Ruins of Pathfinder: Road to Damnation (Inactive)

Game Master Crustypeanut

"If you have men who will only come if there is a good road, I don't want them. I want men who will only come if there is no road at all." 
   
-David Livingstone

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Decisions, decisions.


character sheet, Maths F transformed (Huge) Hedgewitch 4 / Conscript 8, Gifted T4 | Init +12 Per +16, scent, see in darkness, low-light; +10 vs invis, ½ DC penalty for distance | AC 27, t15, ff(uncanny dodge, 22), CMD 36(39 vs grapple), +2 AC, +2 CMD & DR 2/- vs outsider(evil) | F+15 R+10 W+12(+4 vs charm, compulsion), +3 morale v fear, -2 vs illusion; advantage v mind-affecting; free

OK, it sounds like it’s worth bringing food so that Unafe doesn’t slow the caravan down. (I’d assumed that a caravan might average ½ the speed of a walking person but if that's not the case, I'll want rations for Unafe and Yakini) As it turns out, in the magical economy of Golarion, feeding a Medium carnivore is amazingly cheap: just 5CP/day, or 1.5GP/month!! The weight’s the main issue: while 5 months worth of dried meat only costs 7.5GP, it weighs 750lbs. Yes, that's 1GP for 100lbs of dried meat.

Unafe’s trail rations for 150 days for herself will cost 75 GP and weigh 150lbs. If I add that to Yakini’s feed, I’ve got 1000lbs of of food to deal with somehow. That made me think Unafe may need to buy a camel to carry around all of that food...but it turns out that that might just compound the problem. See, I’m assuming a camel can’t just graze in this bleak desert so I’ll need food for it too. Animal feed (for herbivores) turns out to be exactly the same price as Carnivore feed (conveniently)...but it weighs 10lbs/day. At 5 months’ food, that’s 1500lbs. Since camels have 18 STR and are large quadrupeds, their heavy carrying capacity is 300 * 3 = 900lbs...or in other words my new camel can’t even carry her own feed for this expedition.

I next looked into wagons, which I assume is the solution. A medium wagon can only carry 2000lbs -- only barely enough to feed the camel that’s pulling it -- but a heavy one (with a 4000lb capacity) will do the trick, and mercifully can still be pulled by a single large animal.

In the end -- if I’m interpreting things correctly -- Unafe will be spending
100 GP : heavy wagon
150 GP : camel to pull it
7.5 GP : 5 months of camel food (1500lbs)
7.5 GP : 5 months of spinosaurus food (750lbs)
75 GP : 5 months of human food (75lbs)
_________________________________
350 GP total for food & transport

Did I get that right? Is there a more elegant solution that doesn’t depend on assuming the availability of camel feed and/or meat? And one of Pinkerton's hirelings can drive Unafe's wagon?

P.S. Since Unafe doesn't have the d20pfsrd to comb through she'll definitely need some help from Halib or his servants to figure all of this out...

P.P.S. I didn't realize that Dwarves, Elves, Gnomes, Halflings, and Half-orcs each get their own special rations, with their own mechanical benefits. I love it.

P.P.P.S. I don't know how happy a dinosaur will be eating mostly cured meats (though RAW says tigers and other medium carnivores are fine with it). I looked briefly at bringing a herd of goats and pigs along -- and still love the image -- but the thought of figuring out how to bring their food too made my head spin a bit too much. Hopefully we'll encounter lots of tasty gnolls along the way for Yakini to eat instead.


Camel feed: Pinkerton will handle that via a Super Mystical Magical Object that looks exactly like a feed bag. Acts like a Sustaining Spoon made specifically for horses/camels/donkeys/mules. He'll be passing one around between the animals. And yes, I did come up with this idea specifically upon realizing how much damn feed he'd have to carry for the animals, who would then need more animals to carry their food, etc etc.

However, as I can see that one camel can carry enough food for Yakini, then my problem is solved. So: Do not worry about feeding your camels.

It is quite interesting how cheap food is, isn't it? Luckily, the effects of the Reign of Winter haven't set in yet as per Rob's campaign; We are actually just short time frame away from that! We'll be long gone before the winter portal opens up in Osirion though, don't worry. Though where you're headed.. you're going to wish you were in the freezing cold ;)

Also, you personally can save weight/money if you alternate between trail rations and Wandermeals, the amazingly not-so-delicious and not-so-nutritious cake made with flour and spices invented by Halflings. Weighs half of the weight of trail rations but costs a mere copper piece, eat six days of this crap then one feast of trail rations on the 7th day to avoid malnutrition, and you're good to go!

Also it sucks that you all were given a mere 500 gp too little for a Ring of Sustenance, which would fully solve this issue, aye? ;)


Also, to save space for Yakini, you could always only feed the bugger once every 2-3 days. He would suffer no mechanical penalties during that time, though any time after 3 days he'd have to start making constitution checks.


