PFS PbP Online Gameday - 3-10 Immortal Conundrum (Inactive)

Game Master Aeshuura


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Grand Lodge

Owlbear Rodeo

Safe assumption! ;)

Assassin 3 takes a swing at Kyra, Unarmed Strike: 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10 Damage plus SA: 1d3 + 1 + 2d6 ⇒ (2) + 1 + (2, 4) = 9 but he seems to be unable to get in a good hit!

Aleimare steps up, calling out in a true hellish fashion,

Round 1: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (shaken 3 rds)
Aleimare (IC)
Kyra (13 hp taken; IC) <--
Keya (IC)
Evayne (IC)
False Ceralan (shaken 3 rds)
Sir Terramor (IC)
Servant assassin 1 (shaken 3 rds)
Servant assassin 2 (shaken 3 rds)
Maximo (IC)
Ofarah (20 hp taken; IC)

Rough Map

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Sir Terramor stands snarling in anger. He moves to Kyra's side and shouts some advice to the Pathfinders "Watch their movement, now. Make them pay for it!"

Terramor uses Tactician to grant the Paired Opportunist feat to all allies within 30'.

PAIRED OPPORTUNIST FEAT:
PAIRED OPPORTUNIST - Whenever you are adjacent to an ally who also has this feat, you receive a +4 circumstance bonus on attacks of opportunity against creatures that you both threaten. Enemies that provoke attacks of opportunity from your ally also provoke attacks of opportunity from you so long as you threaten them (even if the situation or an ability would normally deny you the attack of opportunity). This does not allow you to take more than one attack of opportunity against a creature for a given action.

Sir Terramor will protect Kyra (and any other ally adjacent to him) with his Tactician skill and [url=http://www.d20pfsrd.com/feats/combat-feats/bodyguard-combatBodyguard feat[/url], granting her a +4 AC vs. up to three attacks per round.

BODYGUARD FEAT:
Benefit: When an adjacent ally is attacked, you may use an attack of opportunity to attempt the aid another action to improve your ally’s AC. You may not use the aid another action to improve your ally’s attack roll with this attack.

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Hey everyone, note the free feat from Sir Terramor!


Kyra, while I'm assuming wouldn't be wearing her armor, would be wearing her ring of protection, given her a flat footed ac of 11

Grand Lodge

Owlbear Rodeo

You were informed that should you wish to wear armor, you should just make sure that it was polished to shine! You were not expected to leave arms or armor behind.


I wouldn't wear armor to an event like this, but still armor or no, ac 11 not 10 =D If armor it'd of been a bit higher

Grand Lodge

Owlbear Rodeo

Yes, if you had armor, flat-footed would have been 19. If you feel you wouldn't have had armor, then I will treat you as not having armor then.

Correction
Round 1: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (shaken 3 rds)
Aleimare (IC)
Kyra (30 hp taken; IC) <--
Keya (IC)
Evayne (IC)
False Ceralan (shaken 3 rds)
Sir Terramor (IC)
Servant assassin 1 (shaken 3 rds)
Servant assassin 2 (shaken 3 rds)
Maximo (IC)
Ofarah (20 hp taken; IC)

Rough Map

Kyra, you are up!


concentration Target# = 23: 1d20 + 15 ⇒ (14) + 15 = 29

holy smite, all evil within 20ft of me take dmg: 3d8 ⇒ (5, 3, 8) = 16 dc 18 for half and ignore blind. Neutral characters take half that and no blind, and on save take 1/4 dmg total

ungracefully she leaps back 5ft and weaves her body as she calls down sarenrae's fury on these evil men

You'd dare attack us in such an underhanded method, feel Sarenrae's anger!

A bright flash radiates from Kyra as she channels her dieties anger through her and into the area around her

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Too[ooc]busy weekend, to keep things moving, if assassin is a human and not a elf or half elf, step back to avoid AoO and slumber on #2

Grand Lodge

Owlbear Rodeo

Looking back, I had not mentioned the changing of venue. To describe the scene...

The room that you had adjourned to for an after dinner smoke is a plush room, with many cushions set about and small tables. Hence the map's different shaping. Couldn't find an appropriate map.

It's as if you feel the touch of Sarenrae, herself... a warmth spreads through the room, and bursts of flame erupt within each of the assassins!

Saves:
False Ceralan: 1d20 + 1 - 2 ⇒ (19) + 1 - 2 = 18
Assassin 1: 1d20 + 2 - 2 ⇒ (5) + 2 - 2 = 5
Assassin 2: 1d20 + 2 - 2 ⇒ (11) + 2 - 2 = 11
Assassin 3: 1d20 + 2 - 2 ⇒ (12) + 2 - 2 = 12

The Servant Assassins being human...

Keya steps back next to Ofarah, speaking in a soothing voice at Assassin 2, Sleep...

Saves:
Assassin 2: 1d20 + 2 - 2 ⇒ (11) + 2 - 2 = 11
The assassin's eyelids droop, once... twice... then he slumps to the ground.

Round 1: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (16 hp taken; shaken 3 rds, blinded 1 rd)
Aleimare (IC)
Kyra (22 hp taken; IC)
Keya (IC)
Evayne (IC) <--
False Ceralan (8 hp taken; shaken 3 rds)
Sir Terramor (IC)
Servant assassin 1 (16 hp taken; shaken 3 rds, blinded 1 rd)
Servant assassin 2 (16 hp taken; shaken 3 rds, blinded 1 rd; asleep 6 rnds)
Maximo (IC)
Ofarah (20 hp taken; IC)

Rough Map

Silver Crusade

Female Human NG Female Human Bard (Archivist) 2 / Fighter (Lore Warden) 3 | AC 23 FF 18 T 16 | HP 36 | F +5 R +10 W +6 | Initiative +5 / Perception +6

Evayne uses her move action to finish the full round action needed to draw her whip from peacebond. She'll then take a 5ft step diagonally down and to the left so that Ceralan is within 15 ft. For the standard action she'll use Greater Serpent Lash to try and trip Ceralan with her whip. If the trip succeeds she'll make the 2nd attempt at Assassin 3.

Trip1: 1d20 + 15 ⇒ (16) + 15 = 31

Trip2: 1d20 + 15 ⇒ (6) + 15 = 21

Silver Crusade

Female Human NG Female Human Bard (Archivist) 2 / Fighter (Lore Warden) 3 | AC 23 FF 18 T 16 | HP 36 | F +5 R +10 W +6 | Initiative +5 / Perception +6

I'm going to bet both of them are tripped. A 31 probably beats Ceralan's CMD and considering Assasin 3 is blinded a 21 probably beats his.

Gotcha! Evayne yells in glee with a sudden fury as her whip flies out like an extension of her own body and knocks over both Ceralan and one of his henchman

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Evayne, not that will make much difference with those rolls, but don't forget to add in the +1 courage bonus.

Silver Crusade

Female Human NG Female Human Bard (Archivist) 2 / Fighter (Lore Warden) 3 | AC 23 FF 18 T 16 | HP 36 | F +5 R +10 W +6 | Initiative +5 / Perception +6

Oops I did forget, thanks!
Only one of those roles was very high though. My modifier on trip is just that high

Grand Lodge

Owlbear Rodeo

Evayne's whip lashes out, almost as if it were alive, taking the legs out from under both the elf and Assassin 3!

The false Ceralan kicks around, spinning on the floor, to end in a standing position, kicking out at Ofarah as he does so! Unarmed Strike: 1d20 + 8 - 2 ⇒ (4) + 8 - 2 = 10 Damage: 1d3 + 1 ⇒ (2) + 1 = 3 Ofarah stumbles back a step causing the elf's kick to sweep harmlessly past her face!

Round 1: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (16 hp taken; shaken 3 rds, blinded 1 rd, prone)
Aleimare (IC)
Kyra (22 hp taken; IC)
Keya (IC)
Evayne (IC)
False Ceralan (8 hp taken; shaken 2 rds)
Sir Terramor (IC) <--
Servant assassin 1 (16 hp taken; shaken 3 rds, blinded 1 rd)
Servant assassin 2 (16 hp taken; shaken 3 rds, blinded 1 rd; asleep 6 rnds)
Maximo (IC)
Ofarah (20 hp taken; IC)

Rough Map

Sir Terramor's turn!

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

I think Terramor already declared his action for the round. Tactician to share Paired Opportunist then Bodyguard feat applied to Kyra.

Grand Lodge

Owlbear Rodeo

Sorry, I forgot about that! Thanks!

Sir Terramor calls out several commands, organizing your defense.

Assassin 1, blinded, turns to attack the nearest opponent, taking a swing at Sir Terramor! Unarmed Strike: 1d20 + 6 - 2 ⇒ (13) + 6 - 2 = 17 Damage: 1d3 + 1 ⇒ (2) + 1 = 3 Miss chance 50%: 1d100 ⇒ 97 His palm strike slaps ineffectually against the knight's polished armor!

Meanwhile Assassin 3 snores softly in a dreamless sleep...

Round 1: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (16 hp taken; shