Second Darkness beer and pretzles (Inactive)

Game Master drbuzzard

Second Darkness converted to PF with gestalt rogues.

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Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

*Menacing wiggling*

Intimidate Aid: 1d20 + 23 ⇒ (19) + 23 = 42


I think we just need to break the suggestion, not give him PTSD.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6
Marckus wrote:

"Sileth, if you don't stop this I'm going to have to introduce you to Ulthar's little friend."

[dice=intimidate]1d20+32

NOOOOO. not the Wiggly


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Make him kiss Sir Wiggly!


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Well we don't have magic so this is how we do things.

"Sorry Sileth, it's for your own good."
Demoralize: 1d20 + 32 ⇒ (16) + 32 = 48


Sileth is reduced to a twitching mess of elfdom. He has a yearning for some PBR and a pile of twinkies, but he no longer decides that a beach trip is a good idea.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Screw this you A~#!%@*S I'M going home He says feeling completely violated. But then thinks about all the free beer and massages he'll get on the beach in Tahiti AFTER saving the world FINE! Let's save the world first

He looks very disappointed at Gramps I expected better from YOU. The other two numb-skulls well...they of course live down to my expectations constantly


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

That hurt me more than it hurt you.


Ultimately the main consequence will be that Sileth will now always associate beaches with Mr. Wiggly.

But on a more pleasant subject, you have large doors to the north. This time there might even be a BBEG inside.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

So this is the time to call upon our powers and pump us up?


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

"I guess."

Marckus pulls out his various wands and potions. "I hope this guy doesn't spend a lot of time expositing. These things are short."

Use Wand of Lead Blades
& Potion of Enlarge Person,
Potion of Displacement in hand


Time to start writing their 3 hour speech justifying their actions, motivations, likes, loves, preference in interior decorating, and doilies.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

I could summon a Lantern Archon and have it teleport behind the door to make sure the nasties are there. Then teleport back to confirm. Or if it dies that would be a good indication.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

"I think we normally just use Sileth for that. But ok."


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan cats Summon Monster 3 to call up several Lantern Archons.

Please teleport behind the door and scout out the area and teleport back to report if you see anyone.


You hear a big boom on the other side of the door once they vanish, and none come back.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Well that settles that.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

"Ulthar, you go first."


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

NOT IT Sileth says with a smile knowing that he once again beat the sluggish Ulthar in the Not It game, the loser of which has to lead the way in certain death situations


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan suddenly staggers. MY LUMBAGO! I can't go first.


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

"I have to cover the flank, so I'm not it."


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Noonan casts Greater Angelic Aspect and his hair fringe turns gold and Spikey

Greater Aspect:

This spell functions like lesser angelic aspect, except you gain low-light vision; darkvision 60 feet; DR 10/evil; immunity to acid, cold, and petrification; resistance to electricity and fire 10; a +4 racial bonus on saves against poison; and protective aura and truespeech as supernatural abilities for the duration of the spell. Also, your wings give you a fly speed of 60 feet with good maneuverability.

Protective aura provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws against attacks made or effects created by evil creatures to anyone within 20 feet. Otherwise, it functions as a magic circle against evil and a lesser globe of invulnerability, both with a radius of 20 feet.

Truespeech allows you to speak with any creature that has a language, as though using the tongues spell.

15 minutes

Then Magic Circle Against Evil on Ulthar so Blender-Man doesn't get Mind controlled. Long enough

Resist Energy (Fire) on Sileth and himself (30 points resistance. Lasts long enough)

Shield of Faith on himself +4 Deflection AC 15 minutes

I can start summoning once we bust in.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

Waiting on you big guy Sileth says to Ulthar with a wary on on Mr Wiggly


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

If he doesn't show up soon let's just assume Marckus does it. Ulthar always was 2nd place anyway.


Meh. This is a fairly short pause for Ulthar.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

"Not it!"

Ulthar looks around for a moment.

"oh"

Ulthar casts Stoneskin, on himself and Haste on everyone. Then he goes first


Will have the post up a bit later today.


Ulthar reluctantly opens the door, feeling used.

Inside is revealed:
This wide, spacious hall is lit by constantly writhing runes dancing
along the walls of the room, bathing the contents with shifting
purple lights. A much larger rune, circular and fifteen feet across,
floats a foot above the floor in an alcove to the west at the far end
of a wide upraised pulpit. A circular flight of steps leads down
from the front of the pulpit to a lower area. Pillars carved to
resemble coiling snakes support the cathedral celing a hundred
feet above, and in alcoves along the walls stand immense stone
statues of a snake-legged, bird-faced demon.

