PbP GameDay 3: PFS 03-02 Sewer Dragons of Absalom (3-7) (Inactive)

Game Master Andrew Trexler

MAP


101 to 150 of 494 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

"Could just handle 'em here... Jus' sayin'."

Grand Lodge

Male Human (Tian-Shu) Monk 4 (Zen Archer/ Qinggong Monk)/Inquisitor 3 (Sacred Huntsmaster) - HP 55/55 - AC 19 /T: 19/FF: 17 - Perception +15 - F: +9*/ R: +8/ W: +13 - CMB: +8 - CMD: 29, Speed: 40, Init. +6

Li gives Tarri a brief bow of the head. "I am Li Shuo, from far Quain. I am a humble wanderer honored to call myself a Pathfinder."

To Rikas, he adds "He who fights devils should beware he does not become one himself. This is dangerous idea."

Grand Lodge

Sorcerer 12

"Thank you, Tarri! You clearly did the right thing getting man out of the clutches of Greeves."

Outside of Greeve's place, Azdak turns to the rescued man.

"Well met, my friend. I am Azdak. Do I have the pleasure of addressing Xarcious? How, may I ask, did you allow yourself to be indebted to that horrible man?"

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used
Li Shuo wrote:
Li gives Tarri a brief bow of the head. "I am Li Shuo, from far Quain. I am a humble wanderer honored to call myself a Pathfinder." To Rikas, he adds "He who fights devils should beware he does not become one himself. This is dangerous idea."

Rikas chuckles. "Look at me. I don't think that's something I have to worry about."

Being a glibster and not a diplomat, the tiefling lets the others do the talking to their new acquisition.

-Posted with Wayfinder


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Greeves laughs, shrugging. "Ha! This is the Puddles watch station. Or was, anyhow."

Xarcious coughs a replied at Azdak. "*COUGH*...yes, I'm Emral *COUGH* Xarcious. I... I *COUGH* I've been down on my *COUGH COUGH* luck for a while, and needed some *COUGH* cash..."

DC 15 Sense Motive:
This man clearly has a gambling problem, and while his statement is likely true, that is not the whole truth of it.

Liberty's Edge

Male
ATK:
Ranged +17 / Melee +14/+7// +6 vs Evil Outsiders or +2 vs Humans and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+17/Climb+7/Stealth+16/Track+21/Nature+13/Planes+13/Survival+14
Ranger 15 (HP:112/112)(AC:25 FF:20 T:17)(Init:+7)(Perception:+17)(F:+13, R:+15, W:+10)

Darro grabs one of Xarcious' arms helping to stabilize the weakened man and leads him out of the area. "Companions let us leave this foul location at once and continue our business elsewhere. Blackthorn come!" Darro walks with Xarcious towards the Pathfinder building with his wolf companion in tow.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Back at Skyreach, Xarcious is still coughing up a storm.

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

Sense Motive: 1d20 + 4 ⇒ (9) + 4 = 13

"Yup, makin' deals with sewer dragons will get'cha that bad luck every time," says Rikas upon the return to Skyreach. "Why not share some stories of that?"

Grand Lodge

Sorcerer 12
Xarcious wrote:
"*COUGH*...yes, I'm Emral *COUGH* Xarcious. I... I *COUGH* I've been down on my *COUGH COUGH* luck for a while, and needed some *COUGH* cash..."

Sense Motive: 1d20 ⇒ 15

"Tell me more, Xarcious. There must be more to your story. How exactly have you been down on your luck? What exactly is happening to your gold?"


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Azdak twists the knife and forces the man to admit his gambling problem. "Lady Luck *COUGH* whisks it away," he says churlishly. "Eh? *COUGH* Sewer Dragons? They paid me right fine, they did. *COUGH COUGH* How'dja know about that?"

He gazes around at his surroundings. "Where am I anyway? Who are you? *COUGH* What are you *COUGH* going to do with me?"

