PF Shackled City SCAP

Game Master Freddy Honeycutt

Shackled City Adventure Path

Vapraks Voice

Dungeon level

Tunnel Level

V coded

Tully Tully render


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M somewhat akin to a kender Y / MA

Melee slam @ Broccan
1d20 + 14 ⇒ (20) + 14 = 34
Damage 1d8 + 10 ⇒ (4) + 10 = 14
Fort save DC 16

You are up!


M somewhat akin to a kender Y / MA

Ouch......

That's a bare knuckle like no other!


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Erine's eyes widen. She quickly casts a spell, causing a ray of blue flame to shoot from her palm at the creature.
Scorching Ray Touch: 1d20 + 2 ⇒ (3) + 2 = 5
Damage (and add half for fire vulnerability): 4d6 ⇒ (2, 4, 2, 3) = 11
Well, guess that's a bust as well.


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Don't forget to roll to confirm the crit.

Fort Save: 1d20 + 9 ⇒ (14) + 9 = 23

Attack: 1d20 + 10 ⇒ (6) + 10 = 16

Damage: 1d8 + 6 ⇒ (5) + 6 = 11

Sent nearly sprawling from the force of the creature's blow, Broccan responds with an off-balance swipe at the thing.

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvy seeing his attacks and those of his companions miss so easily, steps back and seems to blur and two Cannvys stand before you once again. Before ha starts to prayer, "Mother, let our weapons find this abominations weakness."

5ft step back
Move Act: Copycat 5 rounds, 50% chance to hit.
Std Act: Casts bless, +1 to hit and saves vs fear, 5 mins


M somewhat akin to a kender Y / MA

Canvy's bless counter-acts the paralysis that had affected part of the team they are now free to act!


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

Sanstree throws a tempest of wind at the mummy as it closes in on Broccan!

Ranged touch attack
1d20 + 2 ⇒ (6) + 2 = 8

Damage is non-lethal, but it is immune, still suffers a -2 to hit next round.....


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

Gaah..should have known better Back out of it's reach and rain fire down upon it. Exclude anyone in melee with it (up to 4 creatures)

Incoming! ranged touch 1d20 + 4 ⇒ (10) + 4 = 14 Damage 3d6 + 4 ⇒ (3, 2, 4) + 4 = 13 Main target on fire (1d6) until extinguished (FRA+Ref save). Splash 10' radius 6 pts Ref DC 16 for 1/2


M somewhat akin to a kender Y / MA

The creature is now on fire damage 1d6 ⇒ 4

all other attacks missed.

Melee slam @ Canvy
1d20 + 14 ⇒ (1) + 14 = 15
Damage 1d8 + 10 ⇒ (2) + 10 = 12
miss chance 1d2 ⇒ 1 1-hit, 2-miss
Fort save DC 16

You are up!


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Attack: 1d20 + 10 ⇒ (8) + 10 = 18

Damage: 1d8 + 6 ⇒ (3) + 6 = 9


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Remember, the creature should take +50% fire damage if it is vulnerable.
Erine draws out a small pearl with one hand and her rod of quickening with the other. The pearl turns black, the rod flashes, and her palm glows once more...
Using my pearl of power to recall scorching ray, and using my rod to quicken the spell.
Touch Attack: 1d20 + 2 ⇒ (7) + 2 = 9
Touch Attack (Action Point reroll): 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 4d6 ⇒ (6, 2, 2, 6) = 16
And if the creature is vulnerable, that damage is increased to 24.

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvy is quick to see the blow coming, turning his exposed flesh away as his hammer blow smacks into Canvy's armor. He sweats as the metal stops the forceful blow from injuring the strange cleric. Yet the creature still sees two Canvy's standing in there, both have a slight dent where the blow struck.

Canvy swings to attack the creature once more, Touch of madness (1/5) touch attack 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25 the creature gets +2 luck bonus on skill checks, but -2 on attack rolls and saves for 3 rounds.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

I assume that Canvy and Broccan are already flanking. If not, Edrukk will step into a position to provide a flank with whichever is the closer move.