Ok, so in the end I'm thinking of going with a Giant Gecko, which is also among the riding animals that is posible to purchase in Animal Archive.
That's a CR 1 monster (much less dangerous than the CR 5 frilled lizard if it panics in battle), and while both the Frilled Lizard and the Gecko are listed as tropicals, wikipedia gives me the Banded Gecko, but no desert-dwelling specie of frilled lizard; so it makes more sense.

Since it's a medium creature with Str 13, it will probably be at Medium Load and thus will have a speed of 30 feet. Will this slow down the caravan?
If the answer is yes, I am prepared to buy two of them, one for packing and one for Sasbrek to ride. This will bring them at Light Load and a speed of 40 feet.

I am also assuming the magical mount-feeding device of the Professor works for reptiles too.


30 ft will be about the speed the caravan will be going, so its fine. As for feeding the Gecko(s), since you're going to be in something very akin to its natural habitat (As they would be of the desert variety), it'll be able to find enough small bugs to feed itself when you guys are resting.


character sheet, Maths F transformed (Huge) Hedgewitch 4 / Conscript 8, Gifted T4 | Init +12 Per +16, scent, see in darkness, low-light; +10 vs invis, ½ DC penalty for distance | AC 27, t15, ff(uncanny dodge, 22), CMD 36(39 vs grapple), +2 AC, +2 CMD & DR 2/- vs outsider(evil) | F+15 R+10 W+12(+4 vs charm, compulsion), +3 morale v fear, -2 vs illusion; advantage v mind-affecting; free

Oh fine, the gecko can get by on bugs.

We'll have to see if Yakini can get by on geckos. ;0)


The gecko is a gentle creature with lovely eyes who drops its tail when in danger. Yakini is a murderbeast made of teeth and claws. leave my gecko alone!

Should we decide here who wants to interact with whom during purchases? I really want to see Sasbrek interact with Thorgrim... But with the others too...


character sheet, Maths F transformed (Huge) Hedgewitch 4 / Conscript 8, Gifted T4 | Init +12 Per +16, scent, see in darkness, low-light; +10 vs invis, ½ DC penalty for distance | AC 27, t15, ff(uncanny dodge, 22), CMD 36(39 vs grapple), +2 AC, +2 CMD & DR 2/- vs outsider(evil) | F+15 R+10 W+12(+4 vs charm, compulsion), +3 morale v fear, -2 vs illusion; advantage v mind-affecting; free

Sasbrek, if you're suggesting that as a compromise Yakini just subsist on gecko tails, I think I could live with that.

Shared resources
How do folks want to handle wands of CLW? Should we just decide how many we want as a group, then kick in the price/eight characters? Is there any other shared gear we want to figure out how to divide up/chip in on?


Poor Gecko..

Anyways, I'm working on getting everyone's characters put into Roll20 so I can test you guys out in combat. Fully expect to have some fun encounters! Muahahaha.

I completely forsee your test-selves dying a few times before I get it to where I like it. ;)


character sheet, Maths F transformed (Huge) Hedgewitch 4 / Conscript 8, Gifted T4 | Init +12 Per +16, scent, see in darkness, low-light; +10 vs invis, ½ DC penalty for distance | AC 27, t15, ff(uncanny dodge, 22), CMD 36(39 vs grapple), +2 AC, +2 CMD & DR 2/- vs outsider(evil) | F+15 R+10 W+12(+4 vs charm, compulsion), +3 morale v fear, -2 vs illusion; advantage v mind-affecting; free

Be sure to let us know when we've levelled up! ;0)


So, I bought a wand of cure light, but I plan on charging everyone 15 gp/charge (or the equivalent in food or something). I'll probably heal Unafe for free, since Xander likes her. But everyone else will have to make friends with Xander before they get any free lovin'.

I don't have the carrying capacity to carry four months of food, and since I bought the wand, don't have the money for a mount to carry it either.

Can we have Pinkerton feed us, and deduct the cost from our final pay?


character sheet, Maths F transformed (Huge) Hedgewitch 4 / Conscript 8, Gifted T4 | Init +12 Per +16, scent, see in darkness, low-light; +10 vs invis, ½ DC penalty for distance | AC 27, t15, ff(uncanny dodge, 22), CMD 36(39 vs grapple), +2 AC, +2 CMD & DR 2/- vs outsider(evil) | F+15 R+10 W+12(+4 vs charm, compulsion), +3 morale v fear, -2 vs illusion; advantage v mind-affecting; free

I'm OK with pay-cost-per-charge if folks prefer it but my first choice would be just buying some amount of CLW wands (2? 4?) to start, picking sensible folks to carry them, and then using them whenever needed.

The thing about Xander's proposal is that the front-liners and/or lowest AC of us pay the most...but we all get the benefit of Thorgrim (for example) being out in front, shielding us. Pay-per-charge also creates a subtle incentive to let someone else take the blows, especially if you're running low on cash.

Maybe more importantly, there might be some one-off scrolls or potions we'd like to have access to, for whoever needs them. (Maybe cure disease, or cure poison?) I'm not honestly sure what they are, but I'd happily chip in for them (and activate them, if they're items on the Druid spell list) so that we'll have'm available.

