Rise of the Runelords
Game Master
Kevin O'Rourke 440
Loot Doc
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hp 77/98 | AC 24 T 14 FF 23 | F +10* R +10* W +15* | CMB +12 CMD 25 | Init +5 Perc +1* | Spells 8th 1/4 7th 3/6 6th 5/7 5th 6/8 4th 4/8 3rd 6/8 2nd 4/8 1st 2/8 | Cloak of Darkness 16/17 | Wings of Darkness 13/17 | Living Shadow 15/17 | Nat. Div. 0/4 | Gift of Prophecy 1/1 | Medusa 1/1 | Sihedron 1/1 | Wand BE 38| Wand CMW 85 | Wand LR 36
What's Creydon's current hp? I don't see where you're tracking damage.
(+0 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 16 (Order of the Dragon, Arcane Duelist) | HP: 115/115 Temp: 0 | AC: 32 (16 Tch, 28 Fl) | CMB: +11, CMD: 235 | F: +11, R: +18, W: +15, +2 vs enchantment spells | Init: +5 | Perc: +19, SM: +19 | Speed 30ft | Bardic Performance: 37/40 | Tactician: 4/4 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/6, 4th 5/5, 5th 3/3, 6th 1/2 | [ooc][/ooc]
Ah, I posted a few post up in gameplay but forgot to edit my tagline. I'll fix that now.
At this point Marten might begin to suspect whats going on. Each school of magic is associated with a vice/virtue... whatever you're most closely associated with gives you bonuses but if you're in your in an area who's school is opposed to you then you get penalties.
I did a list, more confident with some of the PCs than others to be honest.
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Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
GM Kevin O'Rourke wrote: I did a list, more confident with some of the PCs than others to be honest. I tried to do something similar in this scene. Some of the PCs were a very easy fit, and some I had to do some mental stretching.
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Shaping up to be a memorable scene, just hope we don't have a large number of casualties out of this.
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Dwarven Stalwart Defender (8, lvl16) DR (4/-) Wounds (59) HP (174) Temp (34) AC43 (39/21/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/17/20, +2 Hardy) Adaptation (60 min) Challenge (0/1) Lvl 1 (3/3) Augment (3/3) VM (1/1) DS (17/21) Initiative (+7)
Yeah. Glad that you only landed one hit on me. Drazh will do, on average, about 45 damage per Hit to himself, and will land 1.5 hits per round. With 154HP, it will take him 4 hits to take himself down. So about 3 rounds on average...one 1 with a crit. Luckily the real Drazh has bard song on his side!
I think that the secret to getting out of this is going to be teamwork.
(+0 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 16 (Order of the Dragon, Arcane Duelist) | HP: 115/115 Temp: 0 | AC: 32 (16 Tch, 28 Fl) | CMB: +11, CMD: 235 | F: +11, R: +18, W: +15, +2 vs enchantment spells | Init: +5 | Perc: +19, SM: +19 | Speed 30ft | Bardic Performance: 37/40 | Tactician: 4/4 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/6, 4th 5/5, 5th 3/3, 6th 1/2 | [ooc][/ooc]
Aye. Creydon can help most from outside the reach of those mirrors.
Drazh and Ferocia get Inspire Heroism
Everyone still gets Inspire Courage +3 thanks to Lingering Performance.
Everyone gets hasted.
Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
Yeah, I'm kind of at a loss what to do. Fort is a weak save for Marten, and he needs to make it two more times or he dies. He can't cast spells or use scrolls, pretty much.
(+0 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 16 (Order of the Dragon, Arcane Duelist) | HP: 115/115 Temp: 0 | AC: 32 (16 Tch, 28 Fl) | CMB: +11, CMD: 235 | F: +11, R: +18, W: +15, +2 vs enchantment spells | Init: +5 | Perc: +19, SM: +19 | Speed 30ft | Bardic Performance: 37/40 | Tactician: 4/4 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/6, 4th 5/5, 5th 3/3, 6th 1/2 | [ooc][/ooc]
Creydon could try dispel magic but I imagine that DC is going to be rough, given mirror Marten was the source.
Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
It's the only thing I've thought of so far.
