PbP GameDay 2: PFS Module: Murder's Mark (Tier 1-2) (Inactive)

Game Master GM Aarvid

PbP GameDay 2: PFS Module: Murder's Mark (Tier 1-2)

warehouse


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Slides/maps

The thug from behind the bushes moves up and tries to slash Kath from behind....cutting the swashbuckler with his blade.

sword: 1d20 + 1 ⇒ (17) + 1 = 18 for dmg: 1d6 ⇒ 6

Meanwhile, inside the grand foyer at the top of the stairs...

A figure perfectly resembling Morvius in all physical
details comes out from the door to the north.

He stands at the top of the stairs and calls to
his thugs almost exactly in Morvius's own voice

“Slaughter these idiots and get to secure locations afterward. I’ve spared the children.”

The Morvius look-alike smiles evilly, and his
disguise fades away to reveal a handsome older man
with a ponytail.

“After all, there’s nothing more compelling
than a living witness.”

He then turns away and calls back into the room behind him reassuring them in his own rough, masculine voice

"It is ok children. I have chased that evil circus man off. I am here to save you from him hurting you. You will be safe."

August goes then round 2

=== Round 2====
21+Boalo
21-Morvius
11+West Thugs
11-Nguyen An
10+Holman
10+Kath
8-Other Thugs
7-Morvius Duplicate upstairs
6-August

Sovereign Court

Lore Oracle lvl 4 [ HP 35/35 | AC 20 T 14 FF 16 | CMD 15 | F +4 R +6 W +5 | Init +0 Per +1]

They may, you won't! Morvius whispers stepping back to heal himself, angry at the copycat.
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Grand Lodge

Male Mwangi Human Pistolero Gunslinger 1/Drunken Master Monk 1 (HP 17/17; AC 17/FF 10/ T17; F +5; R +7; W +5; Init +9; Perception +8)

Bo'alo will attack the closest person with his temple sword
1d20 + 3 ⇒ (4) + 3 = 71d8 + 2 ⇒ (3) + 2 = 5

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7

Parry-PA: 1d20 + 6 - 1 ⇒ (16) + 6 - 1 = 21

Riposte: 1d20 + 6 - 1 ⇒ (17) + 6 - 1 = 22
Damage+PA: 1d6 + 2 + 2 ⇒ (6) + 2 + 2 = 10

Ah-ha! You who thought you were oh so clever will feel the sting of my blade!

2 Panache remain


Slides/maps

August delays...

Kath is able to Parry the blade.

Morvius heals his wounds.

Bo'alo misses the thug with his temple sword.


Slides/maps

The thug in the foyer swings his blade at Holman

"Hold still you little twerp!. "

shortsword: 1d20 + 1 ⇒ (17) + 1 = 18 damage : 1d6 ⇒ 1

Nguyen An
Holman
Kath

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7

Kath disengages from the thugs below and will race up the stairs, going to where fake Morvius was.

Withdraw, full round action

Grand Lodge

Male Human Fighter/4 HP 36/36, AC 19/ T12/F17, F +7, R +5, W +3 Init +6, Perc +5

An moves forward and swings at the thug attacking Morvius and Holman.

Attack-Melee: 1d20 + 9 ⇒ (5) + 9 = 14
Damage: 1d10 + 9 ⇒ (4) + 9 = 13

The Exchange

Male Halfling Rogue (Knife Master/Scout) 9 [ HP 75/75 | AC 25/16T/20FF (+3 vs. light blades) | Fort +5, Ref +11, Will +3 (+2 vs. fear) | Init +7 | Perception +19 ]

Holman stabs with both of his daggers at his opponent. The first goes wide, easily dodge by the thug, but the second strikes true.

Full-found action: Attack thug (TWF)
Attack (Dagger, TWF): 1d20 + 7 - 2 ⇒ (1) + 7 - 2 = 6
Damage (Dagger): 1d3 ⇒ 2

Attack (Dagger, TWF): 1d20 + 7 - 2 ⇒ (17) + 7 - 2 = 22
Damage (Dagger): 1d3 ⇒ 2


Slides/maps

Nguyen An moves into the hall and cuts down the man threatening Holman before the halfling can react.

