Shadow over Riddleport

Game Master Joana

"We cornered his drunken ass in the Goblin last time. This time, we won't show any mercy. We'll kill him for what he did to Larur, and then he'll tell us where Lil is." -- Braddon Hurst


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Male Halfling Inquisitor of Calistria (Heretic archetype)

Phillip listens but does not speak to the poison or vials. He continues to wait for the room to be mostly emptied before speaking to Saul.

Gold Goblin:
Phil's intent:
1) Speak to Saul for a bit - can be handled in flextime if preferred.
2) Downstairs and tool up for a midnight jaunt. Phil wants to scout the docks early, ahead of time and get the lay of the land where the ship will come in.
3) Back to the Goblin - on timing, is the delivery due to arrive at the wharf after breakfast or before?


Male Human (Chelaxian)
Gristav wrote:
"Why retain emptied tubes? Why not a fire, a public privy, a bush beside a trail, a faint splash behind a boat under way? This Lil looks less of either guilty or clever, every time we turn another track."

Saul shrugs. "Lil gets by on her looks, but no one's ever accused her of being a genius. Smarter to take them with her than to leave them at the scene, after all. If things had gone as she presumably planned, an overprotected girl sneaks out for a night on the town, the governess absconds with the jewelry, and there's no evidence anything fishy went on at all. It's only because I hired on extra help for the opening that Oliver was caught in the act."


Male Elf Ranger

"I'll go along to Lubbertown in the morning too, if you don't mind," Daynadrian puts in with a hard glance at Tendal. "Just in case Thuvalia runs into any old acquaintances."


Female Half-Elf (Varisian) Wizard

"I'll join them as well," Samaritha decides. Off Daynadrian's surprised glance, she points out, "You don't speak Varisian, do you? How will you know if she's hiring musicians or arranging another inside job?" Feeling Malkith's gaze, she looks his way; when he and Braddon get up to go downstairs, she excuses herself too and joins them.


Male Human (Chelaxian) Wizard

"Quite the little party we'll make," Tendal remarks dryly. "Remind me to pack cucumber sandwiches. If there's nothing else, sir, I'll retire also. A rested mind is a ready mind."


Male Human (Chelaxian)

"I'll walk down with you and get these vials locked safely away. Gentlemen," he addresses Phil and Gristav as he takes the vials and pushes back his chair, "feel free to finish your nightcaps."

Phillip:
You can walk downstairs with him, if you like, or just wait for him to come back up when he's done with the vault. They're expecting the men from the harbor after breakfast.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Gristav rises with Samaritha, but does not follow, some detail or set of details of the case orbiting in his mind like pottery shards. Pottery...

Regaining the real world at Saul's exit, Gristav sweeps a hand to gather the abandoned bowls, leaving in place any that seemed near to Phillip, as he couldn't really remember if one had been the halfling's. Looking into the crock, Gristav offered, "Last of the stew, before I banish it? It wouldn't be worthy in the morning. I could have it steaming, in a moment?"

Half in demonstration, and half in efficiency, Gristav set to cleaning the other bowls and silver, leaving 'Phillip's' bowl for last.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Phillip lingers in the meeting room, finishing his glass of wine and claiming no ownership over any stewbowl - having not eaten during the late night impromptu meeting. He shakes his head at Gristav's question.

Gold Goblin:
I might have it wrong - are we just looking after the delivery to the Goblin? - no role on the docks?


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Phillip Hargreaves wrote:
Phillip lingers in the meeting room, finishing his glass of wine and claiming no ownership over any stewbowl - having not eaten during the late night impromptu meeting. He shakes his head at Gristav's question.

"Probably too late. Still, had to try." Gristav puts the bowls and silver into the crock, and carries the lot to the kitchen. Everything is cleaned and put away before he goes to his room.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Braddon smiles sleepily to himself as Samaritha follows him and Malkith down the stairs.
"See Sam. You're a great part of the team. You're all over that clever thing. This outfit needs brains like yours."
Braddon heads towards his room, his bed calling him.


