
acecipher |

Well, since I managed to buy off the other divine caster with the few remaining coins from the wreck, I guess I'm (almost) ready.
;)
At least, I hope I'm supposed to be here.
well I planned to announce it tomorrow when it will have been well more than 72 hours that he has ignored my PM, especially since I've said in several places that I VANISH OFF THE FACE OF THE INTERNET WEDS, I was going to announce it then, but yeah. Your character is far better than his, and far more interesting. So yeah... he's still not done it in over 50ish hours, so :P
Also just to ask you the same: Do you think there will be many hugely disruptive problems with Taze's alignment in this party?

![]() |

-sneaks aboard amongst the "out cold" bodies-
I have got to get away from there. I can practically feel their breath on the back of my neck... I hope the waves aren't too high.
How did I not see the discussion thread until now? I've checked every few hours. Anyhow -coughs up seawater- I'm reporting for duty.

Lucia Rhitu |

Second is whether or not you'll allow the Boon Companion feat to apply to Eidolons, and specifically the synthesist Eidolon? If not, I'm more than okay with that (as I said, the thought just hit today) but it would obviously be nice.

acecipher |

Lucia:
1) That's fine, go ahead and buy something else.
2) Ehhh... I don't see why not. It is certainly within the spirit of several similarly phrased feats. Do note, that you will not gain any more summoner abilities (and I will have to determine what is inherent to the eidolon and what is inherent to the summoner, but can't do that until I know how far you're going to take it). So yeah.

Lucia Rhitu |

Well, the only thing that's really questionable on that is Evolution Points (Skills and feats I don't get anyway.) RAW would be "Whichever chart the Evolution Points appear on in the APG," which I don't have access to at the moment to check. But even just improving HD is a big help since it's a bigger buffer between me and losing the Eidolon, even if it takes several days to recover by 5th level with just Lesser Rejuvenate. BAB is also nice even if it doesn't really let me qualify for feats (Not planning on doing much in the way of feats that require a BAB anyway.) As for Summoner levels...honestly, one, maybe two at the most. More of a controller build than an offensive combat monster.

'Sunny' |

Sa-WEET! (^_^) Now I gots a dot t'call me very own! (^_^)
No more gettin' confuzzled with all me kin folks. (^_^)
T'is a pity th' game don't show on'a main 'character page until the game starts....guess I'll jus' have t' put a place on me 'book marked' thingy.
Much cheers and fun to EVERY ONE! (^_^)

Tiberius Locke |

In terms of Boon Companion for summoners, if you just cut and pasted 'eidolon' into the feat wherever it says 'animal companion or familiar', you would advance everything on the eidolon table here: Class Level, HD, BAB, Saves, Skills, Feats, Armor Bonus, Str/Dex Bonus, Evolution Pool, Max Attacks, and the special abilities like Link and Evasion. It's pretty clear what stuff is eidolon based.
That said, eidolons are certainly not in the same category as animal companions and familiars. Druids (or wizards) are full casters, with an animal friend on the side. A good portion of the summoner's power comes directly from the eidolon, especially in the case of synthesists. I'm not saying don't allow the feat, but I think there's a reason Paizo didn't include eidolons in the wording of Boon Companion. Just my two cents.

Lucia Rhitu |

I'm not saying don't allow the feat, but I think there's a reason Paizo didn't include eidolons in the wording of Boon Companion. Just my two cents.
Well, yes there is a reason: The writer of the feat didn't know about them because they were still VERY early in the design stage when Seekers of Secrets was final (As in, before most of Paizo knew Summoners were going to be a Thing.) This person also supposedly said that if he had known he'd have included Eidolons in the feat specifically.
EDIT: Of course, Boon Companion can be a little crazy even without Summoners being in the mix, and even if it only added +3 or +2 levels it would probably be more than fair for a feat.

Tiberius Locke |

Hehe, I remember my human Pack Lord, at level seven he'd taken boon companion three times, and had level 7/level 6/level 6 animal companions :D
I don't see a huge problem with you using the feat, and it's certainly not my call to make. I've just been in rules-lawyery mode for a little while because I'm working on rules for PvP, which requires lots of strict rulesiness (If Boon Companion worked for Summoners, then Broodmasters would rule the world!), sorry if it leaks out, fun is the point here ;_______;

Sharice |

Kestryl: We could spend the period that the GM is off the internet RPing in the tavern; that way by the time we wake up with brutal headaches in the Wormwood's hold we'll at least vaguely recognize some of the others..

