"We cornered his drunken ass in the Goblin last time. This time, we won't show any mercy. We'll kill him for what he did to Larur, and then he'll tell us where Lil is."-- Braddon Hurst
"Good morning, lad," Saul greets Tendal cheerfully. "Aye, the coffee's right ... uh, different from yesterday's brew." He gives a glance down the table at Larur as he pauses and changes directions slightly in the middle of his sentence. "One man's wine is another man's vinegar, as they say," he concludes tactfully. "And speaking of wine, you're welcome to have a look behind the bar," he turns back to Phillip, "and see what might be missing. I thought we were quite well-stocked for opening night, but if you can point out any gaping holes in our liquor cabinet, we'll do what we can to plug 'em. Larur's in charge of ordering supplies; just let him know what you'd like to see and whence we can acquire it. As for carpentry, we'd probably arrange that through Cas Cazynsik at the shipyard."
"Phillip has suggested we consider adding a few small-sized tables and chairs to draw in the halfling crowd," he informs Tendal of the topic of discussion. "Cromarcky's done the same thing in one of his casinos in Free-Coin. We don't have the space to divide the bar like the Overlord has, though, between taller and shorter clientele. What would you say to setting them up in the smallest sitting room downstairs, the one La Barabbio and her gang used as a staging ground? We got by without the space this week, and I think we should use the spare room upstairs for the entertainment next time. A bit more elbow room since we'll have at least two lovely ladies on the playbill, and besides," he concludes dryly, "if they decide to rob us, it'll be more difficult for them to escape out a second-floor window."
Gristav leaves the dwarf grumbling under his breath about elves with their tongues hinged in the middle. When he has emerged into the morning light, he takes a moment to read the parchment Roldheim gave him. It reads: Attn Mr. Cleg Zincher. The bearer (one bearded male, elf blood) is a known courier to be enrolled and issued badge. Yours, etc., Tromard Roldheim. Uneffusive, but he supposes he's had less enthusiastic reviews.
Knowing enough of Riddleport to avoid the pickpockets and beggars of Rotgut District to the east, Gris travels north past the gladiatorial arena and through the rather amorphous market "square" of Leeward District, where several merchants are just unlocking their doors, opening their shutters, and setting out their wares for the beginning of the business day. Thought he has never had call to visit Zincher's Tenement before, he knows how to find it: a long, tall building which once rented out rooms but now serves as headquarters and residence for Cleg Zincher and his gang. Even this early in the morning, there are a few toughs at the foot of the short flight of stairs to the front door; while they are gathered around a barrel shooting dice on the top of it as if they were merely shiftless loiterers, they are quite evidently there to stand guard and get in the way of anyone trying to gain unauthorized entrance.
Male Halfling Inquisitor of Calistria (Heretic archetype)
Phillip finished off his roll and eases catlike back into his chair as Saul queries Tendal on his opinion. He watches and waits Hmm, a private room set up for those of small stature... sounds like somewhere one could hold court in plain sight. allowing a small smile to show through his reflectiveness.
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
A casual study in obliviousness, the happily humming hurrying halfelf showed in his course and pace every innocent intention of sailing past the gaming guards. He even managed a sort of startle as one stepped into his path, not too close to the level-held staff end. Gristav took a half-step back, at-ease-ing his staff at his shoulder and on-side foot, wrapped into his arm, as he held his hands together and pondered the interruption of his course and tune and thoughts, with evident difficulty. "Ah!", he said after a heartbeat, "Of course. Courier for Mister Zincher." He danced a quarter-step back to begin again his stride, but the blocker hadn't yielded.
"Courier with a message for Zincher.", he said, tapping on the doubled bags draped over his torso, though the letter and the commission that started the mess were both folded in his shirt. "Is there some problem?", the halfelf asked puzzledly.
Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4
Tendal frowns with a quizzical expression at Phillip's motioning. Not understanding what Phillip is hinting at he shakes his head slightly as he turns his attention back to Saul.
"That is an excellent idea Mr. Vankaskerkin. I am not certain that I like the idea of simply having a private sitting room. It somehow seems incomplete...If we can find some way of including appropriate settings in the main room, either on a second level or set to the side..."
A small, slightly unpleasant smile flashes across Tendal's face, as if he is considering all the many permutations of a thought in a bare second.
"I have a second thought Mr. Vankaskerkin, simply trying to match our competitors is not enough, we have to find ways to be both better and different. So put the seating area close against the stage. Then you can charge patrons a third more for the premium seating. They will not impede the view of anyone else, and the Gold Goblin gets known as an upscale destination for those of smaller stature."
He turns to look at Phillip, "What do you think Mr. Hargreaves? Would you pay more for premium seating and a bit of upscale service?"
hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
Samaritha Beldusc wrote:
Samaritha looks startled, then amused as Braddon comes stumbling out his door and almost barrels into her. "Good morning," she replies, tucking a stray curl behind her ear. "You have more trouble with sharp things in your boots, don't you?" She waits for Braddon to recover his balance and fall in beside her before continuing down the hall. "I was just going to make another pot of tea for the morning. You want to carry the tray upstairs for me again?"
"Glad to be of help," responds Braddon following Samaritha to the kitchen. "The blade is meant to be easy to pull out. If you need it, chances are you're dead if it isn't in your hand before the trouble reaches you. If you're standing on it when you need it... well, you'll be lucky if you only end up with a sore foot."
Male Halfling Inquisitor of Calistria (Heretic archetype)
Phillip raises an eyebrow and holds a few seconds before responding "No Mr Tendal... I would not. I think also you overestimate the wealth of the common halfling... we are servants, laborers, sailors... not nobles with coin to waste on frivolity. Give them skiffs to play and a liquid taste of distant pasture and they will stay. Try and screw a common halfling from his coin before he's at table and you'll fail to keep them."
"A side room would serve better than in the midst on display. And I thought the aspiration was to be a casino rather than a restaurant or cabaret?"
Male Human (Varisian) ; 8/8 hp; AC 14 (11 t/13 ff); CMD 12; Init +1; Oracle of Lore 1
Harrow reading:
Use of the Harrowed feat: 1d6 ⇒ 2 1d9 ⇒ 9
Malkith tucks the Demon's Lantern back into the deck and shoves the entire stack of cards into the folds of his robes. With a heavy sigh he climbs to his feet. If the Fates were correct, things weren't going to get any easier today. Tucking a few loose scarves into position, the Harrower makes his way out of his room and into the hall.
Seeing no one else around, he heads for stairs. As expected, Saul and company are already enjoying breakfast in Saul's suite. He helps himself to a pastry and some bread before greeting the other occupants.
Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4
"Ah. Merely a thought, nothing more. Apparently I am less aquainted with the working class than I had presupposed. Perhaps it is because I have never interacted with common halflings." Tendal says with a slight frown.
"The corollary of which is that the halflings that I did interact with in Magnimar were then uncommon halflings. That is moderately disappointing. Extraordinary traders." Tendal says, looking at Phillip.
Setting a kettle of water on the stove to heat, Samaritha seems unduly flustered by the question. "Last night? I ... no ... what did you...? I mean...," she takes a breath and starts over. "Daynadrian came back in with that pretend-Chelaxian of his, and Mr. Vankaskerkin sent him to escort home a gnome that was upstairs for some reason, and then he came back and...." She stops again and then shakes her head. "You know what? It's none of my business. How was the Publican House last night? I hear it's busy in the evenings."
Male Halfling Inquisitor of Calistria (Heretic archetype)
A touch of ice, and a sparkle among the eye "Oh I don't doubt that Mr Tendal... perhaps your thoughts would be better spent thinking on how you'd part yourself from your own money? After all, you do seem to fit the profile for a high rolling gambler with money to burn..."
"Courier with a message for Zincher.", he said, tapping on the doubled bags draped over his torso, though the letter and the commission that started the mess were both folded in his shirt. "Is there some problem?", the halfelf asked puzzledly.