Male Human (Varisian) ; 8/8 hp; AC 14 (11 t/13 ff); CMD 12; Init +1; Oracle of Lore 1

"Indeed," Malkith agrees as they walk, "You have more worth that you give yourself credit for."


Female Half-Elf (Varisian) Wizard

She scoffs. "It doesn't take a great deal of cleverness to out-think that gizarte eskalatzaile. I'd do it for the simple pleasure of ruining her plans, even if Mr. Vankaskerkin weren't paying me." She pauses in the hallway before they enter their rooms. "Good night," she wishes the two of them.

Varisian:
social climber


Downstairs, after tidying up the kitchen, Gristav begins to cross the floor toward Desna's shrine and the residence hall beyond when a light suddenly glints from the area of the cashier's cage: Saul, Larur, and Bojasc are emerging from a door across from Larur's office, Bojasc carrying a lamp.

You're free to catch Larur for a chat if you want to, Gristav, or go on to bed.


Male Human (Chelaxian)

Phillip:
Yes, the plan is that the party will supervise the delivery from the wharf when it arrives at the casino: just the off-the-cart-into-the-building leg without leaving the property, in other words. I've had a thoroughly exhausting weekend, so it's entirely likely I wasn't sufficiently clear.

Everyone finally having cleared the room, you are left alone in the dining room at last to swirl Saul's table wine in your glass: not your first choice for a nightcap, but passable as the accompaniment to a homely supper. After some time, you hear the sound of footsteps coming back up the stairs; Saul enters the sitting room, closely followed by Bojasc carrying a lamp.

"Ah, Master Hargreaves," Saul says with some surprise. "Still nursing that wine? Can I offer you something a little stronger?"


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Gold Goblin wrote:

Downstairs, after tidying up the kitchen, Gristav begins to cross the floor toward Desna's shrine and the residence hall beyond when a light suddenly glints from the area of the cashier's cage: Saul, Larur, and Bojasc are emerging from a door across from Larur's office, Bojasc carrying a lamp.

You're free to catch Larur for a chat if you want to, Gristav, or go on to bed.

Sure...

"Irrational of me to imagine any other understood my reference...", Gris says to his old friend, catching him at the door. "...as so few folk travel in such circles, and only you knew of the particular pastry..." Sniffing and looking about, Gristav asks, "What odds on pie at breakfast?", and smiles at Larur.


Male Dwarf

Gristav:
"Only thing better than pie for dessert is pie for breakfast," Larur grins, opening his desk drawer to display half the pastry in question, oozing blueberry syrup from its cut edges. "Hid it away before the Sczarni woman caught sight of it. Eats like a damned aurumvorax, and twice as tenacious. She finds out it's in here, she'll gnaw through the door by morning." He closes the drawer again carefully.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Larur:
"So then she's been about? Not having seen her, and with her and the city both to some degree untrusted... she's halfway between being worried by, and being worried for. Or other prepositions... Well, with all accounted for, is there a habit, or plan, for a watch, or do we trust stout locks and delicate ears?"


Male Halfling Inquisitor of Calistria (Heretic archetype)

Saul Vankaskerkin:
Phillip offers a guarded smile, cautious given that Bojasc is still in the room, but does not let the Varisian bodyguard restrict his words. "No need... just wanted a quiet word before I turned in. This screech and rising tide... the Cypherlodge hasn't a clue; but more interesting is a smudge of dark cloud out to sea that appeared soon after and didn't move from afternoon to night."

"I've a thought to look into it after the delivery's seen to..." pausing to see if Saul endorses the interest.


Male Dwarf

Gristav:
"Oh, aye, ring a dinner bell or uncork a bottle of wine, and she'll show up slavering," he grumbles. "Nay, there's no watch. Someone comes in by smashing a door or window, someone ought to hear it. I've no worries about the vault: Construction is sound, and it's a dwarf telling you that. My only worry is those already inside: the Sczarni eating machine and now this new vagrant you've taken in. Supposing he's working for the scarlet whore ... or for Zincher?" he asks with a frown.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Larur:
"If he's working for Lil or Zincher, then they knew I'd be riding the Boneyard road, and I didn't know that until I picked up Samaritha. If they're divining at that level, we ought to get two dried avocado pits, and keep them in a box labelled 'Gonads of Vecna', and then detect their agents by their falsetto voices."


