Qwerty's WOGH TM Black (Inactive)

Game Master qwerty1971

TM Black Map
Cavern

Initiative:

Alistair:[dice]1d20+4[/dice]
Bonifacious:[dice]1d20+0[/dice]
Cerian:[dice]1d20+5[/dice]
Mogwag:[dice]1d20-1[/dice]
Victrix:[dice]1d20+2[/dice]

Perception:

Alistair:[dice]1d20+0[/dice]
Bonifacious:[dice]1d20+8[/dice]
Cerian:[dice]1d20+8[/dice]
Mogwag:[dice]1d20+5[/dice]
Victrix:[dice]1d20+4[/dice]
xxxxxx:[dice]1d20+0[/dice]


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Male Human (Oeridan/Suel Mixed) Bard 1
Spoiler:
HP: 24 Fortitude: +2 Reflex: +5 Will: +4 Init: +4 | AC: 17 T: 12 FF: 15 CMD: 16 CMB: +4| Per +0 Sense Motive +10| Bardic Music 10/10

Alistair will try to examine the human bodies for any signs or sigils that would suggest their origin.

Knowledge Nobility and Royalty: 1d20 + 7 ⇒ (11) + 7 = 18


GoM//Glass WotW Maps//WOGH Map //

Alistair sees that the people are mostly locals from the area but a few also seem to be travelers, possibly merchants, who were captured along the road.

Mogwag knows orcish warfare practices means most of these people will either be used as intimidation against the besieged by torture in front of the town, or beaten to death for some entertainment for the troops or possibly end up as food in the pot.

Cerian counts 5 wardogs. You do not see any bows but some orcs walk around with quivers. The towers are roughly 20 feet up and built from local trees, while not treated and shaped properly, are still stout and durable.


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

Well then best get to moving.

He began leaving the seven bear traps with his allies, after all it had worked so well the first time, and when those dogs came rushing in they certainly wouldnt think to look for traps.. he hoped.

He began to carefully Move into position using the trees for cover.

stealth: 1d20 + 8 ⇒ (11) + 8 = 19
climb: 1d20 + 6 ⇒ (13) + 6 = 19

Which direction is the bulk of the orc horde located? Because I want to try and place myself in a tree there so as to not give any a free chance to flee. I put 2 green dots on possible locations to post up, just depends on which way they may flee.


GoM//Glass WotW Maps//WOGH Map //

good question to ask. noted on the map.


Male Human (Oeridan/Suel Mixed) Bard 1
Spoiler:
HP: 24 Fortitude: +2 Reflex: +5 Will: +4 Init: +4 | AC: 17 T: 12 FF: 15 CMD: 16 CMB: +4| Per +0 Sense Motive +10| Bardic Music 10/10

"It's not an understatement to say that I suck at this sort of thing" Alistair comments

"If I go up there to make a move, someone somewhere is gonna spot me, if this goes south do we have an escape plane?"


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

Then I would try to stealthily get to the lower left hand tree and climb up it oh... say about fifteen feet if possible.


Retired - Adventure Path Complete!

Victrix stays back while Cerian leaves to set traps.


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

When Cerian is ready and in place we all rush forward...


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

He moved foward as stealthily as possible. making sure to point out the safe path for his allies to fall back through hopefully to catch the dogs whom he hoped would come rushing for the them moment they made themselves known before he crept off silently to the tree he planned on using as an attack point.

stealth: 1d20 + 8 ⇒ (11) + 8 = 19
climb: 1d20 + 6 ⇒ (16) + 6 = 22

Opening shot, pink dog, red smoke arrow: 1d20 + 5 + 1 ⇒ (17) + 5 + 1 = 23
damage: 1d8 + 2 ⇒ (2) + 2 = 4

Flare's set :) started with a dog hoping its yelp draws all the orcs attenions


GoM//Glass WotW Maps//WOGH Map //

Cerian moves forward to get a better vantage point to shoot the orc wardogs. He finds a suitable location and takes aim. His arrow does hit the orc dog he picked and the dog does begin to yelp and scamper around with an arrow in it body. The other dogs begin to watch and bark at the same time.

Not long after the pink dog begins to bark in pain and run around the Orcs on duty in the watch towers begin to watch the dog; some laughing at the sight and others a bit concerned. A few orcs come out of the animal skin yurts, a few stumbling since they have caskets of wine in their arms and also begin to laugh.