"Boss ain't expecting no messages so early in the morning," one of the men responds belligerently, "specially from a stranger."
"Yeah," another pipes up. "We ain't seen you here before. No one sends the boss a message by a stranger, less'n they're wanting him to get roughed up."
A smile boils across the third man's face at the prospect of some early-morning violence to start off his day. "Who you made an enemy of, elf-man," he asks, cracking his knuckles in anticipation, "that they sent you here to take a beating?"
Gris is on the verge of defending himself (and perhaps wishing he'd taken an hour to prepare spells before his arrival) when the door opens, and a large man walks out, dressed in what appears to be a rather threadbare and grimy uniform. He has a steel shield strapped to his back and a longsword at his belt. The toughs menacing Gristav jump nervously at his appearance.
"What's all this then?" the new arrival asks, sweeping his eyes suspiciously over the scene.
"Stranger says he has a message for Zincher," one of the men volunteers subserviently. "We thought it was a game, like...." He trails off as the uniformed man quickly loses interest in his words and turns his eye on Gristav.
"Message, is it?" he asks. "Who from? What's your business here?" he rattles out the questions with the air of a man used to interrogation.
Knowledge (local) DC 18:
You recognize his uniform as being that of the Korvosan Guard.
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Kn:Local+7:1d20 + 7 ⇒ (11) + 7 = 18
Gristav took it all in with a confident air, finally nodding approvingly at the swordsman. "It is, a message. Addressed to Cleg Zincher. If he's not available, I'll wait. Who from, and my business, well...", Gristav says of the trio of thugs, "If it had been their business, and they'd treated it as business, you'd not have had to make it yours. I reckon they've lost the right to hear it. Were you out to breakfast? Let me fill a Guardsman's cup, would you? I'd welcome your guide to whatever's near and worthy, if you'd grant it."
The uniformed man grunts noncommittally, apparently unmoved by Gristav's charm offensive. "You," he selects of one of the three, seemingly at random. "Breakfast for the boss, and plenty of it. You," he turns back to Gris as the tough takes off at a run. "In." He goes back in the front door, not looking back to ensure Gristav is following before it closes.
The man doesn't reply as he leads Gristav inside, turning left down a corridor. The interior of the tenement is dimly-lit, the windows barred over with metal grates for security. Several of the doors along the narrow hallway are open, revealing small cells with straw-tick mattresses on cots. Men, and some women, in various stages of undress look on with interest as the half-elf strolls through; glancing back, he sees several men come to their doors and lean against the jambs to watch the two advance down the corridor. It occurs to Gristav as he keeps a rough count in his head of the number of men between him and the door that this is not a place he'd want to have to fight his way out of.
His guide opens a door at the end of the hallway, pokes his head in, and grunts affirmatively as he pushes it all the way open to reveal a rather shabby common room: a patched leather settee, rough wooden table, and matching chairs. He motions Gristav in with a wag of his head, follows, and shuts the door behind them.
"I can tell you straight up, the boss is still in bed with a lady friend and like to stay there a while," he says bluntly. "It's no skin off my nose if you want to ride a chair several hours until he'll see you, but you'll be locked in here until then. Your other option's I'm Zincher's capp. Anything that's business and not personal I can handle and send you on your way. Your choice."
Having nodded a greeting to Malkith while listening to Tendal and Phillip, Saul ventures, "You're both right, in that there's at least two different sets of clientele we could appeal to. One's your average laborer, halfling or no, with less than a gold piece in his pocket to spare; he's not going to spend a lot, but he's not going to win a lot, either."
"On the other hand," he goes on, nodding to Tendal, "you've got the discriminating man of leisure. He's got more spare coin jingling in his pocket than our first kind of customer earns in a month, but it's going to take a pretty big pot to impress him. Now Cromarcky can afford to go after both crowds. He's got three separate properties, because our man of leisure doesn't want to be rubbing elbows with common sailors and laborers and the kinds of games and payouts that appeal to a wealthy man, your average harbor lader can't afford to ante into."
"Sadly," he concludes, "with our present location in the River District, as it is now," he points out with a significant glance at Tendal, "we're not going to draw the crowd that's used to frequenting the House of Nabin. They're just not going to be seen between the Reek District and the wharves. The only man I saw the other night with a house in Windward was old Galen Krump the tanner. He married a Windward girl and got the house along with her, but he's never fit in up there; and his present wife, Shelyn preserve her, is roundly snubbed, even by his own children. We could offer gold bricks and platinum nose rings as door prizes, and we wouldn't draw a Windward crowd. Our best bet, at the moment, is to aim for quantity rather than quality."
Braddon & Malkith:
I have Krumps and Krupts in this town. (Why? I have no idea. I generally go through and change names that I know I'm going to have a hard time pronouncing, remembering, or distinguishing from one another, but I've painted myself into a corner here.) It is the household of Krump the tanner that Lalie should have directed you toward last night, not Krupt the former tavern-keeper. :P
Male Halfling Inquisitor of Calistria (Heretic archetype)
Letting the latent comment to Tendal lie, Phillip instead queries Saul a bit further "What exactly are we permitted and denied under the watchful eye of the Overseer? I know that we've but one day to operate in the most profitable manner and they shut up restaurants and cafes outside Free-Coin after darkness on the other six. Surely there are some loopholes that could see exploit?"
Phil also keeps a side glance on Larur to check the dwarf's approval or disproval of the Sargavan Red.
hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
Samaritha Beldusc wrote:
Setting a kettle of water on the stove to heat, Samaritha seems unduly flustered by the question. "Last night? I ... no ... what did you...? I mean...," she takes a breath and starts over. "Daynadrian came back in with that pretend-Chelaxian of his, and Mr. Vankaskerkin sent him to escort home a gnome that was upstairs for some reason, and then he came back and...." She stops again and then shakes her head. "You know what? It's none of my business. How was the Publican House last night? I hear it's busy in the evenings."
"The Publican House was packed, but it was all work, work, work for Malkith and I. Lil Scarlet is nowhere to be found, so we might try the Publican House again this morning. That seems to be when she visits. And the Kruft's maid is definitely part of Bott's kidnapping gang. She was one of the girls the shapeshifter passed Ananda to."
Braddon looks at Samaritha's puzzled face.
"The Krufts?" repeats Braddon doggedly. "The tanner and his wife? I'm sure it was something like that." Braddon shrugs.
"So, are you okay? What's none of your business? What did Daynadrian do? Do you want me to talk to him? Did he try something? I can smash him if you want!" Braddon's features move quickly from caring to curious to kind to concern to contempt.
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Old Korvosa wrote:
"I can tell you straight up, the boss is still in bed with a lady friend and like to stay there a while," he says bluntly. "It's no skin off my nose if you want to ride a chair several hours until he'll see you, but you'll be locked in here until then. Your other option's I'm Zincher's capp. Anything that's business and not personal I can handle and send you on your way. Your choice."
"I thank you for your candor. I'd rather have the business done, and sooner. Shame though, it was a lovely rant. But no injury from you; I'll spare you the blood and just serve the meat of the matter. I'm a courier, arrived last night as was habit, a commission for the forges a part of my bag. But the usual dwarf and method both were gone, and I'm told I can't make delivery without a badge I can't get until the morning. So a night about Riddleport (and no lack of tale on that dog; suffice it I had more need for my staff than my wand), and I'm back to the forges, and from there, to here...", Gristav said, producing by flourish what was hidden beforehand. He set the 'recommending' note between them, having it settle the last inch as though through oatmeal. {Oatmeal...}, he drove the thought away, or rather, down, and continued, "...the morning's dwarf all full of assurances of how all this was for my benefit. While I found the night bracing, and the hunger will contrast well with my breakfast, I cannot charitably consider the things I've gone without as proper perquisites. Lack is never lagniappe."
"Do you see?! It's put me out of mind of my manners.", Gristav laments, drawing breath, calming himself. "Sir.", he preambles, coming to a civilian's attention, a proper demi-bow punctuating the title and hand proferred, "I am Gristav."
