Rictus Ratkiller's Travelling Circus

Game Master Steve the Cat

...the cat was just unlucky...
-Alistair Reid
Circus Lingo


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HP: 24/24; RP: 8/8
Stats:
AC/Touch/Flat/CMD 15/11/14/17 | Fort/Ref/Will +04/+01/+00 | Init +01 Perception +5
Human Bloodrager (Abyssal/Steelblood/Primalist) 2

Wondrous items are actually the bread and butter... and mead... and water... and camel... of an adventuring party. They're pretty much vital for not failing at adventuring.


Golemnoid Rogue 2 | HP 18/18 | AC 16, T 14, FF 13 | CMD 15 | F +1, R+6, W +1 | Init +5 | Senses DV 120 ft | Percep +9

Having the right wondrous items is almost as important as having the right arms and armor.


My one concern with crafting (although to be honest I'm not very concerned at all) is that all the traveling time will turn into and over-abundance of wondrous items or whatever. But really I don't think we'll actually have any problems.

PS, I'm home sick today. So boo sickness, but yay for my posting rate!


Male Volo (Custom Race) Serpent Shaman (Druid Archetype) Lv2
Stats:
HP 16/16 | AC 16, T 13, FF 13 | CMD 15 | Fort +2, Ref +3, Will +6 | Init +4 | Perception +4 (DV 60)
Steve the Cat wrote:
PS, I'm home sick today. So boo sickness, but yay for my posting rate!

I'm sorry Steve. At least you have us to keep you company!

Also, before I start posting in group 1 again, what about that permit or permission? Do we know if we are supposed to have one or are we good?


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

At least there's an up side.
It looks like we're only both awake for a couple hours, which is unfortunate, but there's some good stuff going on now. :)


HP: 24/24; RP: 8/8
Stats:
AC/Touch/Flat/CMD 15/11/14/17 | Fort/Ref/Will +04/+01/+00 | Init +01 Perception +5
Human Bloodrager (Abyssal/Steelblood/Primalist) 2

Just think. Only five more levels before the snake is smarter than Sergei :p


Permits: If this were the Empire, you'd definitely be using permits, however, from what you've heard about liberalness/open-minded attitude of Bard's Gate it would definitely be conceivable that a permit would be unnecessary. It is a haven for performers after all. So to answer your question - I'm not telling! I can guarantee that you won't destroy the campaign if you just set up now and worry about permission later, so go ahead.


M Aquatic Elf Brawler 1 (Shield Champion, Winding Path Renegade)/Bard 1 (Juggler, Busker) |
Stats:
HP 10/10, Stunts 6/6, AC 18, T 14, FF 14, Init +6, Fort +2, Ref +6, Will +2/+5, Perception +4

Simon: I would STRONGLY caution against taking that favored class bonus out of HP. If your HP is going to suck, don't make it suck more—you're essentially reducing your survivability by 1/4, in order to increase your skill points by 1/8. If you're worried about skill coverage, I'd just leave one rank in some of your skills (Profession (hypnotist), for instance)—but note that a single rank of Spellcraft should be fine for now, and Veilwar and Zathyl will also have no trouble with it.

Scout: The right wondrous items is far more important than magic weapons/armor, for most characters. Although in some situations Craft Construct is my favorite option.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

Jack: I'll take your word for it. At this point it seems like if he takes a hit at all, it's pretty much over. >\\\<
Fixed.

Sergei: If he levels high enough, the snake will be smarter than most of us. :P

Scout: Sorry if we went a little overboard with the joking. I don't want to make you feel threatened. It really was all in good fun. Kinda worried since you didn't say anything about it. :(


Golemnoid Rogue 2 | HP 18/18 | AC 16, T 14, FF 13 | CMD 15 | F +1, R+6, W +1 | Init +5 | Senses DV 120 ft | Percep +9

Given that my post that started it all was a joke I'm not worried about it. I have a tendency to make a post or two and then do something else for a few hours before I check back. Usually it's not a problem, but I wasn't expecting the posting rate to be so high.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

*breath of relief*

It would appear that most of us are out of our various obligations for Snowmageddon 2015.

At least it means we have power. ^_^


Male Volo (Custom Race) Serpent Shaman (Druid Archetype) Lv2
Stats:
HP 16/16 | AC 16, T 13, FF 13 | CMD 15 | Fort +2, Ref +3, Will +6 | Init +4 | Perception +4 (DV 60)
Flying Jack wrote:
”Zathyl, can you talk with Slatha beforehand to respond to a set of real complicated verbal cues? It might be more impressive if you look like you’re taking to him without that spell all you druids get to talk to animals.”