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

take two blue dog: 1d20 + 5 + 1 ⇒ (9) + 5 + 1 = 15
damage: 1d8 + 2 ⇒ (4) + 2 = 6

If the orcs found amusement in their dogs pain he would help them along. Perhaps they would just let him take pot shots for a while before they realized they were under attack.


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Round 1

whispering to the party

Mogwag will try to get a jump surprise on the orcs. Follow trough in a fews seconds if possible

Casting Divine favor and Move 20 ft forward (no weapon drawn) Mogwag move forward


Male Human (Oeridan/Suel Mixed) Bard 1
Spoiler:
HP: 24 Fortitude: +2 Reflex: +5 Will: +4 Init: +4 | AC: 17 T: 12 FF: 15 CMD: 16 CMB: +4| Per +0 Sense Motive +10| Bardic Music 10/10

Alistair holds his mace tight and watches Mogwag unable to do too much.


GoM//Glass WotW Maps//WOGH Map //

Cerian sends another arrow at a dog and hits...
Orc Perception vs DC19: 1d20 + 3 ⇒ (8) + 3 = 11... and is not noticed yet.

Mogwag casts his spells and moves forward...Stealth with 8 DEX: 1d20 - 2 ⇒ (7) - 2 = 5 and the half breed snaps some branches thus alerting the orcs to the party's presence...

Initiative:

Orcs: 1d20 + 3 ⇒ (11) + 3 = 14
Alistair:1d20 + 4 ⇒ (18) + 4 = 22
Bonifacious:1d20 + 0 ⇒ (1) + 0 = 1
Cerian:1d20 + 5 ⇒ (5) + 5 = 10
Mogwag:1d20 - 1 ⇒ (18) - 1 = 17
Victrix:1d20 + 2 ⇒ (14) + 2 = 16

Combat 1st Round
Alistair, Mogwag, Victrix

Orcs
Cerian, Bonificious

"KILL THEM! an orc points to the group minus Cerian


Retired - Adventure Path Complete!

Victrix grins when Mogwag steps on a branch.

"Oh boy!"


Male Human (Oeridan/Suel Mixed) Bard 1
Spoiler:
HP: 24 Fortitude: +2 Reflex: +5 Will: +4 Init: +4 | AC: 17 T: 12 FF: 15 CMD: 16 CMB: +4| Per +0 Sense Motive +10| Bardic Music 10/10

What are those X's?


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

those would be our helpful bear aka dog and orc traps


Male Human (Oeridan/Suel Mixed) Bard 1
Spoiler:
HP: 24 Fortitude: +2 Reflex: +5 Will: +4 Init: +4 | AC: 17 T: 12 FF: 15 CMD: 16 CMB: +4| Per +0 Sense Motive +10| Bardic Music 10/10

Alistair begins to Dance for his friends Inspiring their courage +1, except for maybe Cerian? taunting the enemy.


GoM//Glass WotW Maps//WOGH Map //

Those prisoners that can see Alistair dancing are either inspired or curious as to why a strange man would be dancing in the woods near some orcs...


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Round 1

Move forward 20 ft and Full defence

Current AC 22


GoM//Glass WotW Maps//WOGH Map //

I moved you 20 ft Mogwag


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

tks DM


GoM//Glass WotW Maps//WOGH Map //

An orc begins barking out orders at the others (the red orc) to attack Mogwag and Alistair. Orcs come out of the yurts and advance while those in the towers begin climbing down.

Combat 1st Round
Cerian, Bonificious
Combat 2nd Round
Alistair, Mogwag, Victrix

Orcs
Cerian, Bonificious


Male Dwarf Inquisitor 3
Stats:
hp 28/28 AC 15|T 10 |FF 15, F +6|R +1|W +6,(+5 if S,SLA,Po) Init +3, Per +9

Bonifacius casts Divine favor one himself.


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

green dog: 1d20 + 5 + 1 ⇒ (5) + 5 + 1 = 11
damage: 1d8 + 2 ⇒ (6) + 2 = 8

From his tree perch he grimly went about business..


Male Human (Oeridan/Suel Mixed) Bard 1
Spoiler:
HP: 24 Fortitude: +2 Reflex: +5 Will: +4 Init: +4 | AC: 17 T: 12 FF: 15 CMD: 16 CMB: +4| Per +0 Sense Motive +10| Bardic Music 10/10

Alistar will lay down grease on top of the traps in front of him and continue to otherwise taunt the orcs to come toward his position with his Lord of the Dance routine.


