Yours is mined |
@Revvy, Yay! Glad you found us!
And double-yay! Manius the Hellknight!
@Wembly, I know you were burning a ✩ to play in my standard game, which is very flattering. It’s all good from my side – we’ll catch up another time.
So at the moment, starring in alphabetical order, we have:
• Jillia 6
• Manius 6
• Mido 5
• Rika 6
• Valjoen 6
APL: 6 + 6 + 5 + 6 + 6 = 29/5 = 5.8 The nearest whole number to 5.8 is 6. So we are solidly legal in sub-tier 5-6.
This is a Season 3 scenario, designed for four players with no adjustment for 5 or 6 players. Everyone is an experienced player and/or GM bringing a combat-orientated or combat-support PC.
I will shake the bushes for a sixth PC (there may well be people looking to play as Friday nears) but I am happy to run this for you five if you guys are happy to play it.
@Mido, are you on slow or normal track for this scenario?
@Rika, which - # PC number are you?
BTW, the scenario is prepped and I am pumped to run it for you!
Jillia Tennille |
Sounds good, and thanks in advance!
Pretty sure I've mentioned this, but this is a scenario that I've GM'ed in the past. (For what it's worth, 'twas in the 10-11 tier).
Rika Fumeyo-no-Oni |
I thought I had given you all that. Oh well
Player name: Greg Rebelo
Character name: Rika Fumeyo-no-Oni
PFS #:43451-7
Day job:Going to pen something for the Society 1d20 + 2 ⇒ (20) + 2 = 22
Also, have played this before, I am spending a GM star to replay it.
Yours is mined |
2 people marked this as a favorite. |
No worries and I appreciate the vote of confidence!
When I first started PFS, I had an experienced semi-local GM approach me while I was organizing a Tier 1-5 face-to-face game for some newish players during the upcoming week.
He pulled me aside and I thought, Uh oh. What have I done wrong?
He then asked whether it would be OK if he could burn a star to play at my table …
It was a humbling and mind-blowing experience.
Jillia Tennille |
Seeing as how there's another cavalier and a hunter, which teamwork feats does the group posess? Maybe there's overlap?
Jillia has (and can offer via tactician) Coordinated Maneuvers.
Rika Fumeyo-no-Oni |
Good thinking! Rika has Distracting charge, Outflank and Precise strike.
Also, I'm happy that you are excited about this. Not to be the party pooper, but I felt a little let down last time I played it, but then again, it was a Total Con summer sizzler special that didn't fire off the way it could have. So I'm hoping more tables will add to the adventure.
Mariel Aldalinde |
Hi folks, the GM posted that you could still use a sixth. I've never done Blood under Absalom yet. Looking forward to playing it.
Player Iff
Character Mariel Aldelinde
PFS-# 174458-3
Day job Craft Blacksmith: 1d20 + 5 ⇒ (19) + 5 = 24
Purchases Selling MW Agile Half-plate (+500 gp), buying MW Full plate (-1850 gp) instead.
Rika Fumeyo-no-Oni |
Good to see you again! Hopefully this time we won't be left alone in the dark to be endlessly tortured. :D
Mariel Aldalinde |
Alas, poor Boris. I didn't get to know him well...
Jillia Tennille |
Hola and aloha!
Good to have you aboard.
Yours is mined |
Good to see you again! Hopefully this time we won't be left alone in the dark to be endlessly tortured.
No Promises! ;D
@Mariel: So, a graceless, half-elven adherent to Iomedae, raised as an elf who speaks to spirits?
Wow! I’m very much looking forward to meeting her.
I have a few ground rules and the way I run initiative outlined on the first page of Discussion if you haven’t seen them.
Any questions, just ask me here.
I acknowledge the purchases you have made but leave the record-keeping to you, the players per the honor system.
If there’s something that seems not-quite-right about your PC, I may ask you to explain it to me, but I just don’t understand why someone would cheat at pretending.
Mariel Aldalinde |
That's about the gist of it, GM. :) I've read the ground rules on the previous page. They work for me, same as doing the bookkeeping myself. I just know that some GM's like to add it to the chronicle sheets, that's why I mentioned it.
I saw some familiar faces in this game, that's I've played with before, or are in a campaign with currently (Hi Janna, Emil). Too bad Wembley couldn't make it, he was in the last game that I played with Mariel.
I'll read up on the gameplay thread later today and make an in-game introduction.
Mariel Aldalinde |
[dice=Will DC 16] d20 = 12
Mariel attempts to paralyze the Professional, but the goggled thug *shrugs* off the effects.
I'll get a post in with my actions later today, but I was just wondering. Is the above correct? Or was there some weird effect with the dice rolls, where it originally gave a different result. I've had that happen to me, on occasion.
Mariel Aldalinde |
You might be right. I'd never seen it done that way, but it's quite elegant.
Yours is mined |
I’d call it sneaky! ;)
Manius has the right of it. I stole the idea from another GM – I believe the one who founded the Frothing Alembic!
Let’s see if I can… >> Found it! << The relevant comment is under the spoiler marked Luisila:
And Lol, @Manius. You were playing the “tipsy blonde cleric of Cayden” in that game.
BTW, the present combat is over. @Mariel, I wouldn’t stress too much about posting until I get a new post up, which will be soon.
Yours is mined |
Can we aid another?
I cannot see how you could aid a Strength, Escape Artist or Acrobatics check from approximately 20-30' away from where your comrades are 'trapped' under present circumstances.
However, just because I cannot see it (at present), doesn't mean it's not possible.
So if you want to pitch/roleplay a description of what you're doing to aid another, I'll consider it.
