Sharice.
Just... Sharice. Her mother didn't have a last name worth owning, and her father wasn't married to her mother, and probably doesn't even know she exists; dashing rogue pirate captains aren't generally inclined to spend much time thinking about easily impressed and more than slightly naive barmaids after they've set sail.
Her mother did remember, though, and she told her young daughter all sorts of stories about the man who'd captured her heart, his adventures and the great reputation he had. Sharice even believed them. Unfortunately for her, the other kids in that area of Drenchport were less than impressed when she shared her stories -- but they found Sharice's easily roused temper downright hilarious, especially when they discovered that even enraged she wasn't strong enough to win a fight if they ganged up on her.
Sharice *was* intelligent, however, and as she endured she learned to harness that rage; hold it back until it would do the most good, and keep it under control even when she did unleash it, instead of letting it control her; to leave no insult unrepaid, but to arrange repayment on her /own/ schedule.
It took a while, but eventually the bullies learned to leave her alone and find safer people to torment.
Growing up brought its own problems; Sharice had /no/ intention of following in her mother's footsteps, but there weren't all that many legitimate jobs available for women, even in Quent. The House of Stolen Kisses would probably have welcomed her, and Cailistria's philosophy of indulging the finer points of life without concerning one's self too much with what other people thought of it did have its appeals, but despite having sworn off her mother's stories Sharice couldn't deny that something in her soul just would not rest easy without the smell of salt water in the air and an open horizon before her.
Most of the seafaring jobs she was offered either suggested the position of ship's cook or... 'entertainment', neither of which she was even remotely interested in. However, one middle-aged captain noticed the smoldering rage in her eyes as she turned his suggestion down and saw something he could respect, so he set her a challenge: He'd hire her on as a sailor on the _Shark's Fin_ for at least three journeys; if she proved herself capable on the first journey, she'd be accepted as a full and equal member of the crew. If she proved herself a liability... She'd spend the next two journeys as 'entertainment'.
Sharice accepted.
To everyone's surprise, including her own, she did turn out to have an aptitude for the job; her natural talent, combined with the stubborn determination to keep going in spite of everything the sea and the crew threw in her way won her the respect and acceptance of her crewmates two weeks into the first journey.
Which was probably a good thing, as the second journey ended in disaster; a boarding action going suddenly awry when their target turned out to have a mage among their passengers, killing the captain and causing severe damage to the ship before they'd ever closed the range.
The Shark's Fin limped into Port Peril with near-empty holds and severe damage. The First Mate, now Captain, didn't have enough money to repair her to the point she'd be seaworthy again, let alone pay the crew; so he did the only thing that could save him from being lynched, sold the _Fin_ and distributed what little money he could get for her among the crew. Sharice took her share -- and the former Captain's curved blade -- and made her way to the nearest tavern.
Food, lodging, and something to drink; she'd start looking for another ship to sail on tomorrow...