you can Preview your posts, right? That way you don't need to double post. You can see the results and react to them within the same post. Also, Editing doesn't change the dice rolls.
[dice=Reflex, DC 16]1d20+5
Puck tries to get out of the way of the icy blast, but is to slow! Gritting his teeth through the pain, he stares at Froderick. "You can see better than he can now. Good luck." He chuckles at his joke, lips turning blue.
Fortune on Froderick, extended to two rounds with Cackle.
I was on my phone and find it easier to post one thing at a time

GM Merisial the risen |

Benny Jesanna and Ree combine to kill one of the kobolds the other is still fighting Froderik’s blade bites into the dragon causing a shallow wound
ree reflex: 1d20 + 7 ⇒ (1) + 7 = 8
Bold is up
Rivani
Dragon blinded -8
Kobold -11
Froderik -7
Benny -7
Ree -7
Puck -7
Waiting for Rivani to confirm all the party now has cold resistance 4

GM Merisial the risen |

Really didn’t want to bot Rivani first action in the final fight but here goes
Rivani moves up and casts I’d insinuation on the dragon
Dragon is confused Rivani doesn’t get to read its surface thoughts
breath weapon recharge;confused: 1d4 ⇒ 41d100 ⇒ 68
The dragon slaps itself in the face as if trying to clear its head the remaining kobold tries to edge around Ree but decides to swing at him any way
dragon self harm: 1d8 + 4 ⇒ (7) + 4 = 11
kobold: 1d20 + 6 ⇒ (16) + 6 = 22
ree damage: 1d10 + 3 ⇒ (4) + 3 = 7
The kobold strikes Ree a glancing blow Ree is beginning to think this one may be worth a riposte
(No update on your riposte last turn have gone with previous please state if you wish to riposte the next one)
Bold is up
Party is inspired +2 to hit +2 weapon damage +2 saves vs fear all have cold resist 4
Jehanna CR4
Ree -14CR4 shaken 2 rounds
Rivani CR4
Froderik CR4 -7
Puck CR4 -7
Benny CR4 -17 shaken 2 rounds
Dragon blinded -19
Kobold red -11
Shaken is -2 attack ability skills and save rolls

Pregen Rivani |

Sorry team, wasn't in a position to post over the weekend.
Rivani maintains her hold on the dragon's mind, feeling it's primal fury lashing back against her control. "I'm not sure how long I can control it," she says to her comrades.
Standard Action to concentrate on id insinuation.

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Puck laughs as Froderick hits the dragon. Then, focused, his laughter ends abruptly as the elf stares down the dull gray eyes of the dragon. You can't see me, but that won't help you...
Cackle to keep up Froderick's Fortune. (2 more rounds) And Evil Eye, armor, on the dragon. DC 17 Will Save to reduce to 1 round. Instead of 8.

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Froderik steps along the side of the drop. 5 ft. step
Free action= Continuing bardic performance = +2 attack/+2 charm/fear saves
"How does it feel, wyrm? To have lived so long only to that death has now crept upon you? To fight on, is to invite its icy grip!" taunts Froderik.
With a surge of power, Froderik thrusts his magic blade at the dragon!
Swift action =activate Arcane Strike
Standard action=Melee attack!
Melee attack with Bardic Performance(+1 longsword): 1d20 + 7 + 2 ⇒ (6) + 7 + 2 = 15
Damage with Bardic Performance and Arcane Strike: 1d8 + 2 + 2 + 2 ⇒ (1) + 2 + 2 + 2 = 7

GM Merisial the risen |

Froderik fortune longsword: 1d20 + 9 ⇒ (4) + 9 = 13
Rivanni maintains her spell. Puck Laughs some more and Froderik sings as his blade swings and catches the dragon whose head swings round to stare at Froderik's throat. "It is not I who will die today" it hisses with fury in its eyes seemingly unaware of the dragon ichor dripping from its mouth
Bold is up
Party is inspired +2 to hit +2 weapon damage +2 saves vs fear all have cold resist 4
Jesanna
Ree -14 shaken 2 rounds
Benny -17 shaken 2 rounds
Dragon blinded -2 AC -26
Kobold red -11
Rivani
Froderik -7
Puck -7
Shaken is -2 attack ability skills and save rolls

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The halfling moves up and pokes at the dragon with his long spear
1d20 + 5 + 2 - 2 + 2 ⇒ (5) + 5 + 2 - 2 + 2 = 12
1d6 + 2 ⇒ (2) + 2 = 4
2d6 + 2 ⇒ (6, 6) + 2 = 14