There is an armored Drow up by the altar (#6)

There are 5 things which look like large humanoid toads (Think you have seen Hezrou before)- 5,11,12,15,18

and then there's six shadowy figures in the room as well, which you recognize as shadow demons. 2,3,4,7,16,20

boss
init: 1d20 + 3 ⇒ (2) + 3 = 5

Hezrou
init: 1d20 + 4 ⇒ (1) + 4 = 5

Shadow Demons
init: 1d20 + 12 ⇒ (19) + 12 = 31

Be a good idea to roll init.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

init: 1d20 + 8 ⇒ (1) + 8 = 9


Good to see I'm not the only one to flub init.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Init: 1d20 + 4 ⇒ (15) + 4 = 19


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Init: 1d20 + 3 ⇒ (11) + 3 = 14


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

Init: 1d20 + 7 ⇒ (11) + 7 = 18


Order:
Shadowy thingies.
Party
Rest of baddies.

well at least that's simple

Shadowy things fly foward and engage

#7 attacks Ulthar
to hit: 1d20 ⇒ 7 damage: 1d6 + 6 ⇒ (3) + 6 = 9 cold: 1d6 ⇒ 1 hit

2,20 attack Marckus (since he's all big and scary)
to hit: 1d20 ⇒ 17 damage: 1d6 + 6 ⇒ (2) + 6 = 8 cold: 1d6 ⇒ 2 hit

to hit: 1d20 ⇒ 4 damage: 1d6 + 6 ⇒ (4) + 6 = 10 cold: 1d6 ⇒ 5 hit

Party is up.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

Buffs

Buffs for everyone:
Magic Circle Against Evil on Ulthar so Blender-Man doesn't get Mind controlled. Long enough
Resist Energy (Fire) on Sileth and himself (30 points resistance. Lasts long enough)
Shield of Faith on himself +4 Deflection AC 15 minutes
This spell functions like lesser angelic aspect, except you gain low-light vision; darkvision 60 feet; DR 10/evil; immunity to acid, cold, and petrification; resistance to electricity and fire 10; a +4 racial bonus on saves against poison; and protective aura and truespeech as supernatural abilities for the duration of the spell. Also, your wings give you a fly speed of 60 feet with good maneuverability.
Protective aura provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws against attacks made or effects created by evil creatures to anyone within 20 feet. Otherwise, it functions as a magic circle against evil and a lesser globe of invulnerability, both with a radius of 20 feet.

Truespeech allows you to speak with any creature that has a language, as though using the tongues spell.

Make sure you keep these buffs in mind

Noonan starts Moooing and wiggling his fingers.

Casting Summon Stampede to move across the door way and tample the nasties


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

lol this Stampede spell is going to be hilarious ping-ponging around this room for the entire combat. Luckily we've all got evasion.

@DrB..... What will the Stampedes interaction with Black Tentacles be? I'm assuming based on "If the stampede’s path would put it in an obviously dangerous area (such as over a cliff or through a fire) or force it to move through a solid barrier, the herd stops at the obstacle and moves in a new randomly determined direction until it reaches another obstacle or the spell’s duration ends." that if the Stampedes movement brings it into the BT area that a new direction will be choosen for the Stampede rather than barreling through the BT area and facing grapple checks

Kuddos to Noonan for choosing that spell. It is a ridiculous spell and therefore appropriate for this group


I don't think the cattle would deem the tentacles any more of a threat than the demons in the room and would try to run right over them. Fire or a cliff are not something they can bull through. They would plow right into black tentacles.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

what would their cmds be? trying to judge whether the cattle would stand a chance vs the BTs.


We're gonna go with bison, that's seems appropriately silly.


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

MOOOOOOOO!!!!!


Half-Orc Brawler/Rogue 15 - HP: 169/169, AC: 35/T: 20/FF: 29 +Def.Arw. - INIT: +3, Percep: +20/27 <see in dark> F: +19/R: +19/W: +18 - CMB: +22 - CMD: 40, Speed: 30ft

Marckus moves back and drinks his potion, suddenly becoming difficult to look at. Like Ulthar but for different reasons.

