Newmark II
|
perception: 1d20 ⇒ 3
| Lanfried Whitbeard |
Lanfried sends Grawlic forward to attack the Green sprite. he then follows Grawlic in and sets his eyes on the Blue sprite. He swings his quarterstaff at the creature.
Quarterstaff: 1d20 + 3 ⇒ (11) + 3 = 14 Damage: 1d6 + 4 ⇒ (6) + 4 = 10
| Grawlic |
With a hiss Grawlic bounds forward, responding to his master's command.
Bite: 1d20 + 3 ⇒ (3) + 3 = 6 Damage: 1d4 + 1 ⇒ (1) + 1 = 2
Hassan al'Akbar
|
As the green fairie tries to fade back into the tree, Hassan's keen eyes keep him spotted, and ready to target on his next shot, after dodging its return fire.
Perception, green: 1d20 + 8 ⇒ (20) + 8 = 28
| Arrac Velstromm |
perception: 1d20 + 5 ⇒ (2) + 5 = 7
Arrac full moves towards the blue one. can someone move me up 4 squares? I have 40ft of movement can't access the maps atm.
| lucklesshero |
Grawlic perception: 1d20 + 5 ⇒ (10) + 5 = 15 The large cat is a bit confused when Lanfried orders it to attack Something in the trees; Never-the-less the Big cat ambles forward taking a bite out of a lower branch not understanding why his master ordered him to do so. (Grawlic can spend a move action to locate the green sprite with Scent...(if he has that ability) the next round...otherwise it must use a move action to make a perception check..Lanfried can expend a move action to point out the green sprite giving the leopard a +4 to it's perception checks. If the the cat does not detect the green sprite it has full concealment to the cat (ie. 50% miss chance) Lanfried is fully aware where his target is located but still misses with his quarterstaff. Arrac I took the liberty of double moving you so you could engage next tound. The big Ulfen meanwhile, moves to the nearest sprite...he can spot. The blue sprite flies from his safe perch in the branch(5' step) and tries to summon some type of magic concentration cast defensively: 1d20 + 6 ⇒ (11) + 6 = 17 A vivid patern of colors assaults both Lanfried and Arrac causing them to feel light headed and dizzy.
R 2
sprite 3 (blue)
Krestimbunt(-2hp)
sprite 2 (red)
Newmark (-2hp)
Hassan
sprite 1 (green)
Grawlic
Arrac
Lanfried
Krestimbunt is up!
| Arrac Velstromm |
would I have gotten that close? I thought everything was counted as difficult terrain?
| Lanfried Whitbeard |
I moved you 4 squares closer to the sprites. 4 squares is 40 feet of movement
| lucklesshero |
each square is 5ft...so in difficult terrain a charter with movement 40' could single move 20' or double move 40' I moved Arrac an extra 20' feet to represent a double move...if that's not what he wanted he can re-position his character. However, the sprite will still fly and cast color spray and try to catch as many members in his spell radius as possible. (be forewarned) So please include will saves in your next post thx.
Krestimbunt Gruth
|
Unable to see the green one and with the blue one covered in other party members, he took a shot at the red, though as he did so, water started to appear from midair, gathering into his hand before blasting forth in a guyser aimed at its head
splash: 1d20 + 4 ⇒ (8) + 4 = 12
| Arrac Velstromm |
oh no it was fine, I was just a tad surprised, (normally my characters only move 20ft cuz armor XD) I can't act yet, but I'll go ahead and post the will save.
will: 1d20 + 3 ⇒ (16) + 3 = 19
| lucklesshero |
still need a will save from Lanfried
Krestimbunt tries water magic that misses the red sprite. The red sprite flies to a nearby tree and attempts to target Hassan with one of it's arrows. shortbow+deadly aim: 1d20 + 8 - 1 ⇒ (19) + 8 - 1 = 26dmg: 1d2 + 2 - 2 ⇒ (1) + 2 - 2 = 1 Hassan please make a DC:11 fort save or be staggard
R 2
sprite 3 (blue)
Krestimbunt(-2hp)
sprite 2 (red)
Newmark (-2hp)
Hassan (-1hp)
sprite 1 (green)
Grawlic
Arrac
Lanfried
Bold may act.
