Second Darkness beer and pretzles (Inactive)

Game Master drbuzzard

Second Darkness converted to PF with gestalt rogues.

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HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6
drbuzzard wrote:

[dice=fort save]1d20 pass

Hit lands, bypasses DR.

Baddies go.

16 on Sileth

claw, claw, bite
[dice=to hit]1d20[dice=damage]1d6+6 [dice=cold]1d6

[dice=to hit]1d20[dice=damage]1d6+6 [dice=cold]1d6
[dice=to hit]1d20[dice=damage]1d8+6 [dice=cold]1d6

PCs are up.

did those attacks hit or miss Sileth? Hit or miss was posted for the attacks vs Multhar but not Sileth


Sorry, was sloppy. They all hit since they are incorporeal with a good bonus, so I miss on a '1'.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Continuing the war effort, Marckus punches back at 11!

Exploit: 1d20 + 20 ⇒ (12) + 20 = 32 +2 atk & bypass DR

Unarmed 1: 1d20 + 29 - 2 + 2 ⇒ (9) + 29 - 2 + 2 = 38, Damage: 2d6 + 16 ⇒ (4, 2) + 16 = 22
Unarmed 2: 1d20 + 29 - 2 + 2 ⇒ (5) + 29 - 2 + 2 = 34, Damage: 2d6 + 16 ⇒ (4, 5) + 16 = 25
Unarmed 2.1: 1d20 + 29 - 2 - 5 + 2 ⇒ (6) + 29 - 2 - 5 + 2 = 30, Damage: 2d6 + 16 ⇒ (4, 1) + 16 = 21
Unarmed 2.2: 1d20 + 29 - 2 - 5 + 2 ⇒ (7) + 29 - 2 - 5 + 2 = 31, Damage: 2d6 + 16 ⇒ (6, 3) + 16 = 25
Unarmed 3.1: 1d20 + 29 - 2 - 10 + 2 ⇒ (17) + 29 - 2 - 10 + 2 = 36, Damage: 2d6 + 16 ⇒ (5, 5) + 16 = 26
Unarmed 3.2: 1d20 + 29 - 2 - 10 + 2 ⇒ (9) + 29 - 2 - 10 + 2 = 28, Damage: 2d6 + 16 ⇒ (5, 5) + 16 = 26


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

mirror image: 1d7 ⇒ 5pop
mirror image: 1d6 ⇒ 6pop
mirror image: 1d5 ⇒ 5pop
no attacks land that round, 3 images remain

Once again Sileth aims at the undying incorporeal demon #16

ghost touch, keen,cunning, bless, haste
he does have Clustered SHots...just haven't been mentioning it...so while energy resistance is screwing him, the dr isn't affecting his pitiful damage output that much

haste arrow: 1d20 + 22 ⇒ (11) + 22 = 33
damage: 1d8 + 15 ⇒ (5) + 15 = 20
cold damage: 1d6 ⇒ 3
flame damage: 1d6 ⇒ 4

spell combat arrow: 1d20 + 22 ⇒ (17) + 22 = 39
damage: 1d8 + 15 ⇒ (1) + 15 = 16
cold damage: 1d6 ⇒ 3
flame damage: 1d6 ⇒ 5

arrow#1: 1d20 + 22 ⇒ (20) + 22 = 42
damage: 1d8 + 15 ⇒ (2) + 15 = 17
cold damage: 1d6 ⇒ 6
flame damage: 1d6 ⇒ 6

arrow#2: 1d20 + 17 ⇒ (12) + 17 = 29
damage: 1d8 + 15 ⇒ (2) + 15 = 17
cold damage: 1d6 ⇒ 4
flame damage: 1d6 ⇒ 2

arrow#3: 1d20 + 12 ⇒ (6) + 12 = 18
damage: 1d8 + 15 ⇒ (5) + 15 = 20
cold damage: 1d6 ⇒ 1
flame damage: 1d6 ⇒ 3

CRIT CONF arrow#1: 1d20 + 22 + 6 ⇒ (11) + 22 + 6 = 39
EXTRA CRITdamage: 2d8 + 30 ⇒ (5, 7) + 30 = 42
flame damage burst: 2d10 ⇒ (7, 5) = 12


The bears whiff a lot.

Marckus hits 3 times.