Male Dwarf

Gristav:
The dwarf grunts, unappeased. "Working with Saul's got me paranoid. I know who my enemy might be; his are a whole nest of spiders ready to come pouring out of a deep crevice. You keep an eye on that new friend of yours anyway, especially tomorrow when the liquor's delivered. He could be an inside man. Men who don't give their real names generally have a reason for it, and it's rarely savory."


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Larur:
Gristav regards his dwarven friend, a humored arch in one brow, but the dwarf's mood is too sober. "Rarely savored, I'll grant, as not often known. But I'll let your concern caution me, you've a wisdom I lack... Tell me, have you seen the scribe? What fate has he been left fit for? I judge I helped flush him into flight, but I shouldn't like him mauled by a rabid retriever. Though Braddon might be forgiven a familial fervor, time is more telling than torture, if truth is what's sought."


Male Human (Chelaxian)

Phillip:
"Cloud out to sea?" Saul repeats, a quizzical smile on his face. "Sounds like a concern for a merchant or a ship's captain, but I can't see how it might affect us here. Let me tell you what I would like." He invites Phil into his office with a sweeping gesture, Bojasc holding the door expressionlessly. Saul retrieves a square bottle from a cabinet and pours himself a glass. "Sure I can't tempt you?" he asks Phillip, proffering the bottle. "You seemed to doubt my wisdom in offering safe harbor to the newcomer, he grins. "I agree with you he's as like to be a plant as an innocent abroad ... but if some enemy has gone to the trouble to insert an inside man, I'd as soon have him where I can keep an eye on him. Turn this one away, and they're like to take another tack. Besides, being here tonight of all nights, when we've just taken Lil's man, he's already heard too much. Better to have him sleeping under our roof tonight than informing on us. I'd like you to ask around, see if anyone recognizes a man of his description, find out where he came from and who may be paying him, eh?"


Male Dwarf

Gristav:
"There's a sort of ... kennel below," he grunts. "Seems at one point someone ran pit-fighting out of the cellar of the Goblin, before Milon Chath's time surely. It was walled up when we took possession. But there's chains and cages down there for the wild animals. He's not comfortable, surely, but he's in no danger."


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)

Larur:
"There's all kinds of danger. You don't know real darkness; starved senses will poison an idle mind. Does he have light? I suppose, toward no good end, it's academic. Well, goodnight. More of that tart in the morning. Maybe even some pie."

Smirking, Gristav heads for his room.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Saul Vankaskerkin:
Phillip follows Saul within, though again politely refuses harder liquor "Whatever it is... it had the whole of the Cypherlodge abuzz with confusion. If they don't know what the hell it was, then I'd be thinking it's more than worth keeping track of, no?"

To the other question Phillip shrugs "You showed no less paucity of wisdom than when you decided I was worth hiring just because I didn't want to get trampled." pausing to swirl the dregs of his wine around in glass before cautiously continuing "If he's an inside man... he's either very good or pathetically bad at it."

"I'd be more concerned with loyalty... Mine is bought, but he might be like Larur's man... a pretender that it's not the basest instincts that drive us all." eyes moving to Bojasc for a few moments as the last of his glass is drained "The Gold Goblin is a casino first, no? Too many moral men might make it hard to keep profit high where it should be."

Rising to run a hand through his hair, Phillip gives a short bow "At any rate, questions will be asked... and if any are answered then I will speak to you of them." and makes to leave unless called back.


Male Human (Chelaxian)

Phillip:
"Never underestimate sentiment, Phillip," Saul calls after the halfling with a smile. "Men like you and I may not understand it, but there are a lot of people out there more willing to kill or die for love or friendship or some religious or political ideal than for gold. The trick is to figure out what they value more than their own necks and align one's own interests to benefit. Good night."