'Sunny' |

*Waves to Taize Vesper* I think, takin' a look-it m'self, that we's gettin' max HP at 1st lvl. (^_^)
And here be a small tale t'while away the time as we await our boardin' call.
T'ain't much, I know I in't as good a Bard as some o' me cousins, but I hope it be entertainin' some what. (^_^)
Much cheers t'ye an' yours. Aye, me spellin' be a tad like me chatterin'. (>_>)

'Sunny' |

Nup, not m'self. I done had enough trouble spreadin' things all-a over th' place when th' DM suggested some things t'me self. (>_>)
I be hopin' there's a level or so some where in'a early phase o'things...(<_<)
Happy, spunky lil' rope monkey, that's me! (^_^)
No thoughts on me word-smithin'? :(

:dragon: DAC GM |

Okay, lots of stuff to respond to:
@Lucia and Tiberius: Yes, its fine. I don't mind if the characters are a bit powerhouse-y, since I really don't like long, dragging-on combats, and if you do become too powerful, I have my methods of keeping you from too much combat with everyone else.
@Everyone: Sure, go ahead and RP some time in the 'Maid. When the campaign DOES start up, you'll be in a ship. Also everyone do realise that I will be away starting weds, so don't expect to hear from me until a whiiiiile after 2 days. Hopefully this will give you some entertainment, however; just please do try to use the time to really develop your character, too, and try to all get caught sometime on or before next Sunday, which is when I should be able to link to the gameplay thread after making it.

Jensen Roust |

Jensen walks into the maid just after the sun is at its highest in the day. Looking a bit rough around the edges, being as he just got done gettin the crude beat out of him down by the docks. I need me some strong ale, how was I supposed to know that the lass was the dock master's daughter.
"Hey Barkeep, toss me a strong one... actually make it a double." He sits himself at the bar, setting his cutlass to his side. Wonder what else today will bring, hopefully lady luck will a bit more forgiving this eve.

'Sunny' |

The tall Elf wanders into the tavern, eyes and head seeming to be turning every where as she tries to take in all that is around her. Wearing leather armor consisting of some smooth, slightly grey looking material (The whole ensemble seeming held together with a complicated, cat's-cradle maze of lacing) and a long, slightly curved blade is sheathed across her back. she wanders towards the bar, deftly slipping and maneuvering around patrons, furniture and staff alike. As she comes to lean upon the counter top, her large blue eyes alight upon the fellow serving behind the edifice.
"Hey-YA there! I be likin' a serve o' Rum an' while we drink t'yer health, we's c'n discuss lodgin' an' storage, hey?" Her accent seeming thicker than the brew most are consuming. As she awaits her mug to arrive, she spins in place and leans back, her gaze again taking in all around her.
(^_^)

acecipher |

Made a separate thread for RP here so we don't clutter up the OOC thread too much.
Why am I not the one coming up with such great ideas >:U
Lucia, feel free to GM that since I'll be gone most of the time and you seem to love doing administrative stuff, just be sure to do one thing:
I'll try to get you guys some character questions too, once I get those worked out.
--Ace

acecipher |

You know what? This is absolutely fine, since all this is is some stuff to get warmed up; it shouldn't have that great an effect on the game, only means that you guys don't have to spend so much time socializing to meet and get to know one another when we actually start, so we could actually get on with the AP.
--Ace Cipher

Brendan Voll |

You know what? This is absolutely fine, since all this is is some stuff to get warmed up; it shouldn't have that great an effect on the game, only means that you guys don't have to spend so much time socializing to meet and get to know one another when we actually start, so we could actually get on with the AP.
--Ace Cipher
I agree.

acecipher |

Hey guys,
I've already said so hopefully plenty of times, but I'd like to reiterate that after noon about tomorrow, I'm not going to b in town for the next 5 days. If you have something really really important, please tell me before then, and don't be too surprised when I don't respond too soon.
That being said, I have some questions for you all:
1) Do you all want to be on one ship, or can I make a second ship in Capt. Harrigan's fleet to put some of you on? I'm equally up for both.
2) Will anyone have problems with somewhat poorly written treasure distribution? The current stuff if just too detailed for me to match without a large outpouring of effort, and although I certainly could, it might just be a distraction from the rest of the adventure.
3) How much intrigue does everyone want? Drama? Action? Any requests for Romance? If you want something in the campaign, now is the time to say so (even though I could shoe-horn it in later, its so much better to plan it all beforehand).
Thanks, and see you all in a bit less than a week!
--Ace Cipher

Tiberius Locke |

One ship would probably be easier to DM, although it might also be slower and therefore more difficult... Is it possible if we had more than one ship that they would meet up at some point?
Intrigue, drama, action, and romance are all great with me, I tend to enjoy as much of anything as the GM throws in. I'm up for anything short of explicit sex scenes- I don't know how dark/gritty/fun and breezy you tend to run games, but I don't really have many boundaries for content.
Have fun away, can't wait to start.

