| GM Piratey Steve |
Is the bilge area somewhere that we could easily get something with "Light" cast on it down there for them? Or is it not worth the effort given that they are already in combat timing?
The bilges are the lowest point of the ship, about as far from the rigging as you can get. Vincent's got a ship's lantern for light.
| Jordan Bain |
I recommend we snipe them from the top of the ladder. There wasn't a time limit given to complete the task, outside of end of day, as far as I'm aware, so if needed, we may be able to seek help...elsewhere :)
| Jarvis X. Crookrows |
I'll be spotty the next few days. Wife got admitted last night and they may be delivering babies today. Just waiting on confirmation from the doc.
| Aghon |
I'll be spotty the next few days. Wife got admitted last night and they may be delivering babies today. Just waiting on confirmation from the doc.
Huge congrats. Please make sure to let us know that mother and babies are all healthy!
| GM Piratey Steve |
Good luck during the last final "push" as it were. Hope to be hearing some good news soon.
I am again without my laptop and notes, so we'll be going today on my memory and what notes I can find on the MBs and internet.
The following announcement is for all of you, but especially for Culder and Jarvis (who've had little or nothing to do in-game the past several days: after this encounter (and what ever Nighttime Actions you all take), your characters will all level up to 2nd level.
| Jarvis X. Crookrows |
Momma and both babies (Aurelia and Guinevere) are all fine. Babies came out of the c section strong (5#11/19" and 5#15/19.5"), no need for any NICU time. Now it's just the pain management game for my wife.
| Aghon |
Momma and both babies (Aurelia and Guinevere) are all fine. Babies came out of the c section strong (5#11/19" and 5#15/19.5"), no need for any NICU time. Now it's just the pain management game for my wife.
Wonderful news!!! Blessings to all of you as mom recovers and babies get used to life in the light. :) I said it before, but I'll say it again, beautiful names!
Also, leveling is fun. ;)
| Aghon |
congratulations!
my wife would be jealous- our boys were both almost 10# each (they're not twins though which obviously makes a difference).
The captain makes some big boys apparently. :) Someday they'll be wielding the anchor.
| Culder 'the Captain' Hargraves |
lol. IRL I'm 6'2" with shoulders so broad I literally can't fit into a CT-scan or MRI tube. Honestly, I think my wife was pleasantly surprised that the boys weren't even bigger.
On a completely different note, though- i was looking at my options for leveling... I had asked about possibly taking a brawler level a while back and it seemed like you (GM) were ok with it; is that still the case? the archetype i mentioned for it is the mutagenic mauler, and like I said before (IIRC) that's kind of a throwback to an earlier version of the cap'n where I built him as a fighter with eldritch guardian and mutation warrior archetypes. In that version he had learned some unusual stuff while working on a pesh smuggling ship (like how to summon a familiar and use magic devices, and to brew mutagens); in this version my background still includes that I was working on pesh smuggling ship right before I got left behind in port peril, so it would basically be the same idea- one of the smugglers taught me how to brew a strange drink that would magically enhance me but it took me until now to really get the hang of it. Is that ok?
| GM Piratey Steve |
Jeez--meant to address Culder's question a couple days ago and totally forgot. Would've forgotten today, too, if I hadn't come here for something else.
You guys can all pretty much choose whatever options you want at this point. Though I'm far from a Pathfinder expert still, I've seen and learned more about none-Core classes in the 7 months the game's been running. I'm still not comfortable with some things like eidolons or systems like grit or panache, but I'm willing to allow most stuff.
* * * Possible Lull Alert * * *
Storms are forecast in my area tomorrow. It looked like an all-day event yesterday, but this morning's model looked more scattered and hit-or-miss. If there's a lot of rain, I'll likely take a day off and we'll resume on Saturday.
| GM Piratey Steve |
Just doing some prep work....