Sileth misses once. Confirms as well. Offs the target.

11 attacks Marckus
claw,claw,bite
to hit: 1d20 ⇒ 9damage: 1d8 + 10 ⇒ (1) + 10 = 11 miss
to hit: 1d20 ⇒ 8damage: 1d8 + 10 ⇒ (4) + 10 = 14 miss
to hit: 1d20 ⇒ 18damage: 4d4 + 10 ⇒ (1, 2, 3, 1) + 10 = 17 hit grab: 1d20 ⇒ 6 no touchy, no feely

Another demon TPs into the room

PCs are up.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

The bears declare the new demon for smiting and attack!

Bear #1 smite: 1d20 + 13 ⇒ (3) + 13 = 161d8 + 17 ⇒ (8) + 17 = 25

Bear #2 smite: 1d20 + 13 ⇒ (20) + 13 = 331d8 + 17 ⇒ (6) + 17 = 23
Crit check: 1d20 + 13 ⇒ (2) + 13 = 151d8 + 17 ⇒ (7) + 17 = 24 Penatrate DR

Noonan casts Righteous Might
15 Rounds
+4 Str/Con
+2 Natural Armor 26/10/26
Mace does 2d8 now


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

what type of demon ? Same kind we've been fighting?
know planes: 1d20 + 24 ⇒ (8) + 24 = 32 special abilities yada yada

uh oh...you made Gramps angry

Noonan...Don't break a hip!


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

GET OFF MY LAWN!


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Continuing the war effort, Marckus punches back at 11!
Again!
"Why are you still fighting when this obviously isn't going well for you?"

Exploit: 1d20 + 20 ⇒ (15) + 20 = 35 +2 atk & bypass DR

Unarmed 1: 1d20 + 29 - 2 + 2 ⇒ (13) + 29 - 2 + 2 = 42, Damage: 2d6 + 16 ⇒ (5, 6) + 16 = 27
Unarmed 2: 1d20 + 29 - 2 + 2 ⇒ (20) + 29 - 2 + 2 = 49, Damage: 2d6 + 16 ⇒ (2, 6) + 16 = 24
Unarmed 2.1: 1d20 + 29 - 2 - 5 + 2 ⇒ (5) + 29 - 2 - 5 + 2 = 29, Damage: 2d6 + 16 ⇒ (1, 4) + 16 = 21, Maybe Sneak: 8d6 ⇒ (6, 3, 3, 4, 5, 5, 2, 5) = 33 2 STR dmg
Unarmed 2.2: 1d20 + 29 - 2 - 5 + 2 ⇒ (7) + 29 - 2 - 5 + 2 = 31, Damage: 2d6 + 16 ⇒ (4, 1) + 16 = 21, Maybe Sneak: 8d6 ⇒ (3, 5, 3, 4, 3, 6, 6, 1) = 31 2 STR dmg
Unarmed 3.1: 1d20 + 29 - 2 - 10 + 2 ⇒ (4) + 29 - 2 - 10 + 2 = 23, Damage: 2d6 + 16 ⇒ (4, 1) + 16 = 21, Maybe Sneak: 8d6 ⇒ (1, 6, 4, 5, 4, 6, 4, 1) = 31 2 STR dmg
Unarmed 3.2: 1d20 + 29 - 2 - 10 + 2 ⇒ (12) + 29 - 2 - 10 + 2 = 31, Damage: 2d6 + 16 ⇒ (2, 4) + 16 = 22, Maybe Sneak: 8d6 ⇒ (5, 2, 3, 1, 1, 5, 2, 2) = 21 2 STR dmg

Let's do the ol' non-lethal shatter defenses sneak thing. So first hit demoralize, second hit normal, every hit after does sneak

Demoralize: 1d20 + 32 ⇒ (4) + 32 = 36

Unarmed 2 confirm?: 1d20 + 29 - 2 + 2 ⇒ (14) + 29 - 2 + 2 = 43, Damage: 2d6 + 16 ⇒ (5, 4) + 16 = 25


