Rise of the Runelords: Anniversary Edition ran by DM KLS (Inactive)

Game Master KyleS

The Glassworks


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Ithylia: As your blade flies through the air, it whips past the goblin who is still stunned by how his comrade was essentially incinerated.

Your attack misses. Artemis is next.


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

Artemis runs up on the scene skids to a stop as the others pass by him and into the goblins. Recognizing the goblin dog as a very dangerous enemy, Artemis draws an arrow and sights down the shaft hoping his aim is improved since his poor showing in the market.

Deep breath, release half, hold, get good sight picture and release, relax left hand grip A million thoughts run through his head until he focuses on his breathing.

Attack on goblin dog: 1d20 + 5 + 1 ⇒ (13) + 5 + 1 = 19
Damage, if hits: 1d8 + 1 ⇒ (4) + 1 = 5

As the arrow flies off his bow, he begins to grin as he feels much better about his shot, not waiting to see if it hit or not, his hand drops to his quiver to retrieve another arrow.


Artemis: The arrow cuts through air and pierces hard into the ugly beast as it yelps in pain from the deep hit.

Your attack hits. Triel is up next.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Round 1: Actions

Standard Action: Attack Goblin with big blade

Triel refocuses on the goblin before her. She looks it squarely in the eye and snarls:

"Не уйдешь мой меч снова."

Abyssal:
"You will not escape my sword again."

She doesn't wait for the goblin to reply; instead she swings her greatsword.

Attack: 1d20 + 2 ⇒ (15) + 2 = 17
Damage (If Hit Is Successful): 2d6 + 3 ⇒ (2, 1) + 3 = 6

Shield of Faith Rounds: 3/10
Current AC: 18 | Current HP: 8/8 | Spell Slots Used: 1st: 3/4


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Round 1: Addendum

Move Action: Move to free goblin


Triel: As you swing your sword, you slice hard an deep into the goblin, as he instantly falls over, his innards falling out on his way down.

Your attack hits. Jack is next.


Male Halfling Fighter(Cad)/Unchained Rogue | 15/15 HP | 17 AC | 11 Touch | 14 FF | 14 CMD | Fort 5 | Ref 4 | Will 1 | Init 3 | Perception 6 | CS

Do I have a clear path to the dog thing? If I do I will charge it, if not I will move up to it.

Here ugly, ugly, ugly, I have a present for you.

attack: 1d20 + 8 ⇒ (8) + 8 = 16 damage: 1d10 + 9 ⇒ (4) + 9 = 13

The attack above assumes that I could charge, and that the dog is medium size, because I get +1 to hit against creatures that are larger than me, and I'm small sized. If I can't charge, or it is small sized, the attack roll will only be a 13.

If I hit Chew on that ugly mut.

And now I'm out of rage, and fatigued.


]b]Jack:[/b] The dog barely even has a chance to notice you as you slice through it's neck, dropping it instantly as if it were just a play toy itself.

Your attack hits. The goblin dog is dead. Goblin 2 is next.

After seeing you take down the leader and their animal companion, the goblin turns his attention straight to Jack and swings with his dogslicer, just barely knicking you.

The goblin's attack hits, Jack takes 2 damage. Vanya is next.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

Vanya stops short of the Goblin and raises her hand, her finger describes an arc as it descends and she points at the dogslicer-wielding gobbo. Her eyes sparkle as she says, "Catch." A stream of meteorites comes streaking down around the goblin.

Meteors again ;) DC14 REF negates Damage: 1d4 ⇒ 3


Vanya: As the meteorites come down, the goblin avoids them as if he seemed to know where they would be coming.

Goblin 2 makes his Reflex save. Cian is next.


"Dodge this! Selecti ignis jet!" Cian mutters, throwing fire at the goblin Vanya's meteorites had missed.

Selectec Flame Jet(Fire): 1d20 + 3 ⇒ (19) + 3 = 22
Fire Damage: 1d4 + 2 ⇒ (4) + 2 = 6
The dice.. They love me again! ^-^


Cian: As the flames wrap around the goblin, he screams in pain, collapsing in to ash as he tries to run away.

You spell hits. Goblin 2 is dead. Ithylia is up next, only the big goblin is left.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

Move within 10' reach of the big goblin then attack

"Take this гоблін!" She swung her scarf at this big goblin, aiming on hitting him this time. Why was everything being so hard to hit today?

Varisian:
goblin

Attack with Scarf: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d6 ⇒ 4


Ithylia: The goblin side steps out of the way from your bladed scarf as it slices through the air and looks at you with a grin on his creepy little face.

Your attack missed. Artemis is up next.


Male Elf--Drow (Jamleus) Wizard 14| HP 80/80 | AC 15 | T 15 | FF 11 | CMD 22 | Fort +7 | Ref +10 | Will +11 | Init +4 | Perc +20 | Sense Motive +18 |Effects: Mage Armor +4 AC

Watching as goblins keep dropping to the attacks of his new friends, Artemis spies the last goblin alive and pulls an arrow out.

