Rando's Mummy's Mask (Completed) (Inactive)

Game Master rando1000


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Liberty's Edge

Atk:+12/d8+8| Init: +3|CMD: 15 Perc: +9|FX: | F: 5/6 |SW rnds: 5/5 | SA mins: 3/5| Warpriest 6|DF: +3 |AC 22/11/16| F:+8 R+4 W+8| HP 41/67| 1st: 3/5 (4/4) 2nd: 2/4 (2/2) 3rd: 2/2 Bls: 5/6 |

Oh, sorry, but yes, I always carry Create Water as one of my cantrips. It's uncanny the amount of times that comes in handy. ^_^


Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

We'll want a couple of Goblets anyway, just in case, but that'll to it for me. Malavine already has food and clothes.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

I could probably knock out a couple of those with crafting, but are you sure there's no oyher items you'll want? We probably wont have the chance to customize for awhile.

...For that mater, I just realized we never went and figured out what treasure we had to sell and how much we could get for it from the last adventure.


Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

I'll think about it a little, but I'm afraid someone else will need to total our loot. I don't have much patience right now.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Crap, I never rolled for hitpoints...

Hitpoints: 1d8 + 1 ⇒ (7) + 1 = 8
Shmick: 1d10 ⇒ 9


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Atlas- I noticed you've given Liath Items of Stat. Keep in mind that as we still have Automatic Bonus Progression, Numerical bonus items don't exist (including weapons unless attuned).


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

I think I failed to inform the player of that, and didn't catch it. Thanks. He probably is also not applying the Automatic Progression bonuses. Liath, please take a look at the Automatic Progression rules and modify the character accordingly. Sorry for the fail on my part.

Speaking of fails, your GM (me) has failed to keep good track of treasure, leading to some confusion on money available for purchases. I will go through the posts this weekend and try to get you all something more concrete soon.

Liberty's Edge

Atk:+12/d8+8| Init: +3|CMD: 15 Perc: +9|FX: | F: 5/6 |SW rnds: 5/5 | SA mins: 3/5| Warpriest 6|DF: +3 |AC 22/11/16| F:+8 R+4 W+8| HP 41/67| 1st: 3/5 (4/4) 2nd: 2/4 (2/2) 3rd: 2/2 Bls: 5/6 |

Great Jabba the Hutt you're right! Yap, didn't even recall that.

Okay, yeah, I'm reading the rules right now (Man, that ABP is a great idea. Whoever made sure that you guys did that really had a lot on the ball. =)

Okay, I'll get rid of things. Many, many things. ^_^


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

WEALTH

So, Liath presumably purchase/will be re-purchasing items to the value of 16000. So, for the rest of you, here's a brief summary:

Empty Graves starts on page 20. You "purchased" equipment using the funds you found in part 1 (the auction was the excuse for being able to find the right item, then we bartered a bit).

You fought some zombies and crawling hands, no treasure there. You then fought some cultists in underground tunnels; I'm not seeing cash listed there, but had you looted the cultists (which I'm assuming you would have), you would have found roughly 3000 gp worth, so go ahead and divide that among yourselves.

Next, you made your way into the Necropolis once again to find the source of the undead. On page 25, you fought Velriana's revenant, shortly afterwhich you found 1200 gp worth of treasure (page 26).

On page 27, you find two masterwork kukri and a gold mask worth 50 gp. you find 100 gp worth of melted gold masks on the faces of dead cultists (so 150 gp plus the two kukri).

After the battle with Nebta-Khufre, you find 2000 gp worth of treasure, Wand of Inflict Light Wounds (22 charges; goes to Zelda), a Scroll of Fly, and a weird Khopesh carved out of pink crystal.

So total:
6350 gp (to divide)
Two mwk kukri
Wand of Inflict Light Wounds (spoken for)
Scroll of Fly
Weird Khopesh

That, with the items gained during the auction, I think easily puts most of you very close to the 16000 gp wealth by level for level 6.


Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

Unless someone wants it, or it's plot-relevant, I suppose we could identify and sell the Weird Khopesh.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Spellcraft: Identify: 1d20 + 18 ⇒ (9) + 18 = 27

Well, it's worth the effort to try and identify it at least! I'm curious though, is there anything I could learn of the weapons make with a Craft: Weapons check?

