Rando's Mummy's Mask (Completed) (Inactive)

Game Master rando1000


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Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

Revision approved.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Looking at her stuff, I find myself a bit curious, Atlas, as to her alignment seeing as our party is at least 3/5ths (or 4/6ths) good aligned. ;P

Dark Archive

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Theurge 1| AC 12/12/10| F:+1 R+2 W+6| HP (1)5/8 | 1st: A: 1/2 D: 0/2 |Atk: +2| Init: +4| Perc: +6| FX:

*flips her skirt back down after the gnome tries to "look at her stuff"* =o

Ugh, you're gonna make me think about this aren't you. =P

Yeah...yeah. The concept is somewhere in the deep end of the alignment pool, so I can't make her to be pure-hearted, but I can see a way where CN is doable.

(Of note, I've always hated the people who equate CN with "insane". No, it doesn't mean that you roll a die for everything you do, from where to eat to who to attack in combat, and nor does it mean that you break laws simply out of habit. But it does mean that you're free to pursue, or, at least, ask about, some ideas that might be considered "outside of the box". I'm the guy who once ran a white-collar charismatic cannibal with a heart of gold. He ran the morgue and ate the dead so he could give his rations to others. ;))


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Payn, the Bloodthief wrote:
But it does mean that you're free to pursue, or, at least, ask about, some ideas that might be considered "outside of the box".

In the words of John Cusack in Gross Pointe Blank, "A certain moral flexibility..."

Dark Archive

Female Witchwolf (Bite Attack 1d6, 2 Claw Attacks 1d4 | +2 Wis) Oracle (Black-Blooded) 4 Wizard (Spellslinger) 1| HP: 9/27 | AC: 14 (+4 Armor) / T: 10 / FF: 14 | Fort: +3, Ref: +2 (Wolf: +3), Will: +5 (Shifted: +6) | CMB: 3, CMD: 13| Init: +0 (Wolf: +2), Perception: +0 (Shifted: +1) (Darkvision 60ft) | Grit: 1/1
Payn, the Bloodthief wrote:


(Of note, I've always hated the people who equate CN with "insane". No, it doesn't mean that you roll a die for everything you do, from where to eat to who to attack in combat, and nor does it mean that you break laws simply out of habit. But it does mean that you're free to pursue, or, at least, ask about, some ideas that might be considered "outside of the box". I'm the guy who once ran a white-collar charismatic cannibal with a heart of gold. He ran the morgue and ate the dead so he could give his rations to others. ;))

QFT. Luckily I've always had good luck with CN players when I run, they are not insane (except the few times that IS their concept, which is different.)


Female Catfolk Bloodrager/2 |HP: 52/52 |AC 18, T 12, FF 17 |Saves; Fort: +9, Ref: +3, Will: +1 |Init: +1| Perception: +9 (Low-Light Vision)

I've got a CN character I'm running that's obsessed with luck and fate, so the worst he'll be doing it making people re-roll things if the number on the die is too low. And he's definitely not insane, even though he does worship the Maelstrom :-P


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4
Payn, the Bloodthief wrote:
*flips her skirt back down after the gnome tries to "look at her stuff"* =o

I'm appaled you'd think him some common pervet, he was a married man ya know! ...Really wish Paizo didn't eat all my flavor text, I'll get around to rewrtiting it later.

Ahem; but alrighty then! I was worried there might be inter-party conflict there, but I'm glad to see its all w3ll in hand. I play CN characters too, you know! ...Though my last one is perhaps a bit more stereotypical of the insanity aspect, being a bloodthirsty gnome barbarian.


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Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

As a married man, I humbly submit that I'm pretty damned dirty minded.

And yes, Jon knows all the coolest third party stuff. I have...lots and lots of third party PDF's sitting on my hard drive (and the flash drive I carry around as a backup on my keychain). Even a few books, although they're harder to get in this day and age.

Dark Archive

Female Witchwolf (Bite Attack 1d6, 2 Claw Attacks 1d4 | +2 Wis) Oracle (Black-Blooded) 4 Wizard (Spellslinger) 1| HP: 9/27 | AC: 14 (+4 Armor) / T: 10 / FF: 14 | Fort: +3, Ref: +2 (Wolf: +3), Will: +5 (Shifted: +6) | CMB: 3, CMD: 13| Init: +0 (Wolf: +2), Perception: +0 (Shifted: +1) (Darkvision 60ft) | Grit: 1/1
The Gnome wrote:
Really wish Paizo didn't eat all my flavor text, I'll get around to rewrtiting it later.