This demon is the same flavor as 11. He had just teleported away before.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Sileth focuses on #11

xtra Haste arrow: 1d20 + 22 + 1 ⇒ (18) + 22 + 1 = 41
damage: 1d8 + 15 ⇒ (1) + 15 = 16
cold damage: 1d6 ⇒ 3
flame damage: 1d6 ⇒ 4

spell combat arrow: 1d20 + 22 + 1 ⇒ (11) + 22 + 1 = 34
damage: 1d8 + 15 ⇒ (3) + 15 = 18
cold damage: 1d6 ⇒ 6
flame damage: 1d6 ⇒ 5

arrow1: 1d20 + 22 + 1 ⇒ (2) + 22 + 1 = 25
damage: 1d8 + 15 ⇒ (7) + 15 = 22
cold damage: 1d6 ⇒ 3
flame damage: 1d6 ⇒ 2

arrow2: 1d20 + 17 + 1 ⇒ (19) + 17 + 1 = 37
damage: 1d8 + 15 ⇒ (2) + 15 = 17
cold damage: 1d6 ⇒ 3
flame damage: 1d6 ⇒ 3

arrow3: 1d20 + 12 + 1 ⇒ (8) + 12 + 1 = 21
damage: 1d8 + 15 ⇒ (2) + 15 = 17
cold damage: 1d6 ⇒ 3

CRIT CONFarrow2: 1d20 + 17 + 1 + 6 ⇒ (1) + 17 + 1 + 6 = 25
XTRA CRITdamage: 2d8 + 30 ⇒ (5, 3) + 30 = 38
flame BURST damage: 2d10 ⇒ (5, 9) = 14


Marckus- 2 hits then Sileth finishes it off with his first shot.

He shifts fire to the other one and lands a single hit (no confirm).

The bears flail away feebly at 5.

It ignores them, takes a 5' step and attacks Noonan
bit, claw, claw
to hit: 1d20 ⇒ 18 damage: 4d4 + 10 ⇒ (3, 3, 1, 1) + 10 = 18 grab: 1d20 ⇒ 20 of course, grappled
to hit: 1d20 ⇒ 5 damage: 1d8 + 10 ⇒ (6) + 10 = 16
to hit: 1d20 ⇒ 12 damage: 1d8 + 10 ⇒ (3) + 10 = 13

If AC is as on your tag line, all hit. If any higher, 2 of 3 hit.

PCs are up.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

14/15 Rounds Rightous Might
HP 69/142
+4 Str/Con
AC 26/10/26
Mace does 2d8 now
Bear Summons 12/15

The Bears smite the demon
Bear #1
Holy claw: 1d20 + 13 ⇒ (7) + 13 = 201d6 + 17 ⇒ (3) + 17 = 20
Holy claw: 1d20 + 13 ⇒ (7) + 13 = 201d6 + 17 ⇒ (1) + 17 = 18
Holy bite: 1d20 + 13 ⇒ (5) + 13 = 181d8 + 17 ⇒ (3) + 17 = 20

Bear #2
Holy claw: 1d20 + 13 ⇒ (20) + 13 = 331d6 + 17 ⇒ (3) + 17 = 20
Holy claw: 1d20 + 13 ⇒ (20) + 13 = 331d6 + 17 ⇒ (6) + 17 = 23
Holy bite: 1d20 + 13 ⇒ (1) + 13 = 141d8 + 17 ⇒ (6) + 17 = 23

Noonan bashes the demon
Mace: 1d20 + 15 ⇒ (10) + 15 = 252d8 + 7 ⇒ (1, 8) + 7 = 16

Mace: 1d20 + 10 ⇒ (11) + 10 = 212d8 + 7 ⇒ (4, 7) + 7 = 18
Mace: 1d20 + 6 ⇒ (7) + 6 = 132d8 + 7 ⇒ (7, 8) + 7 = 22

Bear #2 confirm
Claw: 1d20 + 13 ⇒ (1) + 13 = 141d6 + 17 ⇒ (1) + 17 = 18
Claw: 1d20 + 13 ⇒ (9) + 13 = 221d6 + 17 ⇒ (6) + 17 = 23


The crits hit, don't confirm. Everything else misses.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus moves into a position where he doesn't have to look at Noonan.
Acro vs 1 AoO: 1d20 + 12 ⇒ (15) + 12 = 27