Silver Crusade

NG Female Halfling Ranger (Beast Master) 6 - [HP: 40/40 | AC: 24 T: 16 FF: 19 | F: +5 R: +10 W: +3 Misc: +2 vs fear | Init: +5 | Perc: +12 (Humans +4 Evil Outsider +2 Forest +2) ]

"We're Pathdinders. We're lookin inta these sewer dragons thingie people and heard ya knew stuff bout em, so we found ya at skeevies place and paid ta let ya loose and now ya gonna tell us about the sewer dingos and then you can go do whatever ya want." Tarri says, nearly breathless by the end.

Liberty's Edge

Male
ATK:
Ranged +17 / Melee +14/+7// +6 vs Evil Outsiders or +2 vs Humans and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+17/Climb+7/Stealth+16/Track+21/Nature+13/Planes+13/Survival+14
Ranger 15 (HP:112/112)(AC:25 FF:20 T:17)(Init:+7)(Perception:+17)(F:+13, R:+15, W:+10)

"I am glad you are feeling better but time is of the essence and we need information from you. We need to know about the Kobolds down in the sewers. Their numbers, who leads them, do they have any traps guarding their place, do they have agents in the city? We also need to know what their desires and intentions are. And please be truthful."

Sense Motive: 1d20 + 4 ⇒ (11) + 4 = 15

Grand Lodge

Sorcerer 12
Xarcious wrote:
"Where am I anyway? Who are you? *COUGH* What are you *COUGH* going to do with me?"

"Let us just say that you are safe for now, and we are happy to help you, but you must help us as well. We, Pathfinders, will not always be here, and people like Greeves are not going away anytime soon. Let us make a difference while we are in a position to do so. Now, kindly tell us what you know, and let us set matters right!"

Diplomacy: 1d20 + 13 ⇒ (18) + 13 = 31

Liberty's Edge

Male
ATK:
Ranged +17 / Melee +14/+7// +6 vs Evil Outsiders or +2 vs Humans and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+17/Climb+7/Stealth+16/Track+21/Nature+13/Planes+13/Survival+14
Ranger 15 (HP:112/112)(AC:25 FF:20 T:17)(Init:+7)(Perception:+17)(F:+13, R:+15, W:+10)

Darro walks up and pats Azdak on the back for his good words with Xarcious...


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

The Taldan scholar thanks you profusely for securing his freedom, and is happy to repay his debts in information. "I can tell you ALL about them," Xarcious says, his cough momentarily subsiding. (He still looks pale and weak as hell though.)

Xarcious tells you much that you already know--the Sewer Dragons are among the most powerful of the Absalom kobold tribes, are led by the powerful sorcerer Kibizax, etc. Xarcious explains that he taught the chief's two children, his elder daughter Yiddlepode and his younger son Yippitok.

He also explains that the Sewer Dragons have taken over a massive underground theater, covered over long ago by an expanding Absalom. The kobolds have closed off most of the tunnels leading to the complex, but there is still one passage open. He gives you directions--"just south of Emire's Bakery on Gyr in Eastgate, near the Coins, there's a sewer entrance in a back alley, easy to miss"--and warns that it is usually well guarded.

For your kindness in freeing him from Greeves, Xarcious provides one last nugget of information. Yiddlepode, the Sewer Dragon chief ’s eldest offspring, is likely open to bargaining with the Pathfinder Society; she is your best chance for a truce between the Society and the Dragons. Further, it’s likely you can find Yiddlepode aboveground in Absalom proper, as she often dons a magical disguise to sneak into one of the operas in the Ivy District. While on the streets and in the theaters of the city, Yiddlepode disguises herself as a halfling and is easy to spot because she only goes to poorly attended shows where her disguise is less likely to be uncovered, and her blue opera cloak stands out like a sore thumb.

Liberty's Edge

Male
ATK:
Ranged +17 / Melee +14/+7// +6 vs Evil Outsiders or +2 vs Humans and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+17/Climb+7/Stealth+16/Track+21/Nature+13/Planes+13/Survival+14
Ranger 15 (HP:112/112)(AC:25 FF:20 T:17)(Init:+7)(Perception:+17)(F:+13, R:+15, W:+10)

Darro addresses his companions "I guess we try and find out which opera this Yiddlepode may attend next to see if we spot her. How many operas are in this city anyways? Is there a central theater building where we can get that information?"