Jarvis 1: 1d6 ⇒ 5 and Jarvis 2: 1d6 ⇒ 4
Culder 1: 1d6 ⇒ 1 and Culder 2: 1d6 ⇒ 2
Aghon 1: 1d6 ⇒ 4 and Aghon 2: 1d6 ⇒ 3
Jordan 1: 1d6 ⇒ 1 and Jordan 2: 1d6 ⇒ 5
Vincent 1: 1d6 ⇒ 6 and Vincent 2: 1d6 ⇒ 6
Extra 1: 1d6 ⇒ 6 and Extra 2: 1d6 ⇒ 4
| GM Piratey Steve |
Belatedly updated the Wormwood's Crew section under the Campaign Info tab. All the non-officer crew members should now have names.
| GM Piratey Steve |
you had said that we'd level after day 4... Is that still the case? Should we apply the changes before we start making rolls for today?
Yep! Welcome to 2nd level!
| Jordan Bain |
Culder 'the Captain' Hargraves wrote:you had said that we'd level after day 4... Is that still the case? Should we apply the changes before we start making rolls for today?Yep! Welcome to 2nd level!
Huzzah! And group congrats on the 1000 post mark! Here's to a thousand more!
Regarding 2nd level, do you want us to roll hp, or take half?
| Aghon |
Culder 'the Captain' Hargraves wrote:you had said that we'd level after day 4... Is that still the case? Should we apply the changes before we start making rolls for today?Yep! Welcome to 2nd level!
Suh weet!!! I won't be able to do this until tomorrow afternoon, but at this point I don't think the level will affect Aghon hauling around ropes. Unless there's going to be some interrupting action that occurs? If not I think I'll just post Day 5 actions.
| GM Piratey Steve |
Regarding 2nd level, do you want us to roll hp, or take half?
Take half seems to be the norm from what I've seen on these boards.
What I used to do was have players roll for hp but have one re-roll in their characters' careers when that ugly 1 showed up.
I'm open to whatever you guys prefer.
| Jordan Bain |
half is good. I've also used rolling, but if the number is less than half, you can take half instead.
@Culder, Thank you for the note, my post has been edited accordingly. Sorry for missing yours earlier!
| Culder 'the Captain' Hargraves |
I'm all for half (rounded up)- it keeps us closer to what's expected for relevant CRs; plus I keeps anyone from getting screwed by the dice. I know from personal experience how not fun it is to be a dwarven barbarian with less hit points than the party's elven rogue, and I'll never forget the time in 2nd edition our party's 4th level wizard got dropped by an angry villager with a sling because she only had 4 hit points total (she had rolled 1 for hp every level and didn't have a Con bonus).
| Vincent Cahaihnes |
as man with very fickle dice and low hp I'm all for taking half, I'm not bad off for a sorcerer, but the thing as a spell caster, is I am waiting to hatch from my cocoon to become a destructive butterfly of arcane might.
| GM Piratey Steve |
Half (rounded up) is probably simplest. Let's go with that unless anyone's strongly opposed.
| Aghon |
Half (rounded up) is probably simplest. Let's go with that unless anyone's strongly opposed.
Yes! I am vehemently opposed. That's the last straw, I'm quitting this game, leaving and never looking back!!!
Just kidding of course. :) Half rounded up sounds very fair. :) :) :)
Question: If Aghon prayed for Diagnose Disease would that be able to detect lycanthropy? Assuming Giffer is right, which makes TOTAL sense. Not sure what wererat abilities are, but I bet they could easily have a spell like ability that causes fear...
| GM Piratey Steve |
GM Piratey Steve wrote:Half (rounded up) is probably simplest. Let's go with that unless anyone's strongly opposed.Question: If Aghon prayed for Diagnose Disease would that be able to detect lycanthropy? Assuming Giffer is right, which makes TOTAL sense. Not sure what wererat abilities are, but I bet they could easily have a spell like ability that causes fear...
The spell doesn't seem to specify non-magical diseases, so I'm guessing it'd detect lycanthropy (unless there's a higher-level spell I don't know about designed to do especially that).
| GM Piratey Steve |
So, I have an idea for the fight that might net us gold and a friend...not sure if I can propose it, but I want to see if Aghon accepts the challenge.