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Sioleth takes aim at the remaining demon

haste arrow: 1d20 + 23 ⇒ (3) + 23 = 26
damage: 1d8 + 15 ⇒ (6) + 15 = 21
flame damage: 1d6 ⇒ 1
cold damage: 1d6 ⇒ 4

spellcombat arrow: 1d20 + 23 ⇒ (2) + 23 = 25
damage: 1d8 + 15 ⇒ (3) + 15 = 18
flame damage: 1d6 ⇒ 3
cold damage: 1d6 ⇒ 3

arrow1: 1d20 + 23 ⇒ (19) + 23 = 42
damage: 1d8 + 15 ⇒ (3) + 15 = 18
flame damage: 1d6 ⇒ 6
cold damage: 1d6 ⇒ 4

arrow2: 1d20 + 18 ⇒ (6) + 18 = 24
damage: 1d8 + 15 ⇒ (2) + 15 = 17
flame damage: 1d6 ⇒ 6
cold damage: 1d6 ⇒ 1

arrow3: 1d20 + 13 ⇒ (10) + 13 = 23
damage: 1d8 + 15 ⇒ (6) + 15 = 21
flame damage: 1d6 ⇒ 3
cold damage: 1d6 ⇒ 4

CRIT CONF arrow1: 1d20 + 23 + 6 ⇒ (8) + 23 + 6 = 37
XTRA CRIT damage: 2d8 + 30 ⇒ (8, 2) + 30 = 40
flame BURST damage: 2d10 ⇒ (5, 2) = 7


AOO on Marckus

to hit: 1d20 ⇒ 12 damage: 4d4 + 12 ⇒ (2, 4, 4, 2) + 12 = 24 miss

Sileth hits once, and it is a confirmed crit.

Since it has Noonan grappled, he chomps and claws at him.

to hit: 1d20 ⇒ 1 damage: 4d4 + 12 ⇒ (3, 1, 3, 1) + 12 = 20 miss
to hit: 1d20 ⇒ 2 damage: 1d8 + 12 ⇒ (3) + 12 = 15 miss
to hit: 1d20 ⇒ 16 damage: 1d8 + 12 ⇒ (7) + 12 = 19 hit

PCs are up.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Attacking the mean demon who doesn't respect his elders

haste arrow: 1d20 + 23 ⇒ (3) + 23 = 26
damage: 1d20 + 15 ⇒ (6) + 15 = 21

spellcombat arrow: 1d20 + 23 ⇒ (8) + 23 = 31
damage: 1d20 + 15 ⇒ (3) + 15 = 18

1arrow: 1d20 + 23 ⇒ (13) + 23 = 36
damage: 1d20 + 15 ⇒ (16) + 15 = 31

2arrow: 1d20 + 18 ⇒ (8) + 18 = 26
damage: 1d20 + 15 ⇒ (3) + 15 = 18

3arrow: 1d20 + 13 ⇒ (13) + 13 = 26
damage: 1d20 + 15 ⇒ (3) + 15 = 18


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

13/15 Rounds Righteous Might
HP 50/142
+4 Str/Con
AC 26/10/26
Mace does 2d8 now
Bear Summons 11/15

The bears keep smiting

Bear #1
Holy Claw: 1d20 + 13 ⇒ (15) + 13 = 281d6 + 17 ⇒ (5) + 17 = 22
Holy Claw: 1d20 + 13 ⇒ (20) + 13 = 331d6 + 17 ⇒ (4) + 17 = 21
Holy Bite: 1d20 + 13 ⇒ (13) + 13 = 261d8 + 17 ⇒ (8) + 17 = 25

Bear #2
Holy Claw: 1d20 + 13 ⇒ (10) + 13 = 231d6 + 17 ⇒ (3) + 17 = 20
Holy Claw: 1d20 + 13 ⇒ (2) + 13 = 151d6 + 17 ⇒ (6) + 17 = 23
Holy Bite: 1d20 + 13 ⇒ (13) + 13 = 261d8 + 17 ⇒ (3) + 17 = 20

Noonan Bashes
Mace: 1d20 + 15 ⇒ (4) + 15 = 192d8 + 7 ⇒ (1, 8) + 7 = 16
Mace: 1d20 + 10 ⇒ (15) + 10 = 252d8 + 7 ⇒ (2, 7) + 7 = 16
Mace: 1d20 + 6 ⇒ (8) + 6 = 142d8 + 7 ⇒ (3, 8) + 7 = 18

Bear claw confirm: 1d20 + 13 ⇒ (11) + 13 = 241d8 + 17 ⇒ (4) + 17 = 21


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus decides he's close enough to do the killing thing and starts swinging.

