
GM Ladile |

Since the scenario notes that you can't boost the same token multiple times before passing it I'm going to go with the ruling for right now that that would also rule out Aid Another to get a better result. In this case the point is a bit moot anyway since you've boosted it up to Hard on your own :)

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I can't post until tonight or tomorrow morning. Sorry for the inconvenience.

GM Ladile |

No worries Esh; it probably won't be your turn in the initiative block until later tonight anyway :)

GM Ladile |

By the way guys, I hope everyone is having a good time. If you're not or if there are other issues that I need to address or if there are questions about anything then please always feel free to either post here or send me a PM and we'll get it sorted out :)

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I've been having a great time! I wanted to ask about the knowledge checks though; usually, you get one piece of information for passing the check, and one extra one for every 5 points over. The rules for Knowledge checks for creatures are super fuzzy though, so every GM does them differently. Do you count the name of the creature as the first piece of information?

GM Ladile |

Nope, I sure don't! If you make the base check and nothing more then you'll at least get the creature's name. In your case if you'd just managed a 15 on the check for the devil then you'd be pretty sure that it's a bearded devil but not really know anything else about them - maybe you saw a picture or drawing of one in a book but you either didn't read what it said about it or you just can't remember right now.
Keep in mind that other people can make the same check and request different information than what you requested! That's how the GM that I had for this during the Session #1 run handled it and that's probably how I'll handle/continue to handle it as well :)

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I'm having a good time as well ^^
I liked this scene overall. Diplo with ghost phantom and its master was fun. And the end of the dialogue as well!

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Hey! I'll be afk until Sunday. Bot Esh if it need be. Everything's in a header under his profile.

GM Ladile |

By the way, the group earns some benefits for all their hard work schmoozing with the orcs - as to what, I'll get the list posted for you once I get home from work in the morning :D

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I am going to be out for the next few days recovering from a surgery. I am unsure of the recovery time, but I hope to be back in a few days, a week at the latest. Please feel free to bot me while I am gone.
Generally, Leepo will throw acid bombs and Scritch will shoot bolts. If there are a lot of opponents, Leepo will dismiss Scritch and start using summon spells to get some more critters on the board, usually to help others with flanking.

GM Ladile |

So noted! Thanks for the notice and I hope all goes well and that you have a speedy recovery :)

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I won't be doing much leaping or jumping in my plate so I'll take Athletic to help reduce my armor penalty.
As far as choosing what we want to do for the attack, do we decide as a group? I know it's usually best not to split up but sometimes the normal rules don't apply in these specials. If we stay together, I'm good with protecting the caravan or meeting the vanguard. I'm not to effective at closing in on archers with my move speed in this armor.

GM Ladile |

Although the scenario doesn't necessarily say anything about sticking together during this part, I will say that it might be a good idea to do so as you have no idea how many enemies or what sorts you might be dealing with at each little 'area' :)

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Same with Katswiri, she's going to be bad at closing with archers. I would vote for meeting the vanguard.

GM Ladile |

Okay, vanguard it shall be! I suspect that will work better for most of the group anyway :)
*scoots off to whip up a post*

GM Ladile |

The black sections on the map are indeed actual walls/parts of walls from the structure. You won't be able to charge Yellow not because the wall will prevent your movement (limiting charging to only being cardinal directions or perfect diagonals doesn't make much sense to me) but because it's currently blocking your LoS to him. You know he's back there but you still need to be able to see him clearly to charge him :\

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Are the ogres supposed to be medium sized? I think they're usually large, so 10x10, right?

GM Ladile |

Yeah, they're large-sized and I shrunk them down out of habit; will try and adjust the tokens accordingly though I'm on mobile so bear with me if it takes a bit :)

GM Ladile |

By the way folks, we've been given a 3-day extension on the special due to all the recent website issues! This means that instead of moving on to the next part on November 2nd as originally planned, we have until November 5th. And of course the remaining sections have also had their start and end dates adjusted accordingly :)

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That's good, because I have had very little luck posting. Thanks for botting Leepo and Scritch - I have been along for the ride, but keep losing posts.

GM Ladile |
1 person marked this as a favorite. |

No problem! Also, to save me some time later I'm going to do boon rolls a bit early:
Arbiscar: 1d20 ⇒ 19
Dekion: 1d20 ⇒ 1
Esh: 1d20 ⇒ 10
Katswiri: 1d20 ⇒ 4
Leepo: 1d20 ⇒ 9
Marcus: 1d20 ⇒ 20
GM: 1d20 ⇒ 11
Arbiscar Boon: 1d4 ⇒ 1
Marcus Boon: 1d4 ⇒ 3
Arbiscar and Marcus win boons! Please PM me your email address so HQ can get those to you once the game is reported :)
Also currently at work so I'll try and update when I can, but it might be a few hours yet.

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Hey! Congrats on the boons! I haven't seen many won this year, so happy to see two wins here.