Taize Vesper |

One ship would probably be easier to DM, although it might also be slower and therefore more difficult... Is it possible if we had more than one ship that they would meet up at some point?
Intrigue, drama, action, and romance are all great with me, I tend to enjoy as much of anything as the GM throws in. I'm up for anything short of explicit sex scenes- I don't know how dark/gritty/fun and breezy you tend to run games, but I don't really have many boundaries for content.
Have fun away, can't wait to start.
Go with whatever you find easier. Though, thinking about it, I'd prefer one ship.
And, I agree with Tiberius. While I'm less inclined to get involved in the romance thing at first, I don't totally object. With one major proviso.
NO non-consensual stuff. Period. I came closer than I care to recall (I got real lucky) to such a situation while I was stationed in Germany. So, no. Too much baggage.

Lucia Rhitu |

1) This one I'd need to think about. Also, are you proposing running two instances of the campaign (which I've seen done when character dynamics get out-of-hand like this could threaten to do), or just 'splitting the party?'
2) Since I don't, honestly, see Lucia being defined by a piece of gear, that could change, so whatever everyone else wants is fine.
3) I'm comfortable with...pretty much anything, really.

acecipher |

Ok, to adress these things beforehand: NOTE THAT EVERYONE SHOULD READ THIS TOO SINCE IT IS IMPORTANT FOR EVERYTHING:
#1 involves me making up another ship (done), staffing it with extra NPC crew (Done and something I would do anyways) and officers (Easy), and just having it sail alongside the first ship yo're on, and having half of the PCs be assigned to that ship. That's all it would do in the first part of the adventure
[somewhat spoilers start here, so yeah. if you've read the AP description, you should know what's ahead, or at least predict it.]
HOWEVER, it means that there is a second ship that, when you encounter it, captured along with the one that you are, and it means that there is a reason for more NPC sailors to be near the island, which can possibly be very important later, which I will not be too specific about later because that IS real spoilers.
Either way, its not any harder for me by all that much.
#2 also somewhat extends to whole-party encounters too.
For #3.... Can I also get everyone's opinion on NPC-PC and NPC-NPC interactions for stuff about #3? Because honestly, as of late, my games tend to range from a light-hearted high school drama parody to Dark, gritty struggles for the face of the universe involving torture and assassinations. I enjoy doing both and could be somewhere between moderate and GRIMDARK here. So... yeah.
Also, Taize, if you could tell me what kind of relationship (PC-PC, PC-NPC or NPC-NPC, or a combination of the three) you specified in your above post?

Lucia Rhitu |

Hmm....for my money, if I may use popular cinema as a reference, I think the 'default' flavor for the campaign as it's been painted would be along the lines of the second and third "Pirates of the Caribbean" movie, and that seems like about what I'd want. Minus the completely loony Jack Sparrow.

Turniphead |

I think these are very difficult questions to answer at this point, as the group dynamics have yet to develop.
I really don't have a preference about one boat or two. Whatever is easier for you to run.
I agree with Lucia. A bit of over the top...tongue in the cheek, combined with a dark side like the POC movies would be perfect.

Taize Vesper |

Ok, to adress these things beforehand: NOTE THAT EVERYONE SHOULD READ THIS TOO SINCE IT IS IMPORTANT FOR EVERYTHING:
#1 involves me making up another ship (done), staffing it with extra NPC crew (Done and something I would do anyways) and officers (Easy), and just having it sail alongside the first ship yo're on, and having half of the PCs be assigned to that ship. That's all it would do in the first part of the adventure
[somewhat spoilers start here, so yeah. if you've read the AP description, you should know what's ahead, or at least predict it.]
** spoiler omitted **Either way, its not any harder for me by all that much.
#2 also somewhat extends to whole-party encounters too.
For #3.... Can I also get everyone's opinion on NPC-PC and NPC-NPC interactions for stuff about #3? Because honestly, as of late, my games tend to range from a light-hearted high school drama parody to Dark, gritty struggles for the face of the universe involving torture and assassinations. I enjoy doing both and could be somewhere between moderate and GRIMDARK here. So... yeah.
Also, Taize, if you could tell me what kind of relationship (PC-PC, PC-NPC or NPC-NPC, or a combination of the three) you specified in your above post?
Hm. Well, here's my take on #3:
PC-PC: Whatever floats your boat, such are usually consensual and we can always convert the current Prelude thread to a private room for any explicit stuff.
PC-NPC: As long as a PC can say 'no' and have it mean something, fine. Again take the explicit stuff to a spoiler or private room.
NPC-NPC: This might be the only acceptable non-consensual set-up, guaranteeing Taize would hate and want to destroy the NPC (regardless of gender).
As for #1-2:
I still think one boat might be easier (at least for me, if I was running it), and flavor? I agree with Lucia, thogh I do have to admit my first thought when this was anounced was 'Yes! One Piece!'. (Taize's probably Robin, in that set-up. And less of an issue with Captain Sparrow.)

Aula Heartpiercer |

To answer your questions, the first part can be easily done on a single boat. It will allow more PC interaction and cooperativity and will help develop a party dynamics.
As there is a lot of bookkeeping in this part, I suggest you sort the character by group and assign bookeeping tasks to some of us. I can do some easily.