Scattered Worlds by DM Forgedawn (Inactive)

Game Master XanaverForgedawn

An artifact hunting campaign, where the PCs hop dimensions.


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So I had an idea for a sandbox game, where you jump between hundreds of small pocket dimensions, chasing bad guys and grabbing artifacts

Character Creation:

4d6, reroll ones, drop lowest or 25 point buy
Start at level 5
You can play any race (excluding drider, drow noble, sniverblin, and duergar noble), or make a 15 RP race (Yes, I'm sure, just give me a story)
You can play any class
2 traits
Yes to background skills
Optimizing is fine
10000 starting gp, spend it wisely
Yes to variant multiclassing

Post away


Bump?


Are any 3rd party supplements available? Psionics? Spheres of Power?


Oh, and stat rolls. Rolling d5+1 instead of rerolling 1's.

4d5 + 3 ⇒ (5, 5, 4, 5) + 3 = 22 18
4d5 + 3 ⇒ (5, 3, 5, 3) + 3 = 19 16
4d5 + 3 ⇒ (5, 5, 2, 3) + 3 = 18 16
4d5 + 3 ⇒ (5, 1, 2, 5) + 3 = 16 15
4d5 + 3 ⇒ (2, 4, 3, 5) + 3 = 17 15
4d5 + 3 ⇒ (5, 1, 3, 5) + 3 = 17 16


Dotting and rolling.

4d6 ⇒ (5, 6, 2, 5) = 18 - 2 = 16
4d6 ⇒ (5, 6, 6, 3) = 20 - 3 = 17
4d6 ⇒ (6, 4, 5, 4) = 19 - 4 = 15
4d6 ⇒ (2, 3, 3, 2) = 10 - 2 = 8
4d6 ⇒ (4, 5, 5, 3) = 17 - 3 = 14
4d6 ⇒ (3, 6, 6, 3) = 18 - 3 = 15


I'm intrigued. And I like rolling dice :)

4d6 ⇒ (3, 2, 1, 2) = 8 Reroll 1: 1d6 ⇒ 2 9
4d6 ⇒ (3, 4, 3, 6) = 16 13
4d6 ⇒ (3, 2, 2, 5) = 12 10
4d6 ⇒ (5, 5, 4, 1) = 15 Reroll 1: 1d6 ⇒ 3 14
4d6 ⇒ (4, 6, 6, 2) = 18 16
4d6 ⇒ (6, 6, 2, 5) = 19 17

17, 16, 14, 13, 10, 9. A tad underwhelming given the roll system and possible arrays, but far from unworkable.


This sounds like a lot of fun.

4d5 + 3 ⇒ (5, 4, 4, 2) + 3 = 18 = 16
4d5 + 3 ⇒ (5, 4, 2, 5) + 3 = 19 = 17
4d5 + 3 ⇒ (4, 1, 5, 1) + 3 = 14 = 13
4d5 + 3 ⇒ (1, 2, 3, 4) + 3 = 13 = 12
4d5 + 3 ⇒ (3, 4, 4, 4) + 3 = 18 = 15
4d5 + 3 ⇒ (3, 1, 3, 5) + 3 = 15 = 14

That's very good. 17/16/15/14/13/12 too, which pleases me.


Dotting. If you're open to complete and utter munchkinry...
I'm sure I can find something fun. What do the dice say?
4d6 - 3 ⇒ (3, 5, 3, 6) - 3 = 14
4d6 - 3 ⇒ (4, 6, 3, 6) - 3 = 16
4d6 - 2 ⇒ (6, 4, 2, 4) - 2 = 14
5d6 - 1 - 2 ⇒ (1, 4, 3, 2, 2) - 1 - 2 = 9
6d6 - 1 - 1 - 2 ⇒ (1, 3, 3, 1, 2, 3) - 1 - 1 - 2 = 9
6d6 - 1 - 1 - 2 ⇒ (1, 1, 4, 3, 2, 2) - 1 - 1 - 2 = 9
Did... did I seriously just roll that?
14, 16, 14, 9, 9, 9?
That's what, a 17 point array?
Can I reroll, or just go with point buy?


Daedalus the Dungeon Builder wrote:

Dotting. If you're open to complete and utter munchkinry...

