Nope, 2000 credits. I'm sorry if I didn't make quite clear the house rule that you have WBL at each level up. (If you find a really cool item during the adventure that you want to keep but it's too expensive, I do have a variant to deal with this case, we'll talk if it comes up)
Hey guys,
I know some of you have run this, so realize that there were a few things that I skipped over, since they did not make sense with the changes that happened earlier.
I think it's a good thing that this is not going exactly according to the book, since many of you guys are already familiar with the adventure. Because this is campaign mode, I do have the freedom to follow your lead when you go off the rails a little, and also to make other changes to fit you guys back in better when you return.
I think next time I go the route with this build I am definitely going to go just a small dip in Mystic and put rest into Envoy. Have Cha's Charisma up to at least a 10 to be able to heal Stamina as well. Go 1/4 Mystic and 3/4 Envoy.
Male NG Skittermander Mecenary Solider (Hit and Run) 3 | SP 24/24 HP 23/23 | RP 5/5 | EAC 19; KAC 20 + 4 vs. movement based AoO | Fort +3; Ref +4; Will +2 | Init: +3 | Perc: -1, SM: -1 | Speed 25 ft | Hyper 1/1 | Active conditions: None!
I'm going travelling soon! It's Sunday evening in Japan now and I will be getting on a plane early Tuesday morning. But tomorrow is also going to be very busy and I might not get a post up. I can post from my phone but it might be fairly short. I should be back to regular next Japan Sunday.
Male NG Skittermander Mecenary Solider (Hit and Run) 3 | SP 24/24 HP 23/23 | RP 5/5 | EAC 19; KAC 20 + 4 vs. movement based AoO | Fort +3; Ref +4; Will +2 | Init: +3 | Perc: -1, SM: -1 | Speed 25 ft | Hyper 1/1 | Active conditions: None!
Heyoh! I'm back from my vacation and had a great time! I said I was going to try getting back to normal posting but I ended up having a really busy day yesterday. I'll read the thread and get an update in shortly!
Hey everyone, posting has gotten really slow. I know this is partly my fault, but let's see if we can speed things up a little, OK? I would like us to keep up a pace of a post a day per player, one post on weekends, if we can.
Male NG Skittermander Mecenary Solider (Hit and Run) 3 | SP 24/24 HP 23/23 | RP 5/5 | EAC 19; KAC 20 + 4 vs. movement based AoO | Fort +3; Ref +4; Will +2 | Init: +3 | Perc: -1, SM: -1 | Speed 25 ft | Hyper 1/1 | Active conditions: None!
I shall endeavor to post more! (And use fancy words in ooc text that Jaxy would never know in the first place!)
1. When we are done exploring this ship and you start looking around the drift rock would be a good time to bring in another player, if you want. Do you want me to try to recruit another player? They would only get partial credit. As an alternative, I could recruit another player to join when we start the second book.
2. Do you all plan to continue on to the next book of the AP? This is campaign mode, so we had to plan to be a group going through the whole AP, but I realize sometimes players need to drop, and between volumes would be the best time for this.
3. (not exactly a question, but I'll list it here anyway) I am going to have you guys level up before going to the Drift Rock. That particular part of the adventure is getting quite a reputation, and so one more level seems like a good idea. Please do not change your profiles yet, but if everyone thinks about what they will do with the level up, things will go more quickly.
Male NG Skittermander Mecenary Solider (Hit and Run) 3 | SP 24/24 HP 23/23 | RP 5/5 | EAC 19; KAC 20 + 4 vs. movement based AoO | Fort +3; Ref +4; Will +2 | Init: +3 | Perc: -1, SM: -1 | Speed 25 ft | Hyper 1/1 | Active conditions: None!
I am personally always okay with extending invitations to others if we can, but maybe at the start of book two? I haven't heard the rumors or reputation of the drift rock though, so if the extra damage and HP would help then by all means.
F CG Skittermander Envoy (Ace Pilot) 3 | (Active Conditions) None. | SP 21/21 HP 20/20 | RP 6/6 | EAC 14; KAC 15 | Fort +2; Ref +4; Will +2 | Init: +1 | Perc: +5, SM: -1 | Speed 30ft | Hyper 1/1
I'm on board with continuing on. As with Jaxy, I've not heard of the rumors, though I've intentionally steered clear of discussions involving this AP to avoid spoilers.
