Qwerty's WOGH TM Black (Inactive)

Game Master qwerty1971

TM Black Map
Cavern

Initiative:

Alistair:[dice]1d20+4[/dice]
Bonifacious:[dice]1d20+0[/dice]
Cerian:[dice]1d20+5[/dice]
Mogwag:[dice]1d20-1[/dice]
Victrix:[dice]1d20+2[/dice]

Perception:

Alistair:[dice]1d20+0[/dice]
Bonifacious:[dice]1d20+8[/dice]
Cerian:[dice]1d20+8[/dice]
Mogwag:[dice]1d20+5[/dice]
Victrix:[dice]1d20+4[/dice]
xxxxxx:[dice]1d20+0[/dice]


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GoM//Glass WotW Maps//WOGH Map //

this is the town of Fax, your town is still leagues south from here


Retired - Adventure Path Complete!

...oh. Really?

O_O


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

yup really we are just passing trough this tow

Mogwag turns toward the party

Mogwag says we don't bother here longer. If they don't wish us to enter then Mogwag will sleep outside and resume traveling toward our destination on the morrow


GoM//Glass WotW Maps//WOGH Map //

is that the group consensus?


Male Human (Oeridan/Suel Mixed) Bard 1
Spoiler:
HP: 24 Fortitude: +2 Reflex: +5 Will: +4 Init: +4 | AC: 17 T: 12 FF: 15 CMD: 16 CMB: +4| Per +0 Sense Motive +10| Bardic Music 10/10

Alistair shrugs and points to the tent someone is carrying We bought one of these for a reason its true


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Mogwag likes camping anyway he says with a smile


Retired - Adventure Path Complete!

Victrix's face turns a deep shade of red, matching her hair.

"...oh. I, uh... kinda remembered this isn't where we're supposed ta be." She nervously looks around before yelling "SORRY!" up at the herald.

"Yeah. Let's go around. Hop to it. Let's go." She sounds a mite too eager to leave.

Wow. Just how deep did I put my foot in my mouth now?


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Mogwag grins at the her


Male Dwarf Inquisitor 3
Stats:
hp 28/28 AC 15|T 10 |FF 15, F +6|R +1|W +6,(+5 if S,SLA,Po) Init +3, Per +9

Even Bonifacius grins


GoM//Glass WotW Maps//WOGH Map //

The guards at the top of the ramparts laugh off your party's attempt to enter the town and whistle as you leave (you are in the Wild Coast). The poor still wanting to get in watch you leave as well with dejected looks on their faces...

You decide to spend the night off the road a few miles outside of Fax. During the evening you hear the movement of large bodies of men advancing towards Fax. Seems the robber barons that created these lands and individual city states still have conflicts with each other.The banners of the advancing troop shows they are from Badwall, another Wild Coast town. It seems the town of Badwall has a disagreement with the town of Fax.


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Mogwag nods toward the troops and turns around toward the party

You think they are coming up here looking for a fight with those in the City ? For what reasons ?


Retired - Adventure Path Complete!

"Maybe they weren't let in either an' they're comin' ta kick the gates down." Victrix shrugs. Her face is still red with some embarrassment.


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

In all honesty friend who knows. Even with the threat of an large orc raid they will take the chance to attack one another if they think they can get away with it. Its a wonder this whole place hasnt been destroyed yet. Still a good leader might manage to get some form of nation working but it will take patience.

He began still working on more camoflauge coverings for the less... stealthy in the group.

survival craft camoflauge: 1d20 + 8 ⇒ (4) + 8 = 12


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Hey Victirx if we had been in town should these guys attack we would have been with a siege in our hands and delayed for our mission. You wanted to kick the doors open, well these guys will do it for you he says with a nudge to her


Retired - Adventure Path Complete!

"Eh, fair enough I suppose." Victrix shrugs in resignation.

Still, those innocent people in front of the town...


GoM//Glass WotW Maps//WOGH Map //

The night goes by uneventful as you can see from your hidden spot the two forces exchanging insults at each other. It appears the poor and destitute in front of the town wall managed to find jobs for the besieging force either as camp hands or forced conscripts. In the morrow you can either continue to watch the sloppy and haphazard siege between rival robber barons or continue on your journey...


Male Dwarf Inquisitor 3
Stats:
hp 28/28 AC 15|T 10 |FF 15, F +6|R +1|W +6,(+5 if S,SLA,Po) Init +3, Per +9

Bonifacius lays a hand of Victrix arm and speaks up."We can´t intervene in every war. It is part of human nature, actually of mosts beings. Someone has something, another wants it, and tries it by force. Especially in this lawless lands!"


