Barton Savage |
Bart steps to chop another dog.
longsword: 1d20 + 4 + 2 ⇒ (19) + 4 + 2 = 25 (luck, power attack)
confirm: 1d20 + 4 + 2 ⇒ (3) + 4 + 2 = 9
damage: 1d8 + 5 + 2 ⇒ (5) + 5 + 2 = 12
(lingering luck 1/2)
Ivar "Goldilocks" Theodinson |
Ivar begins to rage, moving to the nearest attacking dog swinging his great axe at it. "Bad Dog."
Move ? ft. attack: greataxe, PA, FF, rage, powerful blow
attacks: 1d20 + 10 ⇒ (20) + 10 = 30 for damage: 1d12 + 9 + 6 + 2 ⇒ (11) + 9 + 6 + 2 = 28
confirm crit: 1d20 + 10 ⇒ (11) + 10 = 21 for damage: 2d12 + 18 + 12 + 4 ⇒ (3, 5) + 18 + 12 + 4 = 42
Janzadar |
Janzadar moves within 30' of the nearest living dog and lets a lighting arc at it.
Ranged Touch Lightning Arc Attack: 1d20 + 6 ⇒ (2) + 6 = 8
Damage: 1d6 + 3 ⇒ (6) + 3 = 9 (Electricity)
Sir Galittlehad the Not So Pure |
Randy charges the closest mutt, trying to dog kebab the beast.
Rapier Charge: 1d20 + 9 + 2 ⇒ (16) + 9 + 2 = 27
Damage: 1d4 + 5 ⇒ (1) + 5 = 6
drbuzzard |
Dino offs spot, and Malok wounds one.
Bart kills a pooch.
Ivar renders a cute fuzzy, rabid, puppy into a fine mist.
Janzadar misses wildly.
Sir Shortypants nails his target, but it remains standing (though very injured).
Rabid dogs attack back at threats.
on Malok
to hit: 1d20 ⇒ 16 damage: 1d4 + 1 ⇒ (1) + 1 = 2 miss
On Janz
to hit: 1d20 ⇒ 14 damage: 1d4 + 1 ⇒ (4) + 1 = 5 hit, need a fort save
On Sir Shortypants
to hit: 1d20 ⇒ 12 damage: 1d4 + 1 ⇒ (2) + 1 = 3 miss
You notice that smoke is starting to come up in the distance around the warehouse district which was your destination.
PCs are up.
Malok, the East Wind |
"Aww crap, somone is burning the place.. We gotta hurry!"
He and his dino attack again..
Attack: 1d20 + 6 ⇒ (6) + 6 = 12
Dam: 1d6 + 3 ⇒ (3) + 3 = 6
Dino..
Bite: 1d20 + 8 ⇒ (6) + 8 = 14
Claw: 1d20 + 8 ⇒ (13) + 8 = 21
Claw: 1d20 + 8 ⇒ (5) + 8 = 13
Dam Bite: 1d4 + 1 ⇒ (4) + 1 = 5
Dam Claw: 1d6 + 1 ⇒ (3) + 1 = 4
Dam Claw: 1d6 + 1 ⇒ (1) + 1 = 2
Ivar "Goldilocks" Theodinson |
'Malok is right we need to hurry!' Ivar turns and swings his axe at another rabid dog. 'Be with you in a second Malok."
attack: greataxe, WA, PA, FF, rage
attacks: 1d20 + 10 ⇒ (20) + 10 = 30 for damage: 1d12 + 9 + 6 ⇒ (12) + 9 + 6 = 27
confirm crit.: 1d20 + 10 ⇒ (3) + 10 = 13 for damage: 2d12 + 18 + 12 ⇒ (11, 1) + 18 + 12 = 42
drbuzzard how many dogs are left?
Sir Galittlehad the Not So Pure |
With a flourish, Paladinfling McRandyshort stabs again. "Do any of you smell smoke?"
Rapier: 1d20 + 10 ⇒ (15) + 10 = 25
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
drbuzzard |
You move with purpose towards your warehouse since you think it is ablaze.
Getting there you see four people (Garnudis) with torches and satchels from which they seem to be taking out flasks of alchemist fire (you've seen it before).
Through your keen powers of observation and uncanny deductive reasoning skills, you realize they are probably arsonists.
The fact that the warehouse is on fire does help with your conclusion.
Malok, the East Wind |
"It appears they have started a fire! Ivar try not to turn them all into fine mist.. We should here what they have to say about this.."
How far and do we have a surprise or Init?
Init: 1d20 + 2 ⇒ (7) + 2 = 9
Even though my Dino has a better Initiative than me to avoid complicating things he will go on my init from here on if you don't care.
Sir Galittlehad the Not So Pure |
Init: 1d20 + 4 ⇒ (18) + 4 = 22
Randy moves forward in a comical jumpy and hoppy manner and stabs the closest one. "Hey guys! Don't need no alchemist, Randy brings the heat!"