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Round 2

Mogwag will move up toward the nearest orc and attack him

Falchion: 1d20 + 5 + 2 + 1 ⇒ (9) + 5 + 2 + 1 = 172d4 + 6 + 2 + 1 ⇒ (2, 2) + 6 + 2 + 1 = 13


Retired - Adventure Path Complete!

Round 2? Actions
Free Action: RAGE
Full-Round Action: Double Move to Pink Orc

Victrix growls in anticipation and starts running at the nearest orc she sees, her blood burning with battle fury.


GoM//Glass WotW Maps//WOGH Map //

Bonificious uses a spell to buff himself...

Cerian resumes targeting the orc wardogs hoping not to be seen...

Alistair casts a spell to his front...

Victrix moves to the pink orc but finds Mogwag there first and watches as Mogwag cuts the orc down so the barbarian moves to the purple orc can still make an attack

An orc commands the wardogs to go attack Alistair and the pack runs off, some with arrows in their flanks...

The orcs in the watchtowers begin climbing down as the others begin moving to surround Victrix and Alistair...

The huddle of abused prisoners start crying, pleading, screaming for help as some start pointing towards Cerians position in the trees...

Combat 2nd Round
Cerian, Bonificious
Combat 2nd Round
Alistair, Mogwag, Victrix
Orcs


Retired - Adventure Path Complete!

Victrix's Power Attack!: 1d20 + 8 - 1 ⇒ (9) + 8 - 1 = 16
Damage?: 1d12 + 8 + 3 ⇒ (1) + 8 + 3 = 12


Male Human (Oeridan/Suel Mixed) Bard 1
Spoiler:
HP: 24 Fortitude: +2 Reflex: +5 Will: +4 Init: +4 | AC: 17 T: 12 FF: 15 CMD: 16 CMB: +4| Per +0 Sense Motive +10| Bardic Music 10/10

Alistair continues his dance and shoots a bright flash of light at one of the orcs mid dance to accentuate it.

Daze spell on Cyan bordered Orc, DC 12 will save


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

The captured folk... it seemed, were not the brightest.
attackroll dark blue dog: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d8 + 2 ⇒ (5) + 2 = 7

He cursed silently at the prisoners pointing him out, clearly he was distracted by that.. he began climing down from his perch. . .

climb dc10?: 1d20 + 6 ⇒ (6) + 6 = 12


Male Dwarf Inquisitor 3
Stats:
hp 28/28 AC 15|T 10 |FF 15, F +6|R +1|W +6,(+5 if S,SLA,Po) Init +3, Per +9

Bonifacius charges forward toward the yellow dog.
Attack: 1d20 + 10 ⇒ (18) + 10 = 281d8 + 8 ⇒ (7) + 8 = 15


GoM//Glass WotW Maps//WOGH Map //

Victrix cuts into the purple orc deeply but he does not fall down from the blow taking the nasty wound to his chest...

Alistair continues his Oeridian dance and tries to distract an orc...
WIL vs DC 12: 1d20 ⇒ 13

Cerian misses the wardog and starts to climb down silently cursing the beaten and tortured prisoners whilst descending...

Bonificious crushes the skull of the yellow wardog...

Combat Round
Victrix, Cerian, Alistair, Bonificious Mogwag
Orcs and Dogs


GoM//Glass WotW Maps//WOGH Map //

Mogwag steps closer to Victrix to protect her flank and attacks the brown orc...
Falchion: 1d20 + 5 + 2 + 1 ⇒ (8) + 5 + 2 + 1 = 16...DMG: 2d4 + 6 + 2 + 1 ⇒ (2, 2) + 6 + 2 + 1 = 13

and drops the orc...