Nocking his arrow he sends it flying toward the goblin.

Attack: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
Damage, if hits: 1d8 + 1 ⇒ (3) + 1 = 4


Artemis: The goblin moves slightly as the arrow hits him in the shoulder, his grin turning into a cackle as if the arrow was but a scratch to him.

Your attack hit. The commando is next.

Commando: Taking a short step forward, he comes up to Ithylia and swings his horse chopper, and strikes you hard.

The commando's attack hits. Ithylia receives 9 lethal damage. Triel is next.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Round 2: Actions

Move Action: Move behind Ithylia
Standard Action: Cast Spell: Cure Light Wounds (Target: Ithylia)

Triel winces behind her helmet as she sees the goblin's horsechopper bite into Ithylia's flesh, and can't help but roll her eyes at the goblin's cackling.

Ваш отряд полностью уничтожен, и вы до сих пор смеются. Что желчного.

Abyssal:
Your squad is entirely destroyed, and you still laugh. What gall.

Without hesitation, Triel moves behind Ithylia, and, drawing on the last reserves of divine energy Gorum has granted her, barks out what sounds like another order while laying a mailed hand in the middle of her back.

"Встряхнуть его. Этот бой еще не закончена!"

Abyssal:
"Shake it off. This fight is not over yet!

Cure Light Wounds: 1d8 + 1 ⇒ (6) + 1 = 7

It appears Gorum has seen fit to heal the worst of Ithylia's injuries, but not entirely; perhaps it's a reminder from Our Lord in Iron about the dangers of battle.

Shield of Faith Rounds: 4/10
Current AC: 18 | Current HP: 8/8 | Spell Slots Used: 1st: 4/4


Ithylia gains 7hp from Triel's spell. Jack is next.


Male Halfling Fighter(Cad)/Unchained Rogue | 15/15 HP | 17 AC | 11 Touch | 14 FF | 14 CMD | Fort 5 | Ref 4 | Will 1 | Init 3 | Perception 6 | CS

Jack will move to the goblin, I can't see a board obviously, but I would like to give someone flanking if possible.

You're all alone now little goblin, lay down your arms before I lay them down for you!

I roll intimidate to demoralize

1d20 + 6 ⇒ (4) + 6 = 10

Probably not.


Jack: The goblin hardly even recognizes that you're even there.

Your intimation attempt failed. Vanya is next.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

If I can get a clear shot on him I will Color Spray If not, I will step in and Aid Another to hit him; I think Triel is close :)

Vanya steps close to the remaining Goblin and whispers the phrase that calls the colors of the stars, blasting the little brute where he stands. DC 15 save

*OR*

Summoning her courage, Vanya steps close to the goblin and takes a weak stab at him, shouting to Triel, "Now!" Of course the waif has no clue that Triel is somewhere else in her mind and cannot understand any words that may have come from her!

Aid Another!: 1d20 - 1 ⇒ (16) - 1 = 15 Unless, I get a Flank and then it's +2 :)

Without a map, I hope this if/than action is ok! :)


Vanya: As the mist of colors spread through the air, the goblin doesn't seem to lose his focus in the slightest.

The commando saves. Cain is next.


Time to test the power of Triel's curse...

Stepping around a bit, Cian throws fire, yet again, at the goblin that shrugged off Vanya's magic.

Selected Flame Jet(Fire) on Commando Goblin: 1d20 + 3 ⇒ (11) + 3 = 14 ranged touch attack
Fire Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Move action, if needed, is movement to get a clear shot.


Cian: The commando screeches in pain as the flames come in contact with it's skin, but still stands.

Your spell hits. Ithylia is next.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

'OOOOOOOoooowwww...' was all that Ithylia could think about when the Commando Goblin in front of her had landed a blow. It had almost made her fall to the ground it hurt so much. Then healing comfort sooth, and made most of the pain go away. It was Triel, her friend. Seems Triel had healed her. She wanted to hug her, but now was not the time. For now she would back away cautiously, not wanting to be hit again.

Withdrawing, full round action.That hit hurt. And she does not want to take another.


You withdraw successfully. Artemis is up next.


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

Artemis watches as the goblin commando fights back and hits his new friends.

He realizes the damage done is painful but it appears one of his group is a healer.

Taking his time, Artemis pulls an arrow from his quiver and takes aim.

The arrow flies from his bow at the goblin.

Arrow, to the knee maybe? +PBS: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14
Damage, if hits: 1d8 + 1 ⇒ (1) + 1 = 2

Apparently Triel's curse skipped Cian and jumped to me...


Artemis: The arrow flies past the goblin as his attention is elsewhere to even notice the arrow flying past him.

Your attack missed. The commando is up next.

Commando: After being enveloped in flames, the goblin quickly realizes who it was who put him in such torment and maneuvers his way to Cian, swinging his horse chopper as it makes contact with your flesh, tearing it open a little.