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hp 77/98 | AC 24 T 14 FF 23 | F +10* R +10* W +15* | CMB +12 CMD 25 | Init +5 Perc +1* | Spells 8th 1/4 7th 3/6 6th 5/7 5th 6/8 4th 4/8 3rd 6/8 2nd 4/8 1st 2/8 | Cloak of Darkness 16/17 | Wings of Darkness 13/17 | Living Shadow 15/17 | Nat. Div. 0/4 | Gift of Prophecy 1/1 | Medusa 1/1 | Sihedron 1/1 | Wand BE 38| Wand CMW 85 | Wand LR 36
Creydon's haste was the best use of his round. In lieu of another buff, Anneka can try to dispel the effect. If you do, erm, expire, I presume breath of life could bring you back? Suffocate is not a death effect as far as I can tell.
Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
Anneka Avertin wrote: Creydon's haste was the best use of his round. In lieu of another buff, Anneka can try to dispel the effect. If you do, erm, expire, I presume breath of life could bring you back? Suffocate is not a death effect as far as I can tell. That's correct. It's a non-magical death. The magic is just taking away the air, but the death is from the lack of air, not the spell.
Right I'm currently in the process of moving so yeah things are going to be slower. Compounding that paizo wont let me log in on my phone so I can't even do quick posts when out and about currently.
Dwarven Stalwart Defender (8, lvl16) DR (4/-) Wounds (59) HP (174) Temp (34) AC43 (39/21/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/17/20, +2 Hardy) Adaptation (60 min) Challenge (0/1) Lvl 1 (3/3) Augment (3/3) VM (1/1) DS (17/21) Initiative (+7)
Moving sucks. Best of luck to you. We’ll be here, no worries
Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
Good luck with the move, Kevin.
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Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
Anneka Avertin wrote: [ooc]It looks the mirror-images of Azalia, Ferocia, Marten, and Drazh are destroyed? Can we bring ourselves to kill a Creydon?
Yes, probably. But it won't be very fun. Only a little bit of fun.
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Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
Also...
Azalia wrote: Azalia is relieved when she sees that other people are being duplicated as well, and is positively giddy when she realizes she gets to shoot at Marten without the consequences of *actually* shooting at Marten. Anneka Avertin wrote: It’s hard to say what’s more horrifying: watching Marten suffocate, or knowing that there are now two of him. These made my heart sing.
Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
Azalia wrote: Azalia sees fake-Marten start moving and real Marten start moving, then sees Anneka disappear.
That seems like a great idea, and when she looks back northeast, she isn't quite sure if that is real Marten or not.
She considers shooting anyway, because hey--that's a pretty awesome excuse, but she decides she doesn't want to risk getting kicked out of this group where she has found some actual acceptance, though of course she would never admit that to any of them.
Instead, she steps away from questionable Marten, just in case, and then casts invisibility on herself.
***Heart beats even faster***
(+0 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 16 (Order of the Dragon, Arcane Duelist) | HP: 115/115 Temp: 0 | AC: 32 (16 Tch, 28 Fl) | CMB: +11, CMD: 235 | F: +11, R: +18, W: +15, +2 vs enchantment spells | Init: +5 | Perc: +19, SM: +19 | Speed 30ft | Bardic Performance: 37/40 | Tactician: 4/4 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/6, 4th 5/5, 5th 3/3, 6th 1/2 | [ooc][/ooc]
If needs be, Creydon can draw his +2 keen short sword and dance the dance with his double.
hp 77/98 | AC 24 T 14 FF 23 | F +10* R +10* W +15* | CMB +12 CMD 25 | Init +5 Perc +1* | Spells 8th 1/4 7th 3/6 6th 5/7 5th 6/8 4th 4/8 3rd 6/8 2nd 4/8 1st 2/8 | Cloak of Darkness 16/17 | Wings of Darkness 13/17 | Living Shadow 15/17 | Nat. Div. 0/4 | Gift of Prophecy 1/1 | Medusa 1/1 | Sihedron 1/1 | Wand BE 38| Wand CMW 85 | Wand LR 36
To all my games: I'll be traveling today through the weekend and will have limited access to the internet. Please bot me as needed, thanks!
