Rise of the Runelords

Game Master Kevin O'Rourke 440

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(-2 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 14 (Order of the Dragon, Arcane Duelist) | HP: 101/101 Temp: 0 | AC: 31 (16 Tch, 28 Fl) | CMB: +9, CMD: 22 | F: +10, R: +17, W: +14 | Init: +3 | Perc: +17, SM: +17 | Speed 30ft | Bardic Performance: 36/36 | Tactician: 3/3 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/5, 4th 5/5, 5th 3/3 | 1 temp negative level

Something I just realised:

With Drazh, his familiar, and Creydon all having the shake it off teamwork feat, their saves just got better when they're close by!

Sovereign Court

Dwarven Stalwart Defender (6, lvl14) DR (1/-) Wounds (0) HP (154) Temp (0) AC (31/20/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/16/17, +2 Hardy) Adaptation (60 min) Challenge (1/1) Lvl 1 (2/2) Augment (3/3) VM (1/1) DS (17/17) Initiative (+6)

Very cool! Congrats. :)

—-

Creydon, so stand by the warrior-scholar that is Drazh. +2 to all Saves should make it worthwhile (and another +1 for me!)


| HP: 158/130 (158) | AC 24 (T17, FF 21) (+4 dodge vs giants) | CMB: +20 CMD: 34 | F:+12 (14*) R:+11 W:+12 (+2 vs. poison, spells, spell-like, evil)| Init +3 | Perc +19*, SM +3, Bluff/Diplo. -1, Intim. +0 | Speed 20 ft. | Minor Aspect: 19/20, Wild Shape: 17/17 hours | Active Conditions: Claws, Chimeric Aspects

Almost like you guys are a team or something... lol


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Maps Female Elf Eldritch Scoundrel Rogue 10 / Arcane Trickster 4 | HP 67/67 | AC 21 / T 17 / FF 16 | Fort +9 / Ref +19 / Will +10 | CMB +9 / CMD +23 | Initiative +5 | Perception +23 (+24 trapfinding) (Autocheck on magic traps) | Low-light Vision | Spells: 1st 3/6, 2nd 6/6, 3rd 4/5, 4th 5/5, 5th 3/3 | Active Effects: Detect Magic and See Invisibility (constant effect)

Off topic, there is this recruitment that is always open:

https://paizo.com/campaigns/v5748p75ivkpc/recruiting&page=last

and we could use another person or two to help on our quest if anyone wants to jump in with a brand new 2e character. Storyline already has room for a dwarf, but could use anyone.

DM has to approve your character first, and you should probably read about his homebrew background, but great DM that I have played with before if anyone is interested.


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(-2 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 14 (Order of the Dragon, Arcane Duelist) | HP: 101/101 Temp: 0 | AC: 31 (16 Tch, 28 Fl) | CMB: +9, CMD: 22 | F: +10, R: +17, W: +14 | Init: +3 | Perc: +17, SM: +17 | Speed 30ft | Bardic Performance: 36/36 | Tactician: 3/3 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/5, 4th 5/5, 5th 3/3 | 1 temp negative level

I can also recommend that thread Azalia is pointing to.

I've a character helping to investigate the Black Hearts Incident. :)


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@Ferocia once the time comes where you can highlight your parts I can prepare a lot of really specific edge case questions to pester you with in mind numbing detail!

I do look forward to reading it, congratulations!


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Professor of Thassilonian Arcane Studies Human Evoker 14 ~ AC 21 (t 11, ff 20) | F+8, R+7, W+12 (+2 vs. mind affecting) | Init +8 | Per +18 | Versatile Evocation 12/12 | Elemental Manipulation 14/14 | HP 114/114

It feels good when a level 1 spell is still useful.


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| HP: 158/130 (158) | AC 24 (T17, FF 21) (+4 dodge vs giants) | CMB: +20 CMD: 34 | F:+12 (14*) R:+11 W:+12 (+2 vs. poison, spells, spell-like, evil)| Init +3 | Perc +19*, SM +3, Bluff/Diplo. -1, Intim. +0 | Speed 20 ft. | Minor Aspect: 19/20, Wild Shape: 17/17 hours | Active Conditions: Claws, Chimeric Aspects

@Kevin - Haha! I'll have to prepare myself.


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Unfortunately the bad guy knows ye are here so doesn't want to let ye get those spell slots back... thats the bad news.

The good news, although the denizens of the dungeons could easily squash the party if they worked together and sent combined forces against ye they all hate each other and as long as your not attacking their section it's only a good thing when you are killing people in the Runeforge! Also I'm not pulling the mummies out of nowhere so you'd have to fight them later anyway.

