divineshadow |
I'm willing to hand wave the check I light of you guys bad dice luck. Which is why I'm allowing this at all. I have never let dice get in the way of a story before and I'm not about to start now. Besides I don't think even with that you can save them all. You have already lost three and will lose two more at the end of the round.... dam snipers....
Aldiran Teldessar |
I liked the encounter - usually players are tested mostly in combat, but I think that this kind of encounters are cool to take a measure of ones' capabilities outside of combat, when cooperation is needed.
Also, this first one was a great one, to kind of introduce our own abilities (or part of them at least) to each other - it all depends a lot on the dice, but we end up having a general idea of who is generally perceptive, good at range, etc, etc.
In the end, if like this one they seam into the plot, from my part you can keep'em coming.
As far as having a wall... divineshadow, if you would rather proceed without additional recruiting, I could change characters to something more "frontline" like - with some imagination stretching, it could even remain Aldiran - dunno, you guys tell me.
Alexandyr Sindre |
I really liked this as well. It gave us all ability to shine, in various aspects of the challenge. We all have brought something to the table, and we really see in this one what that is. I'd definitely like more of these kind of encounters, since they really give everyone equal time to shine. :)
As far as having a wall, opening it up or changing characters are fine. I can see that my guy will definitely be tumbling into better combat squares.
Grimgisli |
As a player, my favorite type of wall build to play is a reach disarm/trip specialist. Character does very little damage, ever, but he prevents all kinds of damage from being dealt to the party. Big critters, those with multiple legs, and those who use only natural weaponry are all obvious weaknesses for this build. I prefer a no archetype Fighter build for this.
At low-levels it is fairly easy to do the "can't touch this" high AC wall build, but once you get into mid-levels and up, you run into opponents who basically ignore your AC because of how their bonuses to hit are, so it becomes less useful at those points. An Armormaster Archetype Fighter with Devoted Defender does pretty well at this.
I've got a guy I used to play with who likes the all HP wall build. He builds a purely Con-based Barbarian, goes ahead and ignores his AC from the start and just takes a pounding. I've seen one group where he did this that the group actually had a healer dedicated to keeping him moving. Thing is, very little damage was going anywhere else . . .. The Invulnerable Rager Archetype tends to do this better than other class variants.
I'm actually in PBP games on these forums right now with builds based on 2 and 3 out of that list. Both are really just getting started, and both are moving pretty slowly so far (522 posts since March [3.7 posts a day compared to our 8.2 here] for the second and the other started only this last Wednesday). One of my Pathfinder Society characters is based on build 1, though he doesn't have REACH weaponry.
As for the encounter type, I'll focus on part of what I said earlier: If the story is driving the encounter and not the other way around, I'll be happy with it (as a player). My character may not be, of course.
Aldiran Teldessar |
If by any chance Aldiran faced conversion to a frontliner type, I have three main veins that have coalesced in my mind lately, from the forums and from my own perspectives:
- I am a sucker for fighters, so the first one is a Fighter (Lorewarden), and a mix of several crazy ideas of mine -> Tanking with two handed weapon + building a skilled fighter + some other stuff like Leadership later on;
- The second is the Invulnerable Rager Barbarian for sure - I have been a fan of the concept but have never really had the opportunity to test it, except for a playtest of the Mythic Rules, but that was at high level and... He was melting... Or actually crushing faces :D
- The third is an indestructible paladin, who can hold his own forever, and still contruibute for the party survivability - he just mixes some tiefling favored cass bonus with feat A, Archetype B, and game mechanic C and he goes on longer than the energizer bunny.
Just throwing it out there.
Dorvren |
i would say we recruit one UNLESS someone is interested in changing their cahracter for some reason.
divineshadow |
Well the fey think Dorvren called them foolish this should be good.....
Also Bayira you might want to go read the description of the tree in the clearing that is frozen in the block of ice partiality exploded. Its pretty bad and I can't imagine someone not commenting on it if they saw it. Little tiny fey bodies trapped in ice everywhere.
Dorvren |
well dorvren is a charismatic beast :)
he is not tryin to be mean, just says things like he sees it, I imagine him almost robot like
Dorvren |
4d6 ⇒ (4, 6, 5, 2) = 17 15
4d6 ⇒ (2, 3, 5, 6) = 16 14
4d6 ⇒ (2, 3, 1, 2) = 8 DROP
4d6 ⇒ (3, 6, 5, 3) = 17 14
4d6 ⇒ (4, 2, 5, 5) = 16 14
4d6 ⇒ (4, 2, 1, 6) = 13 12
4d6 ⇒ (4, 3, 3, 5) = 15 12
I think that is a 26 pt buy or so
Yeah Dorvren is going to be cursed and sent packing by the group so here we go!