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

I'll take Kn Local or Diplomacy (Gather Info) checks! Also, is anyone trained in Perform (act, comedy, or sing)?

Silver Crusade

NG Female Halfling Ranger (Beast Master) 6 - [HP: 40/40 | AC: 24 T: 16 FF: 19 | F: +5 R: +10 W: +3 Misc: +2 vs fear | Init: +5 | Perc: +12 (Humans +4 Evil Outsider +2 Forest +2) ]

Sadly I only have perform (wind)

Diplomacy (Gather Info): 1d20 + 11 ⇒ (4) + 11 = 15

Tarri tries to get some information about the theatre from local passerby, but forgets to leave Hugo behind, which scares away most she tries to talk to.

Grand Lodge

Sorcerer 12

Azdak makes some effort to gather information regarding theaters and operas in Absalom.

"Excuse me, fine sir, can you tell me where to find the theatre district in Absalom? I am wondering if you know what production are being offered by the various playhouses?"

Diplomacy, Gather Information: 1d20 + 13 ⇒ (5) + 13 = 18

Silver Crusade

Rhydderch asks about for directions to the theatre district. Sadly none of his comrades alerted him to the bit of broccoli stuck in his teeth.

Diplomacy: 1d20 + 12 ⇒ (1) + 12 = 13

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

While everyone goes up to people, Rikas slinks about the area, seeing what he can overhear and piece together through various means of eavesdropping.

Know (local): 1d20 + 10 ⇒ (20) + 10 = 30
=)

Liberty's Edge

Male
ATK:
Ranged +17 / Melee +14/+7// +6 vs Evil Outsiders or +2 vs Humans and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+17/Climb+7/Stealth+16/Track+21/Nature+13/Planes+13/Survival+14
Ranger 15 (HP:112/112)(AC:25 FF:20 T:17)(Init:+7)(Perception:+17)(F:+13, R:+15, W:+10)

Darro will wait for his companions to find the information sought since him going out with Blackthorn to ask around will most likely do more harm than good.


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Rikas heads to the Ivy District, and picks up a lot of noble chatter. There are three operas currently playing in the Ivy District. They are:

1. Fall from Glory, a traveling Andoren troupe's performance of Chelish history.
2. Serpent's Song, performed by a local diva.
3. The Trouble with Swans, a comedic opera.

Based on what he's hearing, Rikas learns or suspects the following:

The Trouble with Swans is a hugely popular show performed by a largely gnome troupe. Serpent’s Song is a tragedy about a dragon who falls in love with a princess. The only showings of Serpent’s Song that aren’t sold out for a month solid are its midnight performances and even they are said to be crowded. Crowds were expected to be thick for Fall from Glory, as Chelish operas are known to often feature actual bloodshed in place of special effects. However, the debut was unpopular, as the Andoren troupe is said to have replaced much of the bloodshed in this traditionally gory Chelish history with illusions and sleights of hand.

Decide which opera you'd like to stake out tonight! You can either split up or go as a group.

Liberty's Edge

Male
ATK:
Ranged +17 / Melee +14/+7// +6 vs Evil Outsiders or +2 vs Humans and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+17/Climb+7/Stealth+16/Track+21/Nature+13/Planes+13/Survival+14
Ranger 15 (HP:112/112)(AC:25 FF:20 T:17)(Init:+7)(Perception:+17)(F:+13, R:+15, W:+10)

"Should we start with the first one, Fall from Glory, as distasteful as it appears to be about Chelish history? Good for the Andoran troupe to replace the bloodshed with illusions. No need to promote that nations despicable past." Darro says to the group. "Although the opera with the gnomes might be another one this kobold will attend since they are both small folk. I doubt our target will attend an opera that is packed full for fear of being seen."

Grand Lodge

Sorcerer 12

"Agreed, Darro. The Chelish opera sound rather boring, but it may be just the right criteria to find a disguised kobold. Let's hope tickets are not too expensive. Rikas, do we know where this theatre is located?"