Holman can take another action.

Kath rushes up the stairs....when he is halfway up, a different man pops up from besides the top rail and lobs a large sack at Kath.

"Oh drats! "

touch, higher : 1d20 + 2 + 1 ⇒ (2) + 2 + 1 = 5. Missing Kath with the throw and the bag explodes into a pile of goo on the stairs.

Sovereign Court

Lore Oracle lvl 4 [ HP 35/35 | AC 20 T 14 FF 16 | CMD 15 | F +4 R +6 W +5 | Init +0 Per +1]

Can one of us go upstairs without touching the goo? Also, are there any enemies left inside the first floor of the house?

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7

Just as an FYI - if Kath is attacked in melee he will attempt a parry/riposte

Parry: 1d20 + 6 ⇒ (8) + 6 = 14

(If successful) Riposte-Power Attack: 1d20 + 6 - 1 ⇒ (16) + 6 - 1 = 21
Damage: 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8

The Exchange

Male Halfling Rogue (Knife Master/Scout) 9 [ HP 75/75 | AC 25/16T/20FF (+3 vs. light blades) | Fort +5, Ref +11, Will +3 (+2 vs. fear) | Init +7 | Perception +19 ]

Holman charges up the stairs and dodges around the mystery man, ready to flank with Kath.

Acrobatics (vs. CMD): 1d20 + 9 ⇒ (10) + 9 = 19

I've apparently lost Holman's token, and I can't figure out where. If you could replace it, and put it east of the not-Morvius, that would be great...

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7

Holman has been retrieved from the astral plane

The Exchange

Male Halfling Rogue (Knife Master/Scout) 9 [ HP 75/75 | AC 25/16T/20FF (+3 vs. light blades) | Fort +5, Ref +11, Will +3 (+2 vs. fear) | Init +7 | Perception +19 ]

So that's where he went...


Slides/maps

A second man from the other side throws a similar bag at Holman as he races up the stairs.

touch,higher: 1d20 + 2 + 1 ⇒ (11) + 2 + 1 = 14 which just misses the Halfling as well. Sticky goo sprays on the stairway.

The thug outside swings wildly at Bo'alo, but misses.

sword: 1d20 + 1 ⇒ (5) + 1 = 6 for dmg: 1d6 ⇒ 6

The ponytailed man at the top of the stairs, glares at
the two previously hidden men.
"Seriously, you could not hit either of them? Incompetence!"

He steps to the west and swings at Kath with a pair of blades.

"Fine. I will deal with them myself."

longsword, fav: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 14 for dmg: 1d8 + 2 + 2 ⇒ (1) + 2 + 2 = 5
shortsword, fav: 1d20 + 4 + 2 ⇒ (18) + 4 + 2 = 24 for dmg: 1d6 + 1 + 2 ⇒ (6) + 1 + 2 = 9

The first blade misses, but the second appears to score a hit on Kath.

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7

In an attempt to save Kath some pain - did he have his weapons drawn already? It didn't sound like it was given the orignal description. Without quickdraw it would be a move action to do so, bringing the first attack to 16, which is still a miss, and making him unable to make the second. Regardless, the parry attempt fails and Kath is down to one panche point.


Slides/maps

By my reading he probably would have only had 1 weapon drawn based on his prior actions. I also just noticed that he should have moved to the western (open) door and not remained at the top of the stairs. So I can retcon the exchange and move him over and save Kath the panache and the hit if that is acceptable. He would have a different action in that case.


Slides/maps

Doh! I just missed editing my post by 1 minute.

The ponytailed man at the top of the stairs, glares at
the two previously hidden men.
"Seriously, you could not hit either of them? Incompetence!"

He draws his blades as he moves into the western (open) door.

"Deal with them now you idiots. I will take care of the children."