Male Halfling Inquisitor of Calistria (Heretic archetype)

Saul Vankaskerkin:
Phillip smirks, leaving with a parting shot "Aye, but a dishonest man can be trusted to put his interests above his honor." depositing the empty wineglass upon the meeting room table as he departs... before pausing for a final question "Which ship did you say was bringing in the liquor?"

Gold Goblin:
His legs take him downstairs and he re-enters his room quietly, checking to see if Ethel still slumbers peacefully - before seeing himself garbed in leather and dark cloth. His crossbow is left, but dagger taken for protection - though he hopes he won't need it. Suitably prepared he eases back out of his room and makes his way through the Goblin and outside again.

Working swiftly, Phillip stands at the back door first looking outwards towards the nearby buildings still shrouded in the silvery light of the moon. His eyes narrow as he re-examines the nearby area for anything that catches it - as well as for any locations where those meaning fair or foul intentions might conceal themselves. Once complete looking out, Phil makes a swift circuit to look inward from those vantages, keeping eyes open for anything out of order... vagrants that had been moved on, boards removed and replaced recently, any businesses that were likely to rise with the dawn. Finally, once complete at the back door - Phillip moves to the front door to repeat his due diligence.

Not necessarily expecting to find anything - but it's Phillip's way to be entirely prepared and cover the ground again before expecting to act upon it.

Work done... he considers making an early trip to the docks... but wards himself against it. Instead he moves back within the Goblin and unto his bed - spending a few hours comfortably entwined... before rising prior to the dawn.

Phil intends to rise very early - enough to make a trip to the docks to (he hopes) catch the ship berthing and get eyes on the crew that works to unload her there.


Phillip:
"The Poison Pearl, I believe," Saul replies.

Slipping in and out of his room without waking Ethel, Phillip finds himself out back in the alley where Volo and his men bled and died a few nights ago. The rain has subsided to a thick mist, which is somewhat less damp but no more conducive to night visibility. The streetlamps on the road to the north seem very dim and far away.

The buildings directly across the alley are boarded-up warehouses. If they contain squatters, they are holed up deep within against the damp tonight; Phil can find no sign of them nor any evidence that they've been recently tampered with.

Circling around to the front gate, he glances across the cobblestoned courtyard to the casino. A quartet of horses nicker out of the mist. The courtyard itself is open, the oversized goblin statue providing the only possibility of cover, and it doesn't strike him as a particularly good hiding place. The structures to the south are warehouses connected with the wharves; still in use, unlike those along the riverfront, flickers of light attest to a watch being kept. Depending on where the ship is berthed, the delivery will undoubtedly come either past Cas Casynsik's warehouse by the mouth of the river or by the road south of Zincher's Arena.

By the time he is back inside the kitchen door of the Gold Goblin, Phil's hair and clothing are once again damp, if not dripping as they were when he came in out of the rain. It is a relief to return to his room and drape his second set of clothing alongside his first to dry before achieving some well-deserved and long-delayed rest.


Oathday, 1 Arodus 4708

Even before the sun rises on a new month, several members of the Gold Goblin's staff are up and about themselves on various items of business. The rain has stopped sometime during the night, but the sky is still thickly overcast, an occasional low grumble of thunder sounding in the distance.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Gold Goblin:
Looking over the surrounds, Phillip internally muses Front door looks the better choice, rear is too closed in. before returning within.

Once the world turns and Oathday arrives, Phillip rises early to put on still damp cloth and armor. Ethel is gently roused to explain "I need be away a while, I should be back afore breakfast... but if not, don't worry for me." giving her half-awake form a kiss on the forehead before making his way out of the room, and out of the Goblin proper.

Phil intends to head straight up and out t'wards the docks.
He's dressed for wetwork, but has left his crossbow behind - relying instead on his one good dagger and Ethel's old blade.