ORCS

* two wardogs run for Alistair and loose their balance on the grease spell with one of the dogs slipping into one of the bear traps...
* The green orc advances to attack Bonificious with a spear...Orc ATK: 1d20 + 4 ⇒ (19) + 4 = 23...DMG: 1d8 + 2 ⇒ (4) + 2 = 6 striking the dwarf...
*Victrix gets attacked by a war dog and an orc...
Orc ATK: 1d20 + 4 ⇒ (7) + 4 = 11...DMG: 1d8 + 2 ⇒ (4) + 2 = 6 a Miss
Wardog ATK: 1d20 + 3 ⇒ (16) + 3 = 19...DMG: 1d6 + 2 ⇒ (1) + 2 = 3 a hit, possible trip Trip vs CMD15: 1d20 + 3 ⇒ (18) + 3 = 21 knocking the female to the ground
* the aqua orc moves up to attack Mogwag...Orc ATK: 1d20 + 4 ⇒ (3) + 4 = 7 ...DMG: 1d8 + 2 ⇒ (7) + 2 = 9 MISS

other orcs move to attack the party and other wardogs run up to get closer to bite...

Combat Round
Victrix (-3), Cerian, Alistair, Bonificious (-6), Mogwag

Orcs and Dogs


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

blue dog: 1d20 + 5 ⇒ (16) + 5 = 21
damage: 1d8 ⇒ 7

He said nothing ignoring the prisoners for now to move closer. He shot an arrow at the dog almost to Bonificious hoping to get close enough to put an arrow into more orc and help keep his friends from being overrun.


Retired - Adventure Path Complete!

Round 3: Actions
Free Action: Maintain Rage
Standard Action: Chop at the wardog that knocked me over
Move Action: Stand up from prone!

Victrix roars in fury and swings at the wardog with her axe as she lies on her back!

Power Attack (Prone): 1d20 + 8 - 5 ⇒ (4) + 8 - 5 = 7
Damage: 1d12 + 8 + 3 ⇒ (11) + 8 + 3 = 22

Then she tries to get up!


Male Dwarf Inquisitor 3
Stats:
hp 28/28 AC 15|T 10 |FF 15, F +6|R +1|W +6,(+5 if S,SLA,Po) Init +3, Per +9

"We dwarves love to retaliate!"
Attack: 1d20 + 8 ⇒ (11) + 8 = 191d8 + 8 ⇒ (2) + 8 = 10


GoM//Glass WotW Maps//WOGH Map //

Cerian hits the dog he shot at with the arrow and stumbles it but does not drop it...

Victrix fails to hit her target and stands up regardless illiciting attacks from the foes around her...

Orc AoO: 1d20 + 4 ⇒ (12) + 4 = 16 DMG: 1d8 + 2 ⇒ (1) + 2 = 3
Wardog AoO: 1d20 + 3 ⇒ (15) + 3 = 18 DMG: 1d6 + 2 ⇒ (1) + 2 = 3

Alistair and Mogwag


Male Human (Oeridan/Suel Mixed) Bard 1
Spoiler:
HP: 24 Fortitude: +2 Reflex: +5 Will: +4 Init: +4 | AC: 17 T: 12 FF: 15 CMD: 16 CMB: +4| Per +0 Sense Motive +10| Bardic Music 10/10

Alistair climbs up on the log and swings his mace at the head of the orc below him, whilst dancing on the log.

MW Heavy Mace Attack w/ Arcane Strike and Inspire Courage and high ground: 1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 181d8 + 5 ⇒ (5) + 5 = 10


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

just checking in. Quick question the battle map is currently up to date i beleive ?


GoM//Glass WotW Maps//WOGH Map //

@ Mogwag- yes.

Alistair manages to land a solid blow on the red orc.


GoM//Glass WotW Maps//WOGH Map //

just waiting for Mogwag to declare an action. will bot him tomorrow evening (eastern time)


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Sorry The boards seems to have eaten up my post yesterday

Mogwag will full attack the orc in front of him (in case he is droped will 5ft North East toward the next group

Falchion: 1d20 + 5 + 2 + 1 ⇒ (9) + 5 + 2 + 1 = 172d4 + 6 + 2 + 1 ⇒ (1, 2) + 6 + 2 + 1 = 12

Bite: 1d20 + 0 + 2 + 1 ⇒ (4) + 0 + 2 + 1 = 71d4 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 1 = 6


GoM//Glass WotW Maps//WOGH Map //

Mogwag manages to cut down the orc to his front and finds himself surrounded with dead orc bodies at his feet...