Sovereign Court

Lore Oracle lvl 4 [ HP 35/35 | AC 20 T 14 FF 16 | CMD 15 | F +4 R +6 W +5 | Init +0 Per +1]

Morvius double moves upstairs.


Male Dwarf Fighter (Two-Handed) [17] : HP:189/189 | AC 41 T 22 FF 37 | CMB +30 (+34 sunder) CMD 47 (51 vs trip/disarm, 55 vs sunder) | F +22 (+24 vs poison) R +19 W +16; all +4 vs spell/SLA/effect to lose weapon | Init +6 | Perc +13 | EA +18 | Climb/Swim +11

Sorry about the delay, figures that the battle would start to move quickly when I did. Looks like I missed out on Round 1, I hate that. Moving on I guess!

August shifts and attacks the enemy next to him!

Attack: 1d20 + 7 ⇒ (3) + 7 = 10 for Damage: 1d10 + 9 ⇒ (10) + 9 = 19

If we have Bless or some other bonuses up I have not added them. However, it seems with a roll like this one you haven't missed me anyway. :)


Slides/maps

August moves up but misses the outside thug menacing Bo'alo.

=== Round 3====
21+Boalo
21-Morvius
11-Nguyen An
11--upstairs dudes
10+Holman
10+Kath
8-Outside Thug
7-Mystery man in bedroom
6-August

Morvius moves upstairs. Looking to the west he sees the open bedroom.

A boy and a girl look out the door and scream in fright when they see Morvius.

"Mister, please save us from the bad man! " they point directly at Morvius with horror in their small faces.

Bo'alo, Nguyen An are up....

Grand Lodge

Male Human Fighter/4 HP 36/36, AC 19/ T12/F17, F +7, R +5, W +3 Init +6, Perc +5

Two questions. Is the thug in room C8 dead? He only has 1 red line throught him, so I was not sure. Secondly, can An strike the thugs on the upper level over the railing, or is that a solid wall?

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7

The thug in that room is staggered and has dropped his sword I believe - making him mostly harmless. The thug outside should have taken 10 damage from Kath's riposte.

I think it's a railing you could -probably- make an attack against him but he'd likely get a cover bonus, need the GM to rule on that though.


Slides/maps

The one downstairs inside is staggered. The one outside is still alive. The upstairs rail is not solid but does provide cover.

Grand Lodge

Male Mwangi Human Pistolero Gunslinger 1/Drunken Master Monk 1 (HP 17/17; AC 17/FF 10/ T17; F +5; R +7; W +5; Init +9; Perception +8)

Bo'alo will attack the thug with his temple sword once again
1d20 + 3 ⇒ (11) + 3 = 141d8 + 2 ⇒ (7) + 2 = 9


Slides/maps

And Bo'alo drops the man outside the manor, leaving him bleeding on the front porch.

Grand Lodge

Male Human Fighter/4 HP 36/36, AC 19/ T12/F17, F +7, R +5, W +3 Init +6, Perc +5

Seeing the thug in the other room, and not wanting to leave an enemy behind them, An steps in and strikes down the man.

Attack-Melee: 1d20 + 9 ⇒ (17) + 9 = 26
Damage: 1d10 + 9 ⇒ (1) + 9 = 10

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

An! Is everyone dead, An? August will move inside the building as the last thug outside falls. What was that all about? Where's Morvius?

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7

It's bloodthirsty An :D

Grand Lodge

Male Human Fighter/4 HP 36/36, AC 19/ T12/F17, F +7, R +5, W +3 Init +6, Perc +5

I finally have a character that can hit something..lol

An looks over his shoulder at his dwarven friend and smiles.
"Come on August! I think there are more upstairs!"

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

Upstairs? Right! August will follow An up the stairs as quickly as his stout dwarven legs will allow him.


Slides/maps

Nguyen An cuts down the unarmed man in cold blood.

The two men upstairs move and draw blades as they attack Kath and Holman.

"You heard the man! Die you circus freaks!"