The commando's attack hits. Cian receives 4 damage. Triel is next.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Round 3: Actions

Full-Round Action: Charge & Attack Goblin Commando: Cian & Triel now flank it.

Triel sees the goblin commando run off towards the mage who lit him on fire. She can't help but be impressed by the little hellion's tenacity. Impressed and infuriated. What in all the hells was that goblin made of, adamantine?

Вы хорошо сражались. Теперь настало время для вас, чтобы умереть, вы кусок дерьма.

Abyssal:
You fought well. Now it is time for you to die, you little s**t.

She hefts her greatsword. Seeing the goblin's blade nick the mage, she charges. When she reaches the goblin, she brings it down with a growling yell.

"ДОХОДНОСТЬ!!"

Abyssal:
"YIELD!!"

Charge Attack!: 1d20 + 2 + 2 + 2 ⇒ (11) + 2 + 2 + 2 = 17
Damage (If Attack is Successful): 2d6 + 3 ⇒ (2, 2) + 3 = 7

Please, dear God, I hope this hits...


Triel: As you cleave through the goblin, it barely has time to even react to your shouts as it falls down to the ground lifeless.

As the last goblin falls, the sounds of battle seem to fade into more of a sound of cheering, as if the battle for the town has been won. The man who was hiding behind the barrels stands up and is immediately grateful. "Thank you so much! You all are heroes to us for sure!"


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

Flattered by the man's assumption, Vanya grins and accepts his compliment, "Oh, well, if we are, we're new. New to Sandpoint, too. I am Vanyalanthiriel, or just Vanya." She offers her hand in greeting.


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

Artemis looks around and then says, "I have to find my family. I'll find you later." He then bolts back toward the market and the new temple.

Basically I'll run back to find them or not. Assuming I'll find them in the market, safe, I'll come back to the group here in a few minutes. Or you guys can come to me?


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Triel, panting, looks at the goblin's freshly slain corpse. The battle fury begins to fade from her body, and she looks up to the man behind the barrels. She nods in acknowledgement, giving a tired, two-fingered salute to the man before turning to the rest of the group around her.

You'd change your tune in a second if you could see my face, human. Of that, I'm certain.

"How badly injured are you all?" She asks, planting her greatsword in the street beneath her. Her scale mail, spattered with goblin blood, *clinks* with every breath she takes.

Bloody hell, where's that priest (what was his name? Zantus?) when you need him?! I can't do anymore today!

She turns back to the man, eying him. She shrugs her shoulders and approaches the man. "...It was no trouble." She turns to the mage. "Who are you, anyway?"


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

Seeing all the horrid goblins dead, Ithylia wrapped her scarf back around her neck before rushing over and tackle-hugging Triel.

"Спасибо Вам! Спасибо Вам! Спасибо Вам! Це боляче так багато! Спасибо Вам!" She did not let go right away. She was so glad she had made a friend in Triel.

Varisian:

"Thank you! Thank you! Thank you! That hurt so much! Thank you!"


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14
Ithylia Nassym wrote:

Seeing all the horrid goblins dead, Ithylia wrapped her scarf back around her neck before rushing over and tackle-hugging Triel.

"Спасибо Вам! Спасибо Вам! Спасибо Вам! Це боляче так багато! Спасибо Вам!" She did not let go right away. She was so glad she had made a friend in Triel.

** spoiler omitted **

As Triel turns toward the wordcasting mage, she's taken by surprise by the force of Ithylia's tackle-hug.

"OOF!" The wind is knocked out of her again. She flails her arms to try to keep her balance. Seeing the overjoyed expression on Ithylia's face calms her down somewhat, however.

"You're welcome...?" She says, uncertain of what Ithylia just said. She pats her on the head.

Does she have the same curse as me? I don't recognize that language... in any case, she looks grateful.

Ithylia:
If you look up from your hug, you have a clear view of Triel's eyes through her helmet.

They're crimson, turning to reddish-orange in the center. The orange in the center of them seem to be her pupils, widened in surprise.

And you could swear the skin between her eyes is jet-black.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

Ithylia looked up at Triel a big smile on her face. As she noticed her eyes she couldn't help but comment, "You have really pretty eyes Triel. Why do you hid them under you helmet?" She brushed off where she thought she saw black skin. So what if her skin wasn't the same color as hers.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Triel smirks slightly under her helmet when Ithylia complements her on her eyes.

Her eyes promptly widen when she actually listens to what Ithylia just said.

Wait--eyes? Oh, no. Oh no oh no oh no. Skin can be explained. Eyes... not so much. Should I say?...

She clears her throat. "Er... well..."

Not her that I'm worried about. Townsfolk. Could form lynch mob. Will probably have to leave town after.

...s**t. Might as well get it over with.

"...do you really want to know?" Her voice is subdued. It's hardly the voice of a warrior woman seen slaying goblins before.


Vanya: Taking your hand in the fashion of a gentleman, he replies back before kissing your hand in greeting gesture.

"I, ma'am, am Aldern Foxglove... And I wouldn't be surprised to learn that it was nothing for you, as your beauty certainly compliments your talent. It would have been nothing for myself as well had I have had access to my weapons, but I didn't think today would end this way. He turns to look at the rest of you Unfortunately, I had to get out of sight from these little scoundrels so that I could formulate a plan to take them down myself. But thanks to your combined efforts, I like to fight another day and am indebted to you all."

I'll respond to you Artemis in a few posts, I want to give some time lapse for role play in this conversation as I have something different in mind for you. For now just sit back and watch possible obvious hilarity.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

To Triel:
"I'd like to know, but... I won't make you tell." Ithylia was silent for a moment. Before smiling big. "How about I compose you a song? Music always makes me feel better. Maybe it'll make you feel better too?"

'I really need to go pick up my bow too... Didn't think I'd need it out and about...'

Yep, she was going to a festival. Her scarf should have been fine enough. She'll want to go back to her room and pick up that bow amongst other things.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

Blushing, the waif replies, "Good Sir!" Vanya does not pull back her hand, rather she continues, "I don't thank any of us saw the day ending this way! It feels like Desna's Fortune that first brought all of us here, and then to do what we could to help. I wonder who else is hurt..." Realizing Aldern is still holding her hand, she apolgizes, "Oops. I'll need this later" She tries not to, but giggles in spite of her best efforts.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Ithylia

Triel pauses, letting Ithylia's words sink in.

Won't make me tell... but the truth will come out anyway. I'd rather it be on my terms.

"Well, I've never been one to turn down an offer of music." Triel says, visibly relaxing. "Why not? Maybe you could even play for the rest of us."

She sighs. Her next words are barely a whisper. "And... if I'm going to take my helmet off for you, I'd rather it be for everyone else as well."

She looks down into your eyes, sees your smile. Your scarves press against her armor.

It's at this point that Triel realizes that your face is pressed against the breastplate of her scale mail. She doesn't move to push you away, but she does clear her throat.

...She's a beauty. So is Vanya. I suppose Aldern has a point.

Aldern

Triel looks over to where Aldern & Vanya are chatting. Upon seeing him kiss her hand, Triel's sword hand clenches into a fist, and relaxes. She eyes Aldern, looking to see if he's carrying any weapons.

Perception: 1d20 + 7 ⇒ (12) + 7 = 19

"And, let me guess: hiding behind a barrel and letting your dog die was key to ensuring your plan succeeded." Triel says in a frosty tone. She nods her head at the dog corpse lying off to the side; she appears to be a bit offended that Aldern would forget about his companion's death so quickly.

Sending a favored companion out to die in your stead... the drow would certainly approve.


"This, sadly, was not my companion. My companions are those of the hunting sort and those vermin would've been no match for them."

Triel:

Spoiler:
You notice that he has no weapons on him, and the state of his clothes show that he does have wealth. It is also apparent after a better look of the situation that the dog wouldn't have been his according to his claims.


"With all due respect to your hounds, these goblins needed only a few lucky hits to seriously harm several of us. If not for -Triel, was it?- Triel's healing capabilities, I'd likely be dead." With the fresh injury from that last goblin, it looks like Cian is just a solid punch away from getting knocked out again, but he stands tall.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

When Ithylia heard Triel clear her throat, she realized that she might not care for being hugged. "Oh! sorry" Ithylia let Triel go and ducked her head some looking up at her. "I... forget sometimes not everyone likes being hugged. мама and Папа always told me to ask first."

Varisian:

In order: Mommy, Daddy

I thought it fitting for her to call her parents in Varisian over common.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Ithylia
Triel shrugs her shoulders again. "Eh, it's certainly better than most physical contact I had to endure. No harm done." She walks over to where she planted her sword, picks it up, and sheathes it across her back.

Better than a sword to the gut, at least. And it's not like I didn't... well... enjoy it.

"Now, I've been meaning to ask a couple of questions of you back at the market." Triel says, turning and walking back to Ithylia. Stopping next to her, she asks: "Why do you fight with scarves? And what is that language you speak?"

It doesn't appear to be involuntary on her part; more like a personal quirk. Lucky her.

Aldern & Everyone Else
Triel pauses, not saying a word. I suppose I can't really blame him for hiding. He had no weapon; Gorum wouldn't care either way.

When the wordcaster speaks up, she replies to him instead.

"Indeed, mage. Now, do you have a name? Or do I have to keep calling you 'mage'?" She asks.

Maybe Gorum thinks it's funnier if I don't learn his name. It would certainly explain why I haven't been able to learn it yet.


"Cian Molan." He says, introducing himself.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

"Thank you, Cian." Triel says.

Alright. Now that I know your name, I'll endeavor not to forget it. I've no interest in getting lit on fire.


Aldern shifts his focus to Ithylia as he places one hand behind his back and gestures the other towards her. "Indeed, I am curious myself as to why you would fight with scarves and not actual blades?"

Artemis: As you get back to the square in which the festival was held, you notice in the aftermath that the area was demolished pretty well. There are still, of course, the cold corpses of your prior adversaries across the square also, but more importantly, you do see your family as they come out of the church. Before you can reach them, you're once again approached by Sheriff Hemlock. "Artemis is it? Your family told me about you. They were worried about where you may have gone. Once they gave me a description of you, I instantly knew that you would be okay. Don't worry of course, they're safe and sound thanks to your efforts. You will have time to meet with them later, however I believe that your...he searches around for a quick secondWhere are the rest of your comrades? I hope that they are okay, after all, you all did help secure the town. Are they okay? If so, we need to speak."


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

Artemis' heart lifts when he sees his father and brother exiting the church, he lifts a hand in greeting to them.

When the sheriff stopped him, he looked at him with fear in his eyes. The man, truth be told, scared him. He wasn't a mean man, nor had Artemis had many brushes with the law, but Sheriff Hemlock was not a man to take lightly.

"Yes-s-s Sheriff? Oh my friends? Yeah they found some rich guy over by the north gate, he was being attacked by a goblin commando, goblin dog and a couple foot soldiers. They are all fine and I left them to come find my family. Do you need me to bring them back?"


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

"мама taught me how to use it. Wanted me to have a way to protect myself when I ventured out on my own. Plus, scarves come in such pretty colors." Ithyila held up the scarf, showing Triel the sharp bladed edge. "See, it's not just a scarf." Situation the scarf back into place making sure the blade was safely tucked, Ithylia answered Triel's other question though a little quieter and more to Triel than the others. "I spoke Varisian, it is the language that I grew up with, the language of my people. I tend to forget most people can't understand me when I get excited."

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Okay, so this is the thread that we'll use to discuss items outside of character that should be handled here. Essentially anything that is not an action, dice roll, or action result should end up here. That way something doesn't distract the gameplay thread and we end up having 3 pages of something not resulting about gameplay, well, in the game play thread lol.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

That shouldn't be a problem.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

I hope it's OK by you that I swapped the Multitalented Racial Trait for Arcane training. It is here in the PRD-APG :) Basically it lets her Wands and Spells kick a little harder :)APG Racial Traits

Otherwise, looking forward to this!


Yea, should be fine with me. Okay, so now that I know the discussion thread is showing, I'll go ahead and ask the questions I typically ask before a campaign. You can answer them all at once or we can discuss them, though I would like to try and have this game started by Wednesday if that's okay with y'all. Anyways, on with the questions.

1) How do you want me to track your progress? I still do track XP obviously, but do you want me to tell you after each encounter what you earned, or just keep track myself and let you know when it's time to level?

2) Treasure is nice. Do you just want to track it as a group. do you want individual cuts, or do you want to role play a system out?

3) We're not always invincible, and bad rolls happen. I don't aim to try and downright kill a character off, but death can occur, so how do you want to deal with it? Write a new character at same level, at APL, level lower than previous character, or if the player wants to back out then find someone else? Of course this only applies if the character is refused to have a revival.

4) What do you feel that you can actually maintain in posting frequency? I know I can do at least once every 2 days, but I try for as often as I can, but I don't know about you guys and your schedule. What's something to expect before hand so that if something's wrong, we can try and figure it out.

5) Last question, and this is a big one. Although I know a few of you are already familiar with this AP, but if you don't fully remember, then let me remind you. This AP starts off a little dark but down the road gets real dark and gritty, and as a true horror fan, I love the hell out of it. However I obviously can't speak for your tastes. Would you rather me keep it as clean as I can to keep the story moving forward, ease the amount of intensity until we find that level of "Okay, too intense at this point", or do we think that this group is mature enough to handle the statement of "Bring on the sex, blood, and gore!!!"? I'm fine with all three, and am capable of toning it down. If the third option is chosen though, I will warn you that I will be as graphic as I can when it comes to the gory bits, NPC's will have colorful language from time to time (which means that if anything said is actually extremely offensive to you IRL, let me know and it won't happen again), and sex very well could (and may depending on circumstance) come into play. As for going graphic with the sex I won't do (this isn't a porno after all). If that occurs, I'll handle all the "behind the door stuff" and inform you of anything bad that happens.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

1. You can tell us what we earned after each encounter.

2. I have no real opinion with regards to treasure distribution; any option is fine by me.

3. If I die at low level, I'll just build a new character at the same level. If I die at a mid to high level (levels 5-14), bring me back to life!

4. I lurk on the forums pretty often, so you can expect quite a few posts from me. Usually about 4-5 a day, if nothing else comes up.

5. I'm fine with whatever level of gore/sex/violence the rest of the group is comfortable with.


Male Halfling Fighter(Cad)/Unchained Rogue | 15/15 HP | 17 AC | 11 Touch | 14 FF | 14 CMD | Fort 5 | Ref 4 | Will 1 | Init 3 | Perception 6 | CS

1. Whichever you would prefer is cool with me, you keeping track would be nice so I don't screw up some math and not level when I am supposed to, but at the same time I know it would be more work for you.