The man's hand is already halfway out to pick up the parchment in question; with a vague expression of annoyance on his face, it makes a detour to give Gristav's proffered appendage a brief if bonecrushing shake. "Faje, Braddikar Faje," he grunts, distracted, as he runs his eyes over the note from the Gas Forges. With a grunt, he turns and opens the door to the hallway again, shouting down it, "I need the box of courier badges in here!" He leaves the door ajar, and Gris can hear the flurry of several men rushing to fulfill the order.
"This is nothing; have you out of here in no time," Faje assures him. "Damn dwarf could have gone ahead and taken your damn commission, saved you a trip back." It is a matter of mere moments before one of the thugs from the corridor appears at the doorway with a small strongbox, breathless and crowded by several of his fellows who want credit for having jumped at the order as well; Faje takes it from him without a glance and sets it on the table, unlocking it with a key from his belt. Inside are several shiny pot-metal badges, along with a ratty quill and a stoppered pot of ink with at least as much of its contents hardened on the outside as useful on the inside. "Here," he says, unstoppering the ink with a dirgeful shower of black flakes and setting it on the table with the quill. "You sign your name to Roldheim's parchment, and I give you a badge. Easy as that."
"The Publican House was packed, but it was all work, work, work for Malkith and I. Lil Scarlet is nowhere to be found, so we might try the Publican House again this morning. That seems to be when she visits. And the Kruft's maid is definitely part of Bott's kidnapping gang. She was one of the girls the shapeshifter passed Ananda to."
Braddon looks at Samaritha's puzzled face.
"The Krufts?" repeats Braddon doggedly. "The tanner and his wife? I'm sure it was something like that." Braddon shrugs.
"There's Laz Krupt, whose tavern burned down, and I think Galen Krump is the tanner. I haven't heard of any Krufts."
Braddon Hurst wrote:
"So, are you okay? What's none of your business? What did Daynadrian do? Do you want me to talk to him? Did he try something? I can smash him if you want!" Braddon's features move quickly from caring to curious to kind to concern to contempt.
"What?! No! Nothing like that," she laughs. "He just came in and said good night, a perfect gentleman. It was...." She shakes her head again, setting the teapot and several cups and saucers on the tray. "Look, it's none of my business. Just someone had an overnight guest. Or I guess she stayed the night. I never heard her leave. There, now carry that tray upstairs for me."
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
"Simple as that.", Gristav agreed, taking up the referral note, and scribing upon it, with neither pen nor ink, but the expected nib-scritch:
Rec'd of Braddikar Faje,
One pot-metal Courier's badge;
Of one ounce, approx.,
And two fingers' across.
Set in my hand
By Braddikar Faje.
- Gristav
The mysticked ink was dry at once (it had actually never been wet), but Gristav waved the parchment nevertheless, trying to skitter the dried bits of mundane ink away in that draft. Less than successful at that, Gristav passed the parchment to Faje, and turned magics on the dried discards.
"A pleasure doing business, Faje. Have you a title? They all jump too fast to acknowledge a command.", Gristav smiled toward the door. "What might I call you?"
'Old Korvosa' is bemused and then suspicious of the half-elf's unusual manner of writing, frowning at the arcane inscription and turning the parchment over from back to front, but the wording is sufficient. "'Gristav, bearded male, elf blood'" he repeats, his eyes darting between the half-elf's face and the paper to verify the accuracy of the description, With a grunt of satisfaction, he folds the parchment. "I recommend you not shave the beard," he advises.
Gristav wrote:
"A pleasure doing business, Faje. Have you a title? They all jump too fast to acknowledge a command.", Gristav smiled toward the door. "What might I call you?"
"'Sir,'" Faje growls, his eyes hard; then, after a beat, a predatory grin surges across his face. "Or Mr. Faje. This isn't Korvosa," his voice drips with contempt. "No hierarchy here where one man thinks he's better than another because of his title or family name. In Riddleport, they let water seek its own level." He heads for the door to the hallway, the audience seemingly over. "You have business here again, you show that badge," he instructs. "Can't promise service with a smile, but it'll get you past the goons at the door with your nose unbroken." As he swings the door fully open, a knot of eavesdroppers quickly disperses itself, leaving the corridor clear for passage. "Roldheim shouldn't give you any more trouble at the Gas Forges. See yourself out." He strides back the way he just came, once again neglecting to look back to see if Gris is following.
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Bradikkar Faje wrote:
'Old Korvosa' is bemused and then suspicious of the half-elf's unusual manner of writing, frowning at the arcane inscription and turning the parchment over from back to front, but the wording is sufficient. "'Gristav, bearded male, elf blood'" he repeats, his eyes darting between the half-elf's face and the paper to verify the accuracy of the description, With a grunt of satisfaction, he folds the parchment. "I recommend you not shave the beard," he advises.
"SHAVE it?!", Gristav exclaims. "It was near a year's work to grow it!"
Gristav, as directed, sees himself out of the tenement. And past the noses at the door with the goons unbroken. Wasn't that what Faje had said? Gris grinned as he set his course south, for the forges. He'd be rid of another document, soon. Just in time to create another...
Unclear how much detail or random encounter you planned. Gas Forges then the Goblin, if you please, detail and timing to suit you.
"What exactly are we permitted and denied under the watchful eye of the Overseer? I know that we've but one day to operate in the most profitable manner and they shut up restaurants and cafes outside Free-Coin after darkness on the other six. Surely there are some loopholes that could see exploit?"
"You've the gist of it," Saul replies to Phillip. "Moondays through Stardays, eateries outside of Free-Coin shut their doors at sunset. Alcohol can be served, else the sailors would riot at the wharves, but nothing resembling a meal. Reason given is to concentrate after-dark activity in a single area for better policing and security, but everyone knows it was a gambit to drive traffic to the Overlord's doorstep." He half-turns in his chair as Braddon and Samaritha enter the room, Braddon bearing a tray with a steaming pot of tea. "Ah, good morning, my dear," he beams at the redhead. "And Braddon, of course."
Phillip:
Larur has said nothing about the coffee and still bears a disquieted expression on his face, but his cup is almost empty. You'd wager he's trying to figure out a way to pour himself a second serving without admitting he likes it. As you glance around the table, your eye falls on Bojasc as the half-elves enter, and for the first time you see a bit of a reaction from him; his eyes flicker over Samaritha with a hint of lascivious interest before he turns his gaze dull and tableward again.
hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
"The Krumps! Yes, that's what she said."
Braddon takes up the tray and follows Samaritha upstairs.
"Someone had an overnight guest? Oooh. Well, I figure our rich employers can afford to have guests whenever they want. They have needs. Unless it was one of us. In which case, cool. We've only been here two days, and we're pulling already. Unless it was a working girl. They could be spies for Shorafa. Hmm, you should ask Saul what the rules are for overnight guests." Braddon grins.
When he enters the room, Braddon dumps the tea and grabs some rolls. "Good morning, sir. Last night went well. One of the maids that brought Mescher's daughter here was the tanner's maid. I reckon she's working for Bott. Would you like me to bring her in for questioning? And we didn't find Lil, but she's usually at the Publican House in the mornings."
"Someone had an overnight guest? Oooh. Well, I figure our rich employers can afford to have guests whenever they want. They have needs. Unless it was one of us. In which case, cool. We've only been here two days, and we're pulling already. Unless it was a working girl. They could be spies for Shorafa. Hmm, you should ask Saul what the rules are for overnight guests." Braddon grins.
"I'll do no such thing!" Samaritha retorts tartly with mock umbrage but a real blush. "Perhaps you should, if you think you'll be making frequent use of the policy."
As they enter the dining room, she returns Saul's smile politely and Malkith's a little more warmly. "Tea?" she offers, filling her own cup.
Phillip gives the new arrivals an amicable nod "Perhaps I will have a cup after all." rising to serve himself a mug of the Red before pacing slightly with carafe in hand "Alcohol is permitted you say... but no food." idly wondering as he sees Larur's empty cup "Here let me get that" filling it while he elucidates on his thoughts further "One thing that I did note a lack of in the Free-Coin was entertainment of a more urbane variety..." finishing filling the dwarf's mug and returning the carafe to the side.
"Mayhap arrange a band and a bit of decking... dancing? A small cover charge to recoup the costs of performers and then drink to turn a mild profit? Would the Overseer frown upon such creative interpretation of his laws?" returning to his chair and bolster and raising cup to Larur.
Perception check of 16 lets you overhear a conversation through an open door even in unfavorable conditions at a distance of 140 feet: Sure, go for it.
Gristav swaggers out of Zincher's Tenement, offering his would-be tormentors at the front door a jaunty salute. From there, he cuts back through Leeward Common, where all the shops are now open and the well-trod court around the well dotted with street vendors and farmers' handcarts offering fresh milk and vegetables. From the interior of the arena comes the sound of battle-grunts and clanging weaponry as the gladiators train in the relative cool of the morning. The chimneys of the Gas Forges are spilling acrid clouds into the sky as the day shift gears up within. He displays his newly-acquired badge to Roldheim a bit derisively and finally rids himself of the commission he's been carrying since Nybor.
Pocketing the cheaply-made token, he passes the arena once again, heads west past the curiosity shop run by a Keleshite merchant and the self-serious and overpriced inn, The Mystery of the Gate, back to the Gold Goblin. The double doors in the front are still shut and barred so he returns to the humbler entrance on the back alley and once again raps for admittance. After a moment, a male voice responds cautiously from within: "Who's that, and what's your business?" Neither Larur nor (alas!) Samaritha.
Feel free to amend/clarify your actions as needed, Gristav.
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
When the later ages wrote the histories of what was known as the Gold Goblin Gang, among the many departures of narrative were treatments of the demeanor of the signal personalities. Of course, some of this was to be expected, in different texts by different authors. The writings of the longer-lived of these principle figures may perhaps show a clearer image, or perhaps only a more self-serving one, but this author finds it rather likely the Magus Gristav, for example, was more the reluctant romantic rebel of his memoirs, and less the strutting braggart libertine of the play, Sargavan Red, and its ilk.
:)
---
"Who's that, and what's your business?"
"Last night's shadow, fallen again. For dwarf, or flame librarian. Business with each, not both, I have. Relay my name. I am Gristav."
Male Halfling Inquisitor of Calistria (Heretic archetype)
Phillip's keen ears had heard a certain conversation as it was freely held outwith the conference room and allowed himself a small smile of acknowledgement before a brief sigh of reflection - wondering if his nocturnal visitor had made her way safely back home and then to the stifling repression of her workplace. A book as yet unwritten... but there are hints of prose that have potential.
Adding to his first query, he poses a statement that might betray information "Ahh, another issue... would it be possible to obtain a key to at least one of the doors of the casino? It would make it somewhat easier to return in the evening without needing to rouse another."
Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4
"Now that is a thought worth pursuit Mr. Hargreaves. A saloon and entertainment venue. It might get a bit raucous without serving food, but I believe that there are ways to mitigate that somewhat. We could also see about a gentleman's club." Then a slight smirk crosses his face for a moment. "A secret gentleman's club. A hint of danger, a hint of bending the rules in a suitably unsavory location with a "hidden" area. That might draw out the gentlemen of Windward." he says, tapping his cane on his thigh as he thinks aloud.
Male Human (Varisian) ; 8/8 hp; AC 14 (11 t/13 ff); CMD 12; Init +1; Oracle of Lore 1
Bored of the talk about business, Malkith is surprised at his relief to see Braddon enter the room, but he can't help but smile as Samaritha follows. "That would be wonderful," Malkith says, accepting Samaritha's offer of tea. He watches her, rather than the tea, as she pours. With a small salute of thanks he takes a sip.
"Braddon and I were going to head back out this morning and see if we couldn't catch Scarlet while she is, er, recuperating from last night's work."
"Good morning, sir. Last night went well. One of the maids that brought Mescher's daughter here was the tanner's maid. I reckon she's working for Bott. Would you like me to bring her in for questioning? And we didn't find Lil, but she's usually at the Publican House in the mornings."
Saul frowns. "Galen Krump's household? We don't need to make any unnecessary enemies in Windward. I suppose it's worth questioning her, but don't bring her back here to do it or mention that you're working for the Goblin, if you can help it."
"Krump's name keeps coming up," Larur glowers, with a grudging nod at Phillip for the refill, "and I think it's worth pointing out -- and don't keep making those hemming and hawing gestures at me, Saul, because it's a bare fact and might be important -- his wife used to be one of Shorafa's girls."
"Come on now, Larur," Saul puts in appealingly. "You really think Desy Krump is involved in some sort of elaborate plot against us? Of all people, I won't start throwing stones at people over their pasts."
"She was part of Shorafa's flock for years," the dwarf rasps stubbornly. "Nothing to say she's not still under her thumb if Shorafa called in a favor. Or Lil or Bott, for that matter. They all ran together."
Saul shakes his head. "Well, at least be discreet about it, if you must broach the topic," he appeals to Braddon. "Poor woman has a hard enough time of it up there on the Pretentious Precipice. I wonder sometimes if she regrets accepting Galen's offer to make an honest woman out of her."
Phillip Hargreaves wrote:
"Mayhap arrange a band and a bit of decking... dancing? A small cover charge to recoup the costs of performers and then drink to turn a mild profit? Would the Overseer frown upon such creative interpretation of his laws?" returning to his chair and bolster and raising cup to Larur.
"I'd wager the size of the frown would depend on the degree of our success with the concept," Saul grins. "Main risk I can see is that if it proved popular, Cromarcky would coopt it. He has the space to erect a dancehall of his own in Free-Coin and the influence to hire away any musicians we might employ. Still... short-term, it could prove coin in our pockets. Maybe give it a trial run at Varisian caravan night this week since we'll need music anyway for our dancing beauties, eh?" He gives Samaritha a cheeky wink.
Samaritha chokes on her sip of tea. "I... the... what?" she manages.
Phillip Hargreaves wrote:
Adding to his first query, he poses a statement that might betray information "Ahh, another issue... would it be possible to obtain a key to at least one of the doors of the casino? It would make it somewhat easier to return in the evening without needing to rouse another."
She recovers enough to put in firmly. "Yes. I mean, I have no intention of being out late, as long as you're kind enough to let me stay here, Mr. Vankaskerkin, but you can't hear a knock at the door from up here, and I have no intention of staying up all hours to let people in. I answered the door enough times last night."
"Shouldn't ask you to, my dear," he grins chivalrously. "Don't believe doorman and bouncer is on your list of duties. Suppose we could set Bojasc down there with an edifiying tome of some kind to pass the time?" He grins at his bodyguard and is rewarded with a deadpan glare. "Larur," he goes on breezily, "can you go by the locksmith and have some extra keys made today?"
The dwarf draws a scrap of paper and a stick of charcoal from his pocket with an air of long-suffering. "Carpet," he reads and then uses his charcoal to add, with a glance at Phil, "Halfling-size furniture... keys."
Anyone who wants a key to the Gold Goblin can have it by evening; just add it to your gear.
As if to underscore Samaritha's point about knocks at the door, Daynadrian joins the group. "Some wandering troubadour or would-be poet at the door?" he inquires sourly. "Indicated he might have business with you," he nods to Larur. "Said his name was Gristav? Oh, and...," he removes a folded handkerchief from his pocket and drops it on the table. "We found that among Volo's effects in Lubbertown yesterday. Thuvalia says that's the perfume the woman who put him up to the job wore."
At the name Gristav, Larur's face lightens in recognition, but Samaritha jumps to her feet. "Oh! I'll go and let him in," she offers quickly, "if that's all right." She barely waits for the dwarf's nod of permission before she is out the door, with a quick apologetic look back at Malkith. "Be right back."
Gristav:
You wait next to the woodpile, more or less patiently. After some moments, you hear the sound of the latch being raised inside, and Samaritha opens the door with a smile, a little out of breath as if she has hurried to get there. "Good morning," she smiles. "You've come back for your book."
Saul turns an inquiring look on Larur as Samaritha leaves the room. "Old acquaintance," the dwarf replies gruffly. "Just came in town last night and stopped by. Told him we was hiring if he was looking for a job." He glances around at the table of new employees somewhat defensively.
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Samaritha:
You wait next to the woodpile, more or less patiently. After some moments, you hear the sound of the latch being raised inside, and Samaritha opens the door with a smile, a little out of breath as if she has hurried to get there. "Good morning," she smiles. "You've come back for your book."
"Back at the book, I intend, but not for, as if to take it away." Gristav smiled, a shade of breathless himself, adding in Varisian, "You needn't have hurried; you're worth the wait." As though reminded, he asked, [b]"Would you have a bit of paper, too? I've a... something I'd like you to read. And, might I come in? I've another report to make, to Larur. Eventually." He spoke this last word in Common, with a faint smirk.
She blushes at your Varisian. "Oh, of course; I'm sorry. Come on in." She opens the door wider to let you in before closing it behind you. "Mr. Felden is waiting for you upstairs. It's through the kitchen." She points the way to the stairs. "If you want to go on up, I could get your book and some paper and ink and bring them. There's breakfast upstairs too, and coffee and tea." She smiles. "I don't know if you ever found your stew."
You recall that Larur brews a particularly vile pot of coffee.
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Samaritha:
She blushes at your Varisian. "Oh, of course; I'm sorry. Come on in." She opens the door wider to let you in before closing it behind you. "Mr. Felden is waiting for you upstairs. It's through the kitchen." She points the way to the stairs.
Gristav smiles in appreciation of her blush. What had he said? He would have to say it again. If he could remember it.
"If you want to go on up, I could get your book and some paper and ink and bring them. There's breakfast upstairs too, and coffee and tea." She smiles. "I don't know if you ever found your stew."
The lady spoke in chapters. Well, he spoke in verse, sometimes. He made a mental list, and answered her points; "Found the stew, and ale and hammock beside. And a Garundi witch, and a boarding party, a plotting dwarf who sent me to be beaten, I'm told, though I'm not sure I believe it, and I wasn't, in any case. And breakfast?, yes, please! Leave the book for later, but a paper, sooner, or... even...", his eyes fell on one of her scarves, and he drew a breath, then hissed it out, the sound of an iron on wet cloth, while his hands sketched a square. A web of wyrd warped and wefted in between, fading from its flare into a flimsy fabric. "This will do.", Gristav said, to a scritching sound that sounded from his side of the cast-cloth. The nibbish scritching done, he gathered the corners of the cloth, and passed the closed cloth to Samaritha, pressing it into her hand. "I'm just... not quite brave enough to stand here while you read that.", he said, and made his exit through the kitchen.
On the cloth, in Gristav's hand:
As you look to my script, might you see there my hand?
And from hand then to eye? And might then, though unplanned
Find in that aught of charm, or of meriting wit?
I'd dream of you last night, let me tell you of it.
You stood, brandished my book, scolded, I was remiss
How could I wander whence, when my path led to this?
And you said, 'come and take it'. And I smirked, in my dream
But I woke 'fore I reached you, so it lingers, that theme
Un-called-for, I'll admit, another's voice intruded
To some sailor, she called, while you I dreamed, deluded
Still unshaken, the dream, your wrathful invitation
And my smirking trespass, kissing intitiation
How unfair, to a maid, for some one other's calling
To set a spark adrift, into dry heart's leaves falling
So I scribe now unpenned, magic colours each word
And speak no more upon't, until your voice is heard.
Male Halfling Inquisitor of Calistria (Heretic archetype)
Phillip shows no sign of distress at hearing of new hires and the potential expansion of workforce - More pieces upon the chessboard just serve to heighten the game. He does lean over to Larur and speak quietly "Will you be arranging with Cas Cazynsik to acquire the furniture?... I've a few requests to make. It would be nice to have a few articles within my chamber more advantageously sized to my person. The butchered Northern beasts I find quaint and would like to keep, but it is a chore to need a stepladder to get into bed. Might you countenance some accompaniment on that particular errand?"
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Hm... off in certain particulars. Trusting yours to have scanned correctly, I submit for consideration:
Gris' spellbook brings our Sam to the wyrd
And she's like (Sam:)"It's darker than mine"
(Gris:) "Um, right, it's darker than yours"
"You can scribe it..."
(Sam:) "I can't pay the charge."
I hope that scans.
Is the local interpretation of spellbooks such that the book contains lab notes, general theory, and other bits beyond what might be found by a collection of scrolls? In any case, my intention is Gris' spellbook have such elements, hexcrafter theory and practice, other bits beyond the usual wizarding wyrd.
Still on the mini-vacation and won't be in a good headspace to enunciate Phil's response to Ethel probably till I get back to KL on Wednesday.
Not a problem, Mark. Thanks for checking in, and hope you're having a good time!
Gristav wrote:
Is the local interpretation of spellbooks such that the book contains lab notes, general theory, and other bits beyond what might be found by a collection of scrolls? In any case, my intention is Gris' spellbook have such elements, hexcrafter theory and practice, other bits beyond the usual wizarding wyrd.
Sounds fun! There has to be a pretty noteable difference between spellbooks for a wizard to have to make a Spellcraft check even to recognize a cantrip that's in his own book. Now I'll have to figure out what's distinctive about Samaritha's spellbook. I think the pages of Tendal's smell like crisp dollar bills. :)
Meh, I got my seasons backward. The sun sets earlier in winter. That's ... just about as embarrassing as the time I narrated a sunrise in the west and didn't realize it until the edit window was closed. About an hour and a half after sunset, anyway. :P
Hp :26/26; AC 11(15) / 11 tch / 10(14) ff; Fashionable Merchant 4
Tendal's spellbook is written out in an exacting perfectionistic hand. There are no blotches, blemishes or mistakes visible. And since he keeps his hands clean when he handles the book, the pages are as crisp and clean as the day they were rolled out.
Suggestion:
Samarantha's spellbook could be bound in colored strips of cloth, the margins full of little snippets of poetry, pressed leaves and flowers, a drawing of a dress, the skeletal structure of a bird...whatever fits her fancy at any point in time.
Tendal's spellbook noted, and insightful suggestion for Samaritha's. :)
So, keys: When I ran this IRL, the PCs had the spare key to the Goblin, but they tended to stick together as a group more than this party does; I can already tell you guys are going to want more than one copy for coming and going after hours. For now, I'm saying Tendal has the spare key, but anyone who wants one can have a copy made "tomorrow" in-game. I know it's utterly unimportant, but it's one of the little details that bug me until they're addressed.
Plus, the more keys there are in circulation, the more chance one of them has of going astray and ending up in the worst possible hands. ;)
Male Halfling Inquisitor of Calistria (Heretic archetype)
I must say that Phillip is looking forward to mixing metaphors with Gristav... and despite himself I think it's going to be good if there's a reason for words to be exchanged with the rest of the crew come breakfast morrow. Phil's an individualist, but I think it's time he actually exchanged more than half a sentence with any of the others.
I must say that Phillip is looking forward to mixing metaphors with Gristav...
That'll be a verbal throwdown not to be missed. :D
Gristav wrote:
...but darn, I'll miss any PCs that are on their way here! :)
Relative time is wibbly-wobbly when the party's split. If you like, Gris can make small talk and eat his dinner until the others arrive, but it might take them a little real-time to get there. And once they do, they won't have shiny PC badges for you all to recognize each other by. :)
hp 7 / 38; AC 16; Init +2; 3 Str damage Male Half-elf Ranger 4
Phillip Hargreaves wrote:
I must say that Phillip is looking forward to mixing metaphors with Gristav... and despite himself I think it's going to be good if there's a reason for words to be exchanged with the rest of the crew come breakfast morrow. Phil's an individualist, but I think it's time he actually exchanged more than half a sentence with any of the others.