I can see advantages of Xander's proposal too, the main being no need to come to consensus on purchases, so I'll go along with the majority...but I vote for splitting costs of healing up front.

Xander, as far as mounts go, now that my camel is going to be Eating Magic, I can carry some stuff for ya. (I figure 7 months of food == 75GP and 75lbs, and Unafe's camel could totally take 75lbs of rations for ya. If you'd like to give her a bit more, or if someone else wants to have her carry stuff for them, that'd probably be fine too.

Of course if we do go for trading amongst us, when Unafe brings down the occasional ostrich or mountain goat y'all are going to be happy for a break from your hard tack and jerky! ;-)


Well if everyone chips in equally on the wand I bought, then I will gladly use it on whoever needs it. That would also give me money to buy food, and generally make things less of a pain in the ass.

So with eight of us, that's 93 gold and 75 silver each. I could probably afford to chip in another 93.75 gold for another wand that Unafe or someone else can hang on to. That way we'd have two floating around the party. I also blew 500 on potions of endure elements. It would be much cheaper for us all to pitch in on two-three wands of it. I have a feeling we're going to be in a lot of harsh environments.


Gotta go to work, so I can't look at the numbers right now, but it might also make sense for us to all chip in on a bag of holding for the party to store food/treasure in.


Everything that follows is out of character... Sasbrek would need some convincing before tipping in.

the wand of endure elements sounds good. I was going to buy some scrolls, but if we all tip in the wand is a better investment. About healing, Sasbrek can use Infernal Healing - although Aluriel and maybe someone else is against it. The wand is less creepy than the spell itself since you don't have to anoint with devil's blood, but you still register - and I guess, you feel - like an evil being.
(completely metagame, but if we end up on some nefarious Plane, registering as evil for a while could be a good side effect)

Nexander Davramputi wrote:
Gotta go to work, so I can't look at the numbers right now, but it might also make sense for us to all chip in on a bag of holding for the party to store food/treasure in.

I don't know... a type 1 will cost us 312 gp each and carries less than a camel's Light Load. It would be useful for dungeons, that's for sure.

Sczarni

Male Elf HP: 16/16, Perc +11, Init +5, AC 16 / T 13 / F-F 13, CMD 14,

Here's what I'm thinking:

I currently have 156 gp + the 2,000 gp

So 2,156 gp

Selling masterwork studded leather:
2,156 + 100 = 2,256 gp

Buying Mithral Shirt:
2,256 - 1,100 = 1,156 gp

Buying Cracked Dusty Rose Prism Ioun Stone:
1,156 - 500 = 656 gp

------

If we're thinking about chipping in for a bag of holding or similar universally useful item, I'll hang on to the 656 gp in the form of gems or some such for now.


I have never been impressed with how much weight a bag of holding can hold. Sure, it's nice to keep an individual from being encumbered, but it's not that helpful when you are moving large amounts of stuff around.

@Unafe - Your numbers seem to differ between text where you've listed 150 lb for human food and the chart where you've listed 75 lb for human food. Four of us could go in on your heavy wagon and camel, resolving a lot of your problem. If the food is 75 lb, I can just carry mine, although it would be miserable to do so. I think 150 lb would be out of the question.

@Nexander - I personally don't mind if you ask for gold per charge of the healing wand. You might be needing it soon however, as Aluriel will try to toss you in the maw of the next large monster she sees. While she is definitely Good, on the Law:Chaos axis she lands at Vicious. I don't think she'd like you asking for money to heal someone saving your skin while you sit in the back.

I'm still trying to decide what to do with my money. My first inclination was to spend all 2000 gold hiring mercenaries and attacking the slave pens in the city. The sight of people in bondage is more insult than I think Aluriel can bear for a week.

I actually spent two days exploring that possibility but think I'm going to pass on doing so. It would be selfish of me if Crunchy spent time DMing it for me and it would be foolish of me if he didn't. I'm not a big fan of lose-lose, so I'm not going to go there.

I have a lot of money left over from my initial equipment (we did get 1000 gp for that, right?) and so I have been trying to decide whether to get a Bag of Holding, Ring of Sustenance or enchant either my armor or fauchard. I'm also open to spending my cash helping others however.


@Sasbrek, yes, everything I'm posting here is OOC. (Unafe would like the idea of splitting costs and coordinating purchases, though she might not be the one to suggest it.)

@Aluriel, thanks for catching my inconsistency. Sadly, 75GP/150lbs is the right number. (I'm assuming 5 months = 150 days of trail rations.) As Crusty points out, that can be reduced to 150/6 = 25 days of trail rations + 125 days of wandermeals, which would cut the weight to 87.5lbs...at the expense of eating nothing but tastless 'cakes' 6 days a week.

Let me break this into two questions to keep it clear:

1. Would you like the party to split the cost & use of some shared gear?
YES: Unafe, Xander, Sasbrek
NO: -
UNCLEAR: Jack and Aluriel, you both posted recently but it wasn't clear to me from your posts if you have an opinion on the question of shared purchases (though Aluriel, your opinion on charging for healing was amusingly clear).

