Savage Kirthfinder

Game Master Kirth Gersen

"Savage Tide" AP using Kirthfinder houserules.


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I'm debating starting a Savage Tide PBP game, using the "Kirthfinder" variant Pathfinder houserules rather than 3.5. The pace would necessarily be a lot slower than the current Aviona PBP, because of the extra conversion work.

This would be largely invitational for people I've actually played with in person: JAM412, TriOmegaZero, houstonderek, Andostre, Mundane would have first refusal rights over anyone I don't know IRL. If less than four of them reply, other potentially-interested parties can submit ideas and questions here.

(P.S. If enough former Aviona homegame people were interested, I'd almost prefer to continue that campaign instead of starting this new one, though -- JAM, we could level up your guy a bit and be good to go.)

I'm open to other thoughts/suggestions.

Any interest?

Grand Lodge

I'm interested, but unsure I can give you to full attention that PBP requires. Of course, considering my track record I would probably blow off other responsibilities in favor of this.

So, maybe. :)


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Count me in! I'm fine to play Savage tide or your Aviona home game.


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Awesome idea! As I am about to start one of these!


Jaegr wrote:
I just started one of these!

Great minds... this is actually kind of cool, we can compare notes!

Liberty's Edge

Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber

Kirth, if there is an open slot for people you don't know, count my jumping up and down and yelling oooo!oooo! pick me in my best Horshack voice.


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PRO-TIP: Posts on massive forums are not the best way to get Andostre's attention. It was a fluke that I even saw this!

But heck yeah, I'm interested. Also:

Kirth Gersen wrote:
The pace would necessarily be a lot slower than the current Aviona PBP, because I HAVE A TWO-WEEK OLD BABY.

Fixed it for you.


Definitely In: Jam412, Andostre (I think you guys would get along well in person, too, come to think of it).
Maybe: TOZ, Reckless (space permitting).

Grand Lodge

Sorry Reckless, I think you may be hedged out. :(

Liberty's Edge

Pathfinder Adventure, Adventure Path, Lost Omens, Rulebook Subscriber

Hey, you guys go way back. No way I'd want to keep old gaming buddies apart, even if it means I don't get in.

But.... here's hoping anyway :P


Dunno, I messaged Derek but haven't heard from him yet.

Liberty's Edge

Just got off work (my phone isn't very "smart", so I don't even bother with Paizo on it). I'm in, but I can't post during work hours, as it is a labor job and not an office thing ;-)


Forgot to mention a few things:

I'm down for either Savage Tide or continuing the old campaign, but I think I'd rather make a fresh start with Savage Tide. I've never played it before. Is it pirate-themed, or does it just start out in a port city?

I'll need the latest Kirthfinder version. I didn't get the final version.

How many people are you looking for, Kirth?


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Hey Andostre, Here is a link for the Savage Tide Players guide. I'm not familiar with the campaign either, so I'm not sure how much it helps. If you give me your email, I can send you the most recent Kirthfinder rules.


Thanks for the link and for the doc, Jam! My address is:

jshjsh [at] hotmail


Pathfinder Maps, Starfinder Adventure Path, Starfinder Maps, Starfinder Roleplaying Game, Starfinder Society Subscriber; Pathfinder Roleplaying Game Superscriber

Sure thing, sent!


Received!

Grand Lodge

I'm mostly down for Savage Tide as well, although I'm never opposed to getting my monk on with Auris. Playing Savage Tide would be helpful since that was going to be my follow on to Shackled City if I ever managed to complete it and have the same group for the next.


I'm ready, but if you want a lesser party member, I'm sure my avatar in your reality can whip one up.


You never do change, I see.


Why defile perfection?


When I see perfection, I'll let you know.


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Well, I shall remove my invisibility ring then.

Liberty's Edge

We need to get the band back together.


Four players is ideal; I can work with anywhere from 3-5. At six, I'll need to alter things too much and won't have the time to do so. So, houstonderek, Andostre, Jam412, Reckless: I'll send the latest house rules (Reckless, I may need your email addy). After receipt, make up characters, we can look over them and set the ball rolling. If anyone looks them over and decides that the "Kirthfinder" houserules have too many moving parts, they can withdraw before play with no stigma.

By popular demand, the game is Savage Tide! With 4 PCs, it's a challenging campaign, although not the meat-grinder that Age of Worms was. Play starts in the tropical port city of Sasserine; the player's guide probably has some info about it. You probably won't be staying there too long, though, so don't get too attached to the place.

