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"Battle!"

GM Redelia |

Baku, yes, in general these people look like the picture, although the weapon is not necessarily accurate.
The thug with the yellow scarf dangling from his pocket goes into a corner and pulls on a rope.
The thug with the red belt swings a sword at pig.
attack: 1d20 + 4 ⇒ (6) + 4 = 10
The entire party is up.

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Yroh moves forward, seeing the battlefield choked. "Blessings of the snows upon you, Pig." he intones, chill aura spreading through the party.

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Correct.

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"Brave to face Pig!" he compliments the thug as he whips his axe around and swings with imposing force.
MW Greataxe, PA: 1d20 + 8 - 1 ⇒ (1) + 8 - 1 = 8
S, PA: 1d12 + 6 + 3 ⇒ (8) + 6 + 3 = 17
...he smashes a crate next to the thug.
I see the RNG feels the need to balance the 20 I just rolled in another game.

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Elado slinks up behind Barred and leans an icy hand over his shoulder.
snowball: 1d20 + 7 ⇒ (20) + 7 = 275d6 + 6 ⇒ (4, 2, 4, 2, 6) + 6 = 24 ranged touch. DC 14 fort or stagger.
confirm: 1d20 + 7 ⇒ (14) + 7 = 215d6 + 6 ⇒ (3, 5, 6, 5, 5) + 6 = 30
And stay out.

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"EEsh, people! I can't see any way through your wall of bodies! Get 'em!" Raga offers from her position at the back of the party.
On delay until the path in front of Raga clears up a bit.

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"Ah, light-weights." remarks Baku as he notices the quick ending of the first guard. Stepping over the downed foe, he turns to the one in the back corner. "You're turn"
With a flick of his wrist, he lobs a glob of acid at the remaining one
Acid Splash: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 1d3 ⇒ 1

GM Redelia |

Darioos's arrow embeds itself in the far wall. The thug squauks as he is hit with Baku's acid splash. He then shoots at Pig with his crossbow.
1d20 + 5 ⇒ (20) + 5 = 25
confirm: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 1d8 ⇒ 7
The wound burns, Pig, please roll a fort save on your turn.
The party is up.

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Seeing some space amongst the party, Raga sneaks her way into the room with the remaining opponent, though it is a bit of a squeeze at some points. Unfortunately, she ends up *just* out of reach for the lone crossbowman with her weapons.
Double Move, there was some squeezing in there.

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Fortitude: 1d20 + 8 ⇒ (15) + 8 = 23
Pig winces as the bolt pierces his armor. He moves in to try to decapitate his attacker. "Flesh wound."
MW Greataxe, PA: 1d20 + 8 - 1 ⇒ (18) + 8 - 1 = 25
S, PA: 1d12 + 6 + 3 ⇒ (1) + 6 + 3 = 10

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Elado walks into the room and raises a hand to the remaining enemy.
Chill out, bow man.
snowball: 1d20 + 7 ⇒ (15) + 7 = 225d6 + 6 ⇒ (4, 5, 1, 5, 4) + 6 = 25

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Chuckling at the dynamic duo of the human and half-orc flash freeze the man's blood, Baku mentions. "I believe that's more of a flesh wound."
"I did warn him you were coming." He adds. Not wanting to be left out, he lobs another blob at the guard.
Acid Splash vs Touch, Melee: 1d20 + 4 - 4 ⇒ (9) + 4 - 4 = 9 (Aditional penalties if he's prone at this point)
Damage: 1d3 ⇒ 3

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Ok well these dorks got waxed. What rope did that guy pull? Trap? Alarm? I'm just waiting for some bricks to fall on my head or something.

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Nah, it can't be that easy, can it?
Raga heads over to the pull rope and tugs on it twice, hopefully sending a negation message to whereever it is ringing.
She watches the avenues of approach for sign that someone is coming.
Perception: 1d20 + 7 ⇒ (5) + 7 = 12

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Round 1
"You ok Pig? You seem to be bleeding a little." remarks the samsaran. Looking around the room and noticing it's lack of exits, he adds "Perhaps we should stay here and see where they appear? Being a guard house, it seems fairly fortifiable...granted if they approach from both fronts we'll be trapped."
Tugging a wand from his pack, he scratches his chin with it. "Hmm...rather than attempting to rush blindly forward, I recommend we make our stand here." he announces, giving Pig a soft tap with the curative stick. Stepping to the arrow slit, he glances out and back towards the opposing hallway. "Any thoughts?"
CLW Wand: 1d8 + 1 ⇒ (4) + 1 = 5
Perception: 1d20 + 11 ⇒ (4) + 11 = 15

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With enough of an angle, I can blast a few of them as they come up. Not sure what we're up against but if we see more of these jokers, they'll fall just the same. If we figure out where they're coming from I can line it up. Elado cracks his knuckles and tries to listen for the incoming enemies.
perc: 1d20 + 6 ⇒ (5) + 6 = 11

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"Not so bad," Pig says, but offers the druid his own wand and accepts the healing anyhow.
He grins at Darrioos and offers him a closed fist for tapping.
"Which way?" Pig asks.

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Apologies, night shifts are murder.
Yroh shifts to better align with the party, leaving his weapon at his belt for the moment. Seeing Pig attended to, he incants a few words, forming a crown of ice upon his head. "The snows will tell me of any hidden words they wage."
Comprehend Languages, just in case the party runs into something they can't understand."

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"'Line up'" parrots Baku. "You saying you could blast a group, as long as they were standing single-file? I've got a few tricks that could burn a man for a while as well. I just need to be able to see a target."
"Could we move some of these boxes over to that hallway? Make a choke-point if you will."

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Raga will help move some boxes to implement Baku's excellent suggestion, hoping it doesn't turn the room into a murder wardrobe.