Hassan al'Akbar
|
Hassan is not thrilled with getting shot, but the unnatural cold of the arrow seems to not affect him much so far.
DC 11 Fort: 1d20 + 2 ⇒ (17) + 2 = 19
| Lanfried Whitbeard |
Lanfried swings his staff at green.
quarterstaff: 1d20 + 3 ⇒ (8) + 3 = 11 damage: 1d6 + 4 ⇒ (1) + 4 = 5
| Grawlic |
Grawlic also lashes out at grren with claws.
Claw 1: 1d20 + 3 ⇒ (4) + 3 = 7 Damage: 1d3 + 1 ⇒ (3) + 1 = 4
Claw 2: 1d20 + 3 ⇒ (1) + 3 = 4 Damage: 1d3 + 1 ⇒ (3) + 1 = 4
| lucklesshero |
Both Arrac and Lanfried shake off the effects of the colorful magic spray. Lanfried and Grawlic try attack the pesky (green) sprite but both miss.. Grawlic perception: 1d20 + 5 + 4 ⇒ (17) + 5 + 4 = 26. Lanfried manages to point out the sprite to Grawlic..but it doesn't do much good as the big cat's are still ineffective. Harec shakes off the stunning cold effect.
R 2
sprite 3 (blue)
Krestimbunt(-2hp)
sprite 2 (red)
Newmark (-2hp)
Hassan (-1hp)
sprite 1 (green)
Grawlic
Arrac
Lanfried
Arrac may act. (at the moment all sprites except the green sprite are visible to everyone...the green sprite is visible only to Lanfried and Grawlic)
| Arrac Velstromm |
Arrac Blinks as the scintillating colors wash over him before letting out a battle cry and striking out against the sprite.
attack: 1d20 + 5 ⇒ (14) + 5 = 19
damage: 1d10 + 4 ⇒ (8) + 4 = 12
Hassan al'Akbar
|
Think Hassan might have gotten skipped in R2. Will add an action here. If I'm wrong, you can disregard as you see fit.
Seeing all three of the fey targets, Hassan moves through the difficult terrain and fires at the only fairie not engaged in combat but his arrow flies wide in the wintry day.
Hassan Longbow: 1d20 + 2 ⇒ (6) + 2 = 8
| lucklesshero |
Arrac takes a mighty swing at the blue sprite nearly severing it's arm...it staggers around flying in the air and withdraws from combat.
The blue sprite is effectively out of combat, if anyone wants to take a shot at it...it's flying about 8ft off the ground 65' from Arrac's position off the map. It's Krsetimbunt's turn.
R 3
Krestimbunt(-2hp)
sprite 2 (red)
Newmark (-2hp)
Hassan (-1hp)
sprite 1 (green)
Grawlic
Arrac
Lanfried
Krestimbunt Gruth
|
Watching the blue one zip away, Krestimbunt was mroe than happy to let a fellow faetouched creature go-it was the other one that was a problem. Unaware of the green, he moved up, bounding through the snow, as he lined up a shot with another blast of water on the red one.
Splash!: 1d20 + 5 ⇒ (20) + 5 = 25
Confirmation: 1d20 + 5 ⇒ (1) + 5 = 6
Damage: 1d6 + 5 ⇒ (1) + 5 = 6
lol wut
| lucklesshero |
The red sprite is not happy about being hit with a 'gout' of water from the little gnome. It fly's 10' off the ground and aims it' colorful cone of dizzying effect at Newmark and Krestimbunt. Newmark will: 1d20 + 2 + 2 ⇒ (18) + 2 + 2 = 22 Newmark is unfazed by the magical attack and releases a bolt from his heavy crossbow at the irritating little fey. H crossbow: 1d20 + 2 ⇒ (13) + 2 = 15dmg: 1d10 ⇒ 5 Narrowly missing the little fey.
R 3
Krestimbunt(-2hp)(needs to make a will save)
sprite 2 (red) (-6hp)
Newmark (-2hp)
Hassan (-1hp)
sprite 1 (green)
Grawlic
Arrac
Lanfried
bold may go
Hassan al'Akbar
|
Round 3
Irritated now by the little pests, Hassan fires again, from close range at Red. HItting flying, tiny targets was apparently hard work for the Qadirian soldier.
