
| Thoyoitu "The Tenguin" Choco-ku | 
 
	
 
                
                
              
            
            About what time is it in game? Late afternoon, right? So like 4 PM or so? And if Vic is taking the midnight shift, that's still like 8 hours. And then 12 to 6 is like 6 hours. I'm assuming we all get up at around 6 or 7 AM, but maybe even 8 at the latest. So I could sleep for 4 hours until 8, take watch until 12, then at 4 AM Des could take watch. Or Des and I could switch places if he wants. I don't really care. He might appreciate sleeping from 12 to 8 or so because spellcasting can be a drain. Thoughts?

| Pyre Igneel | 
 
	
 
                
                
              
            
            I'm thinking its closer to 7 or 8. Around dusk. Still plenty of time for everyone to sleep.

| GM Pyros | 
 
	
 
                
                
              
            
            The crabs attacked a little after what you assume is 2pm, and b the time you get the bodies gathered, take stock of your supplies and such, it is close to 4 when you begin your evening tasks in earnest. SO you are able to craft some basic gear in that time, prep food, forage a little, etc before it gets too dark for anything else.
Desula can get his sleep in, without issue. Ideally we can get a watch order set up in advance so i can essentially make a macro in case of night shennanigans. =]
after your evening action it is going to be around 8 or so when the sun starts to go down.

| Pyre Igneel | 
 
	
 
                
                
              
            
            How many craft checks can we make in that time? Will it take multiple days for Pyre to make his axe?

| GM Pyros | 
 
	
 
                
                
              
            
            I'm going to say that you are able to make your Axe, helping Desula, and if nobody wants to use the other Large Claw, you can start on a backup axe, as they are Fragile weapons. are you also making any throwable weapons?
You also have a solid 5 days of food (not including tonight's meal) for your current sized group if the others wake up tomorrow.
Does anyone else want weapons? VIctor, you can snag a Tail-Blade and essentially aways threaten, Tho, are you taking a Punching Dagger, a Regular dagger, a few extras so you can throw them?
I didn't note it in the earlier but you can also use some of the spiked leg-pieces of the crab vambraces that act as spiked gauntlets as well. They offer no protection but they are spiked weapons.

|  Desula Val'kyerin | 
 
	
 
                
                
              
            
            It's not about damage. It's about making someone pay for trying to take a free swing at you. Also, if someone casts near you, you get a free swing too. If your lucky the fail a concentration check and lose a spell. You could also trip someone trying to run by you.

| Victor Rattus Adustus | 
 
	
 
                
                
              
            
            Oh I forgot to post the results of my leveling up.
discovery-smoke bomb
Also do we get a feat? Victor will probably pick up weapon finesse or an extra bomb.

| Thoyoitu "The Tenguin" Choco-ku | 
 
	
 
                
                
              
            
            GM, what's your opinion on PCs talking when it's not their turn like I did? When I GM, I typically allow it as long it's not too long-winded and also doesn't have any checks associated with it. So I'll let my players say something threatening, but not let them roll Intimidation until their turn. But I'd like to know your policy on this.

| Thoyoitu "The Tenguin" Choco-ku | 
 
	
 
                
                
              
            
            As captain, I have to put the lives of many over the potential life or usefulness of a dead body. We can do without whatever is on the body, I'm sure. And if not, we'll all be too dead to blame me :P

| GM Pyros | 
 
	
 
                
                
              
            
            nothing really. It's jst when you ave lost half of your wounds hat you are in trouble. Wounds are a lot harder to heal, (1 wound per die of healing) but you can function just fine all the way dow to your threshold. Then you have to start making con checks to stay conscious.
Also just saw that scimitars are not finesse weapons, but light weapons like short swords and lighter work fine to use dex to attack

| Pyre Igneel | 
 
	
 
                
                
              
            
            Nope but you can do it with survival too. It wont be as good but still.
Also i can craft masterwork weapons with craft weapons right?

| Victor Rattus Adustus | 
 
	
 
                
                
              
            
            Eels have slimy skin that breaks easily and pretty soft bones. They're kinda useless if you want to make something out of them other than food.

|  Desula Val'kyerin | 
 
	
 
                
                
              
            
            If anyone is looking for a job, Roll20 is hiring GMs for their site. Its only part-time though.
http://blog.roll20.net/post/110188978920/were-hiring

| Thoyoitu "The Tenguin" Choco-ku | 
 
	
 
                
                
              
            
            GM, if Ros flies up, can we get a rough map or something? I mean, it's no big deal, but it'd be nice to have, but again we can do without. Also, what's the slaver's name? The community is as follows, right? Thoyoitu, Desula, Pyre, Victor, Rosalyn, Bessie, Hezalah, Slaver.
Also when do we start with the kingdom building? That was one part that interested me about this game (though it's all been consistently interesting :D ) and I just sorta...want to plant a flag and call me the ruler :P Also, I think my ruler title should be Captain, in honor of our roots :) Anyway, what rules are we using? The Paizo/Jon Brazer Enterprises ones?
 
	
 
     
    