On Kath blade: 1d20 + 3 ⇒ (7) + 3 = 10 for dmg: 1d6 + 2 ⇒ (1) + 2 = 3
On Holman blade: 1d20 + 3 ⇒ (18) + 3 = 21 for dmg: 1d6 + 2 ⇒ (4) + 2 = 6

10+Holman
10+Kath

The Exchange

Male Halfling Rogue (Knife Master/Scout) 9 [ HP 75/75 | AC 25/16T/20FF (+3 vs. light blades) | Fort +5, Ref +11, Will +3 (+2 vs. fear) | Init +7 | Perception +19 ]

Holman, painfully aware of the benefits of flanking someone - and not wanting to be the recipient, calls out to Kath, "Get on the other side of that guy!". Once Kath moves, Holman steps over and directs his attention fully on the man targeting Kath.

Holman will delay until after Kath moves/attacks, then flank and sneak attack.

Not an action: 5' move, as indicated on map
Full-round action: Attack the thug to the west (TWF)
Attack (Dagger, TWF, Flanking): 1d20 + 7 - 2 + 2 ⇒ (9) + 7 - 2 + 2 = 16
Damage (Dagger, Sneak Attack vs. Flanking): 1d3 + 1d8 ⇒ (3) + (7) = 10

Attack (Dagger, TWF, Flanking): 1d20 + 7 - 2 + 2 ⇒ (20) + 7 - 2 + 2 = 27
Damage (Dagger, Sneak Attack vs. Flanking): 1d3 + 1d8 ⇒ (3) + (3) = 6

Critical Confirm (Dagger, TWF, Flanking): 1d20 + 7 - 2 + 2 ⇒ (10) + 7 - 2 + 2 = 17
Critical Damage (Dagger): 1d3 ⇒ 3


Slides/maps

Kath, if he chooses, can climb or jump over the rail to get to the other side of the man. He cannot 5' step there, however.

The Exchange

Male Halfling Rogue (Knife Master/Scout) 9 [ HP 75/75 | AC 25/16T/20FF (+3 vs. light blades) | Fort +5, Ref +11, Will +3 (+2 vs. fear) | Init +7 | Perception +19 ]

Ah, then disregard the sneak attacks and the flanking bonus, if you would. No sense provoking AoO's...

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7
Quote:
On Kath blade: 1d20 + 3 ⇒ (7) + 3 = 10 for dmg: 1d6 + 2 ⇒ (1) + 2 = 3

This attack was successfully parried, and I assume the riposte was successful so 8 damage to him, Kath down to 1 panche. Another 3 or 6 damage to him from Holman, which I think drops him.

Kath will attack his would be ambushers.

Attack: 1d20 + 6 - 1 ⇒ (16) + 6 - 1 = 21
Damage: 1d6 + 2 + 2 ⇒ (6) + 2 + 2 = 10

Go after... fake Morvius. I have this guy!

Currently working off the assumption that Holman dropped the one guy so moving Kath to the other thug on the map. If the assumption is wrong Kath will hold his ground and fight the one he currently is engaged with.

Possible parry: 1d20 + 6 - 1 ⇒ (16) + 6 - 1 = 21

Riposte if parry is successful: 1d20 + 6 - 1 ⇒ (13) + 6 - 1 = 18
Damage: 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8


Slides/maps

Ok, will see if I get this right.

Kath parries the first dude's attack and stabs him back.

Holman moves up and stabs the same guy and drops him with 2 swift strokes.

Kath moves to the guy in the corner and drops him as well.

Leaving only the man in the bedroom with the children. He drops his blades and climbs out the window.

August then...

=== Round 4====
21+Boalo
21-Morvius
11-Nguyen An
10+Holman
10+Kath
7-Mystery man in window
6-August

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7
Quote:
Kath moves to the guy in the corner and drops him as well.