2. Assuming (1) passes, what should we buy?
There may be more debate on this one, and I think we should require something close to consensus (say 3/4 majority) to add something to the list.

Proposed so far: With Unafe Two-Hearted's vote for each listed.

  • Wand of CLW x2 (anyone think we want more than that?) U2:YES
  • Wand of Endure Elements U2:YES
  • Bag of Holding U2:UNSURE
  • Scroll of Neutralize Poison U2:YES
  • Scroll of Remove Disease U2:YES

93.75 GP each per wand
213 GP each for bag
31.25 each per scroll

If we went for 3 wands (CLW x2 + Endure Elements), a bag of holding, and 4 scrolls (Neutralize Poison x2, Remove Disease x2), we're talking: 619.25 GP each...but to be clear I think it's early to decide exactly what common gear we'd buy. The first question is if we want to share such resources at all.

Others, want to weigh in?

Sczarni

Male Elf HP: 16/16, Perc +11, Init +5, AC 16 / T 13 / F-F 13, CMD 14,

I think splitting a quarter of our resources (more or less) to get some very useful items is a great idea. Thus, I left about that much free in my budget.

In character might be tricky, what with Jack's greed, but his inherently not-tough nature might make it a bit easier to convince him. Anyhow, I'm down as a yes.


Unafe Two-Hearted wrote:
OK, it sounds like it’s worth bringing food so that Unafe doesn’t slow the caravan down.

I have solved your problem. Pinkerton says that he will provide us with drovers so you need to look at this.

Spoiler:
Needed: 750 lbs of spinosaurus food
Avg weight of cat: 8 lb
Total cats needed: 94
Cost per cat: 3c
Total Cost: 2.9 gold

and they even carry themselves.


Male Monkey Goblin Gunslinger (26/26 hit points)

Sorry for my lack of participation, had some other stuff that's been keeping me busy the last few days.

Considering his background Gi'chak knows the value of having access to things like we're talking about, and working cooperatively in a team, pooling resources etc. so he may actually suggest these purchases if everyone wants. Or at the least bring up the topic of pooling resources.

Considering we're travelling with a caravan the bag of holding at this stage seems less important as others have already pointed out. The main benefit is for a party to have one when plundering/raiding dungeons and ruins and such. I'm sure there'll be some of that, but I think we can hold off on the bag for later.

CLW wands definitely, Endure Elements yes assume it is kept for emergencies (having to be running around/fighting in the desert during the hottest part of the day) rather than anyone using it for their own comfort. Scrolls yeah, and considering this is Osirion, remove curse would also be good to have.

Considering some of the attitudes and distrust displayed between some of the PCs it might also pay to draw up or have a verbal agreement about when the scrolls (and wands to a lesser degree) are used. I don't know if that's going too far however, sometimes having formal agreements can exacerbate the issue. Certainly Gi'chak wouldn't suggest that :p But I'd say the first person to need the scrolls gets to use them; so as soon as they manifest a disease, suffer ill effects from poison, or a curse, the wands as mentioned above for endure elements and CLW is fairly self explanatory.

@GM As far as food goes, am I correct in thinking that small characters need to eat less? I'm sure I read a rule about it somewhere, but it hasn't come up recently.

@Sasbrek. Gi'chak isn't going to let your insult fester for too long. My current plan would be that he will follow you out on a shopping trip in the next days, and ambush from above. Given your stats I don't think you'd be able to put up much of a fight against him (no weapons, purely grappling). He doesn't want to hurt Sasbrek, simply extract an apology and probably come to some sort of an arrangement (along the lines of both being from the mwangi, should put aside racial differences and work together rather than be at odds. He doesn't have a whole lot of racial feelings towards kobolds as he and his tribe have bigger issues to deal with growing up :p but I understand if Sasbrek might not be so agreeable, especially after being tackled and pinned to the ground :p)

@Aluriel. I think I can see Gi'chak having respect for Aluriel. Their alignments are fairly different, but from what I've seen so far I can see a good, professional relationship developing. That might not hold up once we actually get into the campaign as a whole, but I wouldn't mind playing out a scene of some sort there. Not sure what it would be however.

@Unafe. I can see some sort of scene around Gi'chak approaching Unafe and complimenting her on Yakini, maybe even an awkward relationship developing between the two. Not entirely sure where it'd end up going but would probably be interesting to explore.

To anyone else, I know I haven't shown a lot of Gi'chak's personality, but if you'd like to suggest a scene while shopping or at the villa during the intervening time then I'm open to suggestions :) I can't garauntee it will go well, but feel free to propose something.


On a more serious note:

A mule can carry 225 pounds and can drag 1125. A mule (str 13) is 8 gold and a cart is 15.

Spoiler:
Lifting and Dragging: A character can lift as much as his maximum load over his head. A character's maximum load is the highest amount of weight listed for a character's Strength in the heavy load column of Table: Carrying Capacity.

A character can generally push or drag along the ground as much as five times his maximum load. Favorable conditions can double these numbers, and bad circumstances can reduce them by half or more.