Sovereign Court

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Dwarven Stalwart Defender (6, lvl14) DR (1/-) Wounds (0) HP (154) Temp (0) AC (31/20/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/16/17, +2 Hardy) Adaptation (60 min) Challenge (1/1) Lvl 1 (2/2) Augment (3/3) VM (1/1) DS (17/17) Initiative (+6)

Good to know! Also always happy to see dungeon denizens acting intelligently


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Maps Female Elf Eldritch Scoundrel Rogue 10 / Arcane Trickster 4 | HP 67/67 | AC 21 / T 17 / FF 16 | Fort +9 / Ref +19 / Will +10 | CMB +9 / CMD +23 | Initiative +5 | Perception +23 (+24 trapfinding) (Autocheck on magic traps) | Low-light Vision | Spells: 1st 3/6, 2nd 6/6, 3rd 4/5, 4th 5/5, 5th 3/3 | Active Effects: Detect Magic and See Invisibility (constant effect)

I'm on vacation today through January 10. I am still going to try to check in and update, but it may be less often, and there may be days where it just doesn't happen. Please feel free to bot me if needed.


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Professor of Thassilonian Arcane Studies Human Evoker 14 ~ AC 21 (t 11, ff 20) | F+8, R+7, W+12 (+2 vs. mind affecting) | Init +8 | Per +18 | Versatile Evocation 12/12 | Elemental Manipulation 14/14 | HP 114/114

Hope you enjoy your vacation!


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(-2 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 14 (Order of the Dragon, Arcane Duelist) | HP: 101/101 Temp: 0 | AC: 31 (16 Tch, 28 Fl) | CMB: +9, CMD: 22 | F: +10, R: +17, W: +14 | Init: +3 | Perc: +17, SM: +17 | Speed 30ft | Bardic Performance: 36/36 | Tactician: 3/3 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/5, 4th 5/5, 5th 3/3 | 1 temp negative level

I hope that you have a fun vacation.


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Sorry guys the guy running this level is a finger wiggler too and is not going to let ye get the prerequisite eight hours of rest. He can starve ye out.

...I imagine ye are going to show him your displeasure before too long.


Maps Female Elf Eldritch Scoundrel Rogue 10 / Arcane Trickster 4 | HP 67/67 | AC 21 / T 17 / FF 16 | Fort +9 / Ref +19 / Will +10 | CMB +9 / CMD +23 | Initiative +5 | Perception +23 (+24 trapfinding) (Autocheck on magic traps) | Low-light Vision | Spells: 1st 3/6, 2nd 6/6, 3rd 4/5, 4th 5/5, 5th 3/3 | Active Effects: Detect Magic and See Invisibility (constant effect)

How much gold did we get from last time we did this, before the other group of Zombies? If we have the gold we don't have to rest here. I think people were just resting because they were bored.


Professor of Thassilonian Arcane Studies Human Evoker 14 ~ AC 21 (t 11, ff 20) | F+8, R+7, W+12 (+2 vs. mind affecting) | Init +8 | Per +18 | Versatile Evocation 12/12 | Elemental Manipulation 14/14 | HP 114/114

I got the impression we were still scraping the gold off of the construct before the mummies.


| HP: 158/130 (158) | AC 24 (T17, FF 21) (+4 dodge vs giants) | CMB: +20 CMD: 34 | F:+12 (14*) R:+11 W:+12 (+2 vs. poison, spells, spell-like, evil)| Init +3 | Perc +19*, SM +3, Bluff/Diplo. -1, Intim. +0 | Speed 20 ft. | Minor Aspect: 19/20, Wild Shape: 17/17 hours | Active Conditions: Claws, Chimeric Aspects

Yeah, Ferocia's just waiting for the gold to be scraped off.


(-2 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 14 (Order of the Dragon, Arcane Duelist) | HP: 101/101 Temp: 0 | AC: 31 (16 Tch, 28 Fl) | CMB: +9, CMD: 22 | F: +10, R: +17, W: +14 | Init: +3 | Perc: +17, SM: +17 | Speed 30ft | Bardic Performance: 36/36 | Tactician: 3/3 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/5, 4th 5/5, 5th 3/3 | 1 temp negative level

Creydon aided!

And I unlikely will get to post tomorrow.