Ok so... Anneka went invisible... there are now two Annekas visible. It's like a shell game with an invisible ball and shell. Some of you have see invisibility and were looking in her direction so could keep track potentially but most... the matter is confusing.
They've both got sanctuary running too.
Maps Female Elf Eldritch Scoundrel Rogue 10 / Arcane Trickster 6 | HP 75/75 | AC 26 / T 21 / FF 18 | Fort +11 / Ref +21 / Will +12 | CMB +13 / CMD +28 | Initiative +6 | Perception +24 (+25 trapfinding) (Autocheck magic traps within 10 ft) | Low-light Vision | Spells: 1st 6/6, 2nd 0/6, 3rd 6/6, 4th 5/5, 5th 4/4 | Active Effects: Detect Magic / See Invisibility / Endure Elements (constant effect) / (ring of invisibility)
How about Azalia... is that another new one that popped up, or is my invisibility canceled? Sorry, not following.
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hp 77/98 | AC 24 T 14 FF 23 | F +10* R +10* W +15* | CMB +12 CMD 25 | Init +5 Perc +1* | Spells 8th 1/4 7th 3/6 6th 5/7 5th 6/8 4th 4/8 3rd 6/8 2nd 4/8 1st 2/8 | Cloak of Darkness 16/17 | Wings of Darkness 13/17 | Living Shadow 15/17 | Nat. Div. 0/4 | Gift of Prophecy 1/1 | Medusa 1/1 | Sihedron 1/1 | Wand BE 38| Wand CMW 85 | Wand LR 36
My best guess is that Anneka clone cast invisibility purge, cancelling the effect on all three of us.
Dwarven Stalwart Defender (8, lvl16) DR (4/-) Wounds (59) HP (174) Temp (34) AC43 (39/21/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/17/20, +2 Hardy) Adaptation (60 min) Challenge (0/1) Lvl 1 (3/3) Augment (3/3) VM (1/1) DS (17/21) Initiative (+7)
Why must our party be competent? :p
I’m just glad that the clones didn’t ambush us. That would have been horrific.
Maps Female Elf Eldritch Scoundrel Rogue 10 / Arcane Trickster 6 | HP 75/75 | AC 26 / T 21 / FF 18 | Fort +11 / Ref +21 / Will +12 | CMB +13 / CMD +28 | Initiative +6 | Perception +24 (+25 trapfinding) (Autocheck magic traps within 10 ft) | Low-light Vision | Spells: 1st 6/6, 2nd 0/6, 3rd 6/6, 4th 5/5, 5th 4/4 | Active Effects: Detect Magic / See Invisibility / Endure Elements (constant effect) / (ring of invisibility)
Thanks Anneka. From the post above I thought he was saying that there was in fact one invisible Anneka, so I didn't get it, but now I do. :)
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hp 77/98 | AC 24 T 14 FF 23 | F +10* R +10* W +15* | CMB +12 CMD 25 | Init +5 Perc +1* | Spells 8th 1/4 7th 3/6 6th 5/7 5th 6/8 4th 4/8 3rd 6/8 2nd 4/8 1st 2/8 | Cloak of Darkness 16/17 | Wings of Darkness 13/17 | Living Shadow 15/17 | Nat. Div. 0/4 | Gift of Prophecy 1/1 | Medusa 1/1 | Sihedron 1/1 | Wand BE 38| Wand CMW 85 | Wand LR 36
You're welcome! Yea, this fight is pretty amazing!
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(+0 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 16 (Order of the Dragon, Arcane Duelist) | HP: 115/115 Temp: 0 | AC: 32 (16 Tch, 28 Fl) | CMB: +11, CMD: 235 | F: +11, R: +18, W: +15, +2 vs enchantment spells | Init: +5 | Perc: +19, SM: +19 | Speed 30ft | Bardic Performance: 37/40 | Tactician: 4/4 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/6, 4th 5/5, 5th 3/3, 6th 1/2 | [ooc][/ooc]
Anneka guessed correctly.
The reason Anneka didn't see her coming out of the mirror was that it's an exact duplicate of the person at the time so they had invisibility running. I'm actually still a bit unsure as to whether it should have activated but was trying to keep things going and didn't agonise on it overly long just going with what would be interesting.