This restores a point of panache to Kath. Back up to 2

Grand Lodge

Male Mwangi Human Pistolero Gunslinger 1/Drunken Master Monk 1 (HP 17/17; AC 17/FF 10/ T17; F +5; R +7; W +5; Init +9; Perception +8)

Bo'alo will reload his other gun and make chase after the other wrong doer

Grand Lodge

Male Human Fighter/4 HP 36/36, AC 19/ T12/F17, F +7, R +5, W +3 Init +6, Perc +5

Does anyone see the fellow climbing out the window...and do they pass on this information? Just wondering

Sovereign Court

1 person marked this as a favorite.
Lore Oracle lvl 4 [ HP 35/35 | AC 20 T 14 FF 16 | CMD 15 | F +4 R +6 W +5 | Init +0 Per +1]

Morvius yells downstairs.
He is climbing out of a window on the west side of the house!
You guys downstairs, cut out his escape route!

Then he double moves to the window.
Nobody plagiarize the Charthagnions fool, you will pay for that insult.

Can I charge him? If so here are the rolls:
Charge: 1d20 + 4 + 2 ⇒ (4) + 4 + 2 = 10
Dmg: 1d8 + 6 ⇒ (3) + 6 = 9

Grand Lodge

Male Dwarf Fighter (Two-Handed) [8.1] : HP 88/92 | AC 24 T 12 FF 23 | CMB +14 (+16 sunder) CMD 26 (30 vs trip/bullrush, 28 vs sunder) | Fort +12 | Ref +5 | Will +6 (+2 to all vs poison, SP & SL) | Init +5 | Perc +1 | SM/Ride +0 | Climb/Swim/Surv +4

I just realized I didn't make my move up the stairs on the map. I should have been able to get to the top with a double move. Now with a double move I should be able to get to the window where the last thug is. Too bad I can't attack but he should provoke if he moves.


Slides/maps

nobody can see him at present. He went out the window and down and there is a rope with a grappling hook still hanging. So no charging him without LoS.

August moves up the stairs and into the room. He sees the man down on the ground below the hanging rope. The children cry in terror and try to hide from August and especially Morvius if they see him in the hallway.

"No! Please don't hurt us!"

Is Bo'alo racing up the stairs then?

Grand Lodge

Male Mwangi Human Pistolero Gunslinger 1/Drunken Master Monk 1 (HP 17/17; AC 17/FF 10/ T17; F +5; R +7; W +5; Init +9; Perception +8)

Yes

The Exchange

Male Halfling Rogue (Knife Master/Scout) 9 [ HP 75/75 | AC 25/16T/20FF (+3 vs. light blades) | Fort +5, Ref +11, Will +3 (+2 vs. fear) | Init +7 | Perception +19 ]

I'm assuming that jumping may actually be fast enough that Holman could catch him?

The acrobatics check makes him ignore the first d6 of damage from the fall, and since he's deliberately falling that distance, the second d6 is nonlethal. That said, if the distance down is more than 20 feet, then this would most definitely not be his action.

Holman, seeing the man flee out the window, runs and takes a flying leap out the window himself, ignoring the rope altogether.

Acrobatics (DC 15): 1d20 + 9 ⇒ (8) + 9 = 17


Slides/maps

Bo'alo moves up the stairs to see the two fallen men and two frightened children.

Morvius moves to the window and the children start screaming and crying and run from the room, trying to avoid him at all costs.

"Run!!! The bad man has returned. Don't let him get us."

Holman runs down the hall and jumps out the window. Nearly landing atop the mystery man as he falls.

Sovereign Court

Lore Oracle lvl 4 [ HP 35/35 | AC 20 T 14 FF 16 | CMD 15 | F +4 R +6 W +5 | Init +0 Per +1]

Morvius climbs down the rope in pursuit.
Can I take 10?


Slides/maps

Unfortunately, you cannot take 10 in combat.

Grand Lodge

Human Male Swashbuckler (3) HPs 31/31, AC 19, FF 15, T 14, CMD 17, Fort +3, Ref +6, Will +2, Init +5, Per +7

Well if the little one can do it so can I

Kath moves and takes a leap out the window -

Acrobatics with Derring-Do: 1d20 + 8 + 1d6 ⇒ (6) + 8 + (1) = 15

down to 1 panache

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