Heartily agreed. I'm not sure of Joana's plans, but if we're going to be a party of adventures we should probably work together at some point. :-)
We might even want to form some kinds of attachments between party members as opposed to all attaching to pretty NPCs. (Though at least some of us seem to be attaching to the same pretty NPC. :-D )
Braddon is set up to generally follow the most charismatic person in the group which amusingly seems to be Malkith. The rivalry between them for Samaritha is something Braddon can understand and therefore not take personally. And, as benefactor of Malkith's healing, Braddon already has some awe and respect for the man.
He takes orders well (though carrying them out is another thing ;-) so could probably be easily manipulated by Phillip and even Tendal, especially if Tendal is set up as party leader in some psuedo-official capacity. And Gristav seems like a nice guy, and Braddon would probably get on well with another well travelled half-elf.
While Braddon can be somewhat passionate in who he does and doesn't like, I'm more than happy to arbitrarily add and take from the list as needed. And being CN, I don't need huge justifications as witnessed by his undying 'love' for Samaritha and his undying hatred of Oliver.
All that said, this is a PBP and if Joana is prepared to do five times as much work as each of us, there's no reason why we can't do separate but overlapping games and each be the star of our own story. :-)
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Gristav is indeed well-traveled. And a nice guy, despite a dark history. And a bit of a fool. The comedic intersection of Braddon's INT 7 and Gristav's WIS 8 is intriguing, but might be harder to iteratively RP than to write as a single author.
Going to leave it to Gristav whether he wants to stick around the Publican and see if the PCs show up or head to the Flying Cloud. If you want to leave and go to the ship, narrate yourself out of the tavern and I'll move you down to the wharves; otherwise, you can wait to see if some of the others decide to show up or engage in small talk with the sailors.
In re the party being split: I'm really not overly concerned at this point. We are, as Dave points out, less than 48 hours in, in-game time, and the fact that you guys split up for the day just meant that I got to introduce more NPCs and drop more clues than if you'd been tramping around en masse. Hopefully, you guys can provide useful information to one another from your separate investigations and start to feel like a team -- but that should come naturally, given time.
I have (finally) updated the Campaign Info tab with a list of the tertiary NPCs you guys have met so far, and I've added little blurbs with what you know about the major NPCs to their profile pages, which will hopefully help you keep track of the cast of characters.
Also, I forgot to mention to Gristav that we've been using Google Translate for our various languages. I've put that list on the Campaign Info tab as well for easy reference. Varisian is Basque, Celestial is Vietnamese, and Elven is Esperanto. Mark, any preference for Halfling?
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
I did wonder about some of that I've seen, thank you.
Captain Creezy not in the NPC list?
I don't see a crew en route to the Publican, so unless one of Creezy's crew bring word the next watch wants to double-up, and Gris finds himself meeting a certain Tiefling's eye (and standards), so as to put him in the party's path... Probably best to get to the boat, and into or through those scenes, and on about tomorrow's business?
Josper Creesy is a Major NPC™ and thus has his own profile, where information about him can accrete. :)
Major NPCs can all be viewed/accessed from the Characters tab. What separates a major NPC from a secondary one? Largely my whim and how recurring I think a character is likely to be. Some I could be wrong about, and some secondary NPCs could turn out to play a larger part than I expected and graduate to getting a profile. Honestly, Ananda Mescher had enough dialogue she should have had her own alias, but I couldn't find an avatar that looked like her. Paizo keeps teasing that they'll be throwing fresh chum in the water sometime soon, but it's been so long since they've added new pics. :P
Gristav wrote:
I don't see a crew en route to the Publican, so unless one of Creezy's crew bring word the next watch wants to double-up, and Gris finds himself meeting a certain Tiefling's eye (and standards), so as to put him in the party's path... Probably best to get to the boat, and into or through those scenes, and on about tomorrow's business?
I think Malkith and Braddon might be heading that way ... but even if they did show up, I'm not sure how to get the three of you together out of all the people in the crowded tavern, considering they'll be looking for a female tiefling and you're not looking for them at all. Probably best to move on toward getting the whole group together in the morning as efficiently as possible. (I did offer Gris a room at the Goblin, you know. ;)
Gristav:
Besides, Lil's not at the Publican House tonight anyway. If she were, you'd have noticed.
The oarsmen pull the craft carefully alongside and make it fast while the passengers begin to scramble up the side of the ship, as quickly as if they were climbing a staircase. Josper Creesy grins at Gristav. "After you," he says, gesturing to the rope ladder.
Take 10, and you can't fail. This isn't Skull & Shackles.
This certainly is one of the more prolific games I've ever had the pleasure of being involved in.
To answer your question Joana, you certainly haven't, and wouldn't, guilt me back in to the game. I think I did not give myself quite enough time to 'recover' though, as I did still find my enthusiasm not at it's usual peak for PbP's in general. I also have been, still, quite busy. On top of that, this weekend I flew out to Eastern Canada for my baby sister's wedding. Almost all my family on my mom's side is out here too. LOTS of them ;)
Still here, I'll be back home late Wednesday. I'll start catching on the reading now and hopefully be able to get in a post tomorrow, Wednesday at the latest. Thanks again for all your patience!
I have to admit to a bit of perverse curiosity just how many posts you'd have to catch up on if you came back. ;D
The beauty of it is that Dayn isn't present for anything that's been posted since his last game-thread appearance so he doesn't actually have to know in character what everyone else has been doing. For OOC knowledge, however, it would probably be handy if no one had to recap it for you, more "Braddon (or whoever) fills Dayn in on the day's activities." ;)
Daynadrian:
In my mind's-eye timeline, Dayn returned to the Gold Goblin sometime after Braddon, Malkith, and Tendal left to go to the House of the Silken Veil and was asked by Saul to escort the gnome jeweler Ambrosia Kemplefae back to her home, which is where he was when they returned to the Goblin and Braddon and Malkith left again for the Publican House. His afternoon/evening with Thuvalia is yours to detail to that point.
Interesting subsection that 'may' potentially make a way for us to manage the Gold Goblin and surrounding businesses in a bit of detail?... or it could end up a steaming mess of entrails... but I like hope, lets hope its good :)
I'll join you in the Hopeful camp for now, Mark, with the caveat that I hope it's not hideously mechanical to track Goods and Labor and "Influence." I found the relationship rules in Jade Regent deeply creepy in the way they boiled down to "You can totally buy love, if you just spend enough money!"
Gristav wrote:
She was a long way from Garund, Gristav chuckled, and from other things that ended in -ing.
Unless you totally run with a set-up by the GM, and she didn't want you to. :)
No, no, you're good. It's just that you're doing magus-y things, and this is the first time I've dealt with magus mechanics so I had to wait until I had time to sit down with the rules.
It looks like you're trying to use Spellstrike to deliver a touch spell along with a melee attack, but you don't get Spellstrike until level 2, correct? You can use Spell Combat to cast a spell at the same time as you make a melee attack, but you'd have to make a separate attack roll for the touch attack; also using Spell Combat is a full-round action, and you're limited to a move or standard in the surprise round.
So, what we should do is give you a surprise round action (move or standard): you can choose whether to attack with your staff or with brand, and we'll use your attack roll in-thread. Your bonuses would be +2 (Str) +1 (higher ground) +1 (Arcane Pool: Don't see any reason why he wouldn't use it?) for the weapon attack for a total of 13 or +2 (Str) +1 (higher ground) for the touch attack for a total of 12 -- but brand is an unusual spell that takes a touch attack and a Fort save, so Beardy would get to roll that if your attack hits.
After we've resolved the surprise round, we can go to initiative if necessary. Just let me know whether you'd like your surprise round action to be the weapon attack or the brand. Sound good?
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Technomagy:
Gristav did indeed use Arcane Pool when he saw the Grapnel. (Swift Action), lasts a minute. He then entered the Surprise Round, and he can cast a spell (Brand) and also attack at -2. The Brand can then be delivered with the attack.