Oh and all of the horror being unleashed this is what my beautiful minions have to sit through every single fight!
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Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
That other Marten was really annoying, guys.
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Dwarven Stalwart Defender (8, lvl16) DR (4/-) Wounds (59) HP (174) Temp (34) AC43 (39/21/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/17/20, +2 Hardy) Adaptation (60 min) Challenge (0/1) Lvl 1 (3/3) Augment (3/3) VM (1/1) DS (17/21) Initiative (+7)
Thank Torag that you guys are taking out the mirrors. Drazh would have just spent the day fighting himself, before finally switching his attention.
One of the big downsides for them was they had to go after the person they are a copy of. A Drazh or Ferocia five foot stepping into melee with say Marten is much more effective than moving to provoke attacks of opportunity from others to get to their target for a single attack. But there was a little more evil clone juice left before Marten ruined my fun.
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Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
That's what Marten is here for. Ruining fun.
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Dwarven Stalwart Defender (8, lvl16) DR (4/-) Wounds (59) HP (174) Temp (34) AC43 (39/21/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/17/20, +2 Hardy) Adaptation (60 min) Challenge (0/1) Lvl 1 (3/3) Augment (3/3) VM (1/1) DS (17/21) Initiative (+7)
I have heartseeker enchantment, so no miss chance if I target the correct square and ignores mirror image.
They don't have mirror image, they are invisible.

Dwarven Stalwart Defender (8, lvl16) DR (4/-) Wounds (59) HP (174) Temp (34) AC43 (39/21/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/17/20, +2 Hardy) Adaptation (60 min) Challenge (0/1) Lvl 1 (3/3) Augment (3/3) VM (1/1) DS (17/21) Initiative (+7)
Heartseeker: “ A heartseeker weapon is drawn unerringly toward beating hearts. A heartseeker weapon ignores the miss chance for concealment against most living targets, though the attack must still target the proper square. This special ability does not apply against aberrations, oozes, plants, outsiders with the elemental subtype, or any creature specifically noted to lack a heart.”
Invisibility: “ If a character tries to attack an invisible creature whose location he has pinpointed, he attacks normally, but the invisible creature still benefits from full concealment (and thus a 50% miss chance). A particularly large and slow invisible creature might get a smaller miss chance.
If a character tries to attack an invisible creature whose location he has not pinpointed, have the player choose the space where the character will direct the attack. If the invisible creature is there, conduct the attack normally. If the enemy’s not there, roll the miss chance as if it were there and tell him that the character has missed, regardless of the result. That way the player doesn’t know whether the attack missed because the enemy’s not there or because you successfully rolled the miss chance.”
Thus, if Drazh attacked the right square then his hammer makes him hit regardless of invisibility
I had rolled randomly, it wasn't the right square.
@Ferocia want to have your bird pick on the wizard while you have him pinned.
Dwarven Stalwart Defender (8, lvl16) DR (4/-) Wounds (59) HP (174) Temp (34) AC43 (39/21/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/17/20, +2 Hardy) Adaptation (60 min) Challenge (0/1) Lvl 1 (3/3) Augment (3/3) VM (1/1) DS (17/21) Initiative (+7)
Makes total sense, thanks!
(+0 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 16 (Order of the Dragon, Arcane Duelist) | HP: 115/115 Temp: 0 | AC: 32 (16 Tch, 28 Fl) | CMB: +11, CMD: 235 | F: +11, R: +18, W: +15, +2 vs enchantment spells | Init: +5 | Perc: +19, SM: +19 | Speed 30ft | Bardic Performance: 37/40 | Tactician: 4/4 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/6, 4th 5/5, 5th 3/3, 6th 1/2 | [ooc][/ooc]
Er, did Creydon's greater dispel magic have any effect on green and white's greater invisibility before Drazh's go?
Oh... it would. Anneka got them in an invisibility purge though.
I was thinking you were trying to dispell another spell, that it didn't get rid of.
Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
Thanks for continuing to bot me, when necessary.
Guys, should Marten use his our limited wish scroll to bring Azalia back in the fight?
"The subject remains in this state until a heal, limited wish, miracle, or wish spell is used to cancel the effect of the feeblemind."
