Qwerty's Way of the Wicked (Inactive)

Game Master qwerty1971

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Gear List


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Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

"Fine material this is, I wonder if we could repair these, get them back to working order if not we could make some good armor or weaponry out of this"


MOLG// WOTW// Murder's Mark

@Wade- you would not be able to repair them but you could either smelt them down to re-use the materials or sell them for scrap. smelting them for re-use would require a craft/profession roll.


Human Brawler 4 / Druid 4 || HP 32/32 | AC 16 ||
Other:
T 12 | FF 14 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 20
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

"Let's see how long this next room will contain us for. The previous rooms haven't been much of a challenge."

Perception: 1d20 + 10 ⇒ (15) + 10 = 25


MOLG// WOTW// Murder's Mark

the only item of note in this room is the barred door. It is heavy and will take more than one person to lift the bar off the door to open the door.


Male Half-Orc Brawler/Barbarian 1; AC 15, touch 12, flat-footed 13; CMB +7, CMD 19; HP 25; Fort +5, Ref +5, Will -1; Init +2; Knowledge (local) +5, Perception +4, Survival +4, Swim +10

Graz'ul will help.


MOLG// WOTW// Murder's Mark

will need one str check DC 18 and four can aid if they want


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Razul helps....

STR check to aid 1d20 + 2 ⇒ (12) + 2 = 14

:)

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

Bracnos walks up to the door and gives a hand in trying to open it..

Str check: 1d20 + 3 ⇒ (4) + 3 = 7

and he can't seem to get good footing...slips and slides down to door...

Bracnos looks up..

"well lets try that again then..."


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

She shakes her head
"Let me help"
She uses her arcane power to boost their efforts
Guidence on the lot...

-Posted with Wayfinder


Male Half-Orc Brawler/Barbarian 1; AC 15, touch 12, flat-footed 13; CMB +7, CMD 19; HP 25; Fort +5, Ref +5, Will -1; Init +2; Knowledge (local) +5, Perception +4, Survival +4, Swim +10

Muscle of the Society adds 2 to this if you count lifting a bar as similar enough to lifting a portcullis.

Strength Check: 1d20 + 5 ⇒ (13) + 5 = 18


MOLG// WOTW// Murder's Mark

with the help of others Graz is able to lift the bar off its spot and it crashes to the ground with a loud thud. Beyond the door lies another hallway that stops at a new door. The door also bears an inscription: “Suffer not the fool. Stupidity is our faith’s cardinal sin.”


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Razul smirks, "Ok, no one be stupid."

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

"perhaps bracnos here should stay outside the room then?"


Male Half-Orc Brawler/Barbarian 1; AC 15, touch 12, flat-footed 13; CMB +7, CMD 19; HP 25; Fort +5, Ref +5, Will -1; Init +2; Knowledge (local) +5, Perception +4, Survival +4, Swim +10

Graz'ul chuckles and opens the door carefully to peer inside.

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

oh well then fine..I mean I come up with good points but nono it's fine....┌∩┐(◣_◢)┌∩┐ lol..but no my int is 8,,,

-Posted with Wayfinder

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

first impressions, you very firmly gave the impression that you were an idiot when we were in the prison. Any incidents contradicting this are taken to be outliers. After all is it not true that even a stopped clock is right twice a day? This impression can be changed, but it will take a while. Wade is very much an eletiest


MOLG// WOTW// Murder's Mark

Graz and the others near the door peer into the room with caution...they see a square chamber with a podium in its center...the chamber is lit only by a hanging oil lantern... upon the podium lies a pendant of silver...


Human Brawler 4 / Druid 4 || HP 32/32 | AC 16 ||
Other:
T 12 | FF 14 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 20
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

"Mmmmm, this is better. Now we have to figure out if it is foolish to blindly rush into the chamber, or if it is stupid to waste time speculating when it is a harmless chamber. I feel the first is more likely, but we have no idea what to expect."

Happy for finally getting to an interesting chamber, Syldran squats near the door, and continues to observe the dark room.


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

"Boys, if you would excuse me..." she grins as a spectral hand picks up the pendant from the podium and brings the item to them

Mage Hand

-Posted with Wayfinder


MOLG// WOTW// Murder's Mark

The pendant-a dragon with sapphire eyes- is silver though of no great craftsmanship and worth 5 gp is now in Lilliths hands.
There is also a stairway leading up to the east.