Waking sharply, Snake bolts upright as he quickly looks around. "Must've dozed off," he says to himself, as if that's odd. Moving to sit on the edge of the bed, he quickly snaps his head to one side and then the other, cracking his neck. "Alright, Luck, show me what I got going today." He turns and looks to his mongoose as it has already made its way over near him. As Snake narrows his eyes, he stares into the mongoose's own. Moments later, Snake's eyes suddenly go wide. Different images attack his mind, the movement of his eyes the only tell that suggests something's happening from within. While many images are seen, only a few are distinctively clear. After what feels like an eternity, the tall man shakes his head as if to wake himself. "Don't know if I'll ever get used to that, friend," he tells his tiny companion as he strokes him from his head to his back. "Alright, time to get moving." Rising from the bed, Snake moves to gather his coat and hat, placing them on before gathering the rest of his stuff. "Alright, Luck, time to get in. I know, I know, you don't like it. I'll fix that today, I promise you. Just do it for now." Obviously not pleased, Lucky relents and finds himself hiding within the pack. "Alright, let's...," he stops, a questioning look about him. "I wonder if I've overslept?" Shrugging it off, "One way to find out. Let's go." With that, Snake places the pack on and heads out to breakfast, barring he's not too late.


Phillip lets himself out the back door and starts toward the Wharf District with a glance up at the sky. The previous evening's rain has made the morning rather almost chilly, but if the clouds burn off, it seems clear that the day will quickly become humid. In the pre-dawn, the city is almost as dark as night, but lamps are lit all along the wharf, making his goal clearly visible between the dark warehouses. He can hear voices calling to one another and footsteps echoing up and down the pier; clearly, the workers of the Wharf District arise even earlier than he, or haven't yet slept.

As he approaches the waterfront, he can see the round stone tower at the mouth of the river, its door open and spilling lamplight out into the darkness. Some half-hearted revelry is still perceptible in a few of the taverns, though most of the patrons visible through the windows look sullenly exhausted. In addition to the lamps along the wharf, lanterns hang from the prows and masts of several ships which appear to be in the process either of loading or unloading cargo and crew.


Male Elf Ranger

Malkith is meditating over his cards, and Braddon is deep in troubled dreams about green, glowing pirates when each hears a rap at his door. "I'd imagine our guest might be feeling communicative by now," Dayn greets them. "If we go have a chat with him now, we might use the promise of a bit of breakfast to loosen his tongue and jog his memory."


Male Halfling Inquisitor of Calistria (Heretic archetype)

Phil embraces the cold, letting it seep through his leathers and sharpen his focus. Making the wharf he nods and moves to the nearest ship and workers, offering a smile and question to the first he finds on the docks "Hei lads, where's the Poison Pearl at berth?" before tipping his imaginary hat.

If the location of the vessel is given unto him, Phillip prowls along the shore-front towards it - keeping to the building side of the docks for the moment and assessing the lay of the land...

Gold Goblin:
Specifically looking first for the ship, second for any taverns with an overlook - or failing that, non-drunk beggars or idle persons on the street.
Making the ship, he'll stand back for a few moments to look it over and see who is about - and note the dock-workers who are unloading it.


The sailors look down at Phil curiously. "Pearl's down the harbor a few piers," one replies. "There, you can see the harbormaster's men checking her manifest and collecting the Overlord's fees."

Phil continues quietly toward the knot of men the sailor pointed out: two standing in the light of a lantern examining a sheaf of parchments and four or five others sitting idly on upturned handcarts, awaiting the outcome of the palaver. One appears to be dozing.

Opposite the berthed ship is a tavern whose weatherbeaten sign identifies it as the Saucy Strumpet. One of the front windows is newly boarded-over, undoubtedly a casualty of yesterday's groundswell; the other is grimy but at least transparent and ought to offer a decent prospect of the offloading of the cargo. Smaller windows in a second story might possibly offer a bird's-eye view while also concealing any interested onlooker from reciprocal glances.

----------------------------

Having lain the lines of new spells in his mind like arrows in a quiver, Gristav closes his spellbook and exits his room, heading for the kitchen. As he is closing and locking his door, the door across the corridor opens, and Snake emerges, pack on his back as if he is ready to hit the road once more.