I'm sure I can find something fun. What do the dice say?
4d6-3
4d6-3
4d6-2
5d6-1-2
6d6-1-1-2
6d6-1-1-2
Did... did I seriously just roll that?
14, 16, 14, 9, 9, 9?
That's what, a 17 point array?
Can I reroll, or just go with point buy?

Obviously you should be a synthesist summoner. One of the 9s in int or wis, the other two in str and dex, and then roll out with a full melee build!


Dot.
All rolls: 24d6 ⇒ (1, 2, 4, 3, 1, 5, 6, 1, 6, 1, 4, 4, 1, 4, 2, 6, 5, 6, 4, 6, 3, 6, 3, 2) = 86
rerolls: 5d6 ⇒ (2, 1, 2, 6, 6) = 17
reroll reroll: 1d6 ⇒ 5
(12,2,4,3),(115,5,6,12),(6,16,4,4),(16,4,2,6),(5,6,4,6),(3,6,3,2)
9, 16, 16, 16, 17, 12. Not bad.


Ierox wrote:
Daedalus the Dungeon Builder wrote:

Dotting. If you're open to complete and utter munchkinry...

I'm sure I can find something fun. What do the dice say?
4d6-3
4d6-3
4d6-2
5d6-1-2
6d6-1-1-2
6d6-1-1-2
Did... did I seriously just roll that?
14, 16, 14, 9, 9, 9?
That's what, a 17 point array?
Can I reroll, or just go with point buy?
Obviously you should be a synthesist summoner. One of the 9s in int or wis, the other two in str and dex, and then roll out with a full melee build!

Really, that's the only hope for that roll. Still, I could break the game with a synthesist. A few days ago, I rolled out a Synth build that, through a combination of a 20 point (though I could have pulled off with 10) buy, custom 11 RP race, and venerable age, had a 29 charisma. I could bump that up to 31 with a 15 RP race, but only if I started with an 18 pre-racial stats.


Hello? Is this still going? GM, can I reroll/use point buy?
An artifact-hunting, optimization-friendly campaign is still interesting to me.


This is open, and I was hoping for more people to apply.
You can use point buy, 25 points as I stated. Everybody also gets 1 overall reroll, but if you reroll, you can't use the old roll, even if the new one is worse..


Also, on the question of 3pp content,
The following content is allowed:

Ultimate Psionics
Path of War
Spheres of Power
In the Company of Dragons
The Genius Guide to the Dragonrider
and 1001 Spells.
I may also allow other 3pp on a case by case basis.

Hope that is good.

You can also apply a CR +1 template at the cost of a level.

For tech, guns can be any tech level (Multiple dimensions), and you can have stuff from the tech guide. Fit any of this in your budget, and implants can be free, if you give me good reason, otherwise, they are normal price.

Probably don't play an anti-tech character, as you will encounter everything from a spaceship, to an iron golem.


Kinda lost track of this in the past couple days, but I'm still here and thinking. Also...

DM Forgedawn wrote:
Everybody also gets 1 overall reroll, but if you reroll, you can't use the old roll, even if the new one is worse..

...call me a fool, but I love rolling stats as an exercise, and I'm just not quite feeling the old array.

4d6 ⇒ (4, 4, 1, 6) = 15 Reroll: 1d6 ⇒ 5 15
4d6 ⇒ (6, 4, 6, 5) = 21 17
4d6 ⇒ (4, 1, 3, 2) = 10 Reroll: 1d6 ⇒ 3 10
4d6 ⇒ (6, 6, 4, 3) = 19 16
4d6 ⇒ (4, 1, 2, 6) = 13 Reroll: 1d6 ⇒ 1 Reroll: 1d6 ⇒ 6 16
4d6 ⇒ (5, 6, 6, 2) = 19 17

17, 17, 16, 16, 15, 10. Much more powerful, to be sure, and I think I can have some fun with this. Play something a little more MAD, perhaps.


DM Forgedawn wrote:

Also, on the question of 3pp content,

The following content is allowed:

Ultimate Psionics
Path of War
Spheres of Power
In the Company of Dragons
The Genius Guide to the Dragonrider
and 1001 Spells.
I may also allow other 3pp on a case by case basis.