But he can admire his and the redheads works in combat as two more orcs press against him and attack...
ATK: 1d20 + 4 ⇒ (15) + 4 = 19...1d8 + 2 ⇒ (6) + 2 = 8 HIT

ATK: 1d20 + 4 ⇒ (16) + 4 = 20...1d8 + 2 ⇒ (7) + 2 = 9 HIT
and both attacks severely wound the half blood

The orc engaged with Victrix attacks her again...
ATK: 1d20 + 4 ⇒ (1) + 4 = 5...1d8 + 2 ⇒ (3) + 2 = 5 MISS

as well as the dog...
ATK: 1d20 + 3 ⇒ (8) + 3 = 11...DMG: 1d6 + 2 ⇒ (2) + 2 = 4 MISS

The green orc attacks the dwarf and is aided by a wardog...

ATK: 1d20 + 4 ⇒ (19) + 4 = 23...1d8 + 2 ⇒ (6) + 2 = 8 HIT

Dog: 1d20 + 3 ⇒ (6) + 3 = 9...DMG: 1d6 + 2 ⇒ (3) + 2 = 5 MISS

While the wounded red orc attacks Alistair...
ATK: 1d20 + 4 ⇒ (11) + 4 = 15...1d8 + 2 ⇒ (8) + 2 = 10 MISS

The orange orc notices Cerian and double moves to attack the elf...

A few of the prisoners break down their wooden pen and begin scrambling out...

Combat Round
Victrix (-3), Cerian, Alistair, Bonificious (-14), Mogwag (-17)

Orcs and Dogs


Male Human (Oeridan/Suel Mixed) Bard 1
Spoiler:
HP: 24 Fortitude: +2 Reflex: +5 Will: +4 Init: +4 | AC: 17 T: 12 FF: 15 CMD: 16 CMB: +4| Per +0 Sense Motive +10| Bardic Music 10/10

Alistair does a couple of rock-ette kicks on the log while he continues to dance in combat with the orc, swinging his mace once more with an arcane crackle

MW Heavy Mace Attack w/ Arcane Strike and Inspire Courage + High Ground Bonus: 1d20 + 7 ⇒ (4) + 7 = 111d8 + 5 ⇒ (6) + 5 = 11

The Mace most likely went a little wide, perhaps due to the new experience of log dancing.


Hp 40/40 AC 19 / T 13 / FF 15 (+8 Perc, -1 Init, Fort +3 Ref +1, Will +5)

Mogwag will fight Defensively considering the amount of blood he is loosing as he still continue his all out attack on one of the two orcs facing him

Falchion: 1d20 + 5 + 2 + 1 - 4 ⇒ (12) + 5 + 2 + 1 - 4 = 162d4 + 6 + 2 + 1 ⇒ (4, 2) + 6 + 2 + 1 = 15
bite: 1d20 + 0 + 2 + 1 - 4 ⇒ (2) + 0 + 2 + 1 - 4 = 11d4 + 2 + 2 + 1 ⇒ (1) + 2 + 2 + 1 = 6

Current AC 21


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

acrobatics check to avoid AoO: 1d20 + 7 ⇒ (1) + 7 = 8

point blank, precise, inspired shot, blue dog: 1d20 + 6 + 1 + 1 ⇒ (4) + 6 + 1 + 1 = 12
damage: 1d8 + 2 + 1 + 1 ⇒ (5) + 2 + 1 + 1 = 9

Rally to Us Friends, Rally to us!

He called to the prisoners freeing themselves... with any luck they might indeed come torwards them and perhaps pick up a fallen orcs weapon to defend themselves... he hoped they didnt scatter and flee wildly.. that would just end with them getting captured and killed.... or killed then captured most likely.


GoM//Glass WotW Maps//WOGH Map //

Mogwag kills the orc to his front and the rest hear Cerians words to the escaping prisoners.

A good portion of the prisoners start grabbing anything they can get their hands on and rush to help fight the orcs and dogs... a few fall by the sword but with their help the group dispatches all but one orc who the prisoners say escaped and ran back towards the orcish lines.

The group realizes they have a few precious moments before more orcs than they can fight come their way...


Male Elf Ranger 2/ rogue 2 HP 29/29 | AC 17;13 t ;14 ff | F: +3 R: +9 W: +2 || Skill:Perception +11,Stealth +10, Sense Motive +5,

Go Go Go! I will slow down and delay them as much as possible we will meet about five miles south!

He called out moving to light a few of the tents on fire while fihsing for the oil to light a tower or two on fire. It would be a shame to loose the bear traps, and the caltrops, but he had left a few in reserve to begin with anywho.

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