800gp


Maps Female Elf Eldritch Scoundrel Rogue 10 / Arcane Trickster 4 | HP 67/67 | AC 21 / T 17 / FF 16 | Fort +9 / Ref +19 / Will +10 | CMB +9 / CMD +23 | Initiative +5 | Perception +23 (+24 trapfinding) (Autocheck on magic traps) | Low-light Vision | Spells: 1st 3/6, 2nd 6/6, 3rd 4/5, 4th 5/5, 5th 3/3 | Active Effects: Detect Magic and See Invisibility (constant effect)

If we already got the 800 gold... the original post said "The sarcophagus itself is only gold plated with 8 hours of work, a dedicated thief can scrape 800gp of gold off the stone."

So, we're done. We didn't need to start scraping again.


| HP: 158/130 (158) | AC 24 (T17, FF 21) (+4 dodge vs giants) | CMB: +20 CMD: 34 | F:+12 (14*) R:+11 W:+12 (+2 vs. poison, spells, spell-like, evil)| Init +3 | Perc +19*, SM +3, Bluff/Diplo. -1, Intim. +0 | Speed 20 ft. | Minor Aspect: 19/20, Wild Shape: 17/17 hours | Active Conditions: Claws, Chimeric Aspects

Happy Holidays!

I've got family in town and won't be posting for the rest of December. The first week of January I should be back up and posting, but it might not be consistent until January 6. Feel free to bot or skip me, if needed.

All the best!


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(-2 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 14 (Order of the Dragon, Arcane Duelist) | HP: 101/101 Temp: 0 | AC: 31 (16 Tch, 28 Fl) | CMB: +9, CMD: 22 | F: +10, R: +17, W: +14 | Init: +3 | Perc: +17, SM: +17 | Speed 30ft | Bardic Performance: 36/36 | Tactician: 3/3 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/5, 4th 5/5, 5th 3/3 | 1 temp negative level

A merry Christmas to all!

Sovereign Court

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Dwarven Stalwart Defender (6, lvl14) DR (1/-) Wounds (0) HP (154) Temp (0) AC (31/20/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/16/17, +2 Hardy) Adaptation (60 min) Challenge (1/1) Lvl 1 (2/2) Augment (3/3) VM (1/1) DS (17/17) Initiative (+6)

Happy holidays!

Also just got internet back today, so I’m back as well.


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Merry Christmas!

...I'm posting as best I can!

Sovereign Court

Dwarven Stalwart Defender (6, lvl14) DR (1/-) Wounds (0) HP (154) Temp (0) AC (31/20/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/16/17, +2 Hardy) Adaptation (60 min) Challenge (1/1) Lvl 1 (2/2) Augment (3/3) VM (1/1) DS (17/17) Initiative (+6)

And we appreciate it! Have fun during your holidays!


(-2 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 14 (Order of the Dragon, Arcane Duelist) | HP: 101/101 Temp: 0 | AC: 31 (16 Tch, 28 Fl) | CMB: +9, CMD: 22 | F: +10, R: +17, W: +14 | Init: +3 | Perc: +17, SM: +17 | Speed 30ft | Bardic Performance: 36/36 | Tactician: 3/3 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/5, 4th 5/5, 5th 3/3 | 1 temp negative level

Note to self - find longer buffs or spells that help saves as reactions. ;)


Sorry man, unless someone can res him Creydon's adventures in the Runeforge are out...

But seeing this was a likely outcome myself and Creydon are discussing options so he as a player isn't benched for an extended period.

Sovereign Court

Dwarven Stalwart Defender (6, lvl14) DR (1/-) Wounds (0) HP (154) Temp (0) AC (31/20/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/16/17, +2 Hardy) Adaptation (60 min) Challenge (1/1) Lvl 1 (2/2) Augment (3/3) VM (1/1) DS (17/17) Initiative (+6)

That sucks! Like, really sucks. I liked Creydon. :(

Maybe we could rescue the man in the cage? He’s a blank slate of a character, has a reason to join us, and would need to be high level to get here.


(-2 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 14 (Order of the Dragon, Arcane Duelist) | HP: 101/101 Temp: 0 | AC: 31 (16 Tch, 28 Fl) | CMB: +9, CMD: 22 | F: +10, R: +17, W: +14 | Init: +3 | Perc: +17, SM: +17 | Speed 30ft | Bardic Performance: 36/36 | Tactician: 3/3 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/5, 4th 5/5, 5th 3/3 | 1 temp negative level

Well, there is resurrection at this level so its more benched as Kevin put it than out for good.


