
GM Shaudius |
Balancing in the Storm
You are all able to cover the distance to the tunnels through a collective application of your skills.
Tunnel Split
Wyvern YuanTi and Chk'tarlsh are able to point out that the right tunnel is the proper tunnel to go through.
Partial Tunnel Collapse
Everyone but Flint is able to put work into it and get through the tunnel collapse (Flint is helped through)
Strange Runes
Sorkalazril and Maxamus interpret the strange runes.
Quick Currents
Sorkalazril and Maxamus get through the quick currents and help others through.
Swimming for Freedom
Everyone but Sorkalazril is able to swim through the final obstacle. Sorkalazril is fatigued.
The mausoleum, a rough sandstone structure with 15-foot ceilings,
floats in the center of the moon. You reach the entryway.
This room shows obvious signs of erosion. Strange semifluorescent plant life has started to grow along patches of the floor and on the walls. A large hole in the sandstone lies to the west, and shimmering inside the hole appears to be a force field made of purple runes. To the south, a set of rough sandstone steps lead to another force field, this one holding back the liquid methane (the green circle is the forcefield).
Please perform one move action and anything else you would like to do.

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Chk'tarlsh cautiously makes his way further into the mausoleum, drawing his pistol as he moves.
With his better vantage point, he looks around, inspecting the mausoleum and the shimmering forcefield.
Perception: 1d20 + 1 ⇒ (12) + 1 = 13

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Wyvern slips into the shadows moving slowly and alert.
becomes one with the cavern wall: 1d20 + 10 ⇒ (12) + 10 = 22
alert and acclimatising senses to this ecosystem: 1d20 + 7 ⇒ (8) + 7 = 15

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Maxamas moves to the edge of the opening, drops prone on his stomach and turns on his flashlight to see down there. perception: 6 + 1d20 ⇒ 6 + (4) = 10

GM Shaudius |
There doesn't seem to be anything of note in this part of the room, there is an opening to the north, there doesn't seem to be any opening in the force field or any way around it currently.
Please continue taking actions and moving.

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Chk'tarlsh continues to slowly male his way further into the mausoleum, multifaceted eyes scanning the room and the forcefield.
Perception: 1d20 + 1 ⇒ (6) + 1 = 7

GM Shaudius |
Moving Sorkalazril up
As you reach the chamber...this chamber has not escaped the ravages of time. There are holes in the walls that likely once held doors, and the sandstone tiles on the floor are dirty and broken in places. Softly glowing purple runes cover the interior walls of the chamber, encircling a round altar covered in more runes in the center of the space. Out of shadow in front of the altar, a form slowly coalesces, taking the shape of an ebony dragon with red frills. Its body is terribly contorted and trails shadows. With a voice like rocks scraping together, it speaks. "Who dares to break the sanctity of this holy resting place?" Creature is shown on the map

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Chk'tarlsh raises his pistol reflexively at the dragon's appearance. Lowering it slightly when the creature addresses them and doesn't seem an immediate risk of attack, he nonetheless keeps the weapon ready in a hand.
Antennae twitching wildly, he steps forward and introduces himself to the dragon. "I am Chk'tarlsh. My friendsh and I are Sstarfindersh. We have been followinkh ssome cluesh that have led ush here. We meant no dissresspehkt."

GM Shaudius |
"Have you come with the tablets? If you seek the inner sanctum the tablets should be placed in the glowing orb."
Sense Motive and Mysticism Checks

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His antennae still waving, Chk'tarlsh cocks his head as he regards the dragon.
Sense Motive: 1d20 + 1 ⇒ (19) + 1 = 20

GM Shaudius |
Maxamus, Chk'tarlsh, and Sorkalazril realize that the dragon is lying about being a guardian of this place.

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Alright folks, who has the tablets, I wasn't holding them last, I hope you all didn't forget them.

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His antennae abruptly cease their twitching. This creature is no guardian of this place. It lies, he sends telepathically to his companions.
Do we have the tablets with us? I'd imagined that we passed them over to the Starfinders for decryption and then headed off for the next one once we had our clue.

GM Shaudius |
Do we have the tablets with us? I'd imagined that we passed them over to the Starfinders for decryption and then headed off for the next one once we had our clue.
You do have the tablets with you.

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Maxamas continues pretending not to know Now what are you all waiting for all you couch potatoes, go over there and make yourself useful.