Male Halfling Inquisitor of Calistria (Heretic archetype)

Taking a moment to lean against the front of the Saucy Strumpet under the boarded up window, Phillip raises his hands to face and makes a show of rubbing them together under heated breath to warm them. As he does though, he takes in the faces of the dock-workers - committing to memory their features... and dropping eyes to their bodies to see if weapons or armor is concealed beneath clothing.

Gold Goblin:
Perception: take 10 for 18

After a brief moment spent watching, Phillip slips into the Saucy Strumpet taking in who is lingering there as he walks to the bar and addresses the barkeep "Shot of rum to warm the blood." fishing out some copper for the priviledge.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
Dayn Nirgassan wrote:
Malkith is meditating over his cards, and Braddon is deep in troubled dreams about green, glowing pirates when each hears a rap at his door. "I'd imagine our guest might be feeling communicative by now," Dayn greets them. "If we go have a chat with him now, we might use the promise of a bit of breakfast to loosen his tongue and jog his memory."

Braddon starts awake, his hand gripping a dagger under his pillow. He looks around warily, examines his hands then calls through the door.

"Coming."
He gathers the many manacles, puts on his new boots and sheaths a dagger inside one before stumbling out into the corridor.
"Sure, let's go," he says though his eyes do seem to be looking past Daynadrian at the door in the corridor opposite his. He follows Daynadrian down the corridor with only a single backwards glance.


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Gold Goblin wrote:
Having lain the lines of new spells in his mind like arrows in a quiver, Gristav closes his spellbook and exits his room, heading for the kitchen. As he is closing and locking his door, the door across the corridor opens, and Snake emerges, pack on his back as if he is ready to hit the road once more.

"You'll not want to carry that around while on watches.", Gristav begins. "Well, I should think not. Unless that is the same who, which, again, why carry in a bag? Or... are you, as you appear, taking leave of us?", the halfelf asks with faint sadness.


Male Human (Varisian) ; 8/8 hp; AC 14 (11 t/13 ff); CMD 12; Init +1; Oracle of Lore 1

Aware of the knocking at his door, Malkith concludes his morning meditations. As his eyes flutter open he calls to the elf on the other side, "I will join you momentarily." The harrow finishes collecting his possessions and exits his room in time to see Braddon emerge from his own.

"Do you have any suggestions for effectively interrogating a prisoner?" he inquires, "Admittedly, I don't have personal experience with such activities. That sort of thing was typically left to the caravan's gihar."


Male Elf Ranger

"Saul wants us to keep his name out of it," Daynadrian warns as the three walk out of the guest wing, "and not let him know where he's being held: let him think we're working strictly for the Gendarmes or his wife and avoid any plots of revenge he might cook up."


There is no need for visual acuity to spy weapons on these men. Like most in Riddleport, they wear their blades openly at their belts: short knives and daggers, nothing to get in the way of their work. They are also wearing thick leather aprons and gloves to protect them from bumps and bruises while moving heavy objects; the uniform ought to serve as well as leather armor in a fight.

Phillip Hargreaves wrote:
After a brief moment spent watching, Phillip slips into the Saucy Strumpet taking in who is lingering there as he walks to the bar and addresses the barkeep "Shot of rum to warm the blood."

If the woman behind the bar was ever the saucy strumpet advertised, it was thirty years and twice as many pounds ago. She casts a bleary eye over Phil, a somewhat more interested one over his coins, and pours the drink, sliding it across the counter. The other patrons of the establishment include a trio of men throwing dice in a corner, a sailor snoring over a half-finished mug, and a pair of shifty-looking chaps at the bar who stop whispering and dart appraising looks at Phil as he approaches.


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Braddon looks between Malkith and Daynadrian.
"We have to get him to want to tell us the information. The less we tell him about ourselves, the more he'll try and guess what we want. I guess we remind him no one will care about his disappearance for some time yet, we'll let him go if he spills everything, and I'll keep kicking him until then."
Braddon smiles grimly.
"Do you talk business? He'll probably understand if we treat it like some kind of deal."


