Spell Sovereign

Jack 'of all Trades' McAllaster's page

36 posts. Alias of BeowulfIam.


Full Name

Jack 'of all Trades' McAllaster

Race

Elf

Classes/Levels

HP: 16/16, Perc +11, Init +5, AC 16 / T 13 / F-F 13, CMD 14,

Gender

Male

Size

Medium

Age

121

Alignment

Lawful Neutral

Deity

Absolutely None

Languages

Teldane, Elven, Polyglot, Dwarven, Tien, Orc, Osirioni, and Draconic.

Occupation

Freelancer

Strength 10
Dexterity 16
Constitution 10
Intelligence 18
Wisdom 14
Charisma 13

About Jack 'of all Trades' McAllaster

Jack 'of all Trades' McAllaster

"Do you fancy yourself a coin collector?"

The Jack of all Trades

Jack McAllaster
Male Elf Rogue 2
LN Medium Humanoid (Elf)
Init +6; Senses Perception +11
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AC 18 (Touch 13, FF 15)(+3 Dex, +4 Armor, +1 Shield)
HP 16 (2d8)
Fort +0, Ref +6, Will +2
Defensive Abilities Elven Immunities
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Speed 30 ft
Melee Mwk Rapier +5 (1d6/18-20x2)
Ranged Underwater Crossbow +4 (1d8/19-20/x2/80ft)
Special Attacks
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Str 10, Dex 16, Con 10, Int 18, Wis 14, Cha 13
BAB +1, CMB +1, CMD 14
Feats Breadth of Experience (1st level), Weapon Finesse (Finesse Rogue), Thief of Legend (Story Feat)
Skills (26 - 16+2[Favored Class]+8[Int]) Acrobatics[1] +7, Bluff[2] +8, Craft (Weapons)[1] +8, Disable Device[2] +8, Escape Artist[2] +8, Intimidate[2] +9, Knowledge (Local)[2] +11, Knowledge (Dungeoneering)[2] +13, Knowledge (Planes)[2] +8, Linguistics [2] +9, Perception[2] +11, Perform (Violin)[1] +5, Profession (Sailor)[1] +8, Sense Motive[2] +7, Stealth[1] +7, Swim[1] +8
Languages Teldane, Elven, Polyglot, Dwarven, Tien, Orc, Osirioni, and Draconic.
SQ Traits (Warrior of Old, Thuvian Adventurer, Bruising Intellect)
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Warrior of Old[Trait] +2 to initiative.
Thuvian Adventurer[Trait] +2 Trait bonus to any three skills (Bluff, Knowledge (Dungeoneering), and Perception)
Bruising Intellect[Trait] Intelligence to intimidate instead of Charisma.
Spirit of the Waters[Race Trait] They gain a +4 racial bonus on Swim checks, can always take 10 while swimming, and may choose Aquan as a bonus language. They are proficient with longspear, trident, and net.
Elven Immunities[Race Trait] Elves are immune to magic sleep effects and gain a +2 racial saving throw bonus against enchantment spells and effects.
Keen Senses[Race Trait] Elves receive a +2 racial bonus on Perception checks.
Low-Light Vision [Race Trait] Elves can see twice as far as humans in conditions of dim light.
Breadth of Experience [Feat] +2 to all Knowledge and Profession skills and may use either untrained.
Weapon Finesse[Feat] Dexterity to attack instead of strength with certain weapons.
Thief of Legend[Story Feat] Once per day when you attempt a Disable Device check to open a lock or Sleight of Hand check to pick a pocket, you can roll twice and take the better result. Goal: Steal a famous and well-guarded treasure worth at least 50,000 gp while leaving no evidence of your involvement behind. The treasure must be protected by a mix of at least 8 traps or challenging foes. Any guardians need not be defeated, merely bypassed. You don't need to keep the treasure, and you can boast of the theft afterward.