You take too long typing? I know that like if you are editing your character profile if you take more than 10min without saving, it'll glitch you to the homepage and erase all your work... so annoying... I do one section at a time to make sure I don't glitch out a page of work, or else do it all in a text file then just copy pasta.

As for third party books, my favorites are the Time Thief by Super Genius games for Pathfinder, then for classic 3.X D&D I love my Lords of Melnibone book :)


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Still waiting on ya, Zelda. ;P And thanks for informing me about the glitch specifics, I've gotten an addon to recove text now for just in case scenarios like this

Dark Archive

Theurge 1| AC 12/12/10| F:+1 R+2 W+6| HP (1)5/8 | 1st: A: 1/2 D: 0/2 |Atk: +2| Init: +4| Perc: +6| FX:

FYI, it doesn't look like I'm added yet, so I can't post to the gameplay thread.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

At last, I've finished all the rest of Hickle's backstory stuff! I'm pleased with how it came out in the end, perhaps a second go at writing it was for the better, yes?


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Payn, the Bloodthief wrote:
FYI, it doesn't look like I'm added yet, so I can't post to the gameplay thread.

You should be able to post, once you're in scene. I didn't have to do anything special to add anyone else. Let me know if that's not the case.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

What knowledge would be used agajnst this creature?


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

There are two, and you happen to have one of them. Make a Knowledge/Arcana roll. Others with that, or Knowledge/Nature, may roll as well.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Shmick has the ability to roll his knowledges as well, being intelligent and communicative just so you're aware. He actually has K: Nature himself.

Hickle; Arcana: 1d20 + 6 ⇒ (5) + 6 = 11
Shmick; Nature: 1d20 + 6 ⇒ (15) + 6 = 21

Not a great arcana, but the nature looks promising...

Dark Archive

Female Witchwolf (Bite Attack 1d6, 2 Claw Attacks 1d4 | +2 Wis) Oracle (Black-Blooded) 4 Wizard (Spellslinger) 1| HP: 9/27 | AC: 14 (+4 Armor) / T: 10 / FF: 14 | Fort: +3, Ref: +2 (Wolf: +3), Will: +5 (Shifted: +6) | CMB: 3, CMD: 13| Init: +0 (Wolf: +2), Perception: +0 (Shifted: +1) (Darkvision 60ft) | Grit: 1/1

Knowledge, Arcana: 1d20 + 7 ⇒ (20) + 7 = 27


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Wow, go Zelda!

Oh, in case Malavine and Payne hadn't noticed, we've started our first encounter, the former of which is up first!


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

"Hickle's crossbow bolt "

That was actually Shmick's crossbow, Rando. Hickle has one himself, but he opened up his turn by using the spell Create Caltrops.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
The Gnome wrote:

"Hickle's crossbow bolt "

That was actually Shmick's crossbow, Rando. Hickle has one himself, but he opened up his turn by using the spell Create Caltrops.

Edited to correct the crossbow shot.

Were those caltrops created IN the creature's square? You had a lot of pronouns there and I'm not sure if you're referring to the creature with that last one. I would check the spell's description for a clue, but I can't get through to "Create Caltrops" right now, pageview exceeded.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Yeah sorry, it is indeed in the creature's square. just 5ft., as normal caltrops.


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Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

I'm having far too much fun with Hickle's and Shmick's dialog. Is this what Atlas felt when he played Izzy?

Dark Archive

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"Verily! One's amusement of verbal foreplay canst bring the penultimate climax of intellectual distraction!"

Dark Archive

Theurge 1| AC 12/12/10| F:+1 R+2 W+6| HP (1)5/8 | 1st: A: 1/2 D: 0/2 |Atk: +2| Init: +4| Perc: +6| FX:

*teehee*

Yes, but I think -both- of us will enjoy Payn even more. ]=-}


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Alternative name; "Hickle's Harem", since my gnome seems to be the only actual male in a party full of young woman...

Dark Archive

Theurge 1| AC 12/12/10| F:+1 R+2 W+6| HP (1)5/8 | 1st: A: 1/2 D: 0/2 |Atk: +2| Init: +4| Perc: +6| FX:

Is we can do Hickle's Sanguinem Angeli I'd be down.

