Rise of a Regent Campaign Thread

Game Master Illydth

A prince sent into exile returns to his homeland to take back his throne, save the region, and maybe even the world.

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Male Human Ranger 5

Whoops! Now it's my turn to apologize :(

Mird Init: 1d20 + 4 ⇒ (12) + 4 = 16
Mird Cold Iron Longsword Attack: 1d20 + 7 ⇒ (9) + 7 = 16
Damage: 1d8 + 1 ⇒ (5) + 1 = 6

Mird attacks if he still can on his turn

"Wait...something's not...WHAT THE?!?!?! BEHIND US!"

Male Human Fighter 5

<Wakes with a start. Wipes drool from lower lip.>

Fun fact #1: July 9th marked 4 years of this campaign.

Fun fact #2: We entered this 5-story tower in May of 2012. So we've been clearing the tower for over a year. Clearing the tower was optional.

Seeing no room to join the fray, Dirk steps in close behind Mird and aids him however he can.

Init: 1d20 + 6 ⇒ (11) + 6 = 17

Aid Another on Mird: +2 to Attack

Female Human Sorcerer (favored) 4 / Witch 1

I think, Dirk, per RAW, you have to be adjacent to the enemy to Aid Another, but I could be wrong.

Male Human Ranger 5

Hehehe...Who doesn't love a long campaign!

Male Human Fighter 5

edit: I see what you are saying Selena. Dirk is not in attack distance from the ENEMY. I checked the docs, you are correct.

Dirks cranes his neck to see what is going on in the hallway. Unable to join the fray and not wanting to risk a xbow shot, he can only shout encouraging words at his comrades.

Dirk, PF did away with the chance to hit allies when firing into melee that was in 3.5. It's just the standard -4 to fire into melee, and a possible +4 to the target's AC if Illydth rules that your allies are providing soft cover to the critter.

Hey look, it's me!

You're right about the "chance to hit allies" going away, that said I maintain the right to put an arrow into the "soft cover" on a critical failure (not guaranteed, but possible). While I'm not playing the "chance to hit allies" rules (from previous versions of D&D) I definitely think a mis-shot arrow can hit allies if you are bad enough. Call it a small check and balance against the "Natural 20 Auto Crit" rules I play.

In this case, with where Dirk is (first into the room), given the doorway and it being blocked by both Lash and Mird and likely having Selena and Thantos crowding the doorway also, the BEST I could see is partial cover. Given the logistics of the doorframe and who's in the room and entry order, I think I'm ruling "full" cover for this round by Dirk (Partial for everyone else but Lash and Mird). As of next round, I'm assuming a shifting in movement by everyone and the creature will only have soft cover (-4) from Dirk.

Armand and Dirk both draw weapons but due to the blocked doorway, simply remain at the ready waiting for an opening.

Thantos snaps off a quick spell, conjuring a slippery Grease on the ground under the creature.

Creature Reflex Save: 1d20 + 3 ⇒ (5) + 3 = 8

With a screech the creature slips on the slick floor and falls onto the floor with a crunch as it goes down hard.

Taking the fall as a queue Lash stabs forward with her rapier, skewering the creature's left shoulder as it collapses to the ground.

Selena finishes her chant and the golden fire arua around her hand expands a soft light to encompass each of you, causing you to each glow slightly for a half second before it fades. Everyone feels slightly more alert and as if their attacks are being guided by an outside entity.

Mird swings his longsword, slicing into the creature's upraised left arm as it tries to regain it's footing.

The creature takes 12 damage this round

Bellowing another scream that shakes you each to your bones the creature simply disappears. One moment it is on it's side in the grease on the floor struggling to get up, the next moment it is no longer there.

Actions? It looks like the creature has disappeared.

Thantos peers at the puddle of magically conjured grease, trying to determine if the creature is invisible, or actually gone by looking for an outline in the slick.

perception: 1d20 + 10 ⇒ (10) + 10 = 20

He mouths a quick chant and conjures a burst of magical feathers over the greased area, then watches them fall to see if anything impedes their progress.

Cast prestidigitation.

Male Human Ranger 5

Perception: 1d20 + 8 ⇒ (6) + 8 = 14

Mird stands stunned for a second, then whips his head back and forth looking for any sign of the creature.

Specifically, looking to see if there are indentations in the greased puddle or greasy footsteps.

Mird: None at all. Good thinking to check to see if it went invisible (thus the footprints as it got up and walked off of the grease) but no, absolutely nothing.

Thantos: Again, great idea. All of the feathers float happily to the ground without the slightest impediment to land softly in the grease on the floor.

Male Human Ranger 5

Mird hisses back "I think it's teleported or something magical. I don't see any footsteps...and those feathers should have covered anything in the area."

Male Human Ranger 5

Kick...bend over and tap..."I think it's still alive Jim!"

Kind of tough to tell when most of the other players haven't posted in over a month...

Female Human Sorcerer (favored) 4 / Witch 1

Potentially yes, just needs some resuscitation.


It is with a heavy heart that I must call a close to this campaign.

My work life has gotten such at this point that I simply am not able to put any time or resource into an online campaign...or much of anything else either.

I thought and hoped I could keep up a stream of posts (albeit at a MUCH slower pace than needed) but it's simply not been possible. From having a bit of time each day to being able to eek out a short amount of time each week, to the present state where I walk in to work, get immediately hit with issues to solve and spend all day doing nothing but work, my ability to dedicate time to this campaign has just evaporated.

To all of you, I have had an immensely good time with this campaign over the last 4 years.

To Dirk, Selena and Lash who have been with me from the first day, you guys have been the backbone of this campaign from the very beginning and we would be no where without the three of you. Thanks for your YEARS of dedication, posts and putting up with my absences and quirks.

To Thantos and Mird, who came in and filled shoes in this campaign, you guys have been AWESOME. This campaign would have died much earlier had you guys not come in and done the masterful jobs you did at picking up the characters and playing them. I'm sorry about bringing you in and then having to drop like this.

Every one of you have been great players and I would love to have any and all of you back in any campaigns I might run in the future...distant though that would have to be.

While I've said it already, I'll say it again: I am VERY sorry about having to end this campaign like this. Please believe me when I say if I had another option I'd take it.

I have no objection if you want to find another DM to run the campaign, I can provide notes to continue. Otherwise, I'd also be happy to try to get a Campaign Synopses posted through to the end of the campaign so you're not all wondering what the hell is up. Up to you guys. (No promises on how long it will take me to get the synopses up however).

Thanks, all of you, for a great several years and I hope your future campaigns and characters the best of luck.

Till I see you all across the virtual table again...

--Doug Wagner

Male Human Ranger 5

That's sad to hear! I was really enjoying the campaign and the other players.

I hope life calms down for you. Perhaps instead of closing the campaign we could call a month hiatus and re-evaluate at that point?

Female Human Sorcerer (favored) 4 / Witch 1

Thank you for DMing as long as you did. (4 years?) It was my first introduction to Pathfinder, and an enjoyable one at that.

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