Skulls and Scallywags - The Changing Tide Team 2
Game Master
DarkestHeart
This Campaign is a Skulls and Shackles campaign for The Changing Tides Team 2.
Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2
Well you did get all them once to join your side.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
You're right, maybe offer the crabs to them?
I learned my lesson, playing with nature is bad.
Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2
Don't you know that nature is the work of an enemy stand user.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Well after this mess, should we look for an extra player?
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
For the residents of Canada, Happy Canada's day.
Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2
Be back Saturday, going to college visit.
Sorry guys. Crazy weekend / week. Updates incoming this afternoon. Stay tuned.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
The end is near, we're doomed!
*prophetic rambles intensified*
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
When I read this encounter this one scene comes to mind...
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Just came back from Rammstein in Quebec city, sorry for the delay le guys.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
I'm out camping for a day and a half. See you when I get back.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
I might able to pop in here and there.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
How's the moving going tides?
Done and done. Just trying to get used to the new place now for the next while. Further from work and further from town but cheaper and better. Just gotta leave for work earlier and get home later.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Good to hear, yeah always takes a bit too long to get use to new surroundings. Glad to hear the place is better.
Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6
Three months later, I decided to check in.
Sorry for the long absence, I've been quite busy with everything (new marriage, new job, new condo) and only recently came back to a few campaigns on the boards.
I know I'm far too late to rejoin this AP, but at least wanted to apologize for abandoning our game. Sorry!
You aren't too late if you don't want to be. If the gang will take you back I'm okay with it.
I've disappeared before and I know sometimes it is hard to keep that drive so that is okay. Just glad you are okay C.
Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6
Are ya sure? If everyone else is okay with it, I'd love to rejoin.
I've got a few pages of posts to read through if so, and then your favorite bomb-lobbing bird lady will return.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
I'm personally cool with it, wasn't sure if you were coming back so I made a loot list which included your gear. I will need to update it now. It will be a lot easier tracking/stashing loot and I'll gotten goods into the stash now.
Hey don't worry about leaving, life goes on, glad to have you back.
Female Half-Elf Ranger 1 HP 13/13 AC 16/13/13 F+4 R+5 W+1 Per+8 (10FE) Init+5 Skills: Acr 2, App 0, Blu 0 (2FE), Cli 5, Dip 0, Dis 0, Esc 2, Fly 2, Han 4, Hea 3, Int 0, Kno (nat) 4, Sai 6, Rid 2, Sen 1 (3FE), Ste 6, Sur 5 (7FE), Swi 9
Yes, if everyone else agrees then welcome back!
Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6
That was a good read. Aqguazula got beat up by Grok, framed Sasha, and then pummeled Owlbear. Sasha nearly died from a vicious lobster shark type of creature before being saved by Linnet. Dacota spent more time than necessary in the ship's latrine.
Tide, assuming Dacota and Sasha are also okay with it, I can leave it up to you in terms of how you'd like to tie over my character and when you'd like her back in. Some quick things such as too much bad rum, seasickness, or imprisoned in the ship for a few days come to mind. She did spend some time in the sweatbox, so her reputation on the ship wasn't exactly positive.
Also, any idea what equipment Chandria has? Aq?
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Should be your armour, weapon and alchemy crafting kit, grok has the rest of your stuff. In my defence I kinda had to, but the goal now is to hide most of the stolen loot and frame jape and sly for the theft.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Well you and the green little bastard had fevers, so one could assume that sweatbox over stressed your body leaving your immune system weakened. After which the rats got you sick.
Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2
CN Female Tiefling Sorcerer (Sanguine bloodline) 2 | HP: 14/14 | AC: 12 (12 Tch, 10 Ff) | CMB: +3, CMD: 15 | F: +0, R: +2, W: +4 | Init: +2 | Perc: +4, | Speed 30ft |Spells: 1st 2/5| Active conditions: None
I an unconscious still can't say much.
but I am good with whatever.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6
Awesome... Thanks guys! Looking forward to continuing.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2
Got a new computer, yippee.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Just curious, are we waiting on the Dm or a player? It's fine either way.
Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2
I can update later on but I was just going to see what you guys wanted to do after combat. Good to go?
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Pretty much, thanking the dolphins and earning their respect, gathering shark fins, jaws and hide, healing the party,filling our pots and taking those reefclaws.
CN Female Tiefling Sorcerer (Sanguine bloodline) 2 | HP: 14/14 | AC: 12 (12 Tch, 10 Ff) | CMB: +3, CMD: 15 | F: +0, R: +2, W: +4 | Init: +2 | Perc: +4, | Speed 30ft |Spells: 1st 2/5| Active conditions: None
probably waking from a very bad swim
not looking to do much but go back and get beat for no fish, then fail some saves and suffer rum addition.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Welcome back Chandria, well that ended better than expected.
Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6
Thanks. Let's get cooking. :)
Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2
Sorry about that guys. It has been a shitty week or two. I am going to move us on right now. Gonna do a little jump.
Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6
I think we agreed to do combat on Roll20, right? Do I roll there as well, or just move my token there and then roll here?
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
You move your token on roll20, combat is done on the boards.
Female Tengu Alchemist (beastmorph) 2 | HP: 20/20 | AC: 13 / T: 12 / FF: 11 | Fort: +4, Ref: +5, Will: +0 | CMB: +3, CMD: 15 | Init: +4, Perception: +6
Gotcha. I'll have my actions up shortly. I can't open Roll20 at work, unfortunately. XD
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
This might be a stupid question, but would you like our night and day actions before our combat?
I don't mind. If it has rolls, before. If not, it doesn't matter.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Basically I need to convince crimson and ratts to help me plant stolen goods into Sly and Japes lockers, looks out,etc. So I would imagine there needs to be some dice involved.
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Since we're not working during the day shift, do we have two daytime actions?
NE Male Malenti (Sahuagin) Oracle(Dual Cursed)/Aegis (Aberrant)12/Gestalt | HP:211/211, Fast Healing 4 | AC: 31 T: 18 FF: 31| Fort: +18, Ref: +17, Will: +15 | CMB: +20, CMD: 33 | Initiative: +5 | Senses: Darkvision 90ft, Low-light vision, Scent; Perception +17, Survival +5.
Just for the record I'm going to update and repost the collective loot and the stolen items that would be added to the stash for sure.
Fighter (Corsair) 1 HP:11/11 AC:15 T:13: FF:12 Fort:+2 Ref:+2 Will:+1 BAB:+1 CMB:+4 CMD:16 Init:+2 Perc:+2
Aq you can re attempt that particular trick some other time, a you were not caught during it, but before it began.