Doubt that's enough to hit the little fliers, but added damage if so.
Hassan Longbow: 1d20 + 2 ⇒ (11) + 2 = 13
Bow dmg, if hit: 1d8 ⇒ 8
| lucklesshero |
Hassan misses the red sprite, Krestimbunt collapses in the snow un: 2d4 ⇒ (2, 2) = 4+stunned blinded: 1d4 ⇒ 1 (plus stunned one extra round) The green sprite moves nimbly with it's perfect flight (5ft step) and tries to color spray the druid, Hassan and his cat. (DC:12 will save to Lanfried (it's fey and spell like ability) Grawlic, and Hassan.
R 3
Krestimbunt(-2hp)
sprite 2 (red) (-6hp)
Newmark (-2hp)
Hassan (-1hp)(needs to make a will save)
sprite 1 (green)
Grawlic (needs to make a will save)
Arrac
Lanfried (needs to make a will save)
bold may go
| Arrac Velstromm |
Are any of the sprites in melee striking distance of the ground?
| Lanfried Whitbeard |
Will Save: 1d20 + 5 ⇒ (10) + 5 = 15
Lanfried takes a step and swings his quarterstaff at the green sprite Can I reach it from the ground? I cannot remember how high it is flying
Quarterstaff: 1d20 + 3 ⇒ (15) + 3 = 18 Damage: 1d6 + 4 ⇒ (3) + 4 = 7
Grawlic, attack
| Grawlic |
Will Save: 1d20 + 1 ⇒ (12) + 1 = 13
Grawlic bounds over the snow and lunges at the green sprite with a bite.
Bite: 1d20 + 3 ⇒ (6) + 3 = 9 Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Hassan al'Akbar
|
Mesmerized at first by the swirls of colors and patterns, Hassan feels his eyes growing droopy, but by sheer force of will, he fights through the spell effect.
Will Save DC 12: 1d20 + 6 ⇒ (6) + 6 = 12
| lucklesshero |
Are any of the sprites in melee striking distance of the ground?
yes currently both red and green are both within reach if Arrac can close the distance.
| lucklesshero |
Lanfried manages to land a solid blow on the green sprite with his quarter staff though Grawlic continues to flail vainly at the swift creature. Hassan , Lanfried , and Grawlic all resit the effects of the fey magic.
R 3 and R 4
Krestimbunt(-2hp)
sprite 2 (red) (-6hp)
Newmark (-2hp)
Hassan (-1hp)
sprite 1 (green)(-5hp)
Grawlic
Arrac
Lanfried
bold may act
| Arrac Velstromm |
Arrac moves towards the sprite hovering over the gnome, seeing that the others are doing well against the one near the trees.
attackvsred: 1d20 + 5 ⇒ (7) + 5 = 12
damage: 1d10 + 4 ⇒ (1) + 4 = 5
| lucklesshero |
Arrac moves in and misses. The Red Sprite nimbly flys out of Arrac's swing arc (5ft step) and launches an arrow at the Big Ulfen shortbow: 1d20 + 8 ⇒ (2) + 8 = 10dmg: 1d2 - 2 + 2 ⇒ (1) - 2 + 2 = 1 but misses. Newmark launches a magical bolt of acid at the sprite. acid splash: 1d20 + 2 ⇒ (7) + 2 = 9dmg: 1d3 ⇒ 2 and he misses as well.
R 4
Krestimbunt(-2hp)(unconscious)
sprite 2 (red) (-6hp)
Newmark (-2hp)
Hassan (-1hp)
sprite 1 (green)(-5hp)
Grawlic
Arrac
Lanfried
bold may act
Hassan al'Akbar
|
Hassan drops his bow, which has proven ineffective so far, and steps forward through the snow adjacent to the remaining sprite. He draws his scimitar as he comes, ready to close in for melee attacks.
Free action to drop bow. Move action to draw scimitar. Move action to advance the 10' in difficult terrain.
| lucklesshero |
The green sprite Withdraws flying away from Lanfried, then tries to conceal itself in a nearby tree. stelath: 1d20 + 20 - 20 ⇒ (4) + 20 - 20 = 4 Lanfried and Arrac need a DC: 7 perception to spot the green sprite... everyone else needs a DC: 8 to locate the green sprite.