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Items: Combat Gear: Mithral Shirt, Masterwork Rapier, Underwater Light Crossbow, Crossbow Bolts x20, Masterwork Buckler; Other Gear: Chessboard and Pieces, Masterwork Backpack, Pickpocket’s Clothes, Cracked Dusty Rose Prism Ioun Stone; Wealth: (65 PP, 6 GP)
Carrying Capacity:
Light (0-38); Medium (39-76); Heavy (77-115);
Current Load: 36.5 lbs
Player Notes:

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Description: Height: 5’8”
Weight: 155 lbs
Hair: Light Brown
Eyes: Green

Jack is not much taller than the average man, nor is he much stockier. Honestly, aside from being someone more toned, he isn't particularly remarkable in the way of build. He's still a handsome man, though. He has a square chin, thin and pointed nose, and very defined facial features. If it weren't for his pointed ears and slighter features, you'd almost mistaken him for a human, or half-elf at the very least.

Personality: For the setting, he is very lively and quick witted. Anyone who gets to know him at all would describe him as almost annoyingly smart. He's quick to the punchline and knows seemingly everything there is to know. If there's a situation, he has a solution. If there is not solution, he knows it anyway.

Background: Jack was born a little over a century ago, the son of a less-than middle class elf man who had recently wed a half-elf woman. Though over half of the blood running through his veins is elf, Jack may as well be full-blooded elf in genetics. It didn’t take long for Jack’s intellect to begin shining bright at a very young age. Solving problems of both pure reason and of retention became not only something he excelled at, but something he thoroughly enjoyed. Though he wasn’t a prodigy, he was far advanced in any studies he was given, even in comparison to the elven children his age.

As Jack grew into school age, his less than muscular build paired with his habit of humiliating his peers intellectually made him the target of much bullying. While Jack couldn’t find a way to fight back, he became adept at avoiding the hits thrown at him. He wasn’t incredible in even these aspects, but his uncanny ability to predict the movements of others and understand them even better than the person making them made dealing with his peers a little easier.

As Jack aged into his teenage-elf years, he slowly gained the respect of many of his peers. The bullying slowed and he began to be recognized for his raw intellect, though it was by this time that his lessons bored him to the point of not caring. Instead, he practiced with the rapier. His quick thinking and ability to fool others easily made up for his less-than-warrior-like strength, instead focusing his abilities on speed and reflexes. Eventually, it became his pride and joy.

It was at about this point that Jack gave up on his lessons altogether, which won the heavy disappointment of his family who simply couldn’t understand Jack’s disinterest. When Jack turned eighteen, he left his parent’s residence to make it on his own. He would make money with the many skills and the vast knowledge he had picked up throughout his years and prove that he was some sort of exception to the rules his parents had laid out for him. He used what money he had saved in that time to buy a chess board, a rapier, and some adventuring gear with nothing more than a shirt of chainmail that had been passed down to him from his father’s elven side, but not before spending a month or two traveling from place to place looking for a place to start his scheme. One such scheme involved a particularly embarrassing trek in the desert, but Jack doesn't like talking about that particular adventure.

Even after this, though, Jack itched for more…

Traits' Info:
Pride (Drawback): Jack’s mental ability and ego attached to it leaves him with one obvious vulnerability; his pride. When challenged or embarrassed, he become easily distracted by his hatred of that situation.
Warrior of Old (Race): When Jack was school aged, he began training with the rapier and other light weapons. It was the first way that combat actually presented itself as a puzzle to Jack. It also utilized the one talent he had physically; speed. Through the years, he has at least retained that much from his practice.
Thuvian Adventurer (Mythic): Jack’s exploits have gotten him in trouble many times, but none quite as embarrassing as this little escapade. Though it is an area of Jack’s history that he tends to avoid, even he has to admit that he learned a thing or two from it all.
Bruising Intellect (Social): Jack was always an extravert and was generally understood to be a bit of a silver tongue, but the most noteworthy thing about his personality was not his understanding of people’s emotions, but rather his raw wit.