Hmm...maybe I can have Aretta goad him into it, especially if I employ a bit of revisionist history.
| Aghon |
Sorry for the delay all!!! Busy day at work today. Also had a busy afternoon yesterday and didn't get a chance to level up Aghon. I plan on doing that Saturday at some point, and I'll post the updated character sheets and such as soon as I get that all done.
| GM Piratey Steve |
Sorry for the delay all!!! Busy day at work today. Also had a busy afternoon yesterday and didn't get a chance to level up Aghon. I plan on doing that Saturday at some point, and I'll post the updated character sheets and such as soon as I get that all done.
I was going to be witty and post the following:
If everyone thinks it would be entertaining to watch me dance around trying not to get hit, for as long as possible before the inevitable two hits, him hitting me and me hitting the deck, take place, I'll glady sacrifice my face for the betterment of the crew's morale.
You might last three hits if you level up! ;)
Aretta Wisdom check: 1d20 ⇒ 12
| GM Piratey Steve |
I can't remember where it says so but IIRC AoOs can't provoke an AoO (because otherwise all kinds of wonkyness can ensue). Plus an AoO interrupts the action that provokes it, so in this case Owlbear won't finish picking up the club (i.e. Won't be armed) until after Aghon's attack. However, unless Aghon has something I don't know about there is no AoO for him because he doesn't threaten without a weapon or improved unarmed strike.
I seem to have a GMing blind spot or permanent brain fart when it comes to unarmed combat and AoOs. New mantra for unarmed combat: "Do whatever you'd like, so long as the other guy doesn't have Improved Unarmed Strike."
Thank you again my (previously) uncredited Pathfinder rules expert. :)
| GM Piratey Steve |
Okay here goes a small rant, funnily enough it is, again, about diplomacy. [soapbox]So, in order to "influence" Sandara, Aghon would have to make a diplomacy check, forgo the +4 for diligent work, and run the risk of actually making her like him less, because that's how the rules work. But if Aghon just wants to thank her for what she did for him the other day, politely, sincerely, and tell her that should she ever need it, he's got her back, it, in game terms, means nothing. It means nothing because the game has a skill and terminology for how much an NPC and a PC can "be friends." In a campaign like the one we're in now, it seems to me that an NPC and a PC could easily become friends because of shared experience, shared worldview, and complimentary dispositions. Seems like, of any two people, Sandara and Aghon would be likely to form a bond, but in order for the game to allow such a thing, Aghon has to run the risk of a d20 saying, "nope" now she likes you even less...[/soapbox]
While I agree with some of what Aghon said, I'm going to play devil's advocate a bit. For those who have Diplomacy as a class skill, an investment of 1 skill point (plus the +3 for it being a class skill) would mean a quick +4 to your Diplomacy modifier. Also, you guys have the 24-hour +2 bonus from Plugg being called out for cheating in front of the crew by Jordan. Lastly (for now, at least), I'm willing to give circumstance bonuses (normally +2 per favorable circumstance) to checks when it's deserved. That little speech to Sandara would definitely earn one. Feel free to ask for one if you think it's deserved.
Aghon--if you'd like to retcon your daytime action, you may.
| Aghon |
In the Gameplay Thread, Aghon wrote:
Okay here goes a small rant, funnily enough it is, again, about diplomacy. [soapbox]So, in order to "influence" Sandara, Aghon would have to make a diplomacy check, forgo the +4 for diligent work, and run the risk of actually making her like him less, because that's how the rules work. But if Aghon just wants to thank her for what she did for him the other day, politely, sincerely, and tell her that should she ever need it, he's got her back, it, in game terms, means nothing. It means nothing because the game has a skill and terminology for how much an NPC and a PC can "be friends." In a campaign like the one we're in now, it seems to me that an NPC and a PC could easily become friends because of shared experience, shared worldview, and complimentary dispositions. Seems like, of any two people, Sandara and Aghon would be likely to form a bond, but in order for the game to allow such a thing, Aghon has to run the risk of a d20 saying, "nope" now she likes you even less...[/soapbox]While I agree with some of what Aghon said, I'm going to play devil's advocate a bit. For those who have Diplomacy as a class skill, an investment of 1 skill point (plus the +3 for it being a class skill) would mean a quick +4 to your Diplomacy modifier. Also, you guys have the 24-hour +2 bonus from Plugg being called out for cheating in front of the crew by Jordan. Lastly (for now, at least), I'm willing to give circumstance bonuses (normally +2 per favorable circumstance) to checks when it's deserved. That little speech to Sandara would definitely earn one. Feel free to ask for one if you think it's deserved.