OH! And thanks, rando, for taking the time to look back through the thread. We as players will have to do a better job of this in the future.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

Before you leave town, Hickle has time to access the library at the Grand Mausoleum. The weapon is known as the Natron Fang, and was created to fight Mummies and other undead. It is magical, overcomes all DR against undead, does full damage against incorporeal undead, and deals 1d6 Positive Energy damage to undead, in addition to regular Khopesh damage.


Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

...damn. Who wants to retrain into using a Khopesh?


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

A very nice weapon... Very nice indeed.

Ahem; Now that we have clear totals to how much we have on us, is there anything people wanted crafted that they can afford? I'll unfortunately probably have to exempt our newest party member from this offer, as she's likely already purchased the items she needed.

Liberty's Edge

Atk:+12/d8+8| Init: +3|CMD: 15 Perc: +9|FX: | F: 5/6 |SW rnds: 5/5 | SA mins: 3/5| Warpriest 6|DF: +3 |AC 22/11/16| F:+8 R+4 W+8| HP 41/67| 1st: 3/5 (4/4) 2nd: 2/4 (2/2) 3rd: 2/2 Bls: 5/6 |

Bump?

Anyone wanna try diplomacy or do we just wanna roll initiative?


Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

I'll try some diplomacy...when I come up in the turn order.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Ergh... Hickle might have a healthy amount of charisma, but he lacks diplomacy personally as a skill. I could still try and give it a shot though, who knows?


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
The Gnome wrote:
Ergh... Hickle might have a healthy amount of charisma, but he lacks diplomacy personally as a skill. I could still try and give it a shot though, who knows?

At this point, I think it couldn't hurt to give it a shot. I'm not going to penalize you for rolling badly, you just won't manage to defuse the situation.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Wow, what was I even waiting for huh?


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

Sorry for the lack of action in this section. You guys managed to diffuse things with the Thriae (there were theoretically a few rounds of combat before you realized you were on the same side) and to avoid another encounter further in the desert.


Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

That's fine. Our reward for being smart roleplayers is a rain of gold from the sky! And a higher plot-to-fight ratio.

Liberty's Edge

Atk:+12/d8+8| Init: +3|CMD: 15 Perc: +9|FX: | F: 5/6 |SW rnds: 5/5 | SA mins: 3/5| Warpriest 6|DF: +3 |AC 22/11/16| F:+8 R+4 W+8| HP 41/67| 1st: 3/5 (4/4) 2nd: 2/4 (2/2) 3rd: 2/2 Bls: 5/6 |

But where is the experience in peaceful encounters! Oh, wait, as long as there's a promised gold-rain, I guess I'm okay with that.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Liath Gwenilian wrote:
But where is the experience in peaceful encounters! Oh, wait, as long as there's a promised gold-rain, I guess I'm okay with that.

Fear not. I level you at pre-set points during the adventure. Technically, if you avoid all the combats you'd still level up. That said, it would be pretty boring. Don't worry though, a few are unavoidable.

Liberty's Edge

Atk:+12/d8+8| Init: +3|CMD: 15 Perc: +9|FX: | F: 5/6 |SW rnds: 5/5 | SA mins: 3/5| Warpriest 6|DF: +3 |AC 22/11/16| F:+8 R+4 W+8| HP 41/67| 1st: 3/5 (4/4) 2nd: 2/4 (2/2) 3rd: 2/2 Bls: 5/6 |

Is the gold rain also unavoidable? =3

Actually, I played a game, Eador, that had that. There was some spell that cast that. You got a lot of gold...but there were also some loss of lives from people impaled from falling gold coins, and a general lowering of morale from coins plummeting through peasants' homes. ^_^

Dark Archive

Female Witchwolf (Bite Attack 1d6, 2 Claw Attacks 1d4 | +2 Wis) Oracle (Black-Blooded) 4 Wizard (Spellslinger) 1| HP: 9/27 | AC: 14 (+4 Armor) / T: 10 / FF: 14 | Fort: +3, Ref: +2 (Wolf: +3), Will: +5 (Shifted: +6) | CMB: 3, CMD: 13| Init: +0 (Wolf: +2), Perception: +0 (Shifted: +1) (Darkvision 60ft) | Grit: 1/1

Hey sorry again. I'm just totally unable to focus on much of anything that takes thinking beyond point and click still, only thing keeping me halfway sane is my friend Gen.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Ooooo my. I apparently have access to a very interesting choice at this level. Tell me friends, 1d6 of elemental damage, or a 30 ft. fly speed? With the promise of granting said abilities to a companion in battle as well.