Manius Pindeloric |
Throw random stuff (chairs/tables?) at the crowd to make them jump to the side to avoid it to clear an easier path for someone to move though? Use your strength from 20 feet away to aid should work ;)
Throw a bottle of soap/bar of butter at someone to aid in their escape artist?
Acrobatics...shout directions on where to move? Right feet blue! (use perception or insight?)
Shout at them like crazy to clear a path/get off someone's back (intimidate?) as an aid on something at a distance by having less people around to bother them.
Throw them a rope and try pull them out?
We should be able to get something creative going if we wanted to I think ;)
If someone is adjacent (or in Valjoen's case 1 square further away)..could we use drag/reposition combat maneuver's to pull them to safety?
Mariel Aldalinde |
Mariel! Mido already used his own wand to heal up. No need to burn your precious spell slots!
I thought precisely the other way around, Mido. It's evening and we're about to rest, letting Mariel regain her spell slots anyway. No need to burn paid-for wand charges when there's free spell slots, right?
Jillia Tennille |
1 person marked this as a favorite. |
Personal scenario goal: Teach Rika enough slang to justify a rank in Linguistics (for Halfling).
Valjoen_GM |
I'll be out of pocket this weekend. Please bot me if need be.
Jillia Tennille |
I might be able to jump to within its reach, if I'm really lucky on a die roll, but probably not high enough for me to actually reach it....
Yours is mined |
Hmm ... Rika and Pratts have made a single move on the Overview Map. I assume Rika's player did that sometime yesterday.
(I have temporarily removed the Overview Map to avoid confusion)
If that's the case, the only minor change required to keep us moving is moving your burst of radiance template 5' north, Mariel so you don't catch Pratts in the blast area.
It still affects Seoni and Nefti.
Mariel Aldalinde |
Thanks for catching that. Lucky it didn't have any impact on the flow of the battle.
Yours is mined |
My interpretation of the ‘Long Jump’ skill description is the DC to Jump a 5’ wide pit is 5.
Manius is an aasimar (30’ base speed) with a 10’ running start, in adamantine Hellknight plate (ACP -4) which looks like it allows him to move 30’.
Manius, I assume being able to move 30’ in heavy armor is an ability Hellknights get with Hellknight Armor, yeah? Is it affected if you’re carrying a medium or heavy load? If so, I assume Manius currently has a light load?
Now I would have thought the ACP would apply to the jump check. Also it doesn’t look like you have any ranks in acrobatics and your dex modifier is zero.
That would make Manius’ Jump check (10) – 4 = 6 (which still beats the DC 5, btw)
What am I missing?
Shifty |
Hellknights:
At 2nd level, a Hell Knight earns the right to wear Hell Knight armor. While wearing this armor, the Hell Knight reduces the armor check penalty by 1, increases the maximum Dexterity bonus allowed by 1, and moves at full speed.
Hell Knight Plate:
These distinctive suits of armor are a special type of masterwork full plate that, when worn by a character with levels in the Hell Knight prestige class, grants additional effects.
Price 2,000 gp Armor Bonus +9 Max Dex +1 Armor Check Penalty (ACP) –5 Arcane Spell Failure Chance 35% Speed (30 ft.) 20 ft.2 Speed (20 ft.) 15 ft.2 Weight 50 lbs.
***
So yep second level Hellknight is 30' move and -4 ACP. Load conditions still apply as normal and may reduce movement again etc, it's just the armour assumes a base move of 30 instead of 20.
Manius Pindeloric |
My interpretation of the ‘Long Jump’ skill description is the DC to Jump a 5’ wide pit is 5.
Manius is an aasimar (30’ base speed) with a 10’ running start, in adamantine Hellknight plate (ACP -4) which looks like it allows him to move 30’.
Manius, I assume being able to move 30’ in heavy armor is an ability Hellknights get with Hellknight Armor, yeah? Is it affected if you’re carrying a medium or heavy load? If so, I assume Manius currently has a light load?
Now I would have thought the ACP would apply to the jump check. Also it doesn’t look like you have any ranks in acrobatics and your dex modifier is zero.
That would make Manius’ Jump check (10) – 4 = 6 (which still beats the DC 5, btw)
What am I missing?
The modifier mix up was my bad, I used strength to jump. I've been playing a lot of different systems and somehow my mind figured you use strength for jumping..instead of checking what skill I actually need to use here...which is the dex based acrobatics
So that's the d20+5-4 for a total of +1 I rolled.
My apologies. You didn't miss anything, I did.
Carrying capacity is 153 lbs, which is enough to keep everything Manius is carrying to a light load
Yours is mined |
Don’t mind me – GM at work, rolling dice in the open …
Who gets the big room? JMMMRV: 1d6 ⇒ 6 Valjoen
Antonella is in room 1. Where are the party?
Jillia: 1d10 ⇒ 10 10
Manius: 1d10 ⇒ 2 2
Mariel: 1d10 ⇒ 5 5
Mido: 1d10 ⇒ 5 6 from re-roll
Rika: 1d10 ⇒ 9 9
re-roll, nobody is sharing: 2d10 ⇒ (2, 6) = 8
Rika Fumeyo-no-Oni |
So, you can take multiple AoOs on the same individual. However you cannot take multiple AoOs on an individual for the same action.
For instance if someone were to move through another's threatened space, the entire movement provokes, not every five foot square. If someone takes the full attack action with a ranged weapon, the full attack action provokes once, not each individual attack.
Yours is mined |
Ugh. So sorry, guys.
I wanted to update last night, but had terrible internet availability because of rolling storms through our area.
Fortunately, we are in a minor lull as other tables catch up over the next 48 hours.
Straight after that, expect another update from Shifty and Full-on Action to recommence!
Oh, an update to gameplay is incoming ...