Hickle's Blood Angels?

Then Bill Murray would play you in the movie!


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

I think Anima Libertas has the most votes. Does that work for everyone?


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Seems like that's how it'll go, yep. Though I'll happily refer to the group as Hickle's Blood-Angels in my heart!

Shmick get's to be Bosley.


Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

So do we want to send a Charisma heavy character up in case we need to interact with folks, or a Con heavy character up in case it's a horrible, exploding trap?


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

I was thinking of heading up myself, but didn't want to interrupt in case someone else did. But between all of us though, Kephry fits literally both those qualities.


Female Catfolk Bloodrager/2 |HP: 52/52 |AC 18, T 12, FF 17 |Saves; Fort: +9, Ref: +3, Will: +1 |Init: +1| Perception: +9 (Low-Light Vision)

Either of us would certainly make a scene going up to the stage to accept the result, so narratively I'm definitely ok with either. Though sending Hickle up potentially means we get two for the price of one if it is a horrible trap, haha

Dark Archive

Female Witchwolf (Bite Attack 1d6, 2 Claw Attacks 1d4 | +2 Wis) Oracle (Black-Blooded) 4 Wizard (Spellslinger) 1| HP: 9/27 | AC: 14 (+4 Armor) / T: 10 / FF: 14 | Fort: +3, Ref: +2 (Wolf: +3), Will: +5 (Shifted: +6) | CMB: 3, CMD: 13| Init: +0 (Wolf: +2), Perception: +0 (Shifted: +1) (Darkvision 60ft) | Grit: 1/1

ah sorry forgot to check the discussion page


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Zelda Marie Lupescu wrote:
ah sorry forgot to check the discussion page

I think it worked out well, and added an interesting character dynamic for us to work with as the campaign progresses.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

If it works, it works! So, I take it we need to find a room for the night?


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

You have heard several of the other explorers mention the "Tooth and Hookah" as the inn they're staying at. You have the option of going there or looking for other accommodations.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Mythweavers had some big data loss, and now Hickle's MW sheet is empty! Lucky for him that he exists on this site still.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
The Gnome wrote:

Mythweavers had some big data loss, and now Hickle's MW sheet is empty! Lucky for him that he exists on this site still.

Yikes! I think I downloaded a copy as well, but I don't have my USB drive with me to check.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

What sort of knowledge? Just nature?


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

for the scorpion? yes, just normal vermin.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Shmick's databanks: 1d20 + 6 ⇒ (14) + 6 = 20


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

Shmick knows this creature is called a ghost scorpion, so named for its eerie translucent hide. He also knows it has a potent poison that saps the strength of its victims.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Rando, do you mind if I roll to try and recover bolts they've used so far? Like, total number used -1 or something similar.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

I'll allow automatic recovery of misses and no recovery of hits. Sound fair?


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Yeah, I think that works for me mate.


Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

I'm afraid I'm heading to a funeral tomorrow, so I may need to be botted for a few days. Sorry about this.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Malavine wrote:
I'm afraid I'm heading to a funeral tomorrow, so I may need to be botted for a few days. Sorry about this.

Sorry to hear that. Don't worry about it at all.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Over here might be a good place to discuss marching order. I think having Hickle be up front might be a good idea, so he possibly could catch and disable traps we might come across.


Female Catfolk Bloodrager/2 |HP: 52/52 |AC 18, T 12, FF 17 |Saves; Fort: +9, Ref: +3, Will: +1 |Init: +1| Perception: +9 (Low-Light Vision)

Kephry can either be in the back to protect against ambushes or in the front with Hickle to get into any combat we blunder in to, either is fine with her

Dark Archive

Female Witchwolf (Bite Attack 1d6, 2 Claw Attacks 1d4 | +2 Wis) Oracle (Black-Blooded) 4 Wizard (Spellslinger) 1| HP: 9/27 | AC: 14 (+4 Armor) / T: 10 / FF: 14 | Fort: +3, Ref: +2 (Wolf: +3), Will: +5 (Shifted: +6) | CMB: 3, CMD: 13| Init: +0 (Wolf: +2), Perception: +0 (Shifted: +1) (Darkvision 60ft) | Grit: 1/1

Since I am currently a 'werewolf' I'll go behind Hickle, so I can get into combat faster :)


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

I do love how quickly everyone just accepted that. ;P

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