Quadrupeds can carry heavier loads than bipeds can. Multiply the values corresponding to the creature's Strength score from Table: Carrying Capacity by the appropriate modifier, as follows: Fine ×1/4, Diminutive ×1/2, Tiny ×3/4, Small ×1, Medium ×1-1/2, Large ×3, Huge ×6, Gargantuan ×12, Colossal ×24.

It seems to me that "wheels" qualifies as a favorable condition and could therefore double the carrying capacity of the mule to 2250 lb for 23 gold. Additionally, a mule weighs 600-800 pounds and would save you from having to deal with it on the trip back.


Male Monkey Goblin Gunslinger (26/26 hit points)

Don't know how well suited mules are to the desert however, even with magical food and water.


They use horses in the desert and are known for the quality of the horses they breed. A mule is half horse, half donkey, so I'd imagine they'd be okay.

Mules saw extensive use in the western US during the expansion westward and even after when it became the dust bowl. The dryness and heat would be the same, leaving only the texture of the sand as the difference. If a horse can walk on sand, I'm sure a mule can.

Either way, I think I now know as much as I ever plan to on carrying dinosaur food across the desert. 8)


I guess it's my night to post.

I did some work on Aluriel's packet. I finalized spending her money and greatly reduced the size of the file. You can find it here.

She has 200 gold left after buying food. Her food is 150 lbs which she plans to throw on the back of a camel as Pinkerton said he'd take stuff if it wasn't extravagant. If he won't take it, she'll buy a mule.

In the end I spend the vast majority of her cash on a +1 fauchard. It gives me a real leg up on further enchanting it and I think it was a good investment, as long as it's okay with Crunchy.

I will pitch in my 200 gp for wands, helping others afford wagons, etc. I can shave a little off the food if I eat the yuck bread, but Aluriel isn't too keen on doing so.

Aluriel can cast 2 CLW a day and will do so on whoever needs them. I see the need for a CLW wand and maybe a neutralize poison scroll, but the endure elements seems really pricy to me unless we're told we'll need them.

Unafe, you should get the cats. It's the cheapest option and sure to make Pinkerton smile. 8)


Basically, I have no problem sharing renewable resources with the party, but anything exhaustable that I paid for is mine unless other people are chipping in, or there is some sort of agreement in place.

Otherwise it just falls on the people with cure spells on their list to spend all their money on healing everyone else. Since none of our characters really know each other, I consider this the same as a pathfinder society pickup group at a gaming store.

A bunch of strangers at a table, everyone is responsible for their own healing.

Nexander is most definitely not good, he's Neutral Selfish. I also don't think it would be lawful good to assault or threaten to assault someone for refusing to offer you free services. Not that I think you're actually going to do that in character Alluriel.

Still waiting to find out if we can have Pinkerton feed us for a cut of our pay.


While cats.. certainly would be easy to purchase in Osirion.. I can't say how well they'd be able to survive the trip..

So how about this, for Yakini:

1 pound of dried meat every three days, supplemented by whatever meat you can get your hands on otherwise. This would cut down the weight to 1/3rd, weighing in at only 250 lbs. Sure, you'll have a hungry spinosaurus on your hands much of the time, but he'll be held in check by Unafe.

As for the wagons.. I spoke with a friend about it, and if you go with wagons, I hope you like digging. As a result, instead of wagons/carts, I'd highly recommend a sled instead. Yes, that certainly seems odd, but you'll get stuck less. That, or stick purely with animals.

Mules/donkeys are fine, though they'll be a little more maintenance with the water situation; Not that its a very big deal since three people can summon as much as they want. Camels are more common.

As for Pinkerton feeding you.. he does have an associate who can reliably feed 2d4 people per day, provided she.. you know.. lives. The Ghoran is able to sprout 2d4 berries from her body each day (Mmm Kinky), which are then infused with a Goodberry spell-like ability.

However, while he's willing to feed you using that, you do need to know that 1) Two is the only purely reliable number she can feed daily, any more is up to the dice. 2) While she's certainly willing to do so, should she die, you are out of luck. And 3) ...I can't think of a 3rd one right now.

If you decide to use her as your food souce (Again, kinky), its still best to bring some food as backup. Her berries can feed Yakini as well, should he be alright with eating berries instead of meat (Fills him up all the same provided he's medium sized)


What I meant was, will he buy rations and transport them for Xander and then take the cost out of his pay?

So will he front me 75 GP and 150lbs. of carrying capacity on one of his animals or sleds?


gyrfalcon wrote:


Let me break this into two questions to keep it clear:

1. Would you like the party to split the cost & use of some shared gear?
YES: Unafe, Xander, Sasbrek
NO: -
UNCLEAR: Jack and Aluriel, you both posted recently but it wasn't clear to me from your posts if you have an opinion on the question of shared purchases (though Aluriel, your opinion on charging for healing was amusingly clear).

2. Assuming (1) passes, what should we buy?
There may be more debate on this one, and I think we should require something close to consensus (say 3/4 majority) to add something to the list.