Actually, I believe Slatha can at least understand common. Under the familiar section of www.d20pfsrd.com (Here!) it says that animals with above average intelligence (those that have and intelligence of 3 or more) can learn to understand a language (though, they can't necessarily speak it).

To those earlier, yes he will probably get very smart, even smarter than his master....


HP: 24/24; RP: 8/8
Stats:
AC/Touch/Flat/CMD 15/11/14/17 | Fort/Ref/Will +04/+01/+00 | Init +01 Perception +5
Human Bloodrager (Abyssal/Steelblood/Primalist) 2

I wouldn't be exceptionally worried about the post rate. These tend to start -very- fast, then slow down as someone starts to wait on someone else who is waiting on someone else who is waiting on someone else who... doesn't particularly care. :)

As for Snowmageddon... thursdays are just my day off. I'm still locked into wishing I didn't have to go into the world of ice and snow.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

Are you based on Evra from Cirque du Freake?

I meant to ask earlier if I didn't. :)

Kinda hoping, though I've only read 1-3 and seen the movie.


M Aquatic Elf Brawler 1 (Shield Champion, Winding Path Renegade)/Bard 1 (Juggler, Busker) |
Stats:
HP 10/10, Stunts 6/6, AC 18, T 14, FF 14, Init +6, Fort +2, Ref +6, Will +2/+5, Perception +4

Yeah... there's also some cool feats that require 15 wisdom, but otherwise you'll have that odd score for a really long time—with 20 point buy, you could reduce wis to 14 and raise con to 10, which would keep your wis bonus the same while raising hp and fort save.

Of course, Jack has an ulterior motive for suggesting this, since his drawback makes him upset whenever one of his allies is knocked out. :p


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

One of my racial features(I forget which) requires 15 Wis for a bonus SLA.


Male Volo (Custom Race) Serpent Shaman (Druid Archetype) Lv2
Stats:
HP 16/16 | AC 16, T 13, FF 13 | CMD 15 | Fort +2, Ref +3, Will +6 | Init +4 | Perception +4 (DV 60)
Simon Saito wrote:

Are you based on Evra from Cirque du Freake?

I meant to ask earlier if I didn't. :)

Kinda hoping, though I've only read 1-3 and seen the movie.

I'm sorry but no... Nice comparison though, I never thought of it. He is a little bit more snake than man and looks more like a serpentfolk (which is why he tends to wear his hood up and keep most people from looking at him too closely in public.... It also helps with his act and raises shock value).

I feel sorry to say that I have not read the book series, but I have seen the movie. I have also read the whole graphic novel series.... which I don't count as reading the book series and more like manga.... I'm kinda an anime geek that way.... So I know what happens, but in manga format. I did enjoy it very much though.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

...There's a manga?


HP: 24/24; RP: 8/8
Stats:
AC/Touch/Flat/CMD 15/11/14/17 | Fort/Ref/Will +04/+01/+00 | Init +01 Perception +5
Human Bloodrager (Abyssal/Steelblood/Primalist) 2

The book series was -pretty- good. I can only really remember cliff notes, though, and it's a tad on the 'black and white' side, even for that age bracket of books. It was still a good enough read for me to not have to force my way through, though!


Male Volo (Custom Race) Serpent Shaman (Druid Archetype) Lv2
Stats:
HP 16/16 | AC 16, T 13, FF 13 | CMD 15 | Fort +2, Ref +3, Will +6 | Init +4 | Perception +4 (DV 60)
Simon Saito wrote:
...There's a manga?

Yep: Here and you can find examples of the content online.

Though... it's a manga and I'm not sure how into it you would be.

I would have read the book series (I tend to be a book/computer geek/nerd), but the manga was faster and it was near the end of one of my high school semesters (I was getting most of my reading material from my school library).


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

I have reading to do...

I quite like anime/manga.
I finished Kill la Kill and Blue Exorcist recently. Working on SAO.


M Aquatic Elf Brawler 1 (Shield Champion, Winding Path Renegade)/Bard 1 (Juggler, Busker) |
Stats:
HP 10/10, Stunts 6/6, AC 18, T 14, FF 14, Init +6, Fort +2, Ref +6, Will +2/+5, Perception +4

Ah... the 15 wis gets you 1/day charm person. Which is about the same as one extra bard spell, but you can't really boost your charisma any higher.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

Two levels and it'll be 20. ;)

Not to mention it's an SLA, Ergo no components, so it's more like a silenced, stilled, components eschewed, bard spell. ;P


Male Volo (Custom Race) Serpent Shaman (Druid Archetype) Lv2
Stats:
HP 16/16 | AC 16, T 13, FF 13 | CMD 15 | Fort +2, Ref +3, Will +6 | Init +4 | Perception +4 (DV 60)

Act Idea: Zathyl has a recurring act (not his only one, just one of his favorites) where a strong man takes him and his familiar inside a jar big enough to hold them (with Zathyl contorted inside) to the center tent. The mouth of the jar is too small for Zathyl to fit through but large enough for his familiar to fit through (maybe 3 times as wide as he is). Slatha slithers and snake dances his way out through the top of the jar and might use his magic to make interesting effects as he does. After he leaves the jar and the audience thinks that only a tiny snake was in a big jar, Zathyl goes into action. He activates his Slither (Ex) from his Serpent Domain and then contorts and squeezes through the jar's opening (snake dancing with added effects from Slatha). Then... maybe does a duet snake dance with Slatha and then activates his ability again and jumps back into the jar.