GM Shaudius |
The dragon waits his nostrils flailing more with each passing minute. Someone is going to have to do something soon.
"Well do you have the three tablets? The dragon asks you do If you do you are welcome here, please insert them in the orb. the blue glowy thing
I'll give you all another little bit, if no one is going to take initiative there are other ways to do this but I don't want to force you all into anything if you have other ideas.

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We know you're not the guardian, but we will give you the three tablets if you agree to let us live and leave in peace diplomacy if necessary: 1d20 ⇒ 13

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Suddenly uncomfortably aware of his proximity to the huffing creature, Chk'tarlsh takes an involuntary step back and raises his pistol hand a fraction.
He looks over to Maxamas. "We have the tabletsh. But we do not believe you belonhk here. How do you know of the tabletsh?"
To get a sense of the scene, how large is the dragon?

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Diplomacy: 1d20 + 6 + 1d6 ⇒ (18) + 6 + (5) = 29
"Let's not mince words, you're here for this thing yourself, aren't you? We are sentient beings of action; lies do not become us."
While saying this, Sorka lifts his laser rifle into position, not pointing it at the dragon, but keeping it ready.

GM Shaudius |
The dragon is large sized as pictures on the map.
When you move toward your weapons you get the sense that the dragon's attack is imminent.
Maxamas: 1d20 + 4 ⇒ (7) + 4 = 11
Wyvern YuanTi: 1d20 + 3 ⇒ (3) + 3 = 6
Sorkalazril: 1d20 + 3 ⇒ (13) + 3 = 16
Chk'tarlsh: 1d20 + 3 ⇒ (18) + 3 = 21
Flint: 1d20 + 4 ⇒ (3) + 4 = 7
Dragon: 1d20 + 1 ⇒ (7) + 1 = 8
Maxamas, Sorkalazril, and Chk'tarish are up, you think that an attack from the dragon is imminent.

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Maxamas moves closer does his trick attack stealth trick attack: 14 + 1d20 ⇒ 14 + (9) = 23 DC=20+CR, will be flatfooted and add 1d4 dmg
semi-automatic pistol: 4 + 1d20 ⇒ 4 + (20) = 24
pistol dmg + trick attack dmg: 1d6 + 1d4 ⇒ (6) + (1) = 7

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Thanks Shaudius - I should have figured that out, sorry.
With the mounting tension palpable and sensing an imminent attack, Chk'tarlsh fires off a round at the dragon and draws his hammer with his other hand.
Tactical semi-auto pistol: 1d20 + 4 ⇒ (6) + 4 = 10
Piercing Damage: 1d6 ⇒ 5

GM Shaudius |
Maxamas it looks like you crit so go ahead and reroll your damage (both regular and trick).
Chk'tarish misses. Walls are blocking,
The dragon moves up and attempts to bite Chk'tarish. Bite Attack: 1d20 + 12 ⇒ (16) + 12 = 28 for Damage: 1d6 + 7 ⇒ (3) + 7 = 10
DC 12 Will Save from everyone or you are shaken for Rounds: 1d4 ⇒ 4. Chk'tarish needs to make two
You are all up again:
Maxamas,
Sorkalazril,
Chk'tarish,
Flint,
Wyvern

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Will 1: 1d20 + 3 ⇒ (20) + 3 = 23
Will 2: 1d20 + 3 ⇒ (2) + 3 = 5 Fail
Reeling from the force of the dragon's attack and overwhelmed by its presence, Chk'tarlsh takes a careful step back (Guarded step) out of the creature's reach. He proceeds to fire another round at the dragon as he falls back.
Tactical semi-auto pistol: 1d20 + 4 ⇒ (9) + 4 = 13 Forgot to -2 for shaken
Piercing Damage: 1d6 ⇒ 2

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Flint Will: 1d20 + 2 ⇒ (8) + 2 = 10
Shaken by the beast. Flint moves to get a clear shot on the flank of the creature.
Rifle attack: 1d20 + 5 - 2 ⇒ (17) + 5 - 2 = 20 reduce any cover by 2 for sharpsooter
Rifle Damage: 1d8 ⇒ 8