I'm fine with the group as is, or adding another if you feel like it. No strong feelings in either direction there.
CG Skittermander Mystic SP 18/18; HP 20/20 | RP 4/4 | Spells 0/4 | Hyper 0/1 EAC 16; KAC 16 | Fort +1; Ref +2; Will +8 | Init: +5 | Perc: +10; SM: +10
As for the number of players: I am fine with five actually. We seem to be doing alright and the AP is designed for 4.
Also, work hit me hard. Tomorrow is a national holiday over here and it might be that I won’t have time in the weekend either.
And to make matters worse I will also be out of internet for a few days between May 2nd and May 6th because of a short holiday. Please bot me when required.
i was thinking we could bait one out and close the door. One isn't much of a problem, but Jaxy and Ack taking the bites from three of them can go real bad real quick.
I'm open to other ideas, or if everyone wants to go in guns blazing. This just seemed like a good opportunity to see what people think.
Mnemonic editors don't exactly work right with my house rule about wealth by level, but in this case, I'm fine giving a free retrain for the level 2 level.
F CG Skittermander Envoy (Ace Pilot) 3 | (Active Conditions) None. | SP 21/21 HP 20/20 | RP 6/6 | EAC 14; KAC 15 | Fort +2; Ref +4; Will +2 | Init: +1 | Perc: +5, SM: -1 | Speed 30ft | Hyper 1/1
Cha, you looking at going with a mix of healing and buffing? (Taking the assumption from your 'Get 'em' improvisation)
I'm more than happy continuing my focus on making things easier to hit and self preservation. I look forward to using my taclash's reach to 'Pull the Pin' on opponents grenades in the future.
While we have business type stuff on our minds, can you guys let me know the information for your chronicles? I expect this last part to be shorter than the two parts we've already done.
(this is campaign mode, and you can apply the credit to any SFS character who is level 1 or 2 at the time we finish and you are ready to apply the chronicle)
Cha, you looking at going with a mix of healing and buffing? (Taking the assumption from your 'Get 'em' improvisation)
Looking for little healing (Mystic side) and more on side of healing SP (Envoy) as SP usually goes first. So Inspiring boost to keep your SP up along with Mystic healing for those times the enemy gets into your HP.
Also a little buffing with Get'Em doesn't hurt. :)
F CG Skittermander Envoy (Ace Pilot) 3 | (Active Conditions) None. | SP 21/21 HP 20/20 | RP 6/6 | EAC 14; KAC 15 | Fort +2; Ref +4; Will +2 | Init: +1 | Perc: +5, SM: -1 | Speed 30ft | Hyper 1/1
I just need to finish purchasing loots, but aside from that, should be appropriately leveled.
Oh! Forgot to give you my chronicle information... I was going to ask if this counted for the Alien Archive boon, but it's not going to matter. I've got my 6 for the first part, but even with gaining 3 here, I'll going to wind up 2 short of all 12. :-P
Player Name: RePete
Character Name: Daph-9
SFS #: 126566-701
Faction: DataPhiles
Male NG Skittermander Mecenary Solider (Hit and Run) 3 | SP 24/24 HP 23/23 | RP 5/5 | EAC 19; KAC 20 + 4 vs. movement based AoO | Fort +3; Ref +4; Will +2 | Init: +3 | Perc: -1, SM: -1 | Speed 25 ft | Hyper 1/1 | Active conditions: None!
Sorry for not leveling sooner! Last week proved to be a crazy roller coaster of paperwork, birthdays, a cold knocking me out, and phone calls out of the blue from my parents to say goodbye to pets… I haven’t had much time to sit down in front of a computer, and almost no time over the weekend. I truly am sorry about that!
Jaxy is leveled! He’s got a lot more armor and health as well as carrying a whopping +5 damage jump in melee. I’ll have time to get a good gameplay post in a few hours!
As for who to apply this too… Hmm, I think I’ll give this to a new character:
Player Name: Sedoriku
Character Name: Radiance Dysnomia
SFS #: 108507-703
Faction: Exo-Guardians
Jaxy- Great roleplaying off of the scene. I was just looking for a reason to gain the MK 1 Synergizing Symbiote and your child proved to be a prime candidate. Thanks for taking the hook :)