What do ya think guys?


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

I think Steve Kitty and Sergei might be expecting each other to post?

The intention was to ask Sergei if he thought they should ask the others. :)


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

Sounds like a cool act.

I noticed you have ranks in perform dance.

We could go straight from that into both of us doing one dance.

*Zathyl's act ends with applause.*
"And now for your delight and edification, The Great Serpent Sathis, and I,"

*rips off announcer uniform for eastern dance garb*

"The Enchanting Seemon Saito will perform for you a traditional dance of the lost civilization of the people of the forests."

*holds out a hand for him to step off the large jar with.*


Male Volo (Custom Race) Serpent Shaman (Druid Archetype) Lv2
Stats:
HP 16/16 | AC 16, T 13, FF 13 | CMD 15 | Fort +2, Ref +3, Will +6 | Init +4 | Perception +4 (DV 60)

That actually sounds great. I could be a support role for dancing (since his dance skill isn't very high to begin with) and end doing the same thing I said before.


Unless you've got more to ask the Wanderers, I was expecting Sergei/Simon/Slatha to head back and figure out the overall plan.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

Was gonna ask if they knew about the army people.

-------

Sounds good. :)


M Aquatic Elf Brawler 1 (Shield Champion, Winding Path Renegade)/Bard 1 (Juggler, Busker) |
Stats:
HP 10/10, Stunts 6/6, AC 18, T 14, FF 14, Init +6, Fort +2, Ref +6, Will +2/+5, Perception +4

Oh, sure. It's just also a very basic spell, and one you could cast like 8 times anyway.


Simon Saito wrote:

Was gonna ask if they knew about the army people.

-------

Sounds good. :)

Army people?


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

The bunches of military style tents?

-------

And like I said, simple stuff escapes me in this game sometimes...


May as well, ask away then, while everyone figures out their acts and whatnot.

Also, considering the fact that your characters probably all have the group acts planned out in game already I think it would be fine to just quickly hash them out in the discussion here.


HP: 24/24; RP: 8/8
Stats:
AC/Touch/Flat/CMD 15/11/14/17 | Fort/Ref/Will +04/+01/+00 | Init +01 Perception +5
Human Bloodrager (Abyssal/Steelblood/Primalist) 2

I do not see a 'steve' question directed at me since my last post.
Please inform if I'm doing it wrong.


M Aquatic Elf Brawler 1 (Shield Champion, Winding Path Renegade)/Bard 1 (Juggler, Busker) |
Stats:
HP 10/10, Stunts 6/6, AC 18, T 14, FF 14, Init +6, Fort +2, Ref +6, Will +2/+5, Perception +4

Well, depending on how recently the circus split up, Jack is probably used to a routine with a lot more people.


I had no questions for you, I thought maybe that you had snuck a question in there somewhere that I missed.


Flying Jack wrote:
Well, depending on how recently the circus split up, Jack is probably used to a routine with a lot more people.

Mmm that that makes sense, well in character or out of character, you can use whatever works best.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

It was Simon's question to Sergei. :)
Well, it was a questioning statement addressed to him.

Anyways. I'll just ask the next one.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

So, are people alright with Simon MCing in place of a ringmaster?

If so, current draft of the show:

People take tickets and file in. Simon enters with his cloak on. The lights go down and spotlights center in the middle.
No one is there until a man in a cloak enters from the audience.
Simon throws his cloak off and turns it around to reveal his white suit, as a white top hat is thrown to him from off stage.
He welcomes everyone, offers to be scanned by magic, and leads into the first act.
Sergei does strong man stuff.
Second act, Veilwar does his thing and some audience choice illusions.
Third Simon does some hypnotism.
Fourth, Jack and Scout have their thing.
Fifth Zathyl and Slatha do the jar thing, Segway in straight into Simon and Zathyl.
Then the finale has them all doing something as of yet undetermined.

Sound right?


