Rise of the New Runelords
Game Master
Harakani
Kingdom Map (now with Loy's family notes AND the Runelord's Route)
Kingdom Turn
Minions Page
[ ]Forsten [ ]Anglon [ ]Valerianna [ ]Denat [ ]Ronald [ ]Simon [ ]Grey
[ ]Zekat [ ]Legion [ ]Molly [ ]Grey Horror [ ]GreyServants [HQ]ZomBees
Fight Map
Male Human (Chelaxian) Vigilante (Brute) 1 HP 9/9, Init +1, Per +7 AC 11/ t11/ ff10, F 3, R 1, W 6
Would you please post a Map link Harakani? I am having difficulty visualizing where/what is going on at the moment.
HP 118, AC 28, F+19, R+19, W+18, Per +18 Savage elephant animal companion 11
If the map is as I remember, yes, he does. That should put him at a five-foot range to the devils (but is only a five-foot move, so shouldn't provoke attacks of opportunity), and thus lets him use his bite attack. Then if they move more than five feet, he can get an attack of opportunity himself with his claws.
I tend to use the same maps over and over while relevant, so have posted in the Campaign Tab.
Caillus
stated action round 6 is to announce to the inmate that this is a rescue attempt, and then remove him from time. He can resist if he doesn't trust us, but if we can keep him from dangling during the fight, that helps.
Male Human Wizard (conjurer) 8/ Archmage 3
Quote: RPG Superstar 2013 Congratulations.
Yeah - Congratulations Steven!
Thkrull wrote: If the map is as I remember, yes, he does. That should put him at a five-foot range to the devils (but is only a five-foot move, so shouldn't provoke attacks of opportunity), and thus lets him use his bite attack. Then if they move more than five feet, he can get an attack of opportunity himself with his claws. If you can check the campaign tab is working I'd appreciate it!
I am asking because if Thkrull holds he's likely to cop a full attack from the devil before he gets his go.
Male Human (Chelaxian) Vigilante (Brute) 1 HP 9/9, Init +1, Per +7 AC 11/ t11/ ff10, F 3, R 1, W 6
Harakani DM wrote: I tend to use the same maps over and over while relevant, so have posted in the Campaign Tab. Aha, Thank you.
Also, I add my Congratulations to the pile, Steven!
Male Human Cleric 7 Hierophant 2 / F+7,R+4,W+12 / AC 17/10/17 CMD 16 / HP 48/48 / Init +2 Per +5 / Spells 7/7,6/6,4/4,3/3 / Bursts 6/6 / Mythic Power 7/7
F Human Kinetecist (pyrokineticist) 17
Actions slightly revised, Harakani (as was Taerine's to account for it).
And I said it over in the RPGSS forum, Steven, but congrats here too. As noted, I loved a lot of the ideas in your pitch.
Male Human Cleric 7 Hierophant 2 / F+7,R+4,W+12 / AC 17/10/17 CMD 16 / HP 48/48 / Init +2 Per +5 / Spells 7/7,6/6,4/4,3/3 / Bursts 6/6 / Mythic Power 7/7
Steven T. Helt wrote: Caillus
stated action round 6 is to announce to the inmate that this is a rescue attempt, and then remove him from time. He can resist if he doesn't trust us, but if we can keep him from dangling during the fight, that helps.
Erase from time is a melee touch attack. I assume that can be combined with a charge, which is the only way to get there... speak up quick if that isn't what you meant.
Yes, I'll run up to tap him so he doesn't hang while we fight.
What it says on the tin; Caffiene addict 20
FYI: I'll be in brazil apr 17-30 and am not sure about my Internet access. During this time feel free to NPC me to keep the story moving.
What it says on the tin; Caffiene addict 20
Harakani DM wrote: TCG: Have fun! Oh, I will. :-)
But I'm not gone just yet.
I'll take my attack of opportunity in a bit, but if tbat dude charged me, he should only have one attack, right?
Yep - but in this case *you* charged *her* (well, the guy next to her). The other guys assumed you were a dead man and moved away.
They were wrong.
? I charged whom? I moved to the inmate. I didn't charge anyone, right?
The hanged man was surrounded by 4 Unknowns. Those were the three archers and the leader.
Yeah...I couldn't see a map on my phone. Gonna have to do something clever with her.
HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10
Self only! What kind of crap is that? How did I miss that?
Grumblegrumble...
Grey: sorry can you spell out the action
Move: sphere
Standard: casting cloud or fly?
Tim
Male Changeling Fighter 1, Monk 1, Rogue 1, Ranger 1, Actor 5
The cloud was already cast during my last action, right? It expands on it's own every round. I'm casting fly, but not going anywhere (I suppose I could 5' adjust upward, but meh)
M eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
Doomed Hero wrote: The cloud was already cast during my last action, right? It expands on it's own every round. I'm casting fly, but not going anywhere (I suppose I could 5' adjust upward, but meh) Fly spell maneuverability is average. You'd have to roll a fly check to hover. Normally with fly you need a running start.
HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10
More things I didn't know. This game has been extremely educational.
M eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
The Master in Grey wrote: More things I didn't know. This game has been extremely educational. I cast fly on a fellow player last game. I told him that he has to run and flap his arms to get airborne. Of course the flapping isn't really necessary, but it was amusing.
I have this mental image of a Gandalf like character doing something much the same. It makes me laugh.
Doomed Hero wrote: The cloud was already cast during my last action, right? It expands on it's own every round. I'm casting fly, but not going anywhere (I suppose I could 5' adjust upward, but meh) Ah I see. it was posted after resolution.
Sure, I'll allow it. Kicks in this turn.
And I see now why the cloud is not targeting anyone. Mr invisible.
Can I please ask people to "round 7" on the top of their posts for now please. I know a fight this big gets confusing :(
HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10
Harakani DM wrote: And I see now why the cloud is not targeting anyone. Mr invisible. <-- Not always a dummy.
LOL.
Should be able tie this round off today. Anyone waiting on anything?
Male Human (Chelaxian) Vigilante (Brute) 1 HP 9/9, Init +1, Per +7 AC 11/ t11/ ff10, F 3, R 1, W 6
Unfortunately, my monthly visit from Family is starting a few days early this month, so I expect I will be posting even less frequently than usual for the rest of this week.
M eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
FYI: tomorrow evening I'm headed to brazil until the end of the month. I'm not sure how often ill be able to post. Feel free to NPC me as needed. Thank you.
M eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
I dropped a Rime spell Snapdragon Firework in Kressels square last round. Was she entangled or are we just not there yet in the narrative? You mentioned a warrior in W1 and I don't know what you're talking about with that.
Simon:
I thought Round 7 was Post 188.
I thought the attack on Kressle was Round 8.
HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10
Hargran has stopped breathing? Who can see him? Has there been any indication of why?
M eldritch knight 7/monk (sohei) 1/sorcerer (tattooed sorcerer, wildblooded) 1
Harakani DM wrote: Simon:
I thought Round 7 was Post 188.
I thought the attack on Kressle was Round 8.
That's fine. I'm just a little confused about where we are.
Please let me know when my next action comes up so I can get back on track.
Hargran is on the map, and those who've been around him would have noticed the constant teleportation telling on him.
Male Human Cleric 7 Hierophant 2 / F+7,R+4,W+12 / AC 17/10/17 CMD 16 / HP 48/48 / Init +2 Per +5 / Spells 7/7,6/6,4/4,3/3 / Bursts 6/6 / Mythic Power 7/7
Did I get to act in the other location? What do I see?
Perception: 1d20 + 4 ⇒ (18) + 4 = 22
HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10
Link is broken but I found the thread I think you're referencing.
My group has been playing it wrong I guess.
Seems like poor word choice in the description. Probably a carry over from the days when lightning bolts bounced off walls and fog clouds did spread every round.
Oh well, it's still doing it's job.
Anglon wrote: Did I get to act in the other location? What do I see?
[dice=Perception]1d20+4
Anglon appears, looking around wildly, still prepared to beat off an attack.
You are in a new location - no idea where. Some sort of wilderness keep?
There are three servants with you, and Hargran... who's stopped breathing again! He has to stop using this many powerful spells on top of each other or he's going to die! Looks like he's swallowed his tongue pronouncing that last word of power...
Denat's over there with Hargran's staff!
There's a bug bunch of foggy-mist between you and the keep - maybe the others are in that?
Sounds like there might be some fighting on the other side of the mist - but also seems like there is nothing near you now.
---
Ready for next round.
Male Human Cleric 7 Hierophant 2 / F+7,R+4,W+12 / AC 17/10/17 CMD 16 / HP 48/48 / Init +2 Per +5 / Spells 7/7,6/6,4/4,3/3 / Bursts 6/6 / Mythic Power 7/7
Sorry, I've never had someone teleport me from one battle to another.
Male Human (Chelaxian) Vigilante (Brute) 1 HP 9/9, Init +1, Per +7 AC 11/ t11/ ff10, F 3, R 1, W 6
Anglon wrote: Sorry, I've never had someone teleport me from one battle to another. In retrospect, yeah, I can see how that would be a bit disconcerting...
Confused. If I make myself adjacent to an archer on my turn, how can he fire without provoking? Doesn't he have to fire within my reach, or attempt to move out of it first?
you threaten at 10ft but not 5ft. I figured you moved to threaten him. He can do a 5ft move backwards (taking him from 10 to 15ft) and then fire.
If you had been 5ft away you wouldn't have threatened in the first place and he still could have fired.
That's my understanding.
HP 36/36, Temp HP 7, AC 12, +0 Fort, +1 Ref, +4 Will, Mythic 6/7, Command 10/10, Bolster 10/10
I do this with polearm fighter-types all the time. If he has a spiked gauntlet, armor spikes, or any other non-handed weapon, then he can threaten at 5 feet and at 10 feet.
If he doesn't though, you're right. He can fire. he just can't fire at the guy next to him.
I have an archer in a tabletop game who is a monk - the ability to do a natural weapon attack also grants the ability to do AoO, has been helpful more than once.
I guess I'd missed that I don't threaten at 5 feet. There are some weapons where you still do...and I'm gona have to work out something similar....
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