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Agreed, We have our own mission and things to take care off

Leaving in the morning to continue toward our destination


GoM//Glass WotW Maps//WOGH Map //

The group continues with their journey in the morrow making sure their movement is not detected by the two hostile forces. They continue making their way south along the coastal road towards the small town of Fallowfield. Unable to make Fallowfield by nightfall the group finds a decent campsite a few miles from a road intersection and a copse of woods. Most of the only people seen throughout the day are some merchants and a few pilgrims. The town of Braxem is to the west where the merchants are either coming from or going to.


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

So tomorrow we hit an other town. Hopefully the will give Mogwag a better welcome then the last he says smiling


GoM//Glass WotW Maps//WOGH Map //

apologies- work has been keeping in the office longer than usual lately

The party spends the night without incident and in the morrow they break camp discussing whether to travel towards Braxem or Fallowfield and Elredd. While stowing their gear they hear a commotion coming from within the woods to their west. Straining their ears they discover it is the sounds of pitched battle.


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

Like an arrow draw torwards a target the elven ranger moved torwards the sound as quickly as he could silently.

stealth: 1d20 + 8 ⇒ (15) + 8 = 23
perception: 1d20 + 8 ⇒ (9) + 8 = 17


Retired - Adventure Path Complete!

Victrix readies her axe and starts heading towards the sounds of battle.

"About toime. I could use a good foight."


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Following Cerian foot's steps Mogwag Follow Lets approche and see first who is gains whom. Mogwag doesn't want to be involved over land dispute between lordling he says to Victrix


GoM//Glass WotW Maps//WOGH Map //

Cerian determines which way the sound is coming from and begins to stalk through the forest stealth movement is reduced movement as Victrix and Mogwag follow suit. Cerian leads them westward through the copse of trees. The sound of battle is louder as is laughter and what Mogwag can hear as orc speak.


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

whispering Mogwag hear orc speech. he says motioning the ranger to continue their careful approche


GoM//Glass WotW Maps//WOGH Map //

Cerian, Victrix and Mogwag make their way through the forest following Cerians lead. Cerian sees a clearing up ahead as the source of the commotion. He uses his stealth to get closer to see what is going on using your stealth roll from earlier...

if Mogwag and Victrix want to sneak up as well then they will need to roll stealth checks...

Are the others following?


Male Dwarf Inquisitor 3
Stats:
hp 28/28 AC 15|T 10 |FF 15, F +6|R +1|W +6,(+5 if S,SLA,Po) Init +3, Per +9

As Boni is a lot but for sure not stealthy.. he will stay a bit back


Retired - Adventure Path Complete!

Victrix will wait for Cerian to investigate first.


Male Human (Oeridan/Suel Mixed) Bard 1
Spoiler:
HP: 24 Fortitude: +2 Reflex: +5 Will: +4 Init: +4 | AC: 17 T: 12 FF: 15 CMD: 16 CMB: +4| Per +0 Sense Motive +10| Bardic Music 10/10

Alistair crouches waiting


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Stealth: 1d20 - 1 ⇒ (6) - 1 = 5


GoM//Glass WotW Maps//WOGH Map //

Cerian leads the others towards the sound and sees a clearing up ahead...he hears Mogwag warn him of orc speech and notices a older man dressed like a tree-keeper armed with a staff swinging it wildly to keep a menacing orc at bay as other orcs around the fight begin laughing...

Cerian is about to turn around to tell the others when Mogwag manages to snap some branches and fall down creating noise...

The orcs closest to the woods turn to look into the woods and walk closer...

if you want to re-roll an individual stealth check to beat their perception below and you beat it then you can act in the surprise round.

Orc Perception: 1d20 + 2 ⇒ (4) + 2 = 6dont think it will be that hard now


Male Human (Oeridan/Suel Mixed) Bard 1
Spoiler:
HP: 24 Fortitude: +2 Reflex: +5 Will: +4 Init: +4 | AC: 17 T: 12 FF: 15 CMD: 16 CMB: +4| Per +0 Sense Motive +10| Bardic Music 10/10

Stealth +2 Dex - 3 ACP: 1d20 - 1 ⇒ (4) - 1 = 3

Alistair's armor makes a loud clinking sound as he shifts in his crouch, giving away his position


GoM//Glass WotW Maps//WOGH Map //

and then there is Alistair...


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

He cringed at the sound of Alistair's movement. They were here for a purpose, and these indeed appear to orcs. He stood and drew an arrow, moving about to the northern edge and taking aim. If none of the orcs went to look torwards the noises he was going to flank about the orcs some more, but it was better to move in small quiet spurts than all at once.

Well, we didn't get dressed up for nothing.: 1d20 + 5 ⇒ (6) + 5 = 11
damage: 1d8 ⇒ 1

Okay so moving away from the group and readying an action to fire at the first orc wandering torwards the others, If none do and we get another round of action let me know.


GoM//Glass WotW Maps//WOGH Map //

The yellow orc moves closer to the woodline to inspect what was the noise he heard when an arrow takes him in the right shoulder for a scratch...