Proposed so far: With Unafe Two-Hearted's vote for each listed.

  • Wand of CLW x2 (anyone think we want more than that?) U2:YES
  • Wand of Endure Elements U2:YES
  • Bag of Holding U2:UNSURE
  • Scroll of Neutralize Poison U2:YES
  • Scroll of Remove Disease U2:YES

93.75 GP each per wand
213 GP each for bag
31.25 each per scroll

Proposed so far:

  • Wand of CLW x2 (anyone think we want more than that?) U2:YES; SAS: YES
  • Wand of Endure Elements U2:YES; SAS: YES
  • Bag of Holding U2:UNSURE; SAS: NO
  • Scroll of Neutralize Poison U2:YES; SAS: YES
  • Scroll of Remove Disease U2:YES; SAS: YES

  • Scroll of Remove Curse SAS: YES[/list]

    Gi'chak wrote:


    @Sasbrek. Gi'chak isn't going to let your insult fester for too long. My current plan would be that he will follow you out on a shopping trip in the next days, and ambush from above. Given your stats I don't think you'd be able to put up much of a fight against him (no weapons, purely grappling). He doesn't want to hurt Sasbrek, simply extract an apology and probably come to some sort of an arrangement (along the lines of both being from the mwangi, should put aside racial differences and work together rather than be at odds. He doesn't have a whole lot of racial feelings towards kobolds as he and his tribe have bigger issues to deal with growing up :p but I understand if Sasbrek might not be so agreeable, especially after being tackled and pinned to the ground :p)

    That's perfect - feel free to attack me any moment. In terms of CMB we aren't that different - CMD a bit more so.

    Sasbrek's only chance is to see you coming - so please roll Stealth vs Sasrek's Perception when you attack me.

    After reading your background, I see that you may have a beef with the serpentfolk that killed your sibling. One mention of that would be enough for Sasbrek to see you as a pontential ally.

    ...aaaand now I have this image of Sasbrek polymorphed into a dragon, ridden by Gi'chak carrying a Giant Mythic Gun, flying over the jungle towards the god Ydersius towering above the trees...


  • Male Monkey Goblin Gunslinger (26/26 hit points)

    Yeah, it should be an interesting scene, odds favour Gi'chak I think but who knows!

    Actually she survived, but they hurt her pretty bad and his feelings are quite clear on them :p

    Heh, sounds like fun.


    gyrfalcon wrote:

    @Sasbrek, yes, everything I'm posting here is OOC. (Unafe would like the idea of splitting costs and coordinating purchases, though she might not be the one to suggest it.)

    @Aluriel, thanks for catching my inconsistency. Sadly, 75GP/150lbs is the right number. (I'm assuming 5 months = 150 days of trail rations.) As Crusty points out, that can be reduced to 150/6 = 25 days of trail rations + 125 days of wandermeals, which would cut the weight to 87.5lbs...at the expense of eating nothing but tastless 'cakes' 6 days a week.

    Let me break this into two questions to keep it clear:

    1. Would you like the party to split the cost & use of some shared gear?
    YES: Unafe, Xander, Sasbrek
    NO: -
    UNCLEAR: Jack and Aluriel, you both posted recently but it wasn't clear to me from your posts if you have an opinion on the question of shared purchases (though Aluriel, your opinion on charging for healing was amusingly clear).

    2. Assuming (1) passes, what should we buy?
    There may be more debate on this one, and I think we should require something close to consensus (say 3/4 majority) to add something to the list.

    Proposed so far: With Unafe Two-Hearted's vote for each listed.

    • Wand of CLW x2 (anyone think we want more than that?) U2:YES
    • Wand of Endure Elements U2:YES
    • Bag of Holding U2:UNSURE
    • Scroll of Neutralize Poison U2:YES
    • Scroll of Remove Disease U2:YES

    93.75 GP each per wand
    213 GP each for bag
    31.25 each per scroll

    If we went for 3 wands (CLW x2 + Endure Elements), a bag of holding, and 4 scrolls (Neutralize Poison x2, Remove Disease x2), we're talking: 619.25 GP each...but to be clear I think it's early to decide exactly what common gear we'd buy. The first question is if we want to share such resources at all.

    Others, want to weigh in?

    My votes:

    CLW x2 (yea)

    endure elements (yea)

    holding (no)

    neutralize poison (no)

    remove disease (no)


    character sheet, Maths F transformed (Huge) Hedgewitch 4 / Conscript 8, Gifted T4 | Init +12 Per +16, scent, see in darkness, low-light; +10 vs invis, ½ DC penalty for distance | AC 27, t15, ff(uncanny dodge, 22), CMD 36(39 vs grapple), +2 AC, +2 CMD & DR 2/- vs outsider(evil) | F+15 R+10 W+12(+4 vs charm, compulsion), +3 morale v fear, -2 vs illusion; advantage v mind-affecting; free

    @Aluriel, bringing live cats for Yakini to eat is genius! I looked at rats as well, but cats turn out to be the cheapest animal in Golarion, pound for pound. (Interesting tidbit: It costs 500 cats to buy the cheapest dog. Clearly in Golarion the cat is meant as a cheap food source.)