Liberty's Edge

Atk:+12/d8+8| Init: +3|CMD: 15 Perc: +9|FX: | F: 5/6 |SW rnds: 5/5 | SA mins: 3/5| Warpriest 6|DF: +3 |AC 22/11/16| F:+8 R+4 W+8| HP 41/67| 1st: 3/5 (4/4) 2nd: 2/4 (2/2) 3rd: 2/2 Bls: 5/6 |

Given the nature of things, I'm not sure that flight would be that useful. Perhaps of moderate use, but only rarely.

Whereas more damage is ALWAYS of use!


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Hm hmm... I suppose, yes. Flight is usually the most desired movement, but it may not actually be beneficial to us right now. Well- It would benefit us right now, but overall I mean.

Liberty's Edge

Atk:+12/d8+8| Init: +3|CMD: 15 Perc: +9|FX: | F: 5/6 |SW rnds: 5/5 | SA mins: 3/5| Warpriest 6|DF: +3 |AC 22/11/16| F:+8 R+4 W+8| HP 41/67| 1st: 3/5 (4/4) 2nd: 2/4 (2/2) 3rd: 2/2 Bls: 5/6 |

I don't mean to overstep.

Do we have someone keeping a loot log?


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Liath Gwenilian wrote:

I don't mean to overstep.

Do we have someone keeping a loot log?

Both myself and your fellow players have done poorly at this thus far. If you want the job, feel free. Otherwise, what I've done in the past is gone through the posts at the end and totaled everything up.

Liberty's Edge

Atk:+12/d8+8| Init: +3|CMD: 15 Perc: +9|FX: | F: 5/6 |SW rnds: 5/5 | SA mins: 3/5| Warpriest 6|DF: +3 |AC 22/11/16| F:+8 R+4 W+8| HP 41/67| 1st: 3/5 (4/4) 2nd: 2/4 (2/2) 3rd: 2/2 Bls: 5/6 |

I've come up with an idea that is both easy and not hard.

I've created a spoiler at the top of my character sheet, and I just copy and paste the loot we get to it.

If ANYONE actually picks up/touches any of the loot, I do not include that. That person has the responsibility of keeping track of it.

So, Hick *snicker* since you touched the boots, please write them on your sheet. If they are probably best used by someone else, that other person has the responsibility of asking for them.

I've found that most parties are both altruistic and slow about loot, so, to compensate, I think a first-come first-get system is best for PbP. If you need it, SAY SO. If you're wrong, someone will speak up. If no one speaks up, you must have been right. ^_^

This is not the best system, I admit that, but it is the easiest, and sometimes that counts for something.

If I have any loot unclaimed and we come across a merchants, I'll just sell it and divide the gold. (If someone has obviously gotten more treasure, it's not inconceivable that they'll voluntarily turn down gold for it, because altruistic.)

(Wow, that was a lot longer than I planned. ^_^)


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Hmm... I may have the worst (comparatively but not by much) will save of the group, but I'm willing to let someonebody else take it up.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

HP; Hickle: 1d8 + 1 ⇒ (7) + 1 = 8
HP; Shmick: 1d10 ⇒ 9

I've opted for the elemental damage, going for Shock

Edit: Oh! Could I have purchased some stuff from town before we had left the town proper? One thing I want is to experiment with some new ammo types.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
The Gnome wrote:


Edit: Oh! Could I have purchased some stuff from town before we had left the town proper? One thing I want is to experiment with some new ammo types.

Yes, that's fine. retroactively update your inventory.

Liberty's Edge

Atk:+12/d8+8| Init: +3|CMD: 15 Perc: +9|FX: | F: 5/6 |SW rnds: 5/5 | SA mins: 3/5| Warpriest 6|DF: +3 |AC 22/11/16| F:+8 R+4 W+8| HP 41/67| 1st: 3/5 (4/4) 2nd: 2/4 (2/2) 3rd: 2/2 Bls: 5/6 |

So, is it too soon to talk about inviting another player to fortify our ranks?

Also, while I, as a player, have at least a moderate, if not great, interest in healing an NPC, Liath, the character, would be cold-hearted enough to take note not to waste resources on someone who is flummoxed by a ranged attacker, and does not have other powers to call upon.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

I don't mind discussing it, at least. I see both Zelda's player and Kephry's as potential returns, but I do not see it as likely enough to keep other players out while I run multiple NPCs. Liath fills a lot of Kephry's original purpose anyway.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

I'm never going to complain about the gun doing middling damage due to no gunslinger ranks ever again. I just dealt 77 damage. 77. Jesus.

