
Koldir Shadowhammer |

Now I'm thinking about evil monk-clerics who use spontaneous inflict spells... The wisdom also has more synergy with monk, although there's a wildblooded sorcerer archetype that uses Wis as its casting stat...
The only problem with this tactic is its requires two standard (or one standard and one full-round) actions in order to get one hit in, albeit a cool one (that's where magi have the advantage with touch spells). In a situation like we just saw where there's a round to prep though, it's certainly very very cool and at least decently powerful.

Baster of the Peacock |

High five for doing as much damage as everyone else so far combined :D
I so like being a mean knight with a lance on a big nasty warhorse :-) !
Cavaliers rock...

Koldir Shadowhammer |

I'm playing a cavalier (gendarme) right now for We Be Goblins, and at first level as a small creature he can attack at +8 for 2d6+8 on a challenge-charge-ride-by-attack, not even counting his wolf's charge and bite. They are an extremely fun class, and come built in with RPing stuff what with the orders. :D

Matt, Game Master |

News Flash
I'm starting a small project involving writing an adventure through the use of Google Doc to share and work at the same time.
If anyone is interested, simply PM me with an email so I can add you to the document itself.
We haven't decided on anything yet and as a casual project are not under any time constraints.
So far, whatever we make will be distributed freely to the community.

Tim Deamon |

Actually Koldir that was my mistake, what Matt showed us revealed that it can be done in 1 round(the spellstrike ability from before only adds the use of weapons, apparently which is cool on its own too and more in line with a feat(even though it's an ability)).

Matt, Game Master |

News Flash
I'm starting a small project involving writing an adventure through the use of Google Doc to share and work at the same time.
If anyone is interested, simply PM me with an email so I can add you to the document itself.
We haven't decided on anything yet and as a casual project are not under any time constraints.
So far, whatever we make will be distributed freely to the community.
Never mind >< People filled this up real fast.

Endrian |

We just need to find a way to tame them. Then we would have one of the most bad ass armies in the world.
"You really don't want to take those guys on, they've got these half dragon/half spider things that you can't kill unless you use alchemists fire or an acid flask!"

Koldir Shadowhammer |

Alright, so we've each got a cool 1,000 gp to spend. I'm thinking we should each simply take the 1,000 and use it for whatever we want, and if anyone wants more than that to RP it with the rest of the group. Is there anyone who feels they could benefit more than the rest of us from something expensive?
EDIT: Thinking about this a bit more, there's some stuff that might really benefit us as a party, such as a wand of Cure Light Wounds (aww nevermind, that's 750gp). Perhaps we can all use a bit less and get some group resources as well though.

Endrian |

More mooks help as well. Try building two separate encounters for a party of 4 at APL and then combine them. I've found it maintains a reasonable action economy which is the biggest problem with the singular big bad.
I quite enjoyed the thematic battle done outside of rounds, it was rather excellent.

Jevon Ryker |

Yeah, 9 PCs is a big challenge. You are handling it well though. In my home game my PCs are extremely powerful, due to a set of experimental houserules. It's been extremely difficult to challenge them, without outright killing them.
I agree with Tim's suggestion. In the last session, they technically killed my big bad before he even got to act. I just ignored his HP and let them keep fighting until three rounds had passed (a good length for combat I feel). By that point one of them was forced to use a hero point to keep from dying, and it was the first challenging fight they've had. It worked out well, and now they actually need to rest for once. The PCs seemed happier, and I was less frustrated. They ended up doing like 200 damage to him in those three rounds, they are level 5 (only 4 of them). He was a CR 7 or 8 mob, can't remember exactly, his actual HP was like 90.
Another idea is more than one combat per day. We won, but our casters used a lot of spells. If you hit us with another fight it would be much tougher.
Look at a CR 4 mob. They would have around a 17 AC. Baster, Me, Endrian, and Leon all have a good chance of hitting them for enough damage to kill the average CR 4 in 1 round (40 HP average). That doesn't even take into account the other 5 characters. Maximize its HP it may last two rounds. Max its HP and give it 20 or 30 extra it would be a challenging fight for us.

Baster of the Peacock |

DM Matt, if we don't get to keep the horses, I'll buy Chineal (the chestnut pack horse I just chose) from Captain Pelemynn's army anyway - if that's okay with the good captain :-).
I can bring a good horse back from Neremburg to take the place of Chineal in the Seekers' stables, if need be.

Leon the Landless |

I assume everyone did. Leon was preoccupied at the tome, and assumed Jevon was addressing another soldier or someone else he didn't know.
Koldir was stealthed and didn't respond verbally, so Leon (and probably most others) had no idea Jevon was yelling to their resident dwarf.

Koldir Shadowhammer |

At that point I don't believe he was being stealthy anymore, he had rejoined the group, and the dragon was right next to him breathing on his face. It's true he didn't respond though, so it's possible nobody knew what Jevon was talking about.

Ithriel Latairn |

Well I did look right at Koldir, run up to him and shoot the dragon while being like Koldir nooooooooo! It would have been obvious to anyone watching who I was talking about.
Well except me, beings I can't see well.

Tim Deamon |

things bought,
487.5gp spellbook with the following spells(paid as scrolls and inscribing costs with the book cost itself, might be cheaper because wizards usually charge less if inscribing from their books, but went expensive side just in case)
0 levels
haunted fey aspect
disrupt undead
read magic
1st levels
adjuring step
unseen servent
summon minor monster
see alighnment
charm person
memory lapse
floating disc
shadow weapon
(rp wise my character is prepping to make items though I cant get there mechanically till next lvl)
17.5 jolt spell, scroll with mats to inscribe
225 3 Ioun torches all spheres
270 gp left
Can I get a dire tiger kitten? *Looks pleadingly with big puppy dog eyes* I will raise it to someday be a combat mount.
If not will take 150 gp of mats for making items and the rest as gold(120).

Endrian |

Crap completely forgot.
It will be edited.
It was for planned growth rather than for right now.
I will fix it up in a few hours when I can sit at a computer. Editing via phone is a horrible experience.
Sorry Matt, I wasn't paying full attention.

Leylyn Rhydoc |

250 Mwk Chain shirt
165 Mwk Buckler
100 Scrolls of Cure Light Wounds (x4)
50 Emergency potion of cure light wounds
100 Alchemist Fires (x5)
50 Acid flasks (x5)
25 Holy Water
100 Tanglefoot Bags (x2)
40 Smoke sticks (x2)
30 Thunderstone
10 Sunrods (x5)
10 Tindertwigs (x10)
6 Night tea (x60)
2 Bachelor snuff (x2)
50 Skyrocket Firework
50 Desnian Candles Firework (x10)
20 Paper Candles Firework (x20)
50 Snazzy Studded Leather Barding
20 Common Musical Insturments (flute, lyre, Drumbs, Horn)
-7.5 Sell: Buckler
-12.5 Sell: Studded Leather
1108 Total