Aldiran Teldessar |
Welcome to the fold Bayira - you arrived just in time :D
Dorvren, why the heck are you rolling stats? Last time I checked all are free to speak their mind - personally I got no issue with it, mainly because he will end up having to somehow learn to listen to some stuff he may not like ;)
On the other hand, you guys caught me on an absent posting period, or none of this would have happened - Aldiran would have stepped forwad shining and defusing the whole situation but... Oh well, "I has gots me a sweeeeet blessing" :D
Btw divineshadow, I have never played Reign of Winter, nor read it, as I avoid something unless it trigger the will to GM it somehow. So it is all new for me ;)
Dorvren |
i like to be proactive. and Grim most of the post is Dorvren trying to debate with a fey and getting in trouble.
Grimgisli |
Well, even as I was working the catch-up post, you were working to make portions of it irrelevant! Give a guy a chance, will ya?
I'll pass the hat after I know enough to do so. Right now I think I see the pole-arm but don't even have a name, unless I missed it? Not that I gave one, either, come to think of it. <g>
Dorvren |
dorvren is fascinated by mechanics and gear as it were. Also it was an gnomish inquisitor who pulled him from the water and brought him back. Part of his story is that he has been granyed powrs of brigh but never spoken w his god. It is purposefully jarring a human worshiper of brigh
Dorvren |
ooo I'll take a skill point. Just not sure what...maybe knowledge nature now that I have learned something about fey
Stolen Face |
Hey guys.
I am having a hard time keeping up with the thread. I am currently overload at work and have a trip coming next week. Insted of slowing down the game again even more for everybody I think I will bow out. Wish you guys all the best and sorry for creating another disruption to the game.
Aldiran Teldessar |
I guess it will depend on what the team wants - as a Bard, and as levels go by, Aldiran should be able to support us very well, and even heal decently. It will depend if you would rather have multiple divine able casters, that can drop an heal here or there, or one dedicated healer, which allows room for more battlefield control and buffing debuffing from me and Morrigan.
Oh, and I will vote for the extra HP also - can never have too much of those ;)
Grimgisli |
I would prefer a healer. Druids can focus on being healers, but most builds don't. Life Oracles do some scary big healing, but other Oracles don't. I don't want to make a big scene about it either way.
You asked for a statement of preference. My preference has to do with what the character is built to accomplish, not with the character's class.
Bayira Palqi |
No need for a focused healer if you ask me, it isn't needed. I'd rather have someone who can throw buffs to make things go smoother than a healer.
That said, I don't think a melee druid would be the best idea but so long as the druid focuses more on casting than melee I'm fine.
EDIT: Oh, and assuming I also get the SP/Hp pick, I'll grab a HP as it serves me better in melee.
Dorvren |
i am game with whatever, benefits to each.
divineshadow |
Yes Bay you get the hp.
As for the druids one is wildshape pound things focused and the other planned to focus on buffing her AC then doing a we bit of control. Niether are really "heal" focused was my point. And I don't really want to go up to them and go hey you know that character you had plan well if scrap the ideas you had and build this way you can come play.
Also I know Alex, Morrigan, and Aldiran with a bit of help could manage it with a bit of help so no one person has to focus that way.
I will talk to them and see if they are even still available.
Dorvren |
i can pick up CLW next level and help a bit. Was not really my plan but will do it.
Dorvren |
good point, wait and see.
Dorvren plans on taking spells that themaically tie to his god...i know interrogation does not exactly, but i needed some way to get info in case we did not have any talkers...actually DM can I just swap interrogation for CLW since I have not used it?
I can theme is as it is like repairing a machine, but in this case the machine is the living body.
divineshadow |
Well in that case I will go recruit an alchemist or somethings ; p but yeah that's what I wanted to know is are you guys willing to make a bit of investment to help out or is the person gonna be a one man band for this and have to devote their character to it. But that answers my questions. I will pm them in a bit.
Dorvren |
i am happy to help out. Can I swap that spell out? I am sure my bedside manner will be great
Dorvren |
he has tons of patience. he just rations it out. and he has only a little pateince for fey :)
Aldiran Teldessar |
Just dropping a quick note:
- Have been debating the Flagbearer feat for Aldiran with divineshadow, and though initially it was meant as having her dragging the half torn family banner around with her, as a token of her lost father - a northsman - the fact is that, there is no reason for the banner to actually inspire our group, simply because none owe any allegiance to her family, or have a reason to be inspired by it. Hence, it stopped being used. The idea was that it made more sense to introduce it when the group accomplishes anything meaningful that somehow "unites" us under a more common goal, or strengthens the bonds between us, probably involving a brand new flag, to then be used with the feat.
This moment has not come yet, so the Flagbearer feat is still "on hold" as agreed between me and divineshadow - just to let you guys know we are heading that way :D