Aghon--if you'd like to retcon your daytime action, you may.
All reasons I think you are an excellent GM. :) I'll keep Aghon's actions as they are, and move forward happily. If it hasn't become obvious already, I personally hate the Diplomacy skill in general, and think the game would be a lot better off without it, then the GM could make "friendship" decisions based off of all the things any storyteller would. :) Thank you, again, for all you do. Regardless of the diplomacy skill, this is the most fun campaign I've ever been part of, no lie.
| GM Piratey Steve |
Diplomacy checking for the sake of influencing, but this might also need to be an intimidate? I dunno.
Actually, there's an element of the Bluff skill for trying to pass secret/coded messages. Feel free to roll one if you'd like.
P.S. - All my PbP characters want your dice roller. ;)
| Culder 'the Captain' Hargraves |
I'm having surgery tomorrow and might not be able to post until Tuesday or Wednesday. After that I'll try to keep up but my posting may be a little sparse (and drug addled) for a few weeks. Sorry for any inconvenience.
| Aghon |
I'm having surgery tomorrow and might not be able to post until Tuesday or Wednesday. After that I'll try to keep up but my posting may be a little sparse (and drug addled) for a few weeks. Sorry for any inconvenience.
I'll keep you in my prayers. Look forward to hearing from you soon, to let us know all went well. :)
| Jordan Bain |
In the Gameplay thread, Jordan Bain wrote:Diplomacy checking for the sake of influencing, but this might also need to be an intimidate? I dunno.Actually, there's an element of the Bluff skill for trying to pass secret/coded messages. Feel free to roll one if you'd like.
P.S. - All my PbP characters want your dice roller. ;)
I would share if i could. :) I just wish the dice would roll this well in the other games I play.
I'm having surgery tomorrow and might not be able to post until Tuesday or Wednesday. After that I'll try to keep up but my posting may be a little sparse (and drug addled) for a few weeks. Sorry for any inconvenience.
Hope it all goes well! You never know, some drug addled posts might be in character for the first time Culder uses that mutagen ;)
| GM Piratey Steve |
Best wishes to the Captain; hope you get through the surgery with clear sailing.
| GM Piratey Steve |
OK, here's the deal. I forgot to pack my laptop's power cord before heading off to the library and now the battery's running low. My plan is to walk home, getting Chinese food for lunch en route. If the walk in the 90+ degree heat and Chinese food don't conspire to make me take a long nap afterwards, my plan is to return later in the day in case Vincent and the drugged-out Captain post. If not...see you all tomorrow!
| GM Piratey Steve |
OK, here's the deal. I forgot to pack my laptop's power cord before heading off to the library and now the battery's running low. My plan is to walk home, getting Chinese food for lunch en route. If the walk in the 90+ degree heat and Chinese food don't conspire to make me take a long nap afterwards, my plan is to return later in the day in case Vincent and the drugged-out Captain post. If not...see you all tomorrow!
In my long history of bad ideas...this one's up there. I'm back, though sweaty and a bit winded. Glad I decided to bring a 1.5-liter bottle of water with me.
Culder: 1d6 ⇒ 5
Jarvis: 1d6 ⇒ 6
Aghon: 1d6 ⇒ 5
Vincent: 1d6 ⇒ 4
Jordan: 1d6 ⇒ 4
Extras: 4d6 ⇒ (1, 6, 3, 4) = 14
| GM Piratey Steve |
@The Captain: Glad to hear it.