Hope that is good.

You can also apply a CR +1 template at the cost of a level.

For tech, guns can be any tech level (Multiple dimensions), and you can have stuff from the tech guide. Fit any of this in your budget, and implants can be free, if you give me good reason, otherwise, they are normal price.

Probably don't play an anti-tech character, as you will encounter everything from a spaceship, to an iron golem.

Just figured I should include this in my next post, as I updated some things in it.

Definately a powerful array, so make something good. Can't wait to see it.


You can also make a weapon with the Weapon Master's Handbook, if you can make it fit with your character reasonably.


The dwarf gets out his dicebag.
"Let's see what the multidimensional Dice Gods have to say."
4d6: 4d6 ⇒ (1, 6, 4, 2) = 13
4d6: 4d6 ⇒ (3, 1, 6, 4) = 14
4d6: 4d6 ⇒ (3, 4, 5, 5) = 17
4d6: 4d6 ⇒ (6, 3, 3, 6) = 18
4d6: 4d6 ⇒ (1, 1, 4, 5) = 11
4d6: 4d6 ⇒ (6, 2, 2, 3) = 13
Rerolls: 1d6 ⇒ 4
Rerolls: 1d6 ⇒ 1
Rerolls: 2d6 ⇒ (1, 1) = 2
Re-Rerolls: 1d6 ⇒ 6
Re-Rerolls: 2d6 ⇒ (2, 5) = 7

"So, I have 14, 14, 14, 15, 14, and 11. 28 pts. Not bad. I'm thinking of submitting some type of interdimensional jack-of-all-trades with a little Jack Sparrow thrown in."

Dark Archive

Ooooooo!!! Spheres of Power was fun ^-^. I think I'll make a Kobold, but I'm still debating on class...

Think I'll ve a shifter from spheres of power

Actually... I'll be a hobgoblin Brawler! ^-^

No wait!!! Your allowing custom races? Okay I'll play one of those then ^-^

Oakheart:

oakhearts are humanoid tree people. They live in forests and often join a adventure out of curiosity. They have no gender and often produce berries. The berries contain seeds which eventually become a oakheart as well. They rarely are found in groups of more than 2, and are never attached to any specific area.
Type: plant(10rp)
Size: medium
Speed 30ft oakheart move just as fast as humans.
Oakheart are tough and know much about the world, but can't communicate well: +2con, +2wis, -2cha
Oakheart begin knowing Silvan and common. With high intelligence they can learn goblin, elvish, terran, Aklo, gnome, dwarvish, and orc.
traits
Natural armor: oakheart have wooden skin and gain a +1 natural armor to AC.(2rp)
Environmentalist: oakheart gain a racial +2 to handle animal, and knowledge (nature) is always a class skill.(2rp)
Berry growth: 1/day an oakheart produces berries as the spell goodberry(1rp)
Treespeak: oakheart can talk with plants as if under the speak with plants spell.(1rp)
Low-light vision: can see twice as far in dim light(-rp)
Plant traits: Plants are immune to all mind-affecting effects (charms, compulsions, morale effects, patterns, and phantasms).
Plants are immune to paralysis, poison, polymorph, sleep effects, and stunning.
Plants breathe and eat, but do not sleep, unless they want to gain some beneficial effect from this activity. This means that a plant creature can sleep in order to regain spells, but sleep is not required to survive or stay in good health.

This race was inspired by Groot ^-^


4d6 ⇒ (3, 6, 3, 6) = 18=15
4d6 ⇒ (4, 3, 4, 6) = 17=14
4d6 ⇒ (4, 2, 1, 4) = 111d6 ⇒ 11d6 ⇒ 11d6 ⇒ 5=13
4d6 ⇒ (3, 1, 2, 3) = 91d6 ⇒ 5=11
4d6 ⇒ (1, 4, 6, 2) = 131d6 ⇒ 5=15
4d6 ⇒ (1, 1, 1, 3) = 63d6 ⇒ (2, 2, 5) = 9=10

23 point. It worth it...
4d6 ⇒ (5, 3, 3, 4) = 15=12
4d6 ⇒ (2, 1, 4, 6) = 131d6 ⇒ 3=13
4d6 ⇒ (3, 3, 3, 6) = 15=12
4d6 ⇒ (6, 4, 4, 5) = 19=15
4d6 ⇒ (6, 5, 3, 5) = 19=16
4d6 ⇒ (6, 2, 3, 4) = 15=13

Much better


And yes... I am Groot.