5ft back, potion of blur, 8 rounds


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

WHile mulling over the Black Tentacle and Stampede spell interaction Sileth opens with his normal 1rst round routine

casting HASTE on the group
and
Swift action enchanting his weapon: 1 arcana pts +1, Flaming Burst, Frost

Haste+1, Deadly Aim -3 +6
+24 SEEKING (+11 BAB +8 DEX, +1 Weapon Focus, +3GMW, +1PBS, -2spell combat, arcane pool+1 1d6cold and 1d6 s 1d6 flame burst to arrows) weapon spec+2dam, Martial Focus+1dam,Str+1
Bow is +1Keen Seeking Cunning,Ghost Touch

Aimin first at #20…Focusing on the Shadow Demons (this will be the first time his Ghost Touch weapon comes into play)

xtra Haste arrow: 1d20 + 24 + 1 - 3 ⇒ (2) + 24 + 1 - 3 = 24
damage: 1d8 + 10 + 6 ⇒ (2) + 10 + 6 = 18
cold damage: 1d6 ⇒ 4
flame damage burst: 1d6 ⇒ 1

arrow#1: 1d20 + 24 + 1 - 3 ⇒ (1) + 24 + 1 - 3 = 23
damage: 1d8 + 10 + 6 ⇒ (6) + 10 + 6 = 22
cold damage: 1d6 ⇒ 1
flame damage burst: 1d6 ⇒ 3

arrow#2: 1d20 + 19 + 1 - 3 ⇒ (19) + 19 + 1 - 3 = 36
damage: 1d8 + 10 + 6 ⇒ (2) + 10 + 6 = 18
cold damage: 1d6 ⇒ 4
flame damage burst: 1d6 ⇒ 3

arrow#3: 1d20 + 19 + 1 - 3 ⇒ (9) + 19 + 1 - 3 = 26
damage: 1d8 + 10 + 6 ⇒ (1) + 10 + 6 = 17
cold damage: 1d6 ⇒ 2
flame damage burst: 1d6 ⇒ 3

CRIT CONFarrow#2: 1d20 + 19 + 1 - 3 + 6 ⇒ (11) + 19 + 1 - 3 + 6 = 34
XTRA CRIT damage: 2d8 + 20 + 12 ⇒ (8, 7) + 20 + 12 = 47
flame damage burst: 2d10 ⇒ (6, 3) = 9

apply cover penalty if necessary


Buffalo mayhem starts next round (summons).

Sileth.
Miss, miss, hit, miss, confirm. Still up.


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

First, Ulthars AoO on #7 for passing by his reach weapon.
AoO: 1d20 + 24 ⇒ (18) + 24 = 42
damage: 1d10 + 11 ⇒ (5) + 11 = 16

Damage without rage, power attack or arcane strike makes me sad. At least Stoneskin worked.

Then he attacks #2. First raging and adding Longarm to his list of buffs before laying into the shadow thingaman.

Att 1: 1d20 + 27 ⇒ (8) + 27 = 35
Dam: 1d10 + 35 ⇒ (7) + 35 = 42

Haste Att: 1d20 + 27 ⇒ (7) + 27 = 34
Dam: 1d10 + 35 ⇒ (3) + 35 = 38

Att 1: 1d20 + 22 ⇒ (11) + 22 = 33
Dam: 1d10 + 35 ⇒ (9) + 35 = 44

Att 1: 1d20 + 17 ⇒ (9) + 17 = 26
Dam: 1d10 + 35 ⇒ (10) + 35 = 45

Confirm AoO: 1d20 + 24 ⇒ (6) + 24 = 30
Newer fresher damage: 2d10 + 22 ⇒ (1, 4) + 22 = 27

AC 30 currently, reach is 25. A heads up for Sileth, Ulthar already gave the group Haste before he opened the door. Sileth might want to group cast a different thing


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

sorry for the minor retcon DrB...but there's no way SIleth would have cast Haste if Ulthar already cast it

Sileth casts Grtr Invis on himself.

" An invisible creature gains a +2 bonus on attack rolls against sighted opponents, and ignores its opponents’ Dexterity bonuses to AC (if any)."