Putting his whole body into the swing, Edrukk brings his greatsword around in a deadly arc. "When yer dead, ye stay dead! Got 't?"

Considering how he normally rolls, this might be ludicrous...

Attack: 1d20 + 6 ⇒ (18) + 6 = 24
Damage: 2d6 + 4 ⇒ (4, 2) + 4 = 10


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Wow - what's gotten into the old dwarf, anyway?


M somewhat akin to a kender Y / MA

Edrukk hits easily.

Melee slam @ Broccan
1d20 + 12 ⇒ (9) + 12 = 21
Damage 1d8 + 10 ⇒ (8) + 10 = 18
Fort save DC 16

You are up!


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Fort Save: 1d20 + 9 ⇒ (17) + 9 = 26

Broccan stumbles under the heavy blow, he swings his sword

Attack: 1d20 + 10 ⇒ (1) + 10 = 11

Damage: 1d8 + 6 ⇒ (3) + 6 = 9


BOING


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Erine puts the pearl and rod away, reaching for the wand at her belt.


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

Sanstree tries another tempest of wind.

ranged touch attack
1d20 + 2 ⇒ (14) + 2 = 16


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Canvy? Minniwick? Broccan?


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

I took my turn and missed ( rubber sword...grrr ), so I'm just waiting for the top of the new round.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Actually, Broccan's on the ball. You're missing Grumpy.

Edrukk, relishing his success, swings again.

Attack: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 2d6 + 4 ⇒ (2, 3) + 4 = 9


M somewhat akin to a kender Y / MA

Mummy is still flaming, 1d6 ⇒ 5

Melee slam @ Edrukk
1d20 + 10 ⇒ (7) + 10 = 17 both touch of madness and storm burst applied
Damage 1d8 + 10 ⇒ (8) + 10 = 18
Fort save DC 16

You are up!


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

If he misses, I do need to attempt the save?


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)
Broccan Dunchad wrote:
I took my turn and missed ( rubber sword...grrr ), so I'm just waiting for the top of the new round.

Oh, I derped. Meant to write Edrukk. :P

Erine hurries to Broccan, drawing her healing wand and jabbing him with it.
CLW: 1d8 + 1 ⇒ (6) + 1 = 7

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Canvy cries out "Strike true for mother" as his falchion comes down on the creature.

Falchion 1d20 + 7 + 1 ⇒ (17) + 7 + 1 = 25 damage 2d4 + 4 + 2d6 ⇒ (1, 2) + 4 + (5, 3) = 15 DC=15 will save for half the negative energy channel smite(2d6)

Ooops sorry, thought I'd posted .... better late than never.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Negative energy smite will heal the undead creature you are fighting. I think he would voluntarily fail the save.


Female Kobold

And we thought the rubber sword was bad--now it's the sword of healing! ;D


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

LOL!


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

"Who's side err yah on!"

Sanstree throws a tempest of wind at the mummy

Ranged touch attack
1d20 + 2 ⇒ (3) + 2 = 5


M somewhat akin to a kender Y / MA

The one time I thought he would not channel negative energy.....

Mummy is still flaming, 1d6 ⇒ 2

Melee slam @ Canvy
1d20 + 12 ⇒ (10) + 12 = 22 touch of madness applied
Damage 1d8 + 10 ⇒ (3) + 10 = 13
Fort save DC 16
hit or miss chance 1d2 ⇒ 1 1 hit, 2 miss

You are up!


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Broccan swings again...

Attack: 1d20 + 10 ⇒ (9) + 10 = 19

Damage: 1d8 + 6 ⇒ (2) + 6 = 8


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

In the battle with the huecava, you houseruled that I could channel to heal living and harm undead at the same time - is that still in effect?


M somewhat akin to a kender Y / MA

I am all for it!


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Erine rolls her eyes as she carefully moves over to stand behind Canvy. "I-I'm pretty sure negative energy, um, h-heals undead, Canvy. I think mother's madness might b-be a bit too m-mad right now."


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

All right, then.