R 4
Krestimbunt(-2hp)(unconscious)
sprite 2 (red) (-6hp)
Newmark (-2hp)
Hassan (-1hp)
sprite 1 (green)(-5hp)
Grawlic
Arrac
Lanfried
bold may act
| Lanfried Whitbeard |
I have +7 to perception. Do I need to roll?
Lanfried drops his staff to the snow and pulls out a leather thong. He whirls a stone around his head and flings it at the green sprite.
Sling: 1d20 + 1 ⇒ (14) + 1 = 15 Damage: 1d4 + 3 ⇒ (2) + 3 = 5
Grawlic, go get it
| Grawlic |
Grawlic bounds over the snow to get at the small sprite.
Bite: 1d20 + 3 ⇒ (16) + 3 = 19 Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Perception: 1d20 + 5 ⇒ (8) + 5 = 13
Grawlic will also attempt to bring the sprite down with a trip Trip as a special attack
Trip: 1d20 + 1 ⇒ (1) + 1 = 2
| Arrac Velstromm |
grunting in aggravation, Arrac swings at the sprite again this time bringing the blade down and to the side to cut off its escape routes.
attack: 1d20 + 5 ⇒ (17) + 5 = 22
damage: 1d10 + 4 ⇒ (6) + 4 = 10
| lucklesshero |
The big cat and the big Ulfen are quicker than their spry adversaries. Arrac cleaves one of the sprites in half with his greatsword while the cat Grawlic sinks his fangs into the other sprite. The battle is over . Combat over
| Lanfried Whitbeard |
Lets keep going Lanfried looks around to try to pick up the trail again.
Survival: 1d20 + 9 ⇒ (14) + 9 = 23
Hassan al'Akbar
|
Hassan examines the tiny corpses of the fey to see if they have any clues or valuables on them before the group wanders off.
| lucklesshero |
You find their tiny weapons mostly useless to your group and a total of 28gp between the two little fey. Lanfried quickly picks up the trail again and after the heat of battle the unnatural cold begins to take it's toll again on characters not magically protected.
Need fort saves vs cold DC: 16 for everyone not magically protected against it. Cold weather gear and other bonuses apply remember if you missed the last save you are 'fatigued' -2 on saves, skill checks, ability checks, and attack rolls.
| Arrac Velstromm |
My total bonus against cold weather is +17, do you still want me to make the saves?
fort save: 1d20 + 17 ⇒ (13) + 17 = 30
Let us be on our way, I'd rather not wait here for the one that fled to return with other pesky sprites. Now, where are the tracks?
| Lanfried Whitbeard |
Fort Save, Cold Outfit: 1d20 + 4 + 5 ⇒ (9) + 4 + 5 = 18
Hassan al'Akbar
|
AFter braving the cold from teh fey arrows, and being expsoed this long while dressed in the light gear of his nation, Hassan finally succumbs to the bitter cold, his lips turning blue and shivers shaking him uncontrollably.
DC16 Fort: 1d20 + 2 ⇒ (9) + 2 = 11
Gets the Fatigued condition. What you listed above is the consequence for the Shaken condition. Fatigued is a -2 penalty to STR and DEX and stop ability to run or charge. Fatigued characters can easily become exhausted, which is much worse.
Krestimbunt Gruth
|
Kres slowly comes to conciousness, finding a bit of drool frozen to the side of his face. Rubbing that spot to try to get it loose, he looked to see everyone packing up, readying to leave. Relieved to see the pixies were dealt with, he hurried towards the group. "Hey, wait for me!" Still under the effects of the endure elements spell, the cold hardly bothered him as he followed along.
| lucklesshero |
You trudge through the snow for a bit longer. Soon you come upon an ominous sight. A human-sized snowman stands in the middle of the trail before a frozen stream. A crude wooden sign leans against it and bears the words “Trespassers Turn Back.”
Slide guys 8...sorry bout' the wait:...truly work has been that.... horrendous
Hassan al'Akbar
|
"What manner of trick is this?" asks Hassan with a raised eyebrow. He has never seen a snowman before so wonders what the vaguely humanoid form might represent, let alone the warning sign.
He looks about for a clear evidence of a trap or shenanigans of some kind.
Hassan Perception: 1d20 + 8 ⇒ (2) + 8 = 10