If he should miss, the Brand will still be hung, and will land whenever he does hit.
Wait, no, Surprise Round is only one action, not the Full-Round Spell Combat needs. Whack him with the staff. Total attack mods you have are correct. If Beardy doesn't get DEX while climbing, I expect some satisfaction.
Spell Combat (Ex): At 1st level, a magus learns to cast spells and wield his weapons at the same time. This functions much like two-weapon fighting, but the off-hand weapon is a spell that is being cast. To use this ability, the magus must have one hand free (even if the spell being cast does not have somatic components), while wielding a light or one-handed melee weapon in the other hand. As a full-round action, he can make all of his attacks with his melee weapon at a –2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty). If he casts this spell defensively, he can decide to take an additional penalty on his attack rolls, up to his Intelligence bonus, and add the same amount as a circumstance bonus on his concentration check. If the check fails, the spell is wasted, but the attacks still take the penalty. A magus can choose to cast the spell first or make the weapon attacks first, but if he has more than one attack, he cannot cast the spell between weapon attacks.
Spellstrike (Su): At 2nd level, whenever a magus casts a spell with a range of “touch” from the magus spell list, he can deliver the spell through any weapon he is wielding as part of a melee attack. Instead of the free melee touch attack normally allowed to deliver the spell, a magus can make one free melee attack with his weapon (at his highest base attack bonus) as part of casting this spell. If successful, this melee attack deals its normal damage as well as the effects of the spell. If the magus makes this attack in concert with spell combat, this melee attack takes all the penalties accrued by spell combat melee attacks. This attack uses the weapon's critical range (20, 19–20, or 18–20 and modified by the keen weapon property or similar effects), but the spell effect only deals ×2 damage on a successful critical hit, while the weapon damage uses its own critical modifier.
The way I'm reading it, at 1st level with Spell Combat, you can cast-and-attack as a full-round action, using 2 attack rolls, each at -2 as per two-weapon fighting; at 2nd level with Spellstrike, you can cast a touch spell and deliver it through your weapon as a standard action with no penalty on the attack roll. Are you reading it differently?
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Magjutsu 101:
Joana wrote:
Spell Combat (Ex): At 1st level, a magus learns to cast spells and wield his weapons at the same time. This functions much like two-weapon fighting, but the off-hand weapon is a spell that is being cast. To use this ability, the magus must have one hand free (even if the spell being cast does not have somatic components), while wielding a light or one-handed melee weapon in the other hand. As a full-round action, he can make all of his attacks with his melee weapon at a –2 penalty and can also cast any spell from the magus spell list with a casting time of 1 standard action (any attack roll made as part of this spell also takes this penalty). If he casts this spell defensively, he can decide to take an additional penalty on his attack rolls, up to his Intelligence bonus, and add the same amount as a circumstance bonus on his concentration check. If the check fails, the spell is wasted, but the attacks still take the penalty. A magus can choose to cast the spell first or make the weapon attacks first, but if he has more than one attack, he cannot cast the spell between weapon attacks.
Summary: A Full-Round Action to cast a Standard Action spell, and make a Full-Round set of weapon attacks at -2.
That means during a surprise round, when he only has a Standard Action to spend, he can't do Spell Combat.
So he'll just StA to attack with the staff.
Joana wrote:
The way I'm reading it, at 1st level with Spell Combat, you can cast-and-attack as a full-round action, using 2 attack rolls, (...IF the spell requires an attack) each at -2 as per two-weapon fighting; at 2nd level with Spellstrike, you can cast a touch spell and deliver it through your weapon as a standard action with no penalty on the attack roll. Are you reading it differently?
I read it less charitably.
1st Level: FRA, -2 to hit > Cast a spell and also make full iterative attacks. If the spell calls for an attack roll, that attack roll is at -2, and distinct from and in addition to the iterative attacks, made at full base BAB.
2nd Level: StA > Cast a touch attack spell, and rather than making the touch AC to hit roll, you may instead make a normal attack roll, and deliver the spell with your melee weapon, doing the weapon damage and the spell effect.
Gris is 1st Level, and only has a Standard Action, so he just swings the staff. :)
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Mechanical point of order:
Joanna wrote:
So since brand is a touch spell, it takes a separate attack roll, no? Assume you'll cast before attacking with your staff lest you knock him off the rope and he's no longer in touch range.
It is my understanding that a 'touch' spell allows as part of the casting a touch attack to be made. This understanding would be counter to what I think I am seeing in the quote above, which seems to be that a 'touch' spell requires as part of the casting a touch attack.
Gristav, intending to deliver the sin sigil with his stave strike, neglects (And yes, it's foolish of him, 8 WIS) to make that part-of-the-casting touch attack, and lets the charge be held. Then he strikes with the staff, and because he can deliver touch spells that way, the Brand is carried in the strike.
I hope that's all both clear and correct.
In future (2nd level), he'll be able to attack with the staff as part of the casting. This event seems the very model of how one might develop such a technique. :)
I can't find any indication that touch spells can be delivered through manufactured weapons without first acquiring Spellstrike, though. Via unarmed strike or natural weapons, yes; through a familiar, yes; but not through a weapon. Without Spellstrike, weapons don't "conduct" an arcane charge. Which is why Spell Combat is compared to Two-Weapon Fighting, with a -2/-2 penalty on each attack roll. (Unless the spell being cast doesn't require a roll, of course.)
With the understanding that this becomes largely academic once you've achieved 2nd level, would you object to opening the subject up to input from the rest of the group to see how they understand the ability? As I've said, this is my first experience with the magus class, and I have only my reading of the text upon which to base my expectations; I'm sure some of the other players are more familiar with the class in-play than I am.
Male Halfling Inquisitor of Calistria (Heretic archetype)
Don't Look at the Secret:
Maguses / Magi are a bit of a hot muddle as far as spellstrike and spell combat and what not.
Touch attacks without spellstrike are not able to be discharged through a weapon strike. You could make a case that you could deliver it by 'touching' with the staff, but by RAW it wouldn't be able to inflict hp damage - just discharge the spell.
PRD wrote:
Touch: You must touch a creature or object to affect it. A touch spell that deals damage can score a critical hit just as a weapon can. A touch spell threatens a critical hit on a natural roll of 20 and deals double damage on a successful critical hit. Some touch spells allow you to touch multiple targets. You can touch up to 6 willing targets as part of the casting, but all targets of the spell must be touched in the same round that you finish casting the spell. If the spell allows you to touch targets over multiple rounds, touching 6 creatures is a full-round action.
No mention of being allowed to discharge a touch spell via a weapon attack - therefore not allowed.
The key thing to remember with Spellstrike as well is that it makes the spell delivery a melee attack rather than a touch attack - meaning that it is against normal AC and not touch AC. The benefit you get is using the weapons crit range and the extra damage from the attack.
Spell Combat works exactly like a full attack with two weapons - the spell is cast and delivered like an offhand attack... except once you get Spellstrike you can choose to instead deliver it with an attack as well... as I said... confusing.
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Argument on Platform IX 3/4:
I would not object to any input. I _think_ I am on solid ground to (cast and not take touch attack built into the spell) and then (strike with the weapon to also deliver the untouched spell effect). I agree it's unclear if I might cast, say, chill touch and then deliver it through the staff, at 1st level. That question had not occurred to me until raised by you gentles. It's a large question, really, because while it's obvious at 2nd that one might (cast spell and deliver it with a weapon blow), it's not obvious that one ever gains the ability to (just plain cast a held-charge spell) and later (deliver it with a weapon blow). I proceed now to argue for such, 'Held Charge Through Weapon'.
1. Disallowing this would be a large nerf to how I imagined the character working. Specifically, Chill Touch/Frost Bite/similar over several strikes, perhaps not only with the weapon it was 'cast into'. (I'm arguing against the 'cast into' concept, specifically, and arguing for a 'may deliver through weapon' either with a bash (vs AC) or a tickle (vs Touch AC) ). Magicians are depicted as doing such with wands and staves commonly in our setting-informing folklore and literature. All of this paragraph speaks to motivation, though. Moving on to rules.