Assuming 5 is still standing and that I can flank with Noonan since he's swinging at the thing.

Exploit: 1d20 + 20 ⇒ (10) + 20 = 30 assuming CR 20 or less, +2 atk & bypass DR
Also added +2 for flanking

Unarmed 1: 1d20 + 29 - 2 + 2 + 2 ⇒ (14) + 29 - 2 + 2 + 2 = 45, Damage: 2d6 + 16 ⇒ (2, 1) + 16 = 19, Sneak: 8d6 ⇒ (2, 4, 5, 1, 4, 6, 4, 6) = 32 2 STR dmg
Unarmed 2: 1d20 + 29 - 2 + 2 + 2 ⇒ (12) + 29 - 2 + 2 + 2 = 43, Damage: 2d6 + 16 ⇒ (1, 4) + 16 = 21, Sneak: 8d6 ⇒ (6, 4, 2, 5, 6, 5, 6, 6) = 40 2 STR dmg
Unarmed 2.1: 1d20 + 29 - 2 - 5 + 2 + 2 ⇒ (15) + 29 - 2 - 5 + 2 + 2 = 41, Damage: 2d6 + 16 ⇒ (1, 3) + 16 = 20, Sneak: 8d6 ⇒ (2, 3, 2, 2, 6, 4, 4, 5) = 28 2 STR dmg
Unarmed 2.2: 1d20 + 29 - 2 - 5 + 2 + 2 ⇒ (8) + 29 - 2 - 5 + 2 + 2 = 34, Damage: 2d6 + 16 ⇒ (4, 4) + 16 = 24, Sneak: 8d6 ⇒ (1, 4, 1, 1, 6, 5, 3, 6) = 27 2 STR dmg
Unarmed 3.1: 1d20 + 29 - 2 - 10 + 2 + 2 ⇒ (8) + 29 - 2 - 10 + 2 + 2 = 29, Damage: 2d6 + 16 ⇒ (1, 3) + 16 = 20, Sneak: 8d6 ⇒ (3, 6, 5, 1, 1, 2, 5, 4) = 27 2 STR dmg
Unarmed 3.2: 1d20 + 29 - 2 - 10 + 2 + 2 ⇒ (4) + 29 - 2 - 10 + 2 + 2 = 25, Damage: 2d6 + 16 ⇒ (2, 6) + 16 = 24, Sneak: 8d6 ⇒ (2, 5, 3, 3, 1, 5, 1, 1) = 21 2 STR dmg


Sileth: 1 hit
1 bear hit
Then Marckus kills it.

The BBEG steps up to the door and lets loose with Blasphemy.

DC 29 will

If you fail you are dazed and
Strength is down by2d6 ⇒ (6, 5) = 11 for 2d4 ⇒ (4, 3) = 7 rounds

If you make it, you are not dazed and only 5 strength decrease.

PCs are up.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

12/15 Rounds Righteous Might
HP 50/142
+4 Str/Con
11 Str damage (5 str 9 with Rightous Might)
AC 26/10/26
Mace does 2d8 now

Bears go POOF

Will save: 1d20 + 17 ⇒ (3) + 17 = 20

Noonan almost falls over but is mumbling about getting off his lawn


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

DC 29 Will: 1d20 + 18 ⇒ (19) + 18 = 37


You can also act.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus charges at the BBEG with his chidori.

Exploit this guy in particular: 1d20 + 20 ⇒ (14) + 20 = 34 CR 24 or less, that works. +2 to attacks & bypass DR

Unarmed charge + Knockout + Stunning Fist: 1d20 + 29 - 2 + 2 + 2 ⇒ (16) + 29 - 2 + 2 + 2 = 47, Damage: 2d6 + 16 - 2 ⇒ (5, 5) + 16 - 2 = 24