This may turn some of his misses into hits, so rolling sneak damage for all attacks

sneak damage Haste : 8d6 ⇒ (2, 6, 4, 3, 6, 1, 1, 2) = 25
sneak damage #1 : 8d6 ⇒ (3, 6, 3, 5, 5, 3, 4, 6) = 35
sneak damage #2 : 8d6 ⇒ (2, 1, 5, 4, 2, 2, 5, 3) = 24
sneak damage #3 : 8d6 ⇒ (2, 6, 6, 4, 1, 4, 3, 5) = 31


Male Human Gestalt Bloodrager/Rogue 15 || HP: -57/140 (-50/200 w/rage), AC: 32 (29 w/rage [33 w/shield]) (FF: 29 T: 17)|| Init: +7, Fort: +23 (+28 w/rage) Ref: +17 Will: +16 (+19 w/rage) || Per: +21

What was I on when I wrote that crit damage? It would be 75 damage if a 30 hits the creatures AC.


Can't crit incorporeal (unless you have ghost touch).

Will update this evening.


HP 76/110 AC 34 (38)/ T 19(23)/ FF 30/ F+15/ R+21/ W+15/CMD 18, Init +8, Perc +19, Arcane Pool 2/13, Ablative Barrier 4/50, Images 3/6

MBs...you guys concentrate on the corporeal demons. Sileth will concentrate on the shadow demons with his Ghost Touch bow


Channel 2/9 G.AngelAspect,Shield of Faith(+4 AC) Cleric/Rogue 15HP87/112,Init+4,F13R11W17,Per+25,AC24T10FF24

[ooc]Time to spam Giant Celestial Flying Corgis!


Though as to Sileth, kinda cocky rolling sneak damage on a natural '1'.
However you do kill it.

Now that I look at the map I wonder why I didn't move 3, 4, 16, so I'll move them now.

3 flies over to Noonan and attacks
to hit: 1d20 ⇒ 11 damage: 1d8 + 5 ⇒ (1) + 5 = 6 cold: 1d6 ⇒ 3 hit

One in the back (6) casts and spell, and Sileth is no longer invisible.

2 of the big toady things vanish and appear in the room behind you.

Two move move up to engage (11 doesn't get far enough). One is already there and attacks.
#18
bite, claw, claw, cover
to hit: 1d20 ⇒ 12 damage: 4d4 + 10 ⇒ (1, 3, 4, 4) + 10 = 22 hit grab: 1d20 ⇒ 2 nope
to hit: 1d20 ⇒ 1 damage: 1d8 + 10 ⇒ (7) + 10 = 17 miss
to hit: 1d20 ⇒ 7 damage: 1d8 + 10 ⇒ (5) + 10 = 15 lame

#12
to hit: 1d20 ⇒ 18 damage: 4d4 + 10 ⇒ (2, 1, 4, 3) + 10 = 20 hit grab: 1d20 ⇒ 8 nope
to hit: 1d20 ⇒ 19 damage: 1d8 + 10 ⇒ (1) + 10 = 11 hit grab: 1d20 ⇒ 14 yes, grappled (assuming your sheet is correct)
to hit: 1d20 ⇒ 2 damage: 1d8 + 10 ⇒ (6) + 10 = 16 hitgrab: 1d20 ⇒ 14 nope

Then I guess it is back to 2 of the shadowy thingies.

2,7 attack Ulthar being a good little meatshield.

bite, claw, claw
to hit: 1d20 ⇒ 11 damage: 1d8 + 5 ⇒ (1) + 5 = 6 cold: 1d6 ⇒ 1 hit
to hit: 1d20 ⇒ 7 damage: 1d6 + 5 ⇒ (1) + 5 = 6 cold: 1d6 ⇒ 4 hit
to hit: 1d20 ⇒ 14 damage: 1d6 + 5 ⇒ (2) + 5 = 7 cold: 1d6 ⇒ 3 hit

to hit: 1d20 ⇒ 9 damage: 1d8 + 5 ⇒ (8) + 5 = 13 cold: 1d6 ⇒ 6 hit
to hit: 1d20 ⇒ 20 damage: 1d6 + 5 ⇒ (2) + 5 = 7 cold: 1d6 ⇒ 4 hit
to hit: 1d20 ⇒ 6 damage: 1d6 + 5 ⇒ (5) + 5 = 10 cold: 1d6 ⇒ 5 hit

confirm: 1d20 ⇒ 1 damage: 1d6 + 5 ⇒ (4) + 5 = 9 cold: 1d6 ⇒ 4 drat

PCs are up.

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