2. Disallowing HCTW would mean that the weapon might only be used (to deliver the spell) if it was 'introduced' to the spell during a -2 'to-hit' round. I believe there's a FAQ about being disarmed, regaining your weapon, and then using it to deliver the spell, which suggests that if such an 'introduction' metaphysic is in use, the memory of the introduction can last.
3. Examining the question of balance in this last scene. What is lost in (cast-but-not-touch) then (bash-with-spell-flow), compared to (cast-and-free touch attack) and (bash)? Gristav loses one of his to hit rolls. The Brand was less likely to land (assuming some armor on the target) but more likely to land (assuming Touch doesn't get to use STR bonus to hit?). I can see some arguement that the bash is going to be a backup to-hit roll in case of the touch attack missing. I counter-argue that such is the case for all held-charge spells.
4. Gristav cast the spell, and neglected to touch with it. He delivered it with a staff strike. I did not think I was stealing any march on the rules. But good that we're arguing it over 1 pt of damage and a save the foe has already passed, rather than when some life is on the line.
I'm sorry if I'm seen to have trespassed, here. As we've observed, the fence is in poor repair in places.
Male Halfling Inquisitor of Calistria (Heretic archetype)
I can't be bothered with spoilers :P
One of the cornerstones of the Magus class is Spellstrike - which as I understand it breaks the normal rules of touch spells to allow you to deliver through a weapon strike.
After a quick bit of PRD and board surfing to check I can't find any reference to any abilities that allow you to deliver touch spells specifically through a weapon attack other than Spellstrike - which leads me to believe that you can't.
There is a corner case involving unarmed attacks or natural attacks though - that appears to allow for discharging a touch spell through an attack... which of course makes things even more confusing.
At the end of the day... I don't think it's going to unbalance anything to allow it. I mean it already has the drawback of attacking AC vs touch AC... so I'd say up to Joana as to whether she's feeling generous :P
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Muggle not in the affairs of Magi...:
In comparison with Spellstrike, I can see how it would appear Gristav was trying to do just that. But he's not 2nd level, so he had to do it as Spell Combat, and took -2 to hit.
I really need to know whether 2nd-level+ Gristav will be able to cast a touch spell in one round, miss or hit or just let it 'hang', and deliver it with a staff strike the next. I also need to know for 1st-level Gris.
And again, I apologize for any tres-play, I really did think I was legit, here.
Related trouble ahead:
Cast a multi-touch Touch spell, and get a free Touch attack(part of casting). Spellstrike makes that optionally a weapon attack. Spell Combat adds the option to take -2 on attacks and also make a weapon attack. Would the 2nd weapon attack also carry the multi-touch spell? Let's imagine in the next round Gris double-weapons his staff, would two more 'touches' pass through the staff's attacks, assuming both attacks hit?
And if that sounds correct, here's a three-round, 3rd-level scenario that should not be rolled out as a surprise (save to the enemy)...
R1: Declare Spell Combat. Cast Chill Touch, make Touch Attack at -2. Make weapon attack at -2. Is it the first or both attacks that might convey a charge of Chill Touch?
R2: Declare Spell Combat. Make a weapon attack at -2, convey a charge of Chill Touch. If both attacks in R1 had hit and conveyed, and we just hit, we're empty. SpellStrike a Shocking Grasp, rolling to hit at -2. Let's imagine we miss.
R3: Two-hand the staff, make a single normal Power Attack attack. Expect to also convey the Shocking Grasp.
While I see the disadvantages of delivering a touch spell through a weapon (you have to beat normal AC rather than touch; you're taking a -2 for Spell Combat), the fact that the ability to deliver a spell through a weapon is specifically called out as a function of Spellstrike at 2nd level leads me to believe that it can't be done with Spell Combat at 1st level. You're in the same boat as a 1st-level TWF ranger, just waiting to be able to use your signature move.
Holding the charge is specifically allowed, as is, as near as I can tell, choosing whether to discharge it through your weapon or hold it in your off-hand. Whether the spell has multiple charges or you simply miss with weapon or touch attacks, you can keep making attacks as long as you still have unused charges and you don't cast another spell. So...
Gristav wrote:
I really need to know whether 2nd-level+ Gristav will be able to cast a touch spell in one round, miss or hit or just let it 'hang', and deliver it with a staff strike the next.
Using Spellstrike, yes.
Gristav wrote:
I also need to know for 1st-level Gris.
By my understanding of Spell Combat, you get a free touch attack at -2 to deliver the spell via your hand, which counts as an armed attack and doesn't draw an AoO since you are holding a charge. If you miss with the touch attack, you still have the charge the following round but would have to choose between attacking with your weapon or making a touch attack to deliver the spell, as you don't yet have Spellstrike.
Gristav wrote:
Cast a multi-touch Touch spell, and get a free Touch attack(part of casting). Spellstrike makes that optionally a weapon attack. Spell Combat adds the option to take -2 on attacks and also make a weapon attack. Would the 2nd weapon attack also carry the multi-touch spell?
Yes.
Gristav wrote:
Let's imagine in the next round Gris double-weapons his staff, would two more 'touches' pass through the staff's attacks, assuming both attacks hit?
Yes, as long as you have charges left, but if you don't have Two-Weapon Fighting, you'd take the requisite penalties. If you mean swinging twice once you have iterative attacks, then yes, as long as you have charges left. (Am I understanding the question right?)
Gristav wrote:
R1: Declare Spell Combat. Cast Chill Touch, make Touch Attack at -2. Make weapon attack at -2. Is it the first or both attacks that might convey a charge of Chill Touch?
Both, assuming you're using Spellstrike.
Gristav wrote:
R2: Declare Spell Combat. Make a weapon attack at -2, convey a charge of Chill Touch. If both attacks in R1 had hit and conveyed, and we just hit, we're empty. SpellStrike a Shocking Grasp, rolling to hit at -2. Let's imagine we miss.
R3: Two-hand the staff, make a single normal Power Attack attack. Expect to also convey the Shocking Grasp.
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
Charge!:
We are in agreement on all important particulars. Please forgive not wanting to caress the bearded face of the boarder, nor to establish he was that far up the rope, to be so close, and thus holding the charge to deliver through the staff. Hey, Gristav just figured out why it didn't work! It can't, not that way, until he's 2nd level. :)
Thanks, Mark! (Although I tend to view it as a made-up holiday to support greeting card manufacturers and florists.) Hope you're doing the same for your wife. :)
Phillip raises an eyebrow before pointedly casting a glance to the other inhabitant of the room that Tendal had clearly forgotten to mention... Bojasc.
Not sure if that's an unintentional player oversight on Zeta's part or a conscious choice to have Tendal overlook the "help" as part of the furniture, but it's hilariously in-character. :D
M 1/2E Magus 4 :2223a1: BAB3 CMB/D:5/17 AC/T/Ff:16/12/14 Init2 Perc1?3(F:9) HP36/36 FRW6,5,3(F:6) UMD11 Scft10 Alch/K:Arc/K:Lcl/Appr7 Ride/Climb/Swim/Dance:6 Dipl/Intim/Acrobatics5 Sense Motive3(F:6)
I would not be surprised if the answer would be the classical ongoing tension, without resolution. I'm half expecting to find out she's married to Bojasc. :)
Hey, it was not ME who wrote that dream. Playing the cards I've been dealt.
Yikes. There's many, many hours of my life I get to keep. :-)
And I'll be at that postcode in only a month for a friend's wedding.
.
.
.
I just realised the irony of the previous statement after the clip. :-)
And sorry Joana, won't be making it to Texas. :-(
Or to Seattle for Paizocon. :-(
Figured since we'd probably never be back we should drive from LA to NY, starting up the CA coast and then across into the Rockies.