Male

4d6 ⇒ (1, 6, 1, 2) = 10 9
4d6 ⇒ (5, 4, 6, 1) = 16 15
4d6 ⇒ (5, 5, 3, 2) = 15 13
4d6 ⇒ (2, 5, 6, 4) = 17 15
4d6 ⇒ (4, 6, 5, 4) = 19 15
4d6 ⇒ (5, 4, 2, 1) = 12 11


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Professor of Thassilonian Arcane Studies Human Evoker 14 ~ AC 21 (t 11, ff 20) | F+8, R+7, W+12 (+2 vs. mind affecting) | Init +8 | Per +18 | Versatile Evocation 12/12 | Elemental Manipulation 14/14 | HP 114/114

Hey guys, sorry but posting will be brief and/or intermittent until Monday. Family is still in town.

I will say that if we can get a 5,000 gp diamond in the next few days, we can cast raise dead on Creydon ourselves using the limited wish scroll we have. Marten is carrying it, currently. Weren't there gems to pry off from one of these fixtures somewhere in here? Creydon would have two negative levels, but Anneka's restoration spell (and a bunch of diamond dust) should take care of the first level, and the second level a week later.


| HP: 158/130 (158) | AC 24 (T17, FF 21) (+4 dodge vs giants) | CMB: +20 CMD: 34 | F:+12 (14*) R:+11 W:+12 (+2 vs. poison, spells, spell-like, evil)| Init +3 | Perc +19*, SM +3, Bluff/Diplo. -1, Intim. +0 | Speed 20 ft. | Minor Aspect: 19/20, Wild Shape: 17/17 hours | Active Conditions: Claws, Chimeric Aspects

Hi! Sorry for the delay. I’m back up and running now. Thanks for your patience, and I hope you had a happy holiday and new year.

...and it sounds like I missed something important! *hurries over to gameplay*


Things have been continuing to be busy on my end too.

On the plus side you're down to just the Lich and Anneka countered his spell... with two angry dwarves closing on him I don't think he'll have long.

Sovereign Court

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Dwarven Stalwart Defender (6, lvl14) DR (1/-) Wounds (0) HP (154) Temp (0) AC (31/20/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/16/17, +2 Hardy) Adaptation (60 min) Challenge (1/1) Lvl 1 (2/2) Augment (3/3) VM (1/1) DS (17/17) Initiative (+6)

Very angry! He killed Drazh’s favorite halfling.


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Professor of Thassilonian Arcane Studies Human Evoker 14 ~ AC 21 (t 11, ff 20) | F+8, R+7, W+12 (+2 vs. mind affecting) | Init +8 | Per +18 | Versatile Evocation 12/12 | Elemental Manipulation 14/14 | HP 114/114

Who is that handsome stranger?!


Who indeed?

Sovereign Court

Dwarven Stalwart Defender (6, lvl14) DR (1/-) Wounds (0) HP (154) Temp (0) AC (31/20/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/16/17, +2 Hardy) Adaptation (60 min) Challenge (1/1) Lvl 1 (2/2) Augment (3/3) VM (1/1) DS (17/17) Initiative (+6)

Anyone mind if I take the headband of intelligence? The only reason I’d want it is so that I’d have an IC reason for Drazh learning Thassilonian. The intelligence increase from the item would explain that...and it would be hilarious to have him suddenly know things *far* beyond his experience.


That would be hilarious. :D


Professor of Thassilonian Arcane Studies Human Evoker 14 ~ AC 21 (t 11, ff 20) | F+8, R+7, W+12 (+2 vs. mind affecting) | Init +8 | Per +18 | Versatile Evocation 12/12 | Elemental Manipulation 14/14 | HP 114/114
Drazh Anviltamer wrote:
Anyone mind if I take the headband of intelligence? The only reason I’d want it is so that I’d have an IC reason for Drazh learning Thassilonian. The intelligence increase from the item would explain that...and it would be hilarious to have him suddenly know things *far* beyond his experience.

It's fine with me as Marten gets a +4 bonus from another item. In fact, he still has a +2 headband that isn't really doing much good. If someone wants the +4 headband, you can have Marten's +2.

Sovereign Court

Dwarven Stalwart Defender (6, lvl14) DR (1/-) Wounds (0) HP (154) Temp (0) AC (31/20/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/16/17, +2 Hardy) Adaptation (60 min) Challenge (1/1) Lvl 1 (2/2) Augment (3/3) VM (1/1) DS (17/17) Initiative (+6)

All I want it for is the language. So the +2 would be just fine. What skill goes with it? If not listed, I’d like to make it History. Just so that the headband would contain knowledge of the past, which would best explain the language skills.


Professor of Thassilonian Arcane Studies Human Evoker 14 ~ AC 21 (t 11, ff 20) | F+8, R+7, W+12 (+2 vs. mind affecting) | Init +8 | Per +18 | Versatile Evocation 12/12 | Elemental Manipulation 14/14 | HP 114/114

Knowledge (dungeoneering).