There are pirate-themed elements, but based on your choices, you can minimize their impact, or play them up for all they're worth, or anything in between. That said, this is a Paizo AP, and some portions of it are railroad-y as hell, to the point where it's trivially easy to derail the campaign by making logical choices (when I ran this before, at one point we had to retroactively ban a magic item that was the most obvious choice for everyone to pitch in for). So we may end up breaking the 4th wall a few times.


That said, I started a discussion thread for us here.


Wait!!!!


No fair, Caspian, you're already in my other PBP! I promise not to neglect you guys.


Yes but I have a huge itch to play a kirthfinder goblin!

Grand Lodge

He could be someones familiar. ;)


TriOmegaZero wrote:
He could be someones familiar. ;)

I miss Trog!


Kirth Gersen wrote:
TriOmegaZero wrote:
He could be someones familiar. ;)
I miss Trog!

"What's Trog precious, goods to eats?"


Blankets!


Frepply wrote:
Kirth Gersen wrote:
TriOmegaZero wrote:
He could be someones familiar. ;)
I miss Trog!
"What's Trog precious, goods to eats?"

Harm one hair on my familiar's head, and you will regret the day your grandfather was born.

Liberty's Edge

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Kirth Gersen wrote:
TriOmegaZero wrote:
He could be someones familiar. ;)
I miss Trog!

She recreated her in the 1e game I am running right now ;-)


Kirth Gersen wrote:
So, houstonderek, Andostre, Jam412, Reckless

And TOZ, of course. That goes without saying.


... Which means we're full up, unless someone drops out. However, despite my normal reluctance to ever go above 5 players, if Mundane shows up and wants to play I'll open a new spot just for her. I still owe her for ruining her Underwater All-Stars game!


OK, with houstonderek and TOZ bowing out, it looks like there's another open spot after all. Any takers?


Anyone?

Silver Crusade RPG Superstar Season 9 Top 32

I'd be interested, but I'll need a little time to look over the Kirthfinder rules.


Take your time, sir


With mechaPoet bowing out, we now have another opening! The PCs are 2nd level, using the Kirthfinder rules. We've already given first refusal to RL players, so other people from the boards are now welcome to apply.


(Bump)

The Exchange

I've been interested in trying out a kirthfinder wizard...I'll try to put it together and see if it looks like a fit...


I look forward to seeing what you come up with.

The Exchange

Kirth, I actually got the ruleset from you in late August. Is that the most up to date version?

Also:

4d6 ⇒ (1, 1, 6, 6) = 14 13
4d6 ⇒ (5, 2, 4, 4) = 15 13
4d6 ⇒ (3, 1, 1, 3) = 8 7
4d6 ⇒ (2, 2, 1, 2) = 7 6
4d6 ⇒ (6, 4, 1, 2) = 13 12
4d6 ⇒ (1, 3, 2, 2) = 8 7

Uh huh huh, lol. Heroic array it is. WOW.


PirateDevon wrote:
Kirth, I actually got the ruleset from you in late August. Is that the most up to date version?

If you mean August 2015, then you're ahead of the curve! August 2013 and we'd maybe have to re-evaluate.

The Exchange

2015 ;P

The Exchange

As far as gear and items what levels should I operate at? Obviously the rules set favors numem...*Cough* mojo *cough* over stict gp accounting of basic gear but I am not sure under what circumstances I might be joining the group, (ie. "A naked wizard washed up from a sewer grate")...so how much of what should I have in the build?

Additionally I am assuming the KF race mods but in a Golarion context is that right? (So I pick the human options from the ruleset but might be from Daggermark or Katapesh as a matter of fluff)


PirateDevon wrote:
As far as gear and items what levels should I operate at? Obviously the rules set favors numem...*Cough* mojo *cough* over stict gp accounting of basic gear but I am not sure under what circumstances I might be joining the group, (ie. "A naked wizard washed up from a sewer grate")...so how much of what should I have in the build?

Start with par for your level. It'll be more like "the party's full caster wandered off and they're recruiting a replacement in a big city." HERE is the campaign so far.

PirateDevon wrote:
Additionally I am assuming the KF race mods but in a Golarion context is that right? (So I pick the human options from the ruleset but might be from Daggermark or Katapesh as a matter of fluff)

The Savage Tide AP is pre-Golarion; it's set in the city of SASSERINE, on the World of Greyhawk. Use KF race mods, and humans can be Euro-centric types from Furyondy and those places, or psuedo Native-South-Americans from the Amedio Jungle, or nomads from the Steppes or whatnot, or psuedo Middle Easterners from Tusmit and Zeif or wherever. Aside from humans, you can probably also get away with weird KF races, if that's your thing -- we can assume you wandered in from the jungle or something (the only human just left the party, leaving us with one halfling, one orc, and one deep one hybrid who recently molted into a kuo-toa).

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