A city of mysteries, secrets, and dark histories, Ptolus lies forever in the shadow of a towering stone spire reaching impossibly high into the sky, an enigma and reminder of evil long past. In Ptolus, the supernatural is expected and treachery lies around every corner—or is it that the supernatural lies around every corner and treachery is expected? Either way, the city of Ptolus abounds with danger, magic, intrigue, and above all, adventure.
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
Returning his whisper
"We took a job from the City Guard to 'thin the herd' as a solution to an overpopulation issue, but rather than commit wholesale slaughter of an entire people, we came to negotiate their removal from the city to grounds where they might feed their people without stealing. Brigands to hunter gatherers, seemed a good move."
As you wait on Beads to take the lead, you see a group of ratfolk form a line from where you are into the depths of the sewers. They are willing to leave and you take them into the wilderness. The swamps Beads spoke of, is better than the sewers, they think. Beads would take the lead, and fortunately, there are more entrances to the sewers than just the one in the Guildsman district. Somehow, you managed to convince enough of the ratfolk council to follow you to the swamps.
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4
"Onwardssssss!" he exclaims. It took him a while to take in the amount of rats. A lot more than his tribe. But best help them. And the swamp was big enough anyway. Not to mention it was hard to spot his own kind anyway
"Ssssstay together. No want attack from othersssss" he warns again as he leads them out
There are other entrances into the sewers than the one you took, for how did the ratfolk get in? The rats followed your group, as they followed Beads. It took a while, but soon you found yourself out of the sewers. Or basically a sewer gate. The gate is locked, but with strength you can open it. You can use a strength check to open the gate leading you out of the sewers and into the open air.
Beads opens the lock rather easily and it comes open. To the surprise and gratitude of the ratfolk you are leading. They all want to go outside in a rush, to feel the sun on their backs again.
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4
"WAITSSSSS!!!!!" he hisses. Holding up a claw in the air
"Need to make ssssssure itssssss sssssafe firssssst. Check cornerssssss. Ssssssshadowssssss. Lurkerssssss can sssssnatch you up quickly. Yessssss. Ssssafe firssssst" he nods before he pokes his head out. Checking all the dark corners
Beads and Tony, there is nothing about ambush here. The city's folks might be glad you are leading the group out. The only thing to worry about is centaurs. So far. Perhaps, this time, you are safe from highwaymen and robbers. This time. In the future, who knows what would happen?
According to the dice, the group meets up with a highwayman. This one calls himself the Cloaked Avenger. "Stop, so we can take your valuables," he says. Then he sees the party you are leading. A large group of ratfolk.
"Oh, I see," he said. "You're on your way from Ptolus and these are ratfolk. Dirty creatures. That being said, will you mind handing over your gold?"
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
Shellin will call the group to a stop as they notice the brigand. I wonder what he wants...
After hearing his request/demand, Shellin's half smile will grow to nearly split his face in two. In response to this, the dragons that are his shadow begin to sweep and seethe across the ground around him. Wisdom DC 15 to notice this.
Oh, a bandit. I love bandits. "Oh, you mean to rob us. Simple enough then-"
Shellin's eyes will change to azure blue orbs with reptilian slits as he screams
"WE ARE UNDER ATTACK!"
Followed by the verbal and somatic of Reach Shocking Grasp
Using one arcane pool point to increase faster level by 1 Ranged Touch Attack(+3 if he has metal in his armor or weapon):1d20 + 3 ⇒ (12) + 3 = 15 Damage:3d6 + 6 ⇒ (5, 1, 3) + 6 = 15
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4
Beads stops and tilts his head. His eyes blinking
"Gold? Ssssshiny thingssss people trade for larger thingssss? Nope. Beadsssss not have any. But Beads no think you are a nisssssse persssson. Perhapssssss let usssss passssss? We isssssss more than you" he turns to look at the multitude of rat people behind him
"Not wissssssse choice...."
His words were cut off as one of those behind him used magic to attack. In sheer panic he moves to hide away and not be in front!
Highway Man will save:1d20 + 4 ⇒ (7) + 4 = 11
He obeys and drops to the floor! "I am really trying hard to be polite here," he says. "I'm a gentleman, and I don't like being treated like this."
Male Human Rogue-(Swashbuckler) L1- AC18 (T15F13)CMD17 | Saves: F1 R6 W-1 | HP 10/10 | Perc: +3 (1) | Init: +4(-2) | Status:Lovesick
"Gold?" Tony grinned at the the thought of the crowd around him having any.
"Terribly sorry old sport. Student here! I am afraid you've hit a dry hole, so to speak." He said, covering the Cloaked Avenger with his crossbow.
Kali laughs and begins moving towards the front. When she finally arrives, she says "What sort of idiocy makes you attempt to rob an army of beings in front of you? It makes no sense."
Human(draconic heritage) Blood Arcanist 3| HP 18/18 | Init +2 | AC 13; T 12; F 11 | BAB +1; CMB +1; CMD 14 | Fort +2; Ref +3; Will +4 | Perception +5 | Speed 30 ft. | Light Load
Easy pickings, like Mother... no, can't be angry now, it won't help. Logic, Shellin, logic.
Manic grin affixed, dragon eyes gleaming still, Shellin says "If we leave him be he will likely steal from other, weaker prey. Allow Shellin to dispatch him and be done."
Emphasize his point, Shellin will send a Jolt to sear the ground beside where the brigand is laying. Speaking to the thief, he says "Regardless of our decision, stay there till it is made."
Acro +3(+7 jump),Climb +11,Craft (alch)+13,DD+6,Escape Artist +5,K.(nature) +9,Perc +7,SoH +8(+14 to hide on body),Stealth +21,Survival +7,Swim +11,UMD +4
My post got eaten, along with all my game updates
Seeing the coast was clear, he slinks back out from the shadows
"What now? Beadssss usually just hide from money sssstealing people. Never had anything to ssssteal before"
HP 24/24; AC 18, T 13, FF15; F+4, R+3, W+6; CMD 15; Init +2; Perc+3
Vallus shakes his head. "He hasn't actually harmed anyone yet. And he did try to intimidate us out of our gold before he assaulted us. It may be that he's not a terrible person. Like our rat-friends, he may not be as bad as we fear."
Male Human Rogue-(Swashbuckler) L1- AC18 (T15F13)CMD17 | Saves: F1 R6 W-1 | HP 10/10 | Perc: +3 (1) | Init: +4(-2) | Status:Lovesick
Tony's eyes narrowed.
"He seems awfully bold; a single man versus more than fifty.
"Either he is tremendously skilled, or perhaps he has friends." He said as he turned his eyes to the surroundings.
He looks for hiding places for ambushers; spider holes, bushes, overhanging branches... Perception:1d20 + 4 ⇒ (19) + 4 = 23
Male Human Rogue-(Swashbuckler) L1- AC18 (T15F13)CMD17 | Saves: F1 R6 W-1 | HP 10/10 | Perc: +3 (1) | Init: +4(-2) | Status:Lovesick
"That is it. We have places to be and he's stalled us long enough." Tony said as he dropped his crossbow and pack. He pulled out a 50 foot silk rope.
"I'm tying him to the nearest tree." He said seriously as he approached the highwayman.