^-^ seriously I'm a phytokinetisist, a tree person, and... well I can talk unlike our favorite tree monster...


Oooh, psionics and spheres, and templates? I thimk I just had a gamegasm.


Alright, I'm working on a character, going for a heavily armored warder with a bigass polearm. How do you want us to do HP? I'm guessing average+1 is the likely answer, but I figured it'd be good to check.


Max.


And, just to be clear: how fine are you with borderline gamebreaking shenanigans? I can pull off all levels of optimization, and I don't want to be too invested into a max munchkin build (Don't worry, roleplay is always a priority for me. It's just fun breaking the system.), only to find out that I shouldn't push the rules too far...

Also, I doubt I could do much worse than before:
5d6 - 1 - 2 ⇒ (1, 6, 2, 5, 5) - 1 - 2 = 16
4d6 - 2 ⇒ (5, 5, 2, 3) - 2 = 13
6d6 - 1 - 1 - 4 ⇒ (5, 4, 1, 5, 1, 6) - 1 - 1 - 4 = 16
4d6 - 3 ⇒ (6, 3, 4, 3) - 3 = 13
6d6 - 1 - 1 - 4 ⇒ (1, 5, 1, 4, 6, 6) - 1 - 1 - 4 = 17
4d6 - 2 ⇒ (5, 2, 3, 3) - 2 = 11
16,13,16,13,17,11? Much better. Now, how do I want to break the game...


Break it.


*Cracks knuckles*
With pleasure.

Dark Archive

Hmmm... i may try something else though, I am so full of ideas...


6d6 ⇒ (4, 1, 1, 6, 2, 2) = 16 12
6d6 ⇒ (1, 4, 6, 1, 3, 1) = 16 13
4d6 ⇒ (4, 6, 6, 6) = 22 18
4d6 ⇒ (6, 5, 5, 5) = 21 16
4d6 ⇒ (5, 6, 6, 4) = 21 17
4d6 ⇒ (5, 3, 1, 5) = 14 13

Well then...that was better than average, to say the least. Let's see what to do with this...


Can we take a +2 template for the cost of two levels? Also, can we stack templates (i.e. take two +1 templates for the cost of two levels), or is it capped at one per person?


You can take as many templates as you want. You can play as a monster. For every CR you gain, you lose a level.


Excellent... Time to spam those +0 templates from across the multiverse. I can already tell I'm going to have a blast writing up this backstory.


1 person marked this as a favorite.

Just tell me any templates you add. Also, if you play a custom race, you need to tell me where the RP went. If you want more than 15 RP, pm me and tell me the reason.


Thinking of making a sorcerer liche as a character. With resurrection weakness I could even pull it off...


Okay, sweet. These should be my last questions:
How do templates that increase in CR value as HD increases work? (Examples include Celestial Creature and Fiery Creature, along with half-fiend and so on)

Mythic templates. Is that too far?

Is there anything we should work into our backgrounds?

What's the most important part of our submission when it comes to being selected?

Any preferences for how we present our background/submission?

How long will recruitment be open?


Nothing is too far. Feel free to add mythic templates.
Templates that increase as HD increase are based on their CR when they are added.


Muahahahahahahahahaha......
Oh, I love being set free. I'm always worried about going too far, but if nothing will manage that....

I am one happy vampire.


You just need to end up in the inter-dimensional tavern, which is a pocket dimension that is just one giant tavern. Portals are everywhere though.
Powerful characters may be selected more as this campaign will be pretty cutthroat.
No preference, just needs to be readable.


GM, would you allow this?

Race: Liche (Undead Template (16rp))
Weakness: Light Sensitivity (-1rp)

Class: Planar Oracle (Shadow Plane, so DR 10/cold)
Mystery: Bones (Raise the dead mystery)
Curse: Haunted

Plan is to have him use lesser animate dead to make cheap meat shields when needed, raise the dead for stronger skeleton bodyguard, and generally be necromatic.

