A city of mysteries, secrets, and dark histories, Ptolus lies forever in the shadow of a towering stone spire reaching impossibly high into the sky, an enigma and reminder of evil long past. In Ptolus, the supernatural is expected and treachery lies around every corner—or is it that the supernatural lies around every corner and treachery is expected? Either way, the city of Ptolus abounds with danger, magic, intrigue, and above all, adventure.
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
Shellin has been looking at a lot of Ptolus maps, maybe a know Geography roll for the nearest forest or swamp capable of sustaining a pack of ratfolk if above:1d20 + 8 ⇒ (19) + 8 = 27
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4
"Beadssssss ssssshow way. Eassssy eassssy. Make good friendssss. We Ssssskinkssss are friendly. Yesssss yesssss" he nods. His eyes swiviling about to scan the area. He didn't like being so open. Lots of things would like to eat him. Yes
sorry folks. Extra family member taking up my weekends =^^=
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
"Shellin must be frank: The city above has declared open season on you and your warren. Our offer is to give you a map and a grace period to remove your warren to the place marked therein. Should you refuse, we will have to carry forward with our response."
Shellin will wait anxiously for the reply, behind the moderate safety of the barbarian.
Diplomacy:1d20 + 2 ⇒ (5) + 2 = 7
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
"We can give you 24 hours for a response, but we are unable to stop any other Delver's who may come for you in the mean time..." We can't really stop Kali either if she is impatient... I should work on binding magic...
Shellin will almost visibly drift off in thought before coming back to his senses.
Shellin will find a dry patch of the cobblestone at their feet and crouch to the floor to begin sketching. He is careful to keep his lovely 'front line' between him and the rat folk, equally watching the enemy and his growing map.
Shellin is gonna draw out a map and pretty much completely ignore the others until he is done. He keeps flicking his eyes to glance at the ratmen, and if any turn hostile, he will cast Reach Shocking grasp at the first available target.Prepared action
The group can easily find their way back to delver's market at the undercity. It doesn't take too much time until they found the jobs' board. They didn't go too deep in the undercity, it seems.
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
"Now let us see here..."
Shellin scan the board, and then drift off in his head...
I wonder how the ratfolk will respond... It would be best to grab an antivenom before we return, don't ratfolk like poison?...I wonder what type of poison they would use...
Shellin will shake his head to clear it.
24 hours, a job with a short turnaround time...
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
Customer Service Thread wrote:
There is an anti-spam measure in the forums which prevents a duplicate post from submitting on the same page of the thread. If you change or add just a single character, the post should go through.
MyPerception:1d20 + 4 ⇒ (19) + 4 = 23
Kali and I both have the same modifier, so bc I was trying to post right after her with the same die roll name, it triggered the spam filter xD
There is an anti-spam measure in the forums which prevents a duplicate post from submitting on the same page of the thread. If you change or add just a single character, the post should go through.
[dice=MyPerception]1d20+4
Kali and I both have the same modifier, so bc I was trying to post right after her with the same die roll name, it triggered the spam filter xD
Yeah, that could happen. Forgot about the anti-spam filter.
You see someone smoking something in the square. He has dark rings around bloodshot eyes, darkstained fingers, extremely bad breath, and severe shakes.
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
*Ding* New Hints: Dark Mage Bounty, Blue gnoll investigation, strange man
Shellin stops and stares in the man's direction.
We are going to ask around for the bounty anyway...
"This bounty will be a sure way to gather money for supplies. Perhaps we should ask around...
While we do that, perhaps we should take the chance to talk to these colorful individuals. Like this blue gnoll, and the curious man Shellin has spotted here in the square.
Without looking away or pointing the man out, Shelli will begin walking in his direction.
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
"If a criminal were to continually elude capture, in the interest of expediting his arrest or death, a bounty is issued.
Basically, if we capture or kill the man whose name is written in the papers that say "Wanted Dead or Alive", we will be awarded the sum written at the bottom.
In our case, one dark mags for 1,000 gold pieces, split between us."
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
Knowledge Local:1d20 + 8 ⇒ (7) + 8 = 15
While asking around about the dark mags Shilukar, Shellin make a point to stop and talk with the strange man smoking in the square. "Well met, stranger."
While asking around about the dark mags Shilukar, Shellin make a point to stop and talk with the strange man smoking in the square. "Well met, stranger."
You know that gnolls are uncommon in this part of the world. I should have asked for diplomacy checks. In fact, I'll ask for diplomacy checks right now.
As for the strange man, he begs. "Do you have any money for some medicine you can impart on a stranger?" he asks.
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
Diplomacy:1d20 + 2 ⇒ (7) + 2 = 9 The wayward often see and hear a lot
Putting his hand to his chest, Shellin says modestly,
"Shellin can offer you coin or magical healing, but He has no medicine. Perhaps you can offer me some knowledge, in equal exchange?"
Knowledge Local, What the *bleep* is shivel?: 1d20 + 8 ⇒ (17) + 8 = 25
It's a drug. It's about as dangerous as smoking crack, I think. Long term effects are what I listed. Bloodshot eyes, darkstained fingers, extremely bad breath, and severe shakes.
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
Shellin seems incredibly bothered by the man's drug addiction, which is immediately evident on his face.
No immediate reward in sight but this can't just be let go...
"Shellin will make a deal with you friend.
5 silver pieces now, for the name of your supplier.
Another 5 in an hour, for as much information as you can gather on the dark mage Shilukar."
At this last, Shellin will extend his hand to the strange man. "Deal?"
Kali looks at the man, then turns to look at Shellin and sees his face, then turns back to the man and says "What is this Shi...vel that you speak of?"
"Shivvel costs more than that," said the deadbeat. "Shivvel is the best thing. You go on a trip with shivvel. It relieves you of headaches and toothaches. I have a bad toothache, and when I take shivvel, the pain is gone."