@ Everyone: Feel free to post your Day 8 actions; I'll get Vincent's Night 7 stuff caught up the next time he posts.
| Jarvis X. Crookrows |
Daytime Action Point of Order:
For Con checks required for daily jobs (a la Main sail work), is the con check eligible to be modified by either diligence or bad weather?
| GM Piratey Steve |
Daytime Action Point of Order:
For Con checks required for daily jobs (a la Main sail work), is the con check eligible to be modified by either diligence or bad weather?
Diligence gets a +4 bonus on any ONE check for a daily task, so you could put it in the main job check OR the Constitution check to avoid fatigue.
The -2 penalty for bad weather will be applied only to the main job's check, not to secondary checks to avoid fatigue.
| Aghon |
GM I'd like to get your ruling on something. Aghon has the domain ability Agile Feet which allows him to ignore difficult terrain. Also, due to the travel domain, he has 40 feat of movement per round. Do you think those two granted class abilities would be enough to replace the required Acrobatics check for being a runner? My thought is that Aghon is a bit faster than most when not encumbered, and that he could actively avoid difficult terrain at will up to seven times throughout the day. Let me know your thoughts and I'll post after I get your ruling. Thanks!
Edit: Also!!! Glad to hear everything went well, and you are home recovering Cap! Take care of yourself.
| GM Piratey Steve |
GM I'd like to get your ruling on something. Aghon has the domain ability Agile Feet which allows him to ignore difficult terrain. Also, due to the travel domain, he has 40 feat of movement per round. Do you think those two granted class abilities would be enough to replace the required Acrobatics check for being a runner? My thought is that Aghon is a bit faster than most when not encumbered, and that he could actively avoid difficult terrain at will up to seven times throughout the day. Let me know your thoughts and I'll post after I get your ruling. Thanks!
Edit: Also!!! Glad to hear everything went well, and you are home recovering Cap! Take care of yourself.
Jeez, can't you people just fail your rolls miserably and take your subsequent whippings like real pirates??!! If poor Master Scourge doesn't have anyone to whip, he'll have to find other evil things to do in all his spare time! ;)
OK, seriously, I see difficult terrain and Acrobatics to move about on a ship full of busy people as different animals in most ways, but with a little overlap. But Aghon's increased speed and Agile Feet should give him an advantage dealing with this job. How about a +2 circumstance bonus on his Acrobatics check? That'll still give him an outside chance of failure which will allow me the opportunity to have Aghon crash into Aretta Bansion while she's rat-hunting and make a bad joke about it. :)
| Aghon |
Aghon wrote:GM I'd like to get your ruling on something. Aghon has the domain ability Agile Feet which allows him to ignore difficult terrain. Also, due to the travel domain, he has 40 feat of movement per round. Do you think those two granted class abilities would be enough to replace the required Acrobatics check for being a runner? My thought is that Aghon is a bit faster than most when not encumbered, and that he could actively avoid difficult terrain at will up to seven times throughout the day. Let me know your thoughts and I'll post after I get your ruling. Thanks!
Edit: Also!!! Glad to hear everything went well, and you are home recovering Cap! Take care of yourself.
Jeez, can't you people just fail your rolls miserably and take your subsequent whippings like real pirates??!! If poor Master Scourge doesn't have anyone to whip, he'll have to find other evil things to do in all his spare time! ;)
OK, seriously, I see difficult terrain and Acrobatics to move about on a ship full of busy people as different animals in most ways, but with a little overlap. But Aghon's increased speed and Agile Feet should give him an advantage dealing with this job. How about a +2 circumstance bonus on his Acrobatics check? That'll still give him an outside chance of failure which will allow me the opportunity to have Aghon crash into Aretta Bansion while she's rat-hunting and make a bad joke about it. :)
Well played... :) Sounds more than fair. Thank you.