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Rikas knows the place.

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

Rikas thinks. "I agree with ya. Even with their removing blood, guts, and gore, I don't think many would go. Don't know why the gnomes are so ruttin' popular. How could you even see 'em from the back rows? Or the front, for that matter? I'd say you'd have better luck with halflings, but we all know the slips can't act." He grins a little as he pokes Tarri jokingly.

As they go to the show, Rikas puts his blades away and instead fiddles with a silver piece in his hand.

Liberty's Edge

Male
ATK:
Ranged +17 / Melee +14/+7// +6 vs Evil Outsiders or +2 vs Humans and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+17/Climb+7/Stealth+16/Track+21/Nature+13/Planes+13/Survival+14
Ranger 15 (HP:112/112)(AC:25 FF:20 T:17)(Init:+7)(Perception:+17)(F:+13, R:+15, W:+10)

Darro and Blackthorn follow Rikas to the theater's location all the while observing the street crowd for signs of their kobold of interest.

Perception: 1d20 + 12 ⇒ (6) + 12 = 18


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

Perception Rolls:

Rhydderch: 1d20 + 11 ⇒ (11) + 11 = 22
Tarri: 1d20 + 12 ⇒ (14) + 12 = 26
Azdak: 1d20 + 8 ⇒ (11) + 8 = 19
Darro: 1d20 + 12 ⇒ (6) + 12 = 18
Rikas: 1d20 + 12 ⇒ (19) + 12 = 31
Li: 1d20 + 10 ⇒ (10) + 10 = 20

Deciding to stake out Fall from Glory, the party settles in. Finding the disguised kobold turns out to be harder than Xarcious imagined, but Rhydderch, Tarri, and Rikas all spot a bright blue opera cloak on a short figure just before it disappears into the theater.

The ticket window advertises 5gp per ticket.

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

Not wanting to waste time, Rikas quickly forks over the gold for admission before slinking behind the robed figure.

Stealth: 1d20 + 17 ⇒ (16) + 17 = 33

Liberty's Edge

Male
ATK:
Ranged +17 / Melee +14/+7// +6 vs Evil Outsiders or +2 vs Humans and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+17/Climb+7/Stealth+16/Track+21/Nature+13/Planes+13/Survival+14
Ranger 15 (HP:112/112)(AC:25 FF:20 T:17)(Init:+7)(Perception:+17)(F:+13, R:+15, W:+10)

Darro commands Blackthorn to wait outside while he also pays for a ticket and goes inside with Rikas. Keeping Rikas in view Darro also tries to stealth near the blue cloaked figure pointed out by Rikas. Moving around he scans the crowd to see if others are also interested in the blue cloaked small folk or if the party is alone in their pursuit.
Stealth: 1d20 + 14 ⇒ (5) + 14 = 19
Perception: 1d20 + 12 ⇒ (4) + 12 = 16

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

Good call! Who knows who else may be looking for the lizard.

Silver Crusade

Rhydderch hands over 5 gold pieces for a ticket but doesn't think he'll get to see the show much passed intermission.

Perception: 1d20 + 11 ⇒ (17) + 11 = 28

Grand Lodge

Male Human (Tian-Shu) Monk 4 (Zen Archer/ Qinggong Monk)/Inquisitor 3 (Sacred Huntsmaster) - HP 55/55 - AC 19 /T: 19/FF: 17 - Perception +15 - F: +9*/ R: +8/ W: +13 - CMB: +8 - CMD: 29, Speed: 40, Init. +6

Li pays his 5 gp and enters the theater, moving quietly along the back and looking for a way to head up into the balcony.

Stealth: 1d20 + 8 ⇒ (12) + 8 = 20


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

All of you are asked to leave your weapons and armor in the coatroom. I'm going to assume you do; make a Sleight of Hand check if you want to hide a chainshirt or a dagger or something.

Once inside the theater, all four of you easily spot a blue-cloaked halfling alone in one of the balconies, eyes intently gazing at the stage. No one else appears to be paying the halfling any attention.