Rapier: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
If attacked, I will use Opportune Parry and Riposte... trying to parry each and every attack but riposting only the first one I actually manage to parry
Parry#1: 1d20 + 10 + 1 ⇒ (6) + 10 + 1 = 17
Parry#2: 1d20 + 10 + 1 ⇒ (15) + 10 + 1 = 26
Parry#3: 1d20 + 10 + 1 ⇒ (16) + 10 + 1 = 27
Parry#4: 1d20 + 10 + 1 ⇒ (14) + 10 + 1 = 25
Riposte: 1d20 + 10 + 1 ⇒ (12) + 10 + 1 = 23
Damage: 1d4 + 5 ⇒ (4) + 5 = 9
Barton Savage |
init: 1d20 + 2 ⇒ (12) + 2 = 14
Swift action luck.
Bart charges an arsonist. "Yippee kai yay!!!!"
longsword: 1d20 + 4 + 2 + 1 + 2 ⇒ (3) + 4 + 2 + 1 + 2 = 12 (charge, bless, luck, power attack)
damage: 1d8 + 5 + 2 ⇒ (5) + 5 + 2 = 12
Ivar "Goldilocks" Theodinson |
init: 1d20 + 2 ⇒ (15) + 2 = 17
'fine mist, ohhhh hee hee hee' snickering, Ivar looks at Malok, "So keep one alive?" Ivar shrugs his shoulders, and smiles winking at the paladin"Shouldn't be a problem for Randy." He then begins to rage, attacking the nearest arson.
Move: to the nearest enemy, attack: greataxe, PA, FF, rage, powerful blow
attacks: 1d20 + 10 ⇒ (5) + 10 = 15 for damage: 1d12 + 9 + 6 + 2 ⇒ (6) + 9 + 6 + 2 = 23
drbuzzard |
Janz fails his save but doesn't know it. I'll let him know when he starts foaming at the mouth.
Littlenoggin runs up and pokes an arsonist.
Janz blesses the party
Ivar chops one down in a single blow
will save: 1d20 ⇒ 14 Lalali dazes one.
Bart misses.
Baddie attacks The midget with a club
to hit: 1d20 ⇒ 18 damage: 1d6 + 5 ⇒ (6) + 5 = 11 hit passes the parry
Another arsonist attacks Bart
to hit: 1d20 ⇒ 2 damage: 1d6 + 5 ⇒ (4) + 5 = 9 miss
Other two are dazed or dying, PCs are up.
Ivar "Goldilocks" Theodinson |
seeing one arsonist hale and whole, Ivar moves toward him, Her? "That ones mine. capture the dazed one for questioning." and not in a good way. Stepping near the arsonist Ivar swings his axe at the firestarter.
Moves toward arsonist attack: greataxe, WA, PA, FF, rage AC 17
attacks: 1d20 + 10 ⇒ (6) + 10 = 16 for damage: 1d12 + 9 + 6 ⇒ (4) + 9 + 6 = 19
Janzadar |
Janzadar, a weird flavor in his mouth, let a lighting arc go at the enemy Ivar hurt.
Ranged Touch Lightning Arc (+1 bless): 1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10
Damage: 1d6 + 3 ⇒ (1) + 3 = 4 (Electricity)
Malok, the East Wind |
Malok will send his dino at the remaining none dazed one..
Claw: 1d20 + 8 ⇒ (14) + 8 = 22
Dam: 1d6 + 1 ⇒ (2) + 1 = 3
The situation well in hand Malok moves to try and put the fires out, casting create water to dump 8 gallons of water on the closests fire..
drbuzzard |
Dino hits. Malok makes a good start at putting out the fire.
In one module I played in we were confronted with a building on fire and the module simply assumed we wouldn't have means to put it out. Doing calculations I figured that my character who was 8th level at the time, made enough water with create water to be roughly comparable to a fire hose. I think the module writer wasn't capable of math.
Sir Galittlehad the Not So Pure |
Hobbitdin engages the arsonists with a wide smile and thrusting rapier.
Rapier: 1d20 + 10 ⇒ (11) + 10 = 21
Damage: 1d4 + 5 ⇒ (3) + 5 = 8
Malok, the East Wind |
Malok continues to make it rain on the fires while his dino moves to try and trip the runner.
Trip: 1d20 + 2 ⇒ (20) + 2 = 22 ha..
Malok, the East Wind |
Raptor goes to town on prone man..
Bite: 1d20 + 8 + 4 ⇒ (12) + 8 + 4 = 24
Claw: 1d20 + 8 + 4 ⇒ (11) + 8 + 4 = 23
Claw: 1d20 + 8 + 4 ⇒ (11) + 8 + 4 = 23
Dam Bite: 1d4 + 1 ⇒ (4) + 1 = 5
Dam Claw: 1d6 + 1 ⇒ (3) + 1 = 4
Dam Claw: 1d6 + 1 ⇒ (4) + 1 = 5