    Unfortunately, 750lbs is assuming dried meat. Google tells me that a tiger (my reference medium carnivore) eats ~40lb/day of live animals, so I'd need to bring 5 cats / day * 150 days = 6000 lbs of live cat-meat (or in other words 750 cats). The good news is that's still only 22.5 GP -- and Yakini is bound to prefer the live meat.

    Crusty wrote:
    While cats.. certainly would be easy to purchase in Osirion.. I can't say how well they'd be able to survive the trip..

    ...which is a good point. Fortunately there's a solution! Assuming Unafe was going to buy dried meat for Yakini and a 150 GP camel to carry it, she can still save money even if she spends 150 GP on cats. That gets her a cool 5000 cats (or 20 tons of live cat-meat). At that point, only 1/7 need to survive in order for Yakini to eat a full meal daily, and 20/21 can wander off or die before Yakini needs to start eating giant geckos. Talk about planned redundancy! Google data centers don't have that good a backup plan.

    As a timely aside, the latest Order of the Stick strip is highly relevant to Unafe and Yakini.


    Stats:
    HP 16/16; AC xx, Flat Footed xx, Touch xx; CMD xx (xxBer); Fort +x, Ref +x, Will +x; Perception +4; Initiative +x

    I'll be looking over options tonight. I think this discussion boils down to whether we want to invest more weight into meta-game or roleplaying. As a player, I'm all for pitching in as a group to secure healing. As a character, Thorgrim will likely offer little more than a shrug to the proposal. It's just not a thought he'd assign much gravity.


    Hahaha I saw that OOTS strip myself. Belkar and his Allosaurus = win.

    @Nexander: Yeah, he'll allow that. He's starting to wish he didn't just do that at the beginning, in fact. :P

    @Everyone: As for metagaming vs roleplaying, make sure you keep the latter in mind; Sure I'm all for metagaming to a certain extent (I can't help but do it myself from time to time), just be sure to remain in character for all your choices, even if they end up being sub-par.

    So, if you end up talking in-character and agree to split the costs of certain items, great. However, someone mentioned the similarity of this to a 'pick up pathfinder society' game so far, which I actually agree with; Most of your characters don't know each other, or have just recently formed friendships with a few of each other, and as a result, might not wish to share your wealth. Keep that in mind. Even if you ARE all in this together, your characters may focus more on what happens after the expedition.


    @Gi'chak: Small characters eat/drink half as much. Medium characters need 1 lb a day and a gallon of fluids.


    I plan to buy a mule and food for myself. I already have a Camel, but it is for riding and I'd rather not weigh it down. That leaves me with a lot of excess wealth.

    The mithril shirt is a good idea? Can I use my craft armor skill to create it? Crusty - How much would it cost to enchant an item I already own in Eto?

    Lastly, as for RPing purchases and whatnot, I am open to Rping with anyone. RP wise I am also unsure how I feel about the communal grab bag. I need to play my character further.


    If the item is already masterwork, it will cost the usual price - 1000 gp for armor/shields, 2000 gp for weapons (per head, if they're double weapons), extra if either is Cold Iron. If the item is NOT masterwork, you can find someone to make it so through Masterwork Transformation, though it will cost 300 gp(Weapon) or 150 gp(Armor) for the material component and 60 gp for the spellcasting service. Finding a spellcaster to do it is easy enough, though.

    A mithral shirt certainly isn't a bad idea. You can craft it if you can make it within the 6 days alloted - I doubt you will be able to.


    character sheet, Maths F transformed (Huge) Hedgewitch 4 / Conscript 8, Gifted T4 | Init +12 Per +16, scent, see in darkness, low-light; +10 vs invis, ½ DC penalty for distance | AC 27, t15, ff(uncanny dodge, 22), CMD 36(39 vs grapple), +2 AC, +2 CMD & DR 2/- vs outsider(evil) | F+15 R+10 W+12(+4 vs charm, compulsion), +3 morale v fear, -2 vs illusion; advantage v mind-affecting; free

    Crusty, (1) How many days can Yakini safely gnaw on a corpse in the desert before it’s past what a carnivorous dinosaur can safely eat? I assume Unafe would know, with a +6 in Know(nature)...and I'd be happy to carry a couple half-eaten gnolls around on mule back for a week, so that Yakini doesn't have to eat so much dried meat.
    (2) Can a mule using it’s drag speed reliably keep up with the caravan (assuming a sled)? Or should I limit my beasts’ encumbrance to their max load?
    (3) Is a sand sled is functionally similar to either a cart (15GP cost, 300lb capacity, can be pulled by one beast of burden) or a sleigh (listed alternately as 50GP and 100GP in d20pfsrd, no listed capacity, needs 2x beasts to pull it) or something else?
    (4) How will Pinkerton be carrying his gear? Tied to camels? Dragged in sleds?

    EDIT:
    (5) Does Purify Food & Drink extend the answer for (1)? Forever?