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Wow! That's great! Thanks! :D

GM Ladile |
1 person marked this as a favorite. |

For those that might not check the blog or Flaxseed super often, this bit of news just came down the pipe a few hours ago. PFS Online is now its own unique region! :)
That basically means that we now qualify for more boon/GM/player support from on-high and that there are now even more Venture critters running around to answer questions, mediate disputes, and generally keep things running smoothly :)

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Mwahaha I'm a venture critter! ^^

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I'll be away until Saturday evening. Please bot Esh if needed.

GM Ladile |

Apologies for the radio silence yesterday; not only did I have to work another night shift I had a sidekick with me for training so I didn't have any time to check or update my games like I normally would have!
I know the transitions from scene to scene might seem a little jarring at times so if you've got any questions about sequence of events or what's happening then please let me know :)
As you might've guessed, we didn't get enough successes for the house during Part 2 so that means that this next part might be a little more challenging than it would have been otherwise.

GM Ladile |

Yeah, you'll need to do some maneuvering around the bushes but otherwise there's no difficult terrain to worry about. To give you an idea, you're still technically outside of the Twinhorn encampment but some of them (perhaps caught outside when the bad guys showed up) have barricaded themselves inside the small cave, outside of which the bad guys have congregated.

GM Ladile |

*NOTICE*
I'm going to be out of town tomorrow and Tuesday so my posting might be a little limited; I'll have my laptop with me and I'll try to check in and post as much as I'm able!

GM Ladile |

Okay, I'm back from my trip! The rest of the special should more or less proceed as it has been :)
Oh, if anyone's curious, there were also some conditional bonuses or penalties added to your skill checks for Seeking Aid that largely depended on who spoke to who. For instance, Medda would react more favorably to obvious followers of good deities (+2) and Kragr really likes beefy people (+2 if your combined Str + Con is above 30) but tended to look down on weak ones (-2 if your Str + Dex + Con is less than 36).

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That's really interesting ! I signed up to GM this game in a local con this winter. I really like the plot and the mechanics :)

GM Ladile |

Re: Hide from Undead - Since I missed that Arb had cast this on Esh and Dekion as well as himself, technically the Hand should've had a chance to make his save as soon as Esh came within its LoS. Since that would change the actions of the last round or two and we wrap things up tomorrow (and since I believe you guys got this even with Arb a bit tied up), I'm not going to retcon things at this point. I'll leave it up to Esh if he wishes to keep his use of Vanish or not, however.
My apologies too; it's becoming clear to me that one thing I need to put a little work into improving is making extra sure all my ducks are in a row (ongoing spell effects, buffs, etc.) when I'm running combat. I've noticed I'm more likely to screw up combat when I'm a player too, as opposed to missing or misunderstanding something during an RP section. Huh.

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Oh! I completely forgot about that spell! Yes, Esh will keep his vanish up. Without metagaming too much, it's the last fight, better be invisible until the end ^^

GM Ladile |

Hey folks, just wanted to make mention that although we're not quite done yet the game was reported a day or two ago and that I will get your chronicles to you on Tuesday since I'll have the day off :)
And speaking of chronicles, I still need the following information from Dekion, Marcus, and Leepo:
Player Name:
Character Name:
PFS #:
Faction:
Day Job:
Thanks!

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Player Name: PJP
Character Name: Leepo Toggenburg
PFS #: #150786-4
Faction: Liberty's Edge
Day Job: Alchemy: 1d20 + 9 ⇒ (19) + 9 = 28

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I forgot about the orc benefts. It looks like I needed to state I wanted to use the Mirtgog benefit in the first round, is that correct?
Anyone know of a combat feat that might help with the hand?
Lastly, for those who have a day job, don't forget the +5 from the Bukog Benefit!

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I am going to be away from the boards until next Monday, Nov 27. Please feel free to bot me while I am away. (Actually, I think we are done tomorrow anyway, aren't we?)

GM Ladile |
1 person marked this as a favorite. |

Alrighty folks, as you might've guessed from the latest Overseer post, we are officially done with Solstice Scar! I apologize if the end seemed a bit abrupt, as I'd hoped to at least let you guys kill a few more of the bad guys before things wrapped up.
As I mentioned last night, I will get your chronicles done and posted for you tomorrow. Since Leepo's player will be out for the next week, I'll send them a PM with a link to their chronicle so I can go ahead and close this campaign out once everyone else has theirs.
Thank you to everyone for joining me at my table and for bearing with me through my first Special-as-a-GM; hopefully everyone had a pretty good time for the most part! I'm always happy to hear feedback and constructive criticism so if you've got either for me then I'd love to hear it - either here in Discussion or via PM if you'd rather talk privately :)

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Thank you GM Ladile!
It was a very good game that you GM'd in a very effective and implicated manner. As for the end, it happens ;)
It was a pleasure to be at your table. I really enjoyed your style! See you soon on these boards!

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Thank you for an excellent game, GM Ladile! I had a great time. It is too bad we were not able to finish the last combat, but such things happen with the timed play by post format.