HP: 24/24; RP: 8/8
Stats:
AC/Touch/Flat/CMD 15/11/14/17 | Fort/Ref/Will +04/+01/+00 | Init +01 Perception +5
Human Bloodrager (Abyssal/Steelblood/Primalist) 2

I apologize, nothing is coming to mind to post. I know it should be, but I'm not getting muse. Probably from brain freeze. :|


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

Maybe if you sleep on it. ^_^
Not like we're going anywhere. XD


Male Volo (Custom Race) Serpent Shaman (Druid Archetype) Lv2
Stats:
HP 16/16 | AC 16, T 13, FF 13 | CMD 15 | Fort +2, Ref +3, Will +6 | Init +4 | Perception +4 (DV 60)
Flying Jack wrote:
Oh, sure. It's just also a very basic spell, and one you could cast like 8 times anyway.

Actually, the cool thing about it is that it isn't even magic. Its an extraordinary ability with uses. Which means detect magic doesn't even register! "How did he do that? I don't know, but we know it isn't magic!"

Also, sorry but I don't know what to post at the moment either. Maybe sleep is a good idea. Talk to you guys tomorrow.


M Aquatic Elf Brawler 1 (Shield Champion, Winding Path Renegade)/Bard 1 (Juggler, Busker) |
Stats:
HP 10/10, Stunts 6/6, AC 18, T 14, FF 14, Init +6, Fort +2, Ref +6, Will +2/+5, Perception +4

Yeah, Simon definitely makes sense as a current MC. And the SLA that Simon gets is an SLA, so it does register as a spell being cast, though his other abilities are Supernatural instead. It just seems like 15 Wis is a pretty heavy price to pay for a racial SLA, usually they require 11 of something.


Male Volo (Custom Race) Serpent Shaman (Druid Archetype) Lv2
Stats:
HP 16/16 | AC 16, T 13, FF 13 | CMD 15 | Fort +2, Ref +3, Will +6 | Init +4 | Perception +4 (DV 60)

Sorry, I didn't mean to barge in like that.... I though you were talking about my ability.... I'll go to bed now....


M Aquatic Elf Brawler 1 (Shield Champion, Winding Path Renegade)/Bard 1 (Juggler, Busker) |
Stats:
HP 10/10, Stunts 6/6, AC 18, T 14, FF 14, Init +6, Fort +2, Ref +6, Will +2/+5, Perception +4

Oh! Didn't know you had that. In that case, I'd recommend spending 20-30 of your remaining GP to get some more scaly friends! (5 gp for each 8-foot python!) A riding gecko/crocodile/pteranodon could be cool for someday, too.


Golemnoid Rogue 2 | HP 18/18 | AC 16, T 14, FF 13 | CMD 15 | F +1, R+6, W +1 | Init +5 | Senses DV 120 ft | Percep +9

Given that Scout has acrobatics he could do a wire act.


M Aquatic Elf Brawler 1 (Shield Champion, Winding Path Renegade)/Bard 1 (Juggler, Busker) |
Stats:
HP 10/10, Stunts 6/6, AC 18, T 14, FF 14, Init +6, Fort +2, Ref +6, Will +2/+5, Perception +4

And Flying jack has tons of acrobatics too, though his specialties are probably plate spinning and trapeze.


HP: 24/24; RP: 8/8
Stats:
AC/Touch/Flat/CMD 15/11/14/17 | Fort/Ref/Will +04/+01/+00 | Init +01 Perception +5
Human Bloodrager (Abyssal/Steelblood/Primalist) 2

Also, Rule-chattiness. It occurs to me that pretty much the only time you would ever use an armored coat is when you're poor. A chain shirt is basically superior in every way, as you can effectively just wear it wherever you like, without any penalties compared to the armored coat... in fact, only bonuses. I guess it works as an armored blanket to throw over someone who is in danger? It also possibly works great for a Charger [Archetype]'s Barding. Could also Cheese for quilted cloth with it, so you get the DR and a decent armor bonus... but I think making the armored coat Medium armor was a mistake on Paizo's part. It'd be neat as light armor, but as medium, I don't forsee Sergei wearing it for long if given a choice.


Male Wyvaran Summoner/Sorcerer/Bard 4
stats:
Hp:48/48 Bp:15/15, Hero4, Init (5), AC 15, Touch 15, Flatfoot 10, CMD +7, Fort 4, Refl 9, Will 7, Perception+15Dark/lowlight vis,

I thought armored coat was light armor for my first character ever. He was an alchemist, so he wasn't actually proficient with it when we found out, so the GM just allowed it.

It's good for getting on and off quickly. I have a character in a game with a different system who uses it because he has an enchantment spell that requires willing or helpless target. After a fight, you just slip off the coat, shackle the guy and mind dominate him for information and armor cleaning. :P


Back up from a long catnap and still home sick - let's get this show on the road (figuratively of course, although you never know, maybe literally)!

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