    I'm pretty sure Unafe understood. For all others, the cats were a joke based on the video. Pound for pound, cat is less expensive than rat, which is how you know that orc and goblin hordes can't do math.

    Per Aluriel's alignment, we'll have to see how things play out. I would like everyone to know that her alignment is a huge part of my plans for the character. On an out of game level, please understand that over the long term, her behavior will define her alignment rather than the other way around.

    With that said, I also want to communicate that she, and her deity, are very nasty types for Lawful Good. There's plenty of room in Lawful Good for all kinds of people and I plan to explore the issue during the campaign. If you feel she's not acting Lawful Good, ask yourself - "What alignment fits her current actions better?" and "How long can she keep up this behavior before she is no longer Lawful Good?"

    With that said, I NEVER attack someone else's character. No matter how much our characters may hate each other, I will never try to ruin your fun in the game. I will not attack you, steal from you, leave you to die or anything even remotely similar. If you feel that I have done something that is ruining your fun, please send me a PM and we will work something out. Our characters may hate each other but I hope that we will all be friends.

    I say we take the money pooling issue to the gameplay forum.


    @Unafe:

    1) Purify Food and Drink will keep it edible, with castings only needed once every few days for the spinosaurus. He can stomach a little spoilage.

    2) I'm not sure on this, but I believe you can drag at your normal encumbered speed provided something to drag (Wagon, cart, etc). Can't find specific info on it..

    3) Consider it a Sleigh - the 50 gp variety has the same stats as a Light Wagon, while the 100 gp one is a Heavy Wagon.

    4) Purely camelback, he's not particularly fond of vehicles, as camels are more versatile than wagons/sleds. He would like to remind you that, of the 5 months, most of it will be sitting still, not travelling.


    Damnit Thorgrim, stop critting everyone in roll20! XD My monsters.. they can't handle 4d6+20, you raging lunatic!

    Seriously.. you guys are all built very well, I'm finding out in my playtests.. :P Luckily for you guys, I'm not pulling anything fancy at first, so you can all get the hang of your characters too.

    Also, I have a newfound fear of Yakini power attacking with a full attack. XD


    Tracking:
    HP: 36/46, Rage: 4/6

    I have this mad dog barbarian that I've been wanting to play somewhere. Can't wait to see what he can do when I eventually find a home for him.


    I can't really complete my shopping until I get a response from everyone about chipping in on the wands.


    Stats:
    HP 16/16; AC xx, Flat Footed xx, Touch xx; CMD xx (xxBer); Fort +x, Ref +x, Will +x; Perception +4; Initiative +x

    I'm considering picking up muleback cords. Would put Thorgrim at an effective 28 Strength with Carrying Capacity and make him invaluable for lugging excess gear into and out of any dungeon crawls we undertake.

    With the wands, it's not something he cares about. If someone presses the issue with him personally he might buckle just to shut them up. Otherwise, he'll likely opt out.


    character sheet, Maths F transformed (Huge) Hedgewitch 4 / Conscript 8, Gifted T4 | Init +12 Per +16, scent, see in darkness, low-light; +10 vs invis, ½ DC penalty for distance | AC 27, t15, ff(uncanny dodge, 22), CMD 36(39 vs grapple), +2 AC, +2 CMD & DR 2/- vs outsider(evil) | F+15 R+10 W+12(+4 vs charm, compulsion), +3 morale v fear, -2 vs illusion; advantage v mind-affecting; free

    Thorgrim, probably worth roleplaying it at this point. He's seen several people hand over money. Does he say anything?


    Stats:
    HP 16/16; AC xx, Flat Footed xx, Touch xx; CMD xx (xxBer); Fort +x, Ref +x, Will +x; Perception +4; Initiative +x

    Yeah, I'm slowly chugging my way through my games this afternoon—just want to explain my rationale so as not to appear obstinate beforehand.


    1 person marked this as a favorite.

    You know guys.. for a mere 3000 gp split between the group (375 gp each), you could purchase Thorgrim a set of Muleback Cords and a Heavyload Belt, allowing him to.. carry.. ahem...

    Over 3000 pounds at his heavy load.

    To be precise, his light load would be 1038 lbs, his medium would be 2079 lbs, and his heavy load would be 3120 lbs. And thats while he's not even raging. Raging, he'll manage about 5500 pounds as a heavy load, for the short amount of time he'll be enraged.

    Who needs camels when you have an Ulfen Barbarian?!


    Male Monkey Goblin Gunslinger (26/26 hit points)

    heh yeah I was going to suggest the heavyload belt myself. At a certain strength level it's much better that the cords :)

    So I guess we're not buying the scrolls then, just the wands? I don't think Gi'chak would have enough after the purchase he plans to make (an uhh endless bandolier I think it was, 1500gp) to also buy both of those. Thinking I'm going to pick up some geckos as well :)


    Got up the chapter names and estimated level progression on the campaign tab. It is subject to change as we go, but thats the goal.

    We're taking it all the way!

    I absolutely love the final chapter's name and I cannot wait to get to that one, as its my favorite. :3

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