Ahem; If it's wished to find some more players, that's fine too. I hope our wayward return, but who knows? We've been doing alright as of now, but having more people to interact with would be nice.


Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

...honestly, we're only doing this module before you make your own wrap up, right? I'm not sure it's worth recruiting more folks, but I wouldn't say no if you wanna.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Malavine wrote:
...honestly, we're only doing this module before you make your own wrap up, right? I'm not sure it's worth recruiting more folks, but I wouldn't say no if you wanna.

That is a good point; I plan to finish up the campaign late in the year, around left 9 or 10.

Dark Archive

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Female Witchwolf (Bite Attack 1d6, 2 Claw Attacks 1d4 | +2 Wis) Oracle (Black-Blooded) 4 Wizard (Spellslinger) 1| HP: 9/27 | AC: 14 (+4 Armor) / T: 10 / FF: 14 | Fort: +3, Ref: +2 (Wolf: +3), Will: +5 (Shifted: +6) | CMB: 3, CMD: 13| Init: +0 (Wolf: +2), Perception: +0 (Shifted: +1) (Darkvision 60ft) | Grit: 1/1

Hey yea I'm gonna take some time and read up on what I've missed, then hopefully try to return this week or next.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

That would be great! Hopefully you can jump in in time to help take out this behir. Welcome back.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Malavine, are you able to make a full attack with your weapon? If so, you have another attack Via your haste.


Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

I can, but I moved this round to make sure it can't vaporise us all in one shot.


Hicklespurn The Intuitive, Male Gnome Vanguard 8 HP: 63/63 [20 Abblative HP]| AC: 22+2 / T: 15 / FF: 19+2 | Fort: +8, Ref: +5, Will: +7 | CMB: +6, CMD: 16 | Init: +3 | Perception: +18; +2 w/ AO, +2 W/ Dim or darkness; LowLight | Resonances 8/9
Shmick:
'Male' Construct HD 6| HP: 51/57 [25 Ablative HP] | AC: 25+2 / T: 18 / FF: 20+2 | Fort: Immune, Ref: +8, Will: +3 | CMB: +6, CMD: 20 | Init: +5, Perception: +8, LowLight, DV 60ft | MT 4/4

Ahh, that seems obvious now.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

Between Passover, my daughter's college visit, and her prom being this weekend, I'm am SWAMPED. My posting will be limited through this coming weekend. Should open up a bit after that.


Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

Family comes first.

...although, really, isn't an RP group just like family with more dice?

Have fun and enjoy.

Dark Archive

Female Witchwolf (Bite Attack 1d6, 2 Claw Attacks 1d4 | +2 Wis) Oracle (Black-Blooded) 4 Wizard (Spellslinger) 1| HP: 9/27 | AC: 14 (+4 Armor) / T: 10 / FF: 14 | Fort: +3, Ref: +2 (Wolf: +3), Will: +5 (Shifted: +6) | CMB: 3, CMD: 13| Init: +0 (Wolf: +2), Perception: +0 (Shifted: +1) (Darkvision 60ft) | Grit: 1/1

So level 7 right? Gonna try to be more active this week finally.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

Yes, level 7. I still hope to get these characters to at least level 10 before I wrap up toward the end of the year.

Dark Archive

Female Witchwolf (Bite Attack 1d6, 2 Claw Attacks 1d4 | +2 Wis) Oracle (Black-Blooded) 4 Wizard (Spellslinger) 1| HP: 9/27 | AC: 14 (+4 Armor) / T: 10 / FF: 14 | Fort: +3, Ref: +2 (Wolf: +3), Will: +5 (Shifted: +6) | CMB: 3, CMD: 13| Init: +0 (Wolf: +2), Perception: +0 (Shifted: +1) (Darkvision 60ft) | Grit: 1/1

Okay cool I'll try to get her updated and return by the end of the week. :) I'm just still trying to deal with not being able to afford having a cat anymore, much less the cat I was forced to give up so they could find her another home (non-kill shelter.)


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Female Human Oracle 7 | HP: 45/45 | AC: 21 / T: 12 / FF: 19 | Fort: +4, Ref: +5, Will: +6 | CMB: +5, CMD: 17 | Init: +2, Perception: +7 | Spell Points 13/13

It sucks when finances forces that kind of decision on you. Sorry to hear that.

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