Figure that planar oracle fits the idea, and the lvl20 signature lets him overcome the big undead weakness of not being able to be resurrected.

Fluff is a sorceror who did the liche ritual, but due to his low level he messed it up and didn't get the full liche benefits. Now turning to the planes for the power to fix his mistake.


Grumbaki- if you want to get cheap undead, take the Experimental Spellcaster feat to gain a single Word of Power, then take the Undead (death) word. It's basically Animate Dead, except it's level two, has no material component, and can be done at range.


Sending a prayer to Hermes, patron of gamblers...
4d5 + 3 ⇒ (4, 5, 3, 5) + 3 = 20
4d5 + 3 ⇒ (2, 3, 2, 2) + 3 = 12
4d5 + 3 ⇒ (2, 2, 5, 3) + 3 = 15
4d5 + 3 ⇒ (5, 1, 4, 5) + 3 = 18
4d5 + 3 ⇒ (5, 3, 5, 5) + 3 = 21
4d5 + 3 ⇒ (2, 5, 2, 4) + 3 = 16
Which means 17, 10, 13, 17, 18, 14. My thanks to he who stole Apollo's cattle!

I'm thinking an atomie eldritch archer magus. With a gun.


4d5 + 3 ⇒ (3, 3, 3, 5) + 3 = 17
4d5 + 3 ⇒ (5, 1, 2, 2) + 3 = 13
4d5 + 3 ⇒ (4, 3, 4, 2) + 3 = 16
4d5 + 3 ⇒ (2, 3, 5, 5) + 3 = 18
4d5 + 3 ⇒ (4, 2, 2, 5) + 3 = 16
4d5 + 3 ⇒ (4, 3, 3, 2) + 3 = 15
15-14-14-14-14-13
Alright, Let's do this.


Loup Blanc here with an offering. Backstory to come; this obviously isn't as built up as some other submissions are looking to be, but hopefully he stands decently on his own. (And if people have suggestions on how to crank him up to 11, feel free to offer them; I looked at some of the templates, and at least one or two could fit.)


Just saying...under the rules above I could play as a gargoyle.

Monstrous Humanoid (1d10 hit dice, which goes on top of class HP gain)
+2 Str, +4 Con, -2 Int, -2 Wis, -2 Cha
+5 Natural armor
DR 10/magic
Fly (50ft, average)
Darkvision
+2 stealth
4 natural attacks (claw, claw, bite, gore)

---------

Master of Many Styles Monk (2) Warpriest (3)

Str (20) Dex (17) Con (20) Int 11 Wis (12/14 with headband) Cha (10)

Can bloodrage without any penalties.
With 10,000 gold grab amulet of mighty blows (4,000), +2 Wis headband (4,000), +1 chain shirt (1,250), +1 initiative ioun stone (500), 250 gold left over.

Feats:
Improved Unarmed Strike (monk class)
Pummeling Style (monk class bonus feat)
Pummeling Charge (monk class bonus feat)
Weapon focus Claws (warpriest class)
Weapon Focus Gore (lvl 1)
Weapon Focus Bite (lvl 3)
Belier's Bite (warpriest class bonus feat)
Improved Natural Attack (lvl 5)

So he gets 4 attacks. Each one attacking with full BaB because it is a primary natural attack (and thank god, as this combo loses 2 points of BaB). Throw in a swift action divine favor, and he gets +13 to hit, with each one doing 2d6+1d4+9 damage.

And with monk of many styles, he gets both pummeling stance and pummeling charge. So he combines all 4 attacks for the purpose of DR, and gets pounce.

Weakness of the two classes are low BaB (made up for with high strength and natural attacks) and low HP (made up for with monstrous humanoid). That, he'd only have AC24 until he can upgrade his armor.

Seems legit...and pretty broken.


Oh, I'm optimizing the heck out of my character. I'm going to be the cutest darn novelty simulated lifeform in the world. More to come...


Well, I liked the mutant template, so I decided to take it ^-^


Hi Forgedawn! What about alignments? Would a lawful evil character be okay?


Actually im gonna take this character out and apply a lich dragon exemplar.


No evil. Sorry.


And you want to be optimized.

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