EDIT: Oh, nevermind. It looks like Anneka knows heal.
hp 77/98 | AC 24 T 14 FF 23 | F +10* R +10* W +15* | CMB +12 CMD 25 | Init +5 Perc +1* | Spells 8th 1/4 7th 3/6 6th 5/7 5th 6/8 4th 4/8 3rd 6/8 2nd 4/8 1st 2/8 | Cloak of Darkness 16/17 | Wings of Darkness 13/17 | Living Shadow 15/17 | Nat. Div. 0/4 | Gift of Prophecy 1/1 | Medusa 1/1 | Sihedron 1/1 | Wand BE 38| Wand CMW 85 | Wand LR 36
Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
I'm good, thanks Anneka.
Azalia needs one, though.
Marten is claiming one of the +2 cloaks and one of the spellbooks.
Fun fight for four-fifths of us!
Dwarven Stalwart Defender (8, lvl16) DR (4/-) Wounds (59) HP (174) Temp (34) AC43 (39/21/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/17/20, +2 Hardy) Adaptation (60 min) Challenge (0/1) Lvl 1 (3/3) Augment (3/3) VM (1/1) DS (17/21) Initiative (+7)
I’m 46 wounds down from fighting my doppelgänger
hp 77/98 | AC 24 T 14 FF 23 | F +10* R +10* W +15* | CMB +12 CMD 25 | Init +5 Perc +1* | Spells 8th 1/4 7th 3/6 6th 5/7 5th 6/8 4th 4/8 3rd 6/8 2nd 4/8 1st 2/8 | Cloak of Darkness 16/17 | Wings of Darkness 13/17 | Living Shadow 15/17 | Nat. Div. 0/4 | Gift of Prophecy 1/1 | Medusa 1/1 | Sihedron 1/1 | Wand BE 38| Wand CMW 85 | Wand LR 36
Oh, did Anneka's tentacles do any damage? She'll get temp hp if so.
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Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
GM Kevin O'Rourke wrote: Evil robe of the archmage I can't find this item. Is it the Robes of Xin-Shalast?
Azalia wrote: Azalia wants to switch out her +4 headband of vast intelligence for this one. That okay with everyone? The +4 one (from the lich) would then be up for grabs. Go for it. Marten would be interested in the +4 headband if nobody else is. He's still at +2.
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Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
Too bad the Cape of the Mountebank takes the same slot as our Cloak of Resistances. That's an awesome magic item.
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Dwarven Stalwart Defender (8, lvl16) DR (4/-) Wounds (59) HP (174) Temp (34) AC43 (39/21/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/17/20, +2 Hardy) Adaptation (60 min) Challenge (0/1) Lvl 1 (3/3) Augment (3/3) VM (1/1) DS (17/21) Initiative (+7)
I’ll take it, as my wayfinder replaces the cloak of resistance. We can sell my cloak of elvenkind
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(+0 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 16 (Order of the Dragon, Arcane Duelist) | HP: 115/115 Temp: 0 | AC: 32 (16 Tch, 28 Fl) | CMB: +11, CMD: 235 | F: +11, R: +18, W: +15, +2 vs enchantment spells | Init: +5 | Perc: +19, SM: +19 | Speed 30ft | Bardic Performance: 37/40 | Tactician: 4/4 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/6, 4th 5/5, 5th 3/3, 6th 1/2 | [ooc][/ooc]
Creydon focuses on headbands of charisma and has a better cloak of resistance after chucking money into it.
I've no issue with Azalia going for the +6 int or Marten taking the +4.
Professor of Thassilonian Arcane Studies Human Evoker 16 ~ AC 21 (t 11, ff 20) | F+10, R+9, W+14 (+2 vs. mind affecting) | Init +8 | Per +21 | Versatile Evocation 10/13 | Elemental Manipulation 16/16 | HP 81/130
On the one hand, I want to see if anyone is interested in clearing out the other branches of Runeforge. On the other hand, we have had near-death experiences in both halls we've cleared so far. On the other other hand, if we can keep Anneka alive and able to react, she has breath of life.
The limited wish spell that Marten carries is a problematic substitute for any sort of raising spell.
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