Human Brawler 4 / Druid 4 || HP 32/32 | AC 16 ||
Other:
T 12 | FF 14 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 20
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

"My my, the enchantress just does as she pleases."

He gives her an evil grin.

"You ruined all of the fun!" ;)

He peers back into the room, looking at the staircase.

"I suppose we should head to the stairs, hmm?"

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

Bracnos crosses his arms and looks down to the staircase

"well then don't let me stop you"

He said to Wade motioning with his had "after you"


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Razul examines the pendant closely.

Perception 1d20 + 5 ⇒ (6) + 5 = 11 or...
Appraise 1d20 + 8 ⇒ (13) + 8 = 21

To the others, "They did tell us "nine" trials. This would only be the sixth. I do not think we are finished yet."


MOLG// WOTW// Murder's Mark

@Razul- you discover the gems are cheap costume cut glass jewelry.


Male Half-Orc Brawler/Barbarian 1; AC 15, touch 12, flat-footed 13; CMB +7, CMD 19; HP 25; Fort +5, Ref +5, Will -1; Init +2; Knowledge (local) +5, Perception +4, Survival +4, Swim +10

"Hrm...maybe this is the stupidity it referenced. Don't be mislead by false objectives. There must be more trials...outside? wouldn't those stairs lead outside?"

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

"we should check for secret doors further in


female Tiefling Witch (bouda)4/Monk (ZA) 4 (HP:31/31)(AC:17/FF:13/T:17)(F:+6/R:+8/W:+7)(Init:+6)(Perception:+6)

"Ok then, who will be the first to enter and look around....?"


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

Razul checks for other exits first. Then he will investigate the stairs.

West wall 1d20 + 6 ⇒ (5) + 6 = 11

South wall 1d20 + 6 ⇒ (8) + 6 = 14

stairs 1d20 + 6 ⇒ (6) + 6 = 12

I am assuming that Wade is still casting guidance as he stated before. Also, if there are traps, add 1 more to each of those perception checks.

And the fabulous die rolls for perception continue....

We need the perception people to be doing this searching


Human Brawler 4 / Druid 4 || HP 32/32 | AC 16 ||
Other:
T 12 | FF 14 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 20
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

"Leave this to me, wouldn't want you to pop an eye muscle now..."

Perception: 1d20 + 11 ⇒ (13) + 11 = 24
Perception: 1d20 + 11 ⇒ (2) + 11 = 13
Perception: 1d20 + 11 ⇒ (8) + 11 = 19
In the same order as Razul

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

Wade will bemusedly cast guidance on whoever's looking stating in a mocking tone "father willhelm blesses your efforts young one" he tries and fails to keeps strait face before chuckling at his words and illusitory mitran garb.


male human Fighter (Aldori Swordlord) 4/Rogue 4, AC-19 hp=32, F+5, R+9, W+1, Init +5, Perc +7

"Incidentally, the eyes on that pendant are actually nothing more than cheap glass, not sapphires at all. I guess that means we haven't found our target yet."


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

"Well, at the very least the room didnt cave in on us" she chuckles

-Posted with Wayfinder


Male Half-Orc Brawler/Barbarian 1; AC 15, touch 12, flat-footed 13; CMB +7, CMD 19; HP 25; Fort +5, Ref +5, Will -1; Init +2; Knowledge (local) +5, Perception +4, Survival +4, Swim +10

"Alright, you guys scope the room. I'm gonna examine this oedastl."

Perception: 1d20 + 4 ⇒ (13) + 4 = 17


MOLG// WOTW// Murder's Mark

The team searches the room with the pedestal in it. They detect nothing of interest.
Syldran manages to find a secret door on the West wall that leads to a 'L' shaped corridor. The Corridor ends at a door. There is another inscription upon the door: “Secrecy is our greatest ally. Exposure brings death.”


Female Human
VITALS:
AC: 16, T: 14, FF: 12; HP: 32/32; F:3, R:4, W:3; CMD 20 (21 vs sunder); CMB +6(+7 sunder); Init: +5 ; Perc: +5
Sorceress 4/Fighter 4
SKILLS:
Bluff +10, Diplomacy +10, Fly +8, Intimidate +10, Knowledge (arcana) +6, Linguistics +2, Perception +5, Sense Motive +2, Spellcraft +6

"This must be what the young man said about the screaming thing?"