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will save: 2 + 1d20 ⇒ 2 + (8) = 10
additional crit dmg: 1d6 + 1d4 ⇒ (4) + (4) = 8 wow a total of 15 dmg as Maxamas found a week spot and sunk his bullet in deep, but then became very afraid that the enemy survived that shot. He freaks out. What was up with that, that was a clean shot! He ain't exactly screaming, but he does speak it very loud. And gets nervous as the Dragon does his thing
Edit, Oh right, I still get to attack while shaken, Just a -2 penalty
trick attack: 14 - 2 + 1d20 ⇒ 14 - 2 + (12) = 24 and will be flatfooted.
shoot the pistol: 4 - 2 + 1d20 ⇒ 4 - 2 + (20) = 22 vs KAC
gun dmg+trick attack: 1d6 + 1d4 ⇒ (6) + (2) = 8
edit, he is shaken, yet he produces another crit and even better trick attack, what is up with that.
additional crit dmg for round 2: 1d6 + 1d4 ⇒ (5) + (1) = 6 Wow, 15 dmg from me round 1 and another 14 dmg from me round 2, yet he is still shaken and very nervous.

GM Shaudius |
Botting Sorkalazril
Sork, Will Save: 1d20 + 4 ⇒ (16) + 4 = 20 Its definitely a fear effect.
Sork uses Get Em and then fires at the dragon.
Laser Rifle: 1d20 + 4 ⇒ (4) + 4 = 8 missing.
The dragon guarded steps and attacks Chk'tarlsh again.
Dragon Bite: 1d20 + 12 ⇒ (1) + 12 = 13 missing.
Dragon - 37 damage.
Everyone is up again
Maxamas,
Sorkalazril,
Chk'tarish,
Flint,
Wyvern

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Maxamas is nervous as can be, as he is shake and the Dragon survived his two bullets to the chest. He shift steps or rather guarded steps back.
Trick attacks and fires
trick attack: -2 + 14 + 1d20 ⇒ -2 + 14 + (4) = 16 and will be flatfooted
shoot the pistol: -2 + 4 + 1d20 ⇒ -2 + 4 + (3) = 5 vs KAC
Gun dmg+trick dmg: 1d6 + 1d4 ⇒ (4) + (1) = 5

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Just to confirm - the ceilings are 15 ft high all throughout this map? And are these walls intact or dilapidated? Just check for means of cover, etc.
"F-fallinhk back to a more defenssible possition," Chk'tarlsh announces over the comms channel, trepidation clear in his voice.
True to his words, the shirren warrior takes an cautius step back through the doorway (Guarded step), and fires another round of his pistol at the imposing dragon.
Tactical semi-auto pistol: 1d20 + 4 - 2 ⇒ (18) + 4 - 2 = 20
Piercing Damage: 1d6 ⇒ 4

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oh right yeah. i'll just do a double move in my first turn.
Wyvern then makes a half move into the current position and takes a shot with the hunting rifle.
pew: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d8 ⇒ 2

GM Shaudius |
You cannot guarded step and trick attack as guarded step is a move action but trick attack only allows you to move up to your speed, not take any move action.
Yes, the ceiling is 15 feet tall the walls are intact as you see them.

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Placed Maxamas back where he was then. Was going to say cancel the trick attack, but I missed anyway, so it would't be fair to do that.

GM Shaudius |
Botting Sorkalazril and Flint.
Flint Rifle Attack: 1d20 + 5 + 1 - 2 ⇒ (12) + 5 + 1 - 2 = 16
Damage: 1d8 ⇒ 4
Flint takes down the dragon, it dissipates into a cloud of laughing shadows before vanishing entirely.
Combat Over
With the dragon defeated you can insert the map pieces into the altar. There are three slots, one for each part of the map. With the 3 pieces in place, the light of the runes dims until dormant. The force field around the center of the room drops.
The stairs lead down to a vault where various strangely shaped bottles and cryptic devices are stored on shelves: the Dreamer’s relics that they have come to retrieve.
With the relics retrieved and the site secured, you make you way back to the ship. Once you depart. Venture-Captain Arvin contacts you directly.
Venture-Captain Arvin is extremely happy, inviting you to personally hand over the relics to Whisperer of Solar Winds. Exactly how these relics may prove beneficial to the Society is as of yet unknown, but Venture-Captain Arvin and the scholars of the Communion Vaults are eager to hear what potent visions Whisperer of Solar Winds might bestow upon them in the future.
Scenario Over. If you have not yet done so please roll for boons, I should have chronicles out within the next day or so.