2. Role playing it out would be nice, but I know it is kind of a hassle to do online, what we could do is whoever finds it gets to pass it out, as long as everyone agrees, or just make a google doc, and put all of the treasure in it, people can claim items, and then gold can be split up accordingly.

3. I would be fine with whatever, if people that didn't make it were still interested, it would be cool to let them in, if they don't want in I would say come in at APL.

4. I can do 1 or more times a day except on weekends, some weekends I can post a lot, some weekend I am super busy, and don't have time to post.

5. I'm all for bring on the sex, blood and gore, but I don't want to force anyone into that if they feel uncomfortable, because I have played with players where that stuff makes them uncomfortable, and then they aren't having any fun, which means everyone else is having less fun.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

1) Just tell me when it's time :) Or, post a running total in the Campaign tab.

2) Loot is loot. Let us know what we find and we will figure out the best uses for it.

3) In general, just replace with a level appropriate alt. WBL is tricky; an 8th level *built* PC will have significantly 'better' loot (ie, all the right items...) than a *grown* PC that has acquired loot over time. I think a good compromise is for the GM to roll the new PC's loot, item by item until it reaches 1/2 the WBL. That way, the loot has some organic feel to it and there is no big draw to 'reroll to get the right gear' :)

4) I can post several times a day and would prefer that pace :) Slower is doable, so, no worries

5) in game darkness? Did you read my original submission's background. Scare me. If you can :) Of course, we don't need to get into details of 'adult talk' or how many grams of guts are spread on the walls ;) I am a fan of Horror Movies, not Slashers. Draw the picture, let the audience creep itself out :D


It seems 1 is on the same level, 2 has a few ideas, 3 may be something to figure out later, 4 should be fine, and 5 could make things interesting. And don't worry Vanya, it wouldn't be new style "How many new ways can we kill people" style, think more back to late 70's, early 80's. My favorite masters are King, Barker, Romero, and Craven. All four have a distinct style and I like to incorporate them in different mixes as I can.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

oh, for what it's worth, I am familiar with the adventure to a degree. I have played through to the beginning of pt4, and the game fell apart (damn you, real life!) And I am currently in a game, just starting pt2. Both groups were on tabletop. I just remember that the game is more fun when you let go and let it play than 'try to win' :)


Male Halfling Fighter(Cad)/Unchained Rogue | 15/15 HP | 17 AC | 11 Touch | 14 FF | 14 CMD | Fort 5 | Ref 4 | Will 1 | Init 3 | Perception 6 | CS

Also I will try and get my mythic weavers sheet done for you today.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

Referencing SAW CLXXII? Junk movies. I have seen the first one, said, "Yawn. Seven was a better version of the same 'morality' play, plus it had better actors..."


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

With regards to horror, I prefer Slender or Amnesia style to Dead Space or Resident Evil style.


Lol yea, I can't stand the Saw movies. They're just too... well... There's really nothing to them in my opinion. I think this one relates more to a King or Koontz type mystery style, but it's got a few touches of Barker with some hints of Carpenter every now and then, but that's just kind of what I feel.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

1. I don't mind either way. Just let me know what works best for you.

2. I've been in groups where everything went party, items people could use where passed out and then the rest sold and we split it even with the leftover staying in the party pot, and I've been in some where it's finder's keepers. Roleplaying it out could be fun, though a google document could be one of the better ways to handle this.

3. Depends on how things happened, though I would prefer to be revived. If I had to though, I'd build a new character. I say if someone drops, we check with those who tried to get in first, before we open it up to others.

4. I try to post at least once a day, and can often do more during the week depending on how busy the day gets. Weekends can be iffy for me but most of the time I am able to give at least one post on those days.

5. Bring it on! Like Jack, I do not wish to force anyone into that if they feel uncomfortable, but I do enjoy some good horror. Though I'm not a Slasher-style fan. I'm more a Paranormal/Supernatural fan. Fatal Frame is one of my favorite series. I also have watched WAY to many crime dramas/Thrillers.

EDIT: And I'll go fill in my alias profile. Didn't have time to do that last night before I had to crash for work.


So.. Looks like everything I would have said has been said by others already. :)


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

Here I am!

1)XP-I think you should just tell us when to level. It lets you decide when the group is ready. That way if you need to adjust encounters, add a few whatever, we won't power through all of them because we are super awesome. In other words, the AP assumes we are X level, but we've been rolling through the encounters and maybe you need to slow us down some, fine, none of us are screaming WE ARE LEVEL X now!!!11one. But if you want to give us XP and allow us to keep track, I won't complain.

