DIRK DEATHTALON
Male human Fighter 5
NG Medium humanoid
Init +6 ; Senses Perception +7
==DEFENSE==
AC 20, touch 11, flat-footed 19 (+9 armor, +1 dex)
hp 58 (5d10+15)
Fort +6, Ref +3, Will +5
Defensive Abilities Bravery
==OFFENSE==
Spd 20 ft./x3
Melee +1 Falchion +13 2d4+11 18-20/x2
Melee Curve blade, Elven +7 1d10+8 18-20/x2
Melee +2 Longsword +13 1d8+8 19-20/x2
Ranged Crossbow, heavy +7 1d10 19-20/x2
Special Attacks Cleave, Dazzling Display, Power Attack
==STATISTICS==
Str 20, Dex 14, Con 14, Int 7, Wis 14, Cha 7
Base Atk +5, Cmb +10Cmd +22
Feats Skills Perception +7, Survival +9, Swim +5
Languages Common
Combat Gear +1 Falchion, Curve blade, Elven, +2 Longsword, Crossbow, heavy, Half-plate +1
Other Gear Grappling Hook, Rope Silk (50ft), Crowbar, Tindertwig (5), Everburning Torch, Sack, CrossbowBolts (20), Incendiary Crossbow Bolts (+1d4) (60), Platinum: 262, Gold: 1428, Silver: 333, Copper: 333, Armor & Shield, Weapons
Class Abilities • FIGHTER BONUS FEATS - At 1st level, and at every even level, a fighter gains a bonus feat from the Combat Feats list. (PFCR 55).
• FIGHTER WEAPONS AND ARMOR - A fighter is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (including tower shields). (PFCR 55).
• BRAVERY - As a fighter of level 5 you get +1 bonus to Will saves vs. fear. (PFCR 55).
• ARMOR TRAINING - Armor check penalty is reduced by 1 (to a minimum of 0) and maximum dexterity bonus is increased by +1. No movement penalty for medium armor. (PFCR 55).
• WEAPON TRAINING (Heavy Blades) - You have the following attack and damage bonuses on chosen weapon groups: Heavy Blades +1. (PFCR 56).
Traits • Armor Expert (Combat) - -1 armor check penalty, minimum 0 (PFCT 3-4)
• Rich Parents (Social) - 900 gp starting cash. (PFCT 6)