Male Halfling Inquisitor of Calistria (Heretic archetype)

Phillip drains the glass in a single gulp, weighing up what has been seen while the cheap liquor burns through mouth and gullet. Short blades and garbed for the trade... I'd wager they don't mean harm. Just need to watch out for fresh faces then... putting the glass back down on the bar and smoothing his mustache with the same hand And none in here that look fit for trusting... but... as a lantern moment triggers within his mind. He gives himself the slightest nod of his head before wordlessly tipping imaginary hat to the strumpet and making his way back outside.

Before finishing that thought, could you advise if Phil knows enough to make a reasoned guess on:
Depending on where the ship is berthed, the delivery will undoubtedly come either past Cas Casynsik's warehouse by the mouth of the river or by the road south of Zincher's Arena.?


Phil's guess would be it would come by the road south of the arena.


Gristav wrote:
"You'll not want to carry that around while on watches.", Gristav begins. "Well, I should think not. Unless that is the same who, which, again, why carry in a bag? Or... are you, as you appear, taking leave of us?", the half-elf asks with faint sadness.

Snake looks to Gristav with a raised eyebrow, finding it odd there's an issue with backpacks. "Is this... is this some kinda joke? Something wrong with carrying a pack in this town? It's my pack. I carry things in it; things I don't wanna carry by hand. That's it. Simple as that," he finishes, as he now finds himself lost in thought on the subject. Rubbing his chin as he contemplates the issue, he leaves his reverie and looks back to Gristav, innocently asking, "Doesn't everybody?"


Male Elf Ranger
Braddon Hurst wrote:
"Do you talk business? He'll probably understand if we treat it like some kind of deal."

"Not I," Daynadrian answers in the negative as they enter the kitchen. He opens a door, revealing a staircase descending beneath the surface, and lights a lamp to carry down with them. "Saul could probably do it, if we weren't keeping him a secret. Here's a question: How do you know when to stop kicking? What if he really doesn't know anything more than he's told us?"


hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4

Braddon shifts uncomfortably at Daynadrian's first question, but seizes on the second.
"Of course he knows more. He didn't tell us about the letter. He's got all that stuff stored upstairs. There was a secret door there. He was spying on Lil and probably her clients through that knothole. Great little money spinner that, knowing if someone has used Lil's services. He hasn't explained his accounts with her, or Treeg or anything. And he said a Windward client, and that's where Ananda was. He knows heaps more, even if he doesn't realise it. I'm feeling better this morning so I may go easier on the kicking, but if he wants to smart mouth and act all tough that'll get us nowhere. The sooner he tells us everything, the sooner we let him go. Everyone wins."


M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
"Snake" wrote:
Snake looks to Gristav with a raised eyebrow, finding it odd there's an issue with backpacks. "Is this... is this some kinda joke? Something wrong with carrying a pack in this town? It's my pack. I carry things in it; things I don't wanna carry by hand. That's it. Simple as that," he finishes, as he now finds himself lost in thought on the subject. Rubbing his chin as he contemplates the issue, he leaves his reverie and looks back to Gristav, innocently asking, "Doesn't everybody?"

"I hope my jokes are funnier than that. But again, I've been too oblique. It does seem odd, standing and watching, in one's dwelling-place, with one's luggage. Rather suggests the question, does one dwell therein, or is one more in motion? But I suppose you're within rights to carry what and who and how and where you like. Shall I get my own saddlebags, then, make such the uniform of the day? And when we are asked why, we can say they're just terribly comfortable, and we think everyone will be wearing such, in the future?" Gris smiles, sure he's missed some point of Snake's, but hoping he's made his own clear.

Gris does not fetch his saddlebags, instead making his way to the kitchen, scouting for breakfast, or tasks in support of same.


Male Human (Varisian) ; 8/8 hp; AC 14 (11 t/13 ff); CMD 12; Init +1; Oracle of Lore 1

"Let's go easy on the kicking," Malkith suggests to Braddon, "I'd rather not have him fall unconscious again so soon."

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