DC 22 Fort for Stunning Fist, then DC 22 Fort for Knockout


hit (which shocks me considering the AC)
fort save: 1d20 ⇒ 11 pass


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

will: 1d20 + 15 ⇒ (15) + 15 = 30

Sileth fires 3 Scorching Rays at the caster

RTA Scorch Ray.1: 1d20 + 17 ⇒ (4) + 17 = 21
fire: 4d6 ⇒ (3, 6, 5, 3) = 17

RTA Scorch Ray.2: 1d20 + 17 ⇒ (14) + 17 = 31
fire: 4d6 ⇒ (3, 3, 6, 1) = 13

RTA Scorch Ray.3: 1d20 + 17 ⇒ (8) + 17 = 25
fire: 4d6 ⇒ (5, 6, 3, 6) = 20

xtra Haste arrow: 1d20 + 22 + 1 ⇒ (3) + 22 + 1 = 26
damage: 1d8 + 15 - 2 ⇒ (4) + 15 - 2 = 17
cold damage: 1d6 ⇒ 2
flame damage: 1d6 ⇒ 4

arrow#1: 1d20 + 22 + 1 ⇒ (2) + 22 + 1 = 25
damage: 1d8 + 15 - 2 ⇒ (5) + 15 - 2 = 18
cold damage: 1d6 ⇒ 4
flame damage: 1d6 ⇒ 2

arrow#2: 1d20 + 17 + 1 ⇒ (18) + 17 + 1 = 36
damage: 1d8 + 15 - 2 ⇒ (5) + 15 - 2 = 18
cold damage: 1d6 ⇒ 3
flame damage: 1d6 ⇒ 3

arrow#3: 1d20 + 12 + 1 ⇒ (20) + 12 + 1 = 33
damage: 1d8 + 15 - 2 ⇒ (4) + 15 - 2 = 17
cold damage: 1d6 ⇒ 1
flame damage: 1d6 ⇒ 4

CRIT CONF arrow#3: 1d20 + 12 + 1 + 6 ⇒ (18) + 12 + 1 + 6 = 37
XTRA CRITdamage: 2d8 + 24 ⇒ (6, 5) + 24 = 35
flame burst damage: 2d10 ⇒ (5, 8) = 13

if any arrows hit

Burrowing shot
Benefit(s): When you successfully hit a creature with a ranged attack, as a swift action, you can have the weapon (or its ammunition, for projectile weapons) lodge itself within the creature’s body, causing the creature to take a –2 penalty on ability checks, attack rolls, saving throws, and skill checks as a result of the intense pain. Penalties from multiple lodged weapons do not stack. If the creature is a spellcaster, it gains a 25% spell failure chance with all spells it casts that include somatic components. This penalty can be removed with the treat deadly wounds use of the Heal skill or by removing the lodged weapon as a standard action, which ends the penalties and causes the creature to take an amount of damage equal to the weapon’s base damage (without any bonuses).


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Which Fort save did you roll? Knockout or Stunning Fist?


fort: 1d20 ⇒ 9 pass, I need a 2+ (and I have a backup plan for that).


Dammit, I posted earlier and it vanished. Grr.

Rays hit, arrows are all blown away. BBEG steps back and lashes at Marckus.

to hit: 1d20 ⇒ 12 damage: 1d3 + 16 ⇒ (3) + 16 = 19 hit
to hit: 1d20 ⇒ 2 damage: 1d3 + 16 ⇒ (2) + 16 = 18 miss
to hit: 1d20 ⇒ 17 damage: 1d3 + 16 ⇒ (1) + 16 = 17 hit
to hit: 1d20 ⇒ 19 damage: 1d3 + 16 ⇒ (1) + 16 = 17 hit

PCs are up.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

11/15 Rounds Righteous Might
HP 50/142
+4 Str/Con
11 Str damage (5 str 9 with Rightous Might)
AC 26/10/26
Mace does 2d8 now
6/7 rounds dazed

Noonan keeps dribbling and babbling


I should have been clear, only dazed for 1 round.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

11/15 Rounds Righteous Might
HP 50/142
+4 Str/Con
11 Str damage (5 str 9 with Rightous Might)
AC 26/10/26
Mace does 2d8 now

Noonan channels again, leaving out the whipper
Selective Channel: 10d6 ⇒ (1, 2, 2, 6, 6, 4, 6, 6, 2, 2) = 37


Again we're in the Ulthar slot sweepstakes.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Identify a spell effect that is in place, Arcana= 20 + spell level

know arcana to identify spell messing with his arrows: 1d20 + 24 ⇒ (8) + 24 = 32

targeted dispel vs particular spell:

"You make one dispel check (1d20 + your caster level) and compare that to the spell with highest caster level (DC = 11 + the spell’s caster level). If successful, that spell ends. "

"You can also use a targeted dispel to specifically end one spell affecting the target or one spell affecting an area (such as a wall of fire). You must name the specific spell effect to be targeted in this way. If your caster level check is equal to or higher than the DC of that spell, it ends. No other spells or effects on the target are dispelled if your check is not high enough to end the targeted effect."

targeted dispel vs that spell: 1d20 + 15 ⇒ (12) + 15 = 27 meh

And after trying to end the wind spell sileth full attacks the villian
I won't bother posting the attacks since the dispel will have failed and his arrows will be useless due to the wind wall or whatever

Good luck Marckus, wearer of the Crown of Ulthar! You're our only hope.


Fickle winds. Spell remains up.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Would you like to use my mace, Sileth? Or grab something off of Ulthar's corpse? Even a little poke poke could help.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6
Noonan2 wrote:
Would you like to use my mace, Sileth? Or grab something off of Ulthar's corpse? Even a little poke poke could help.

Nah that would be less useful than Marckus trying to use my bow

I'll just have to try and dispel the fickle winds again next round


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus tries to slap this man.
Exploit Man: 1d20 + 20 ⇒ (5) + 20 = 25

Unarmed 1: 1d20 + 29 - 2 - 2 ⇒ (7) + 29 - 2 - 2 = 32, Damage: 2d6 + 16 - 2 ⇒ (3, 4) + 16 - 2 = 21
Unarmed 2: 1d20 + 29 - 2 - 2 ⇒ (2) + 29 - 2 - 2 = 27, Damage: 2d6 + 16 - 2 ⇒ (3, 4) + 16 - 2 = 21
Unarmed 2.1: 1d20 + 29 - 2 - 5 - 2 ⇒ (12) + 29 - 2 - 5 - 2 = 32, Damage: 2d6 + 16 - 2 ⇒ (4, 4) + 16 - 2 = 22, Sneak: 8d6 ⇒ (6, 5, 4, 1, 6, 4, 2, 5) = 33 2 STR dmg
Unarmed 2.2: 1d20 + 29 - 2 - 5 - 2 ⇒ (13) + 29 - 2 - 5 - 2 = 33, Damage: 2d6 + 16 - 2 ⇒ (5, 3) + 16 - 2 = 22, Sneak: 8d6 ⇒ (6, 6, 2, 4, 5, 3, 4, 1) = 31 2 STR dmg
Unarmed 3.1: 1d20 + 29 - 2 - 10 - 2 ⇒ (13) + 29 - 2 - 10 - 2 = 28, Damage: 2d6 + 16 - 2 ⇒ (2, 2) + 16 - 2 = 18, Sneak: 8d6 ⇒ (5, 5, 5, 3, 4, 4, 6, 3) = 35 2 STR dmg
Unarmed 3.2: 1d20 + 29 - 2 - 10 - 2 ⇒ (7) + 29 - 2 - 10 - 2 = 22, Damage: 2d6 + 16 - 2 ⇒ (2, 3) + 16 - 2 = 19, Sneak: 8d6 ⇒ (5, 2, 2, 4, 1, 5, 4, 5) = 28 2 STR dmg

Doing the ol' non-lethal trick. Free demoralize on first hit, no Dex to AC after second hit, so sneak on 3rd hit+

Demoralize: 1d20 + 32 ⇒ (7) + 32 = 39


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Kids these days! Not even a dagger to cut their way out of a monster's guy. IN MY DAY! we had a dagger in each boot for this.


Marckus whiffs up a storm (no hits).

He steps back and again with the whip.

to hit: 1d20 ⇒ 1 damage: 1d3 + 16 ⇒ (1) + 16 = 17 miss
to hit: 1d20 ⇒ 9 damage: 1d3 + 16 ⇒ (1) + 16 = 17 hit
to hit: 1d20 ⇒ 9 damage: 1d3 + 16 ⇒ (3) + 16 = 19 hit
to hit: 1d20 ⇒ 10 damage: 1d3 + 16 ⇒ (2) + 16 = 18 miss

"You elf hick lackies are in need of a whipping. Can't even hit me. Probably too drunk on PBR. "

PCs are up.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

10/15 Rounds Righteous Might
HP 87/142
+4 Str/Con
11 Str damage (5 str 9 with Rightous Might)
AC 26/10/26
Mace does 2d8 now

Noonan starts summoning a dire tiger to flank wanda the whip.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

imp spell recall Dispel Magic 2pts arcana swift action

Sileth tries once again to dispel Fickle Winds

targeted dispel magic: 1d20 + 15 ⇒ (3) + 15 = 18

and FAILS


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus gets annoyed at the mouthy BBEG and tries to grab onto him. Maybe if he can hold him still Sileth can actually shoot him or something.