Silver Crusade

NG Female Halfling Ranger (Beast Master) 6 - [HP: 40/40 | AC: 24 T: 16 FF: 19 | F: +5 R: +10 W: +3 Misc: +2 vs fear | Init: +5 | Perc: +12 (Humans +4 Evil Outsider +2 Forest +2) ]

Tarri hands over her gold to go inside after commanding Hugo to stay outside. She spends her time searching for the kobold, what's her name.

Grand Lodge

Sorcerer 12

Azdak pays his share and enters the theatre with the others. Once he spots the blue cloaked halfling, he remarks to the others. "Above all, please make sure that she doesn't get away."

Azdak makes his way upstairs and looks for a vacant seat next to her.

Is she alone or sitting with others?


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

The halfling is alone, and gives a momentary sidelong glance at Azdak, as though uncomfortable with company. Like that uncomfortable look you'd give to someone sitting down right next to you in a mostly empty movie theater.

Grand Lodge

Sorcerer 12

Before moving closer, Azdak motions for the others to be prepared to grab her in case she tries to escape. He then moves in nonchalantly. When she gives that uncomfortable looking, momentary sidelong glance, Azdak tries to put her at ease by pretending to be familiar with her. Speaking in draconic he says, "Yiddlepode, my dear! I'm so glad you could make it out to see the production. What do you think of the show so far?"

Bluff: 1d20 + 8 ⇒ (5) + 8 = 13

Once she replies, likely not recognizing this stranger, Azdak tries to charm her and persuade her that it would be to everyone's benefit if they had a visit.

"Don't worry, your identity is safe with me. But while I have you here, may we have a visit. I always hate to mix business with pleasure, but it would be a great help to me if we had a chat. I don't think we'll miss any of the plot. These Chelish stories are nearly all the same. Besides, most of the bloodshed is now being done with illusions and sleight of hands."

Diplomacy: 1d20 + 13 ⇒ (18) + 13 = 31

Azdak continues to keep the conversation right to the point, informative, but not threatening in any way.

"Tell me, my dear, how is your brother, Yippitok? I would also be remiss if I did not ask about your father, Kibizax. I hope they are doing well. I'm wondering if you could help me. We've been having trouble with deliveries going missing. In fact, I'm sad to say that we even lost a few of our friends below Absalom. It seemed to happen near the lair. Do you know anything about this? I'm hoping your father might know something."


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

After assessing that the chatty Azdak is not an immediate threat, the halfling *shhh!*'s him rather urgently, waving at the stage and uttering a single phrase--in Common--[b]"talk at intermission."

***

At intermission she asks, "And you are?"

Grand Lodge

Sorcerer 12

Azdak reluctantly quiets down and puts up with watching the first act without saying a word. When intermission arrives, he finally replies.

"Forgive me, my dear. I am Azdak Ejderha. These here are my friends, Tarri, Li, Rhydderch, Darro, and Rikas. We are agents of the Pathfinder Society. As I was trying to explain to you earlier, several deliveries as well as some of our agents have gone missing down in the swers of Absaolom. We were wondering if you could help us negotiate some sort of agreement. Our society needs to be able to make deliveries unimpeded and naturally we would like to know what happened to our agents. I was wondering if you could help us in any way?"

The Exchange

63517-6 Tiefling Rogue (Knife Master, Scout) 7 | AC 24 T 17 FF 18 | HP 49/59 | F +4 R +10 W +6 | Init +7 | Perc +12 | Reroll : Not used

Going back to the entering the theatre...

Rikas removes his mithral shirt and puts 7 daggers on the table, superstitiously keeping two mundane daggers and his favourite dagger hidden in his boots and breeches.
Sleight: 1d20 + 21 ⇒ (15) + 21 = 36
Sleight: 1d20 + 21 ⇒ (20) + 21 = 41
Sleight for favourite: 1d20 + 21 ⇒ (16) + 21 = 37
Sleight of Hand bonus +18, class trait "Hidden Blade" gives bonus equal to half level.

Talking to the 'halfling'...

Rikas can't help but chuckle down the row from the others. The acting is so terrible even he can see it for what it's worth. The amusement at actors trying so hard to be so terrible amuses him greatly.