Edrukk calls out to the Lord in Iron to smite the unnatural foe before him and to provide strength to his allies.

Channel Energy: 3d6 ⇒ (6, 3, 4) = 13

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

It lost my post ... arghhh!!!

Back tomorrow.


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Oh, and I almost forgot, healing Canvy:
1d8 + 1 ⇒ (4) + 1 = 5


M somewhat akin to a kender Y / MA

Why?


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Erine was going to take this action before Edrukk channeled, so she does this before Canvy is healed up to full. I literally did forget to include the note about Erine healing Canvy, so I'll leave the redundant action as it would have stood.


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

I thought you were moving to use the wand next round. I did not mean to invalidate your action. Sorry.


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

It's not your fault, it's mine for derping like that. Anyways, I expect others will still need the healing.
Honestly, if Erine hadn't healed Canvy, she'd probably have just stood around. She's a bit too conservative with her spells most of the time. ;P

Liberty's Edge

Male Human Cleric/2 Fighter/1 HP: 36/55 AC10/T10/FF10 Conditions:

Fort save 1d20 + 7 ⇒ (14) + 7 = 21

Canvy feels the healing sweep over him as his strength returns his body fights back against the touch of the creature. Under the force of the blow he steps back, and calls on his mother again, "Bring your strength to my blade, let it bite with fury." he calls out as another image once again appears.

5ft step back
Std Action: Casts magic weapon on his falchion
Move Action: Another Copycat


M Gnome Alchemist/ 6/ Init +0/ HP 54/54 // AC: 13/T:11/FF:13 - Percep: +13// F +6/R +5/W +4 /CMB +1 - CMD 11/ Speed 20/ Bombs 6/12

As it is still on fire I will not use an explosive bomb. Exclude the group and hit it again. Move so I can get a clear shot.

Incoming! ranged touch 1d20 + 4 ⇒ (8) + 4 = 12 Damage 3d6 + 4 ⇒ (2, 4, 6) + 4 = 16 5' radius 7 pts Ref DC 16 for 1/2


M somewhat akin to a kender Y / MA

Minniwick tosses a bomb on the mummy that had just been attacking moments before the concusion hits the undead, just after a wave of positive energy...the physical remains of the thing disentegrate, and the wisps of rags burn themselves out in a fire.

A pile of ash remains in front of the empty box.


M somewhat akin to a kender Y / MA

The box itself seems to have some very powerful binding magic, though it is difficult to tell what it is or does.

A necklace gleams in the pile of ash.


Male Human Brawler 3 I AC 17 T 13 FF 14 l HP 40/40 l F +7 R +6 W +2 l Init +3 l Perc +1 I Action Points 1/6 I Att +6 I CMB +5/+7*/+9** I CMD 17/+19*

Broccan looks to the rest of the group and nods in gratitude.

"M'thanks t' yeh all f'r kill'n tha' thing. It 'it like'eh twenny poun' sledge 'n m' sword coun' bite it fer nuthin'!"


Male Human Druid 3 / Wizard (Foresight School) 3 / Mystic Theurge 2

"Yer still tha bare knuckle boxin champ-en o tha world, not nobody would count this one again ye."


Dwarven Warpriest of Gorum| AC 20, T 11, F 19| HP 78/99| F 8 R 4 W 9, +2 vs poison, spells, spell-like abilities| Init +1| Perc +5| Fervor 6/7| Blessing 7/7| Sacred weapon 7/7| armor 7/7

Edrukk will fish out the necklace and hand it to Erine. "Wha' d'ye make o' 'at?"


Female Gnome Witch 6 (Ward currently on Nobody, Hero Points: 1, Hit Points: 50/54)

Erine frowns. Her eyes glow bright blue as she mutters a very short incantation under her breath.
Detect Magic. Spellcraft: 1d20 + 11 ⇒ (13) + 11 = 24
Also looking around the area, just in case.
The Box: 1d20 + 11 ⇒ (12) + 11 = 23
Just In Case: 1d20 + 11 ⇒ (20) + 11 = 31

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