Martial Flex 3, swift action, Improved/Greater Grapple, Throat Slicer

Grapple: 1d20 + 20 + 2 + 2 ⇒ (15) + 20 + 2 + 2 = 39


When you give a high level cleric several rounds to buff up, they would be remiss to forget freedom of movement.

No effect for the grapple.

Whip again on Marckus.

to hit: 1d20 ⇒ 16 damage: 1d3 + 16 ⇒ (3) + 16 = 19 hit
to hit: 1d20 ⇒ 11 damage: 1d3 + 16 ⇒ (1) + 16 = 17 hit
to hit: 1d20 ⇒ 19 damage: 1d3 + 16 ⇒ (1) + 16 = 17 hit
to hit: 1d20 ⇒ 20 damage: 1d3 + 16 ⇒ (1) + 16 = 17 threat

to hit: 1d20 ⇒ 12 damage: 1d3 + 16 ⇒ (3) + 16 = 19 no confirm

"I don't give free hugs lackey. "

PCs are up.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

9/15 Rounds Righteous Might
HP 87/142
+4 Str/Con
11 Str damage (5 str 9 with Rightous Might)
AC 26/10/26
Mace does 2d8 now
Tiger summon 15/15

Giant Tiger appears behind the cleric and holy smites
Claw,Smite,Flank: 1d20 + 18 + 2 ⇒ (11) + 18 + 2 = 312d4 + 8 + 14 ⇒ (3, 2) + 8 + 14 = 27
Claw,Smite,Flank: 1d20 + 18 + 2 ⇒ (12) + 18 + 2 = 322d4 + 8 + 14 ⇒ (3, 4) + 8 + 14 = 29
Bite,Smite,Flank: 1d20 + 18 + 2 ⇒ (20) + 18 + 2 = 402d6 + 8 + 14 ⇒ (6, 4) + 8 + 14 = 32

Claw,Smite,Flank,Confirm: 1d20 + 18 + 2 ⇒ (19) + 18 + 2 = 392d4 + 8 + 14 ⇒ (1, 2) + 8 + 14 = 25

Noonan casts his last heal on Markus because he keeps indulging in his BDSM fantasies.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Sileth uses 2 arcana to recall Dispel Magic and tries again

targeted dispel vs fickle winds: 1d20 + 15 ⇒ (16) + 15 = 31

maybe successful???? if it is I'll post arrow attacks for this round. Don't want to bother with that if FIckle is still up


Noonan: Bite hits, doesn't confirm

Sileth:That works. Fickle winds is down.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

xtra Haste arrow: 1d20 + 23 + 1 ⇒ (17) + 23 + 1 = 41
damage: 1d8 + 15 ⇒ (7) + 15 = 22
cold damage: 1d6 ⇒ 4
flame damage: 1d6 ⇒ 6

arrow#1: 1d20 + 23 + 1 ⇒ (13) + 23 + 1 = 37
damage: 1d8 + 15 ⇒ (3) + 15 = 18
cold damage: 1d6 ⇒ 2
flame damage: 1d6 ⇒ 6

arrow#2: 1d20 + 18 + 1 ⇒ (18) + 18 + 1 = 37
damage: 1d8 + 15 ⇒ (6) + 15 = 21
cold damage: 1d6 ⇒ 5
flame damage: 1d6 ⇒ 6

arrow#3: 1d20 + 13 + 1 ⇒ (18) + 13 + 1 = 32
damage: 1d8 + 15 ⇒ (6) + 15 = 21
cold damage: 1d6 ⇒ 5
flame damage: 1d6 ⇒ 2

Gramps....Dispel(Greater) his buffs


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Err...I have one of the third level I can cast.

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