He meanwhile lets the more talkative folk talk. During intermission, he keeps an eye out for anyone else who may want to 'talk'.
Perception: 1d20 + 12 ⇒ (7) + 12 = 19


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

"As I am sure you know, my tribe is likely responsible for killing your agents. Our tribe is strong and powerful, and we wish to make it known. Nevertheless, I am myself open to a negotiation, but I would be unable to act on it."

At this point, the intermission ends and Yiddlepode shushes you again to watch the end of it. Once the play has concluded, she heads for the door and motions for you to follow. As she makes her way to the exit, she explains her problem. "I would like to see a lasting partnership between the Society and my tribe but I cannot act against my father’s wishes. For now you will have to deal with him. He is convinced that if he has a showdown with the Pathfinder Society and defeats their agents, we will be able to demand tribute from the Society and bring the other kobold tribes under our leadership. When you finish *ahem* bargaining with my father, perhaps we will have an opportunity for an extended conversation about a truce and I will have a bit more leeway. Now, if you'll excuse me, I need to return home." She waits patiently for you to leave...

Throughout, Rikas keeps an eye out and nobody else seems to be looking your way.

Grand Lodge

Sorcerer 12

"Before you go, one last question. What needs to happen for you to take leadership of tribe? Is he interested in retirement soon?"


Kingmaker Tactical | Strategic | The Marchlands | Campaign Tracking | Liberation Points: 4

"Only after he defeats the Pathfinder Society and ruins their presence below Absalom..."

Silver Crusade

"We should do our best to prevent that outcome from occurring." Its always difficult to tell whether Rhydderch is being matter of fact or sarcastic.

Grand Lodge

Sorcerer 12

"My dear, Yiddlepode, I am not sure how you feel about your father, but if we were able to defeat Kibizax, would you then be able to take over as Chief of your tribe?"

Silver Crusade

NG Female Halfling Ranger (Beast Master) 6 - [HP: 40/40 | AC: 24 T: 16 FF: 19 | F: +5 R: +10 W: +3 Misc: +2 vs fear | Init: +5 | Perc: +12 (Humans +4 Evil Outsider +2 Forest +2) ]

Sense Motive: 1d20 + 1 ⇒ (6) + 1 = 7

The undertones of the conversation go completely over Tarri's head.

Grand Lodge

Male Human (Tian-Shu) Monk 4 (Zen Archer/ Qinggong Monk)/Inquisitor 3 (Sacred Huntsmaster) - HP 55/55 - AC 19 /T: 19/FF: 17 - Perception +15 - F: +9*/ R: +8/ W: +13 - CMB: +8 - CMD: 29, Speed: 40, Init. +6

"The other...kobolds..." Li pronounces this unfamiliar Taldan word with exaggerated care. "...will follow you when your father no longer leads the tribe? Or will there then be other leaders you wish us to deal with?" The Tien is suspicious and does not bother to hide it.

<<Besides,>> thinks Li. <<What kind of name is 'Yiddlepode' for an ally to have? Embarrassing, that's what that is.>>

Liberty's Edge

Male
ATK:
Ranged +17 / Melee +14/+7// +6 vs Evil Outsiders or +2 vs Humans and Undead (Favored Enemy)
Aasimar (Garuda-Plumekith) CL 15
Skills:
Acro+17/Climb+7/Stealth+16/Track+21/Nature+13/Planes+13/Survival+14
Ranger 15 (HP:112/112)(AC:25 FF:20 T:17)(Init:+7)(Perception:+17)(F:+13, R:+15, W:+10)

Darro stays back and allows the others to question the disguised kobold. Darro plans to follow her out of the theater to see where she enters and exits the sewers.

Stealth: 1d20 + 14 ⇒ (5) + 14 = 19
Perception: 1d20 + 12 ⇒ (8) + 12 = 20

1 to 50 of 494 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / PbP GameDay 3: PFS 03-02 Sewer Dragons of Absalom (3-7) All Messageboards

Want to post a reply? Sign in.