Sovereign Court

Dwarven Stalwart Defender (6, lvl14) DR (1/-) Wounds (0) HP (154) Temp (0) AC (31/20/UD, +2 Adap, +1 Challenge, +2 Stance, +4 vs Giants) Saves (15/16/17, +2 Hardy) Adaptation (60 min) Challenge (1/1) Lvl 1 (2/2) Augment (3/3) VM (1/1) DS (17/17) Initiative (+6)

Hmm...well that is still useful. And knowledge concerning aberrations, caverns, oozes, and spelunking seem to be up his alley. I’ll take the headband to just be increasing his intelligence, and the language skill being a byproduct of that. Rather than the headband having its own preset knowledge that it just uploads to his brain.


Maps Female Elf Eldritch Scoundrel Rogue 10 / Arcane Trickster 4 | HP 67/67 | AC 21 / T 17 / FF 16 | Fort +9 / Ref +19 / Will +10 | CMB +9 / CMD +23 | Initiative +5 | Perception +23 (+24 trapfinding) (Autocheck on magic traps) | Low-light Vision | Spells: 1st 3/6, 2nd 6/6, 3rd 4/5, 4th 5/5, 5th 3/3 | Active Effects: Detect Magic and See Invisibility (constant effect)

Since Drazh is taking the +2, I'll take the +4 if it is still up for grabs... that's Azalia's spellcasting stat, so it would help. Happy to discuss with anyone else if they would prefer it though.

If that happens, it would leave my +2 headband of wisdom up for grabs.


Ze'ev is mostly interested in the staff and bracers. But I imagine that is a matter for the gameplay thread. :)


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(-2 att/skills/saves) HP 87/87 | AC 21 T 13 FF 20 | F +8* R +8* W +13* | CMB +10 CMD 21 | Init +5 Perc +1* | Spells 7th 0/4 6th 2/6 5th 3/7 4th 3/8 3rd 6/8 2nd 6/8 1st 7/8 | Cloak of Darkness 13/15 | Wings of Darkness 13/15 | Nat. Divination 4/4 | Gift of Prophecy 1/1 | Medusa 1/1 | Sihedron 1/1 | Wand BE 38| Wand CMW 54 | Wand LR 47

I'm late to the party, but in-game if there is time, Anneka can cast breath of life on Creydon the round after he falls (unless you'd prefer to re-roll a new character).


Professor of Thassilonian Arcane Studies Human Evoker 14 ~ AC 21 (t 11, ff 20) | F+8, R+7, W+12 (+2 vs. mind affecting) | Init +8 | Per +18 | Versatile Evocation 12/12 | Elemental Manipulation 14/14 | HP 114/114
Azalia wrote:

Azalia looks over at Creydon and says.

We can get him resurrected, right?

Well, yes, but it seems Decimus is interested in re-rolling. I've dealt with this before, and it's always weird when a party is either expected to spend resources on a resurrection that it knows is doomed to fail, or they just shrug their shoulders without trying anything and move on. There's no good in-game reason for a PC re-rolling when resurrection is an option, so everyone just moves on.

EDIT: And there's Anneka. The question still remains, but maybe Anneka did cast breath of life, and she's able to tell that Creydon can't/won't come back?


Professor of Thassilonian Arcane Studies Human Evoker 14 ~ AC 21 (t 11, ff 20) | F+8, R+7, W+12 (+2 vs. mind affecting) | Init +8 | Per +18 | Versatile Evocation 12/12 | Elemental Manipulation 14/14 | HP 114/114
Azalia wrote:
Since Drazh is taking the +2, I'll take the +4 if it is still up for grabs... that's Azalia's spellcasting stat, so it would help. Happy to discuss with anyone else if they would prefer it though.

Go for it.


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(-2 att/skills/saves) Living Male NG Halfling Bard VMC Cavalier 14 (Order of the Dragon, Arcane Duelist) | HP: 101/101 Temp: 0 | AC: 31 (16 Tch, 28 Fl) | CMB: +9, CMD: 22 | F: +10, R: +17, W: +14 | Init: +3 | Perc: +17, SM: +17 | Speed 30ft | Bardic Performance: 36/36 | Tactician: 3/3 | Spells: 1st 6/6, 2nd 6/6, 3rd 5/5, 4th 5/5, 5th 3/3 | 1 temp negative level

Anneka, if you can get Creydon up, please do so!

I've mainly created Ze'ev as an interim character.


If Anneka marks off the spell I'm good with that...

Ze'ev will disappear as quickly as he arrived it seems!


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The presence of Ze'ev is clearly required elsewhere. ;)

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