GM Merisial the risen |

Benny appears to have got the dragons attention despite his spear only catching some gloop on its side
Would have been nice but ac only down to 14. Also passed the aid token on to a table not doing so well
Bold is up
Party is inspired +2 to hit +2 weapon damage +2 saves vs fear all have cold resist 4
Jesanna
Ree -14 shaken 2 rounds
Dragon blinded -2 AC -26 BW used 2R ago
Kobold red -11
Rivani
Froderik -7
Puck -7
Benny -17 shaken 2 rounds Benny -17 shaken 2 rounds
Shaken is -2 attack ability skills and save rolls

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Jesanna moves forward, and as she does so a faint amber radiance seems to surround her form.
Aactivate the Purity judgement as a swift action, giving me +1 to saving throws
"The doom of the Sacred String is upon you, dragon!"
Cast Doom on the dragon, DC 12

GM Merisial the risen |

ree stab the kobold: 1d20 + 9 ⇒ (5) + 9 = 141d6 + 9 ⇒ (2) + 9 = 11
Ree stabs ineffectively at the kobold
"Doom is coming to you" Snarls the dragon as it takes a sharp breath into its nose and flicks its head at Jesanna and launches itself towards her it long neck snapping towards her
dragon bite(1-50miss): 1d100 ⇒ 981d20 + 9 - 2 ⇒ (14) + 9 - 2 = 211d8 + 6 ⇒ (6) + 6 = 12
The kobold continues its duel with Ree
Froderik and Benny get aoos on the dragon
Bold is up
Party is inspired +2 to hit +2 weapon damage +2 saves vs fear all have cold resist 4
Jesanna -12?
Ree -14 shaken 1 rounds
Rivani
Froderik -7
Puck -7
Benny -17 shaken 2 rounds Benny -17 shaken 1 rounds
Dragon blinded -2 AC -26 BW used 3R ago
Kobold red -11
Shaken is -2 attack ability skills and save rolls

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"I'll whip your scaly hide from your bones, wyrmling" snarles Jesanna, cracking her whip and sending it dancing over the dragon's scales.
whip: 1d20 + 11 ⇒ (6) + 11 = 17
lethal damage: 1d3 + 4 ⇒ (2) + 4 = 6
Jesanna has Whip Mastsery, so doesn't provoke with her whip and can deal lethal damage

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Puck looks at the kobold approaching and laughs in the face of danger. Cackle to maintain Fortune on Froderick, does not trigger AOO.
He then stares at the dragon again, focusing on it's scales. Evil Eyes, armor. DC 17 Will to reduce to one round.

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Moving along the edge of the precipice, Froderik approaches the wyrm, "Doom has arrived, indeed. But, not in the form of tail and scale." Froderik retorts, "but by curse, whip, and blade!"
Free action= Continuing bardic performance = +2 attack/+2 charm/fear saves
Move action=5 ft. step
Swift action =activate Arcane Strike
Melee attack with Bardic Performance(+1 longsword): 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26
Fortune - Melee attack with Bardic Performance(+1 longsword): 1d20 + 7 + 2 ⇒ (17) + 7 + 2 = 26
Damage with Bardic Performance and Arcane Strike: 1d8 + 2 + 2 + 2 ⇒ (4) + 2 + 2 + 2 = 10
And Froderik's blade penetrates scale and pierces flesh--seemingly less an act of fortune and more an act of fate!

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5' step into flank
attack kobold: 1d20 + 9 + 2 + 2 - 2 ⇒ (11) + 9 + 2 + 2 - 2 = 22
damage: 1d6 + 4 + 3 + 2 ⇒ (1) + 4 + 3 + 2 = 10
She'll parry if attacked from either kobold or dragon and riposte whoever attacks first.
1st parry: 1d20 + 9 + 2 - 2 ⇒ (12) + 9 + 2 - 2 = 21 (+2 if still flanking)
riposte: 1d20 + 9 + 2 - 2 ⇒ (12) + 9 + 2 - 2 = 21 (+2 if still flanking)
damage: 1d6 + 4 + 3 + 2 ⇒ (2) + 4 + 3 + 2 = 11
2nd parry: 1d20 + 9 + 2 - 2 ⇒ (2) + 9 + 2 - 2 = 11 (+2 if still flanking)
If she has to roll a save she'll use charmed life.

Pregen Rivani |

With the party surrounding and attacking the dragon, Rivani let's her spell energy go. Summoning more magic from the depths of her mind, again she tries to force her way into the dragon's primitive but furious psyche. "DOWN!" she shouts, trying to force the dragon to comply before pulling out her dagger.
I'll stop concentrating on id insinuation now that the dragon is being attacked as it'll just attack whoever attacked it last while it's confused, though the spell will persist for one more round anyway.
Move Action to draw my dagger, Standard Action to cast command on the dragon. It can attempt a DC 15 Will save to not lie on the floor.