-Posted with Wayfinder

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

"possibly, in any case we should press foward"


female Tiefling Witch (bouda)4/Monk (ZA) 4 (HP:31/31)(AC:17/FF:13/T:17)(F:+6/R:+8/W:+7)(Init:+6)(Perception:+6)

Annak casts Mage Armor on herself before they go in the room
Readying her bow Annak looks at the others and says "OK whoever goes in first I got you covered."

Shadow Lodge

M (male) Aasimar (anglekin) oracle (bones, black blooded) 4/ antipaladin (lord of darkness) 4
stats:
HP 37 fort save+8 reflex save +11 will save +10 AC 23 initiative +2 perception +14

Seeing her prep for entering the room. Wade likewise casts guidance on himself, before motioning for the barbarians to open the door.


Male Half-Orc Brawler/Barbarian 1; AC 15, touch 12, flat-footed 13; CMB +7, CMD 19; HP 25; Fort +5, Ref +5, Will -1; Init +2; Knowledge (local) +5, Perception +4, Survival +4, Swim +10

I feel like I'm being pigeonholed. lol

"Alright, here goes nothing."

Graz'ul opens the door and prepares for the worst.


MOLG// WOTW// Murder's Mark

Graz opens the door and discovers the room is completely dark. He peers into the stone room and sees a patch of bare earth surrounded by a two inch tall brick circle. From the soil grows a mansized purple mushroom with a strange bulbous cap.


Human Brawler 4 / Druid 4 || HP 32/32 | AC 16 ||
Other:
T 12 | FF 14 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 20
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

"Hmm, that's an interesting mushroom. Perhaps I know a little about it?"

Knowledge (Nature): 1d20 + 6 ⇒ (14) + 6 = 20

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

aliens lol come on face hugger

" I wonder what that is... might not want to get too close to it I have a feeling you're likely to get poisoned by it"

-Posted with Wayfinder


MOLG// WOTW// Murder's Mark

Syldran:
The mushroom is a shrieker. If exposed to light it will let out an ear piercing shriek for a full round. It is not very durable though.


Human Brawler 4 / Druid 4 || HP 32/32 | AC 16 ||
Other:
T 12 | FF 14 | Fort +5 | Ref +6 | Will +8 | Init +2 | CMD 20
Skills:
Bluff +12 | Diplo +4 | Perc +12 | Sense Motive +9 | Stealth +4 |

"Ah yes, I've seen this one before. It doesn't like light too much, so I would be careful with that halo of yours, angel boy. ;) If we can somehow take it out from afar, we'll be a lot safer. I don't feel like going deaf just yet."


female Tiefling Witch (bouda)4/Monk (ZA) 4 (HP:31/31)(AC:17/FF:13/T:17)(F:+6/R:+8/W:+7)(Init:+6)(Perception:+6)

Annak also loos at the plant to see if she knows anything about it...Nature: 1d20 + 8 ⇒ (7) + 8 = 15... not as much as Syldran...Annak steps up and peers into the room...
Perception: 1d20 + 6 ⇒ (6) + 6 = 12... before take a shot with her longbow...
Longbow Attack: 1d20 + 5 ⇒ (16) + 5 = 21..."What? You said attack it from a distance... I did"


MOLG// WOTW// Murder's Mark

Annak hits the mushroom from a distance. The mushroom still shrieks but since none of the party are close to it or in the room, the ear piercing scream does not affect the party members.

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

Bracnos looks around...

"was the point for to be noticed or were we trying to be undetected? "

He shakes his head

"well let's see what's down this way bracnos walks down to hall to the next door and opens it..."

heart beat from resident evil 1 as I open the door...

-Posted with Wayfinder


MOLG// WOTW// Murder's Mark

Bracnos enters the room where the shrieker mushroom was located and sees nothing else of value other than a door to the west. Bracnos does hear a distant thumping sound coming from past the door...

Dark Archive

Male
Saves|Skills:
{R:+4|F:+7|W:+2}{Intim+9} {K(arcana)+5}{Perception+6}
-=Character Look=- Bloodrage<23/day > +1 init {HP:40/40|BR:52/52}{AC:22|T:11|FF:20}

Bracnos turns and looks at the door, he then walks up to it and places his hand on the door

" behind this door there's pain sadness in a potential evil from a dark place."

Bracnos opens the door ready for the worse. ..

-Posted with Wayfinder


female Tiefling Witch (bouda)4/Monk (ZA) 4 (HP:31/31)(AC:17/FF:13/T:17)(F:+6/R:+8/W:+7)(Init:+6)(Perception:+6)

Annak enters with Bracnos and stands behind him as he opens the door.

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