GM:

Stealth vs Orc Perception:
Mogwag:1d20 - 1 ⇒ (16) - 1 = 15
Victrix:1d20 - 2 ⇒ (14) - 2 = 12
Bonificious stated he was staying back a bit and not involved in surprise round roll

Initiative:
Alistair:1d20 + 4 ⇒ (7) + 4 = 11
Bonifacious:1d20 + 0 ⇒ (5) + 0 = 5
Cerian:1d20 + 5 ⇒ (16) + 5 = 21
Mogwag:1d20 - 1 ⇒ (11) - 1 = 10
Victrix:1d20 + 2 ⇒ (5) + 2 = 7
Orcs1: 1d20 + 2 ⇒ (6) + 2 = 8
Orcs2: 1d20 + 4 ⇒ (14) + 4 = 18

Surprise Round
Cerian, Mogwag, Victrix
Combat 1st Round
Cerian,
Orcs2
Alistair, Mogwag,
Orcs1
Victrix, Bonificious

Cerian, Mogwag, Victrix then Cerian again are up


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

lets actually hurt the yellow orc this time: 1d20 + 5 ⇒ (16) + 5 = 21
damage: 1d8 ⇒ 2

He drew a regular arrow and loosed it torwards the orc moving torwards his allies. . .


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

how many orcs do we see ?


GoM//Glass WotW Maps//WOGH Map //

creeping up to the edge of the woodline you can see nine orcs with weapons out, only one had been curious as to the movements in the woods and gotten a bit closer. Cerian gave that orc two superficial wounds for his troubles


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Surprise Round

Cast Shield of Faith on himself

Round 1

no really seeing the combat map at the link point to the Greyhawk map

Charge / or move and hit the closest orc (no charging if i can avoid it)

Falchion: 1d20 + 5 ⇒ (11) + 5 = 162d4 + 6 ⇒ (4, 3) + 6 = 13

Current AC 21 (19 if charging)


Retired - Adventure Path Complete!

Surprise Round: Actions
Free Action: RAGE!
Standard Action: Start running at the orcs!

Victrix's blood starts boiling. "...I can wait no longer."

"IT'S TIME TA KICK SOME ORC ARSE!" She roars and starts running at them, her axe held high.


GoM//Glass WotW Maps//WOGH Map //

The yellow orc cries out in surprise alerting the other orcs as Victrix and Mogwag charge from the woodline straight for him....he swings his jagged sword at Mogwag cursing the Oracle for siding with the lesser races...

Yellow Orc vs Mogwag: 1d20 + 4 ⇒ (9) + 4 = 13 MISS

Another orc rushes up towards Mogwag also attacking him with a jagged polearm...
Teal Orc vs Mogwag: 1d20 + 4 ⇒ (4) + 4 = 8 MISS

other orcs begin charging at the two party members out in the open and alone...

Combat 1st Round
Cerian,
Orcs2
Alistair, Mogwag,
Orcs1
Victrix, Bonificious


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

There are like five slides along the left side of the maps, the uppermost one should be the combat map Mogwag I hope that helps

point blank shot yellow: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14
point blank damage: 1d8 + 1 ⇒ (1) + 1 = 2


GoM//Glass WotW Maps//WOGH Map //

what is with your sucky damage rolls Cerian?


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

No idea, its okay, im just um... getting them all out of the way?


GoM//Glass WotW Maps//WOGH Map //

hope your time off was well spent.

Mogwag lands a solid blow on the yellow orc after dodging his attack the the attack from the teal orc, the yellow orc looks weakened...

Two different looking orcs move away from the fray of melee to ensure the other orcs are in between them and the party...

Combat 1st Round
Cerian,
Orcs2
Alistair, Mogwag,
Orcs1
Victrix, Bonificious
Combat 2nd Round
Cerian,

Orcs2
Alistair, Mogwag,
Orcs1
Victrix, Bonificious


Male Dwarf Inquisitor 3
Stats:
hp 28/28 AC 15|T 10 |FF 15, F +6|R +1|W +6,(+5 if S,SLA,Po) Init +3, Per +9

Charging the light blue orc Boni hammers him with his friend, activating Judgement of justice +1 to hit.
Charge: 1d20 + 8 ⇒ (6) + 8 = 141d8 + 4 ⇒ (4) + 4 = 8


Retired - Adventure Path Complete!

Round 1: Actions
Standard Action: Chop Mogwag's Yellow Orc!

Victrix, seeing red, swings her axe at the orc before her...

Raging Swing: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d12 + 8 ⇒ (12) + 8 = 20


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

If the yellow orc goes down I contest it's because I softened him up :P It had nothing to do with the 20 damage axe he just took


GoM//Glass WotW Maps//WOGH Map //

Alistair begins singing a war song to inspire his allies...botting him and providing you all with the bard buff

Victric manages to cut the weakened orc in half as Bonificious charges and hits the teal orc...

Cerian is up- and not within 30 ft of any orc at the moment

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