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I would like a prepared swift and standard if we're able when we see enemies coming.
Closing his eyes tightly, Baku searches the darkness. 'Where was that tasty magical goo...' he considers as he probes the forgotten place between the planes.
'Here kitty kitty kitty...here kitty kitty' he muses with a smile. A pulsating black mass in the darkness catches his eyes. "YES!" he mutters, eyes still closed. Reaching out, he grabs hold of the air in front of him, pulling something close. "Yes...that's the stuff...mmmm. I found you tasty treat!"
His eyes snapping open, he looks towards the oncoming foes. "It seems to me you lack the passion this requires. Why don't we ignite your heart?!" Twirling his hand around slowly at first but faster and faster as he talks, a large orange ball begins to form. He points forward and it blinks out, reappearing at his desired location.
Swift action Place Magic: Increase Caster Level by 1. Standard cast Flaming Sphere (Reflex DC 17)

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good to go. i'd just move to a favorable facing for a flurry of snowballs if enemies were to come around
Elado listens for the coming onslaught.
perc: 1d20 + 6 ⇒ (12) + 6 = 18

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Might be a net connection or something wonky -- it seemed to load okay for me?

GM Redelia |

Because you are all listening for it, I'm assuming you auto-pass your perception check.
You hear figures quickly making their way down the hallway. As they get to the bend in the hall just before you, you notice they are careful to adjust their masks.
You are all up for a surprise round. I will roll for initiative if any baddies survive it...

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"Ah ha! Pig surprise you again!" the half-orc shouts as he swings his axe at the first (red) brigand to appear.
MW Greataxe, PA: 1d20 + 8 - 1 ⇒ (9) + 8 - 1 = 16
S, PA: 1d12 + 6 + 3 ⇒ (2) + 6 + 3 = 11

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Darrioos stabs at yellow and assuming they're flat footed the nearest bandit. But he nearly cuts his own foot off.
"You did Pig!"
attack: 1d20 + 3 ⇒ (6) + 3 = 9
damage: 1d6 + 1 + 1d5 ⇒ (2) + 1 + (3) = 6

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Closing his eyes tightly as he hears the foes approaching, Baku searches the darkness. 'Where was that tasty magical goo...' he considers as he probes the forgotten place between the planes.
'Here kitty kitty kitty...here kitty kitty' he muses with a smile. A pulsating black mass in the darkness catches his eyes. "YES!" he mutters, eyes still closed. Reaching out, he grabs hold of the air in front of him, pulling something close. "Yes...that's the stuff...mmmm. I found you tasty treat!"
His eyes snapping open, he looks towards the oncoming opponents. "It seems to me you lack the passion this requires. Why don't we ignite your heart?!" Twirling his hand around slowly at first but faster and faster as he talks, a large orange ball begins to form. He points forward and it blinks out, reappearing at the back of the hall.
Swift Action increase CL by 1 to 4, Standard Cast Flaming Sphere - Marked with Red Star - Ref DC 17
Fire Damage on Failed Save: 3d6 ⇒ (4, 6, 5) = 15
Round 1 of 4
For those that read my earlier spoiler...I liked it so much I kept it...

GM Redelia |

Pig's blade splorches in to the red bandit, who is badly hurt but remains standing. Darioos swings at the yellow bandit, but is unable to hurt him.
blue reflex: 1d20 + 5 ⇒ (19) + 5 = 24
Baku's flame heads towards the blue bandit, but mr. blue dodges the flames.

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Elado walks up behind the big guns and slings a ray of frost to topple the weakened brigand.
ray of frost: 1d29 + 6 + 1 ⇒ (9) + 6 + 1 = 161d3 + 2 ⇒ (2) + 2 = 4

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K:Local(Inspiration): 1d20 + 7 + 1d6 ⇒ (2) + 7 + (4) = 13
Attempting to identify the assailants for any noteworthy attacks/backstory/tactics/whatnot.
Raga watches the pile-up and the opponents adjusting their face-pieces and backs into the corner out of line of sight of the attackers - there's little she can do with the murder closet effect in full play, and if someone IS throwing, best to not be near the target radius.
Move to corner, waiting for things to clear up a bit.

GM Redelia |

Elado's ray hits the red outlaw, but he remains standing.
Raga knows that these brigands appear to be the infamous 'echo wood outlaws.' They have been a major nuisance in the area, but the Hellknights have been unable to find their headquarters.
I will wait a bit longer for Yroh.

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No no go ahead, I got nothing.

GM Redelia |

I'm sorry, guys, there are two very similar stat blocks, so I misread things. I'm going to retcon what happened in the past few actions a bit.
Pig's attacks knocks out one of the thugs. Darioos is unable to hit, and Elado's blast injures the yellow enemy.
Raga knows that these must be some of the notorious Echo Woods Outlaws, a bandit gang who is notorious in the area. The Hellknight authorities have never been able to find their headquarters.
Pig: 1d20 + 2 ⇒ (13) + 2 = 15
Baku: 1d20 + 6 ⇒ (6) + 6 = 12
Raga: 1d20 + 1 ⇒ (13) + 1 = 14
Yroh: 1d20 + 4 ⇒ (18) + 4 = 22
Darioos: 1d20 + 6 ⇒ (2) + 6 = 8
Elado: 1d20 + 9 ⇒ (7) + 9 = 16
blue: 1d20 + 3 ⇒ (13) + 3 = 16
yellow: 1d20 + 7 ⇒ (10) + 7 = 17
bold may act (initiative adjusted slightly to keep things moving):
Yroh
Elado
bad guys
Pig
Raga
Baku
Darioos

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"You will find yourself nothing but...pig food." Yroh growls at the yellow stained fool.
Intimidate to Demoralize: 1d20 + 11 ⇒ (19) + 11 = 30