2)To me, loot allows the party to grow. I can see the point of reducing the loot for someone who gets awesome loot (some sort of zero-sum loot system) but at the same time, I see value in Hey the wizard/rogue/whatever got a cool item, that makes them more powerful, yay for us. In the end, as long as all of us are getting the cool items here and there, I think we are okay.

3)Death is a real part of the game, if there is no chance of death, why play, we can just say, eventually we win. Game over. I'd prefer to stay close to the level the group is, so if resurrection isn't a viable option, I'd just as soon create a new character.

4) I can post most of the time many times a day. I have a tablet with access to the site most of the day. There may be times I am silent, but most of the time, I'll at least post once a day, even weekends. I am in the process of getting approved for a home loan and looking for a house to buy, so there's that.

5)Dark and evil is needed to show the good and right. Bring on the death and destruction and such. I am in my mid-40s, so I am a big boy, I can handle the evil that lurks behind every corner.

I added a link in my profile to the MythWeavers sheet, I think I filled out all the right squares. I can also send you the Hero Lab pdf, if you'd like to check it against the Mythweavers one.


DM KLS, could I just use the character sheet I set up on DnD Sheets?


Well that went much easier than expected lol. So here's what I gather:

1) I'll keep track of XP and keep an eye on when you guys should level (give or take 100 XP or so) that way things don't get too easy or too hard.

2) It won't be a major issue right off the bat but I figure you guys will figure out in game what to do, so until then I'll just keep track of what you guys earn total so that if you split it, I can tell you what the amount is, if not then there's already a list.

3) If revival doesn't seem plausible, then I suppose we'll have a clearer dictation of what to do if the time comes for what needs to happen.

4) Seems like we should stay fairly active throughout the week then, so when major events pop up, such as a move, we'll figure out what will happen for the character or party, depending on the time needed to miss and where at in the story we are.

5) Awesome, I don't have to hold back lol. This should be fun story to run then. Just remember, if I step my bounds too much, let me know so I don't cause any offensive hell.

Unless there's anything else you guys want to discuss before hand, if not tonight then tomorrow morning I'll have the gameplay thread up and we'll get this thing rolling!


Artemis: Thanks for letting me know.

Cian: I suppose that should fine. It doesn't look messy as hell like some things I've seen.

Forgot to mention as well, if there's anything that needs to be done before we start character wise, now's the time to get it wrapped up, which means get your gear in order, spell lists, etc. And don't forget about the gold thing Jack lol.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Triel steeples her fingers together with a smile on her face.

"Excellent..."


Male Halfling Fighter(Cad)/Unchained Rogue | 15/15 HP | 17 AC | 11 Touch | 14 FF | 14 CMD | Fort 5 | Ref 4 | Will 1 | Init 3 | Perception 6 | CS

Ok, I swapped out my excel character sheet for the Mythic Weavers one, though is it cool if I switch it back? The excel one is a lot easier for me to edit and keep track of.

And yes I know I start poorer than everyone.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

It could be worse; you could've picked a monk.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

I believe all that I like is Alias Set-up related and a double check of my sheet. I'll make sure all is how I like it.


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

I know normally, the GM starts the Gameplay thread, etc. But I would propose we all tell our story about how we showed up in Sandpoint as we begin.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

I am alright with that.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Sounds good to me!


Fine with me. Go ahead and share a story here.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

Is there a universal way we will end up in sandpoint? or will we just all end up there by our various ways?


Universal way is that you're in Sandpoint the day of the festival or arriving about mid day. Whatever your reasons are fine, but you'll end up being in Sandpoint at the festival in the afternoon somehow.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

I can go from that. Just didn't know if you had a transportation method for our arrival planned. I'll write something up.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

Vanya sits uneasy on the wagon's front seat. The road from Riddleport to Magnimar was quite a long one, when traveled by land. In a wistful voice the waif says to the driver, "Wouldn't flying be faster?" The view over the bay is beautiful: close to the coast is a wispy fog, fading into the azure waters and in the distance Vanya is sure she can see a flock of gulls on their wings.

Eventually Sandpoint comes into view. Dramatic only in it's plain-ness. Turning to the driver that for some reason always seemed annoyed, Vanya asks, "Isn't today the Swallow's Nails Festival you and Groetus were speaking of earlier?" Without waiting for a reply she sighs and looks up... not a cloud today. Soon, I can find out why mother could never talk about this part of her past.

Once inside the town, she dismounts the wagon and walks into the nearest bar. She thinks that maybe Groetus or one of the other guards called to her, but, whatever. The air in the tavern is charged with hectic energy. No one is sitting, in fact all of the chairs are missing! Even the tables are stacked one on another. A work crew carrying one of the tables bumps into her, [b]"Beggin' yer pardon, ma'am!" as they lumber past.

Suddenly it dawns on her, The whole town is a-buzz! This Swallowed Tail is a big deal! She smiles to herself and steps back into the street to be absorbed by the town's mood.


No rp though. I thought you meant what brought you there lol.


Female Half Elf Sorcerer (Starsoul) 1 | HP 8 | AC 12 FF 10 T12 | Saves +2/+2/+3 | Init + 8 | Percep +3

Vacantly, the waif asks, "Did I err?"

It would have gone up in Gameplay...if it were open :p j/k I wasn't sure what was expected so I just went for setting and character! :D


Male Halfling Fighter(Cad)/Unchained Rogue | 15/15 HP | 17 AC | 11 Touch | 14 FF | 14 CMD | Fort 5 | Ref 4 | Will 1 | Init 3 | Perception 6 | CS

Jack has been in Sandpoint for a few days now. In that time I've met one of the more famous locals, and gotten myself thrown in jail. That cost me most of my money. Knowing that I have little gold left for drink, food, or even to stay at the inn, Jack gears up and starts looking for work.

He is drawn to the town square where there are a lot of people for some reason, since Jack has no idea there is a festival today.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Triel would have arrived in town just as the festival was about to begin; that is, to say, at about midday. She'd have gotten there by one of the smaller trading caravans going to Sandpoint this time of year, making sure she kept her face concealed by her helmet the whole time.

It wouldn't take her long to figure out from all the people running around that some sort of celebration is being put together in town. It sounds like the perfect place to get lost in, so she decided to head for the town square, where everyone is at their busiest. Triel makes a point of remaining on the outer perimeter of all the activity, so she can take off running if her cover is blown.

Quick question: how familiar would Sandpoint's locals be with drow reputation?

I originally said 'rumors' when I meant reputation.


I'm gonna go more with the brutality rumors over beautiful and sexuality as the last two are pretty much unheard of in Varisa.


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

Artemis lives in the northern edge of the Whisperwood. He, his father and his younger brother are on their way to Sandpoint for the Festival and Temple dedication. They will also sell a wagon load of wood.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

@DM KLS
Sounds reasonable.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

It was dark, with a fire for warmth and light, clear starry skies made this night a traveler delight. Wagons were parked and situated for the night surrounding the campgrounds. Occasionally the sound of a snore or an animal interrupted the music that filled the air.The music was soft, and melodic. It was like a lullaby was being played, or maybe even a serenade. Perhaps it was a serenade to the moon. Alone she stood, eyes closed entranced in her song as she played for herself and the moon. The rest of the caravan was already asleep, prepared to make an early start in the morning. They had a long day of travel ahead.

As the fiddle sang it’s story, Ithylia lost herself to the music. She had joined the Merchant Caravan in Nybor after hearing that one of their destinations was Sandpoint. They had stopped a week ago in Wyrtle to pick up furs. Soon she would be to Sandpoint. Her family had told her of an old family friend there. She had been drifting her way towards Sandpoint since she had left her family years ago. She had taken her time, wanting to see the land that made up her beautiful home. Soon she would be to Sandpoint, soon.

Letting her bow draw the final note, she let it dissipate into the air. With a smile she, lowered her fiddle. Her private concert over.

”Soon”

Once there, who knew where her wanderings would lead her.

I wrote Ithylia's reason for heading there and her means of transportation there more as a story than a Synopsis. She would arrive at Sandpoint a day or two before the festival, or perhaps even morning of the festival.


So if you're able to post in a few hours, be prepared because I'll be able to start tonight, but it won't be the way it typically starts. I saw an interesting idea I wanted to throw at you guys to make things a little more interesting.


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

I am here.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

Likewise.

*gulp*


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

I am here as well.


Manifest: 12/12|Female Drow Spiritualist (Fractured Mind) 9|HP: 45/63|AC: 22/14/17|Saves: +7 Fort, +6 Ref, +8 Will (+10 w/Spirit, +2 vs. enchantment, +4 vs. mind-affecting w/Spirit)|Init: +3|Perc: +14

I'll have to pick this up in the morning. Past midnight where I'm at.


Sorry, I was running my irl game. I hate my players sometimes. >.<

Equipment is done.


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

Did they make things complicated?


Male Human Ranger 1 | HP 11 | AC 18 | T 14 | FF 14 | CMD 17 | Fort +3 | Ref +6 | Will +2 | Init +4 | Perc +6 | Sense Motive +2

Players always make things complicated.


They really, really do... And we all think one is cheating with her die...


Female Half-Elf Bard 1
Stats:
HP: 10/10 | AC: 15; T: 12; FF: 13 | CMD: 12 | Fort: +1; Ref: +4; Will +3 (+2 vs. Enchantments) | Init: +2 | Perception: +7
Bard Things:
BP: 7/7 | Inspire Courage: +1 | Bardic Knowledge +1

Not always... Sometimes they are subjected to my will and made uncomplicated... but there are those times that the rouge just won't come out of hiding until he smells bacon...

EDIT: I do dm sometimes but recently not as often as I was. I did have one perspective player that didn't even wish to show me his character sheet... I did think he was trouble.


Scratch tonight, I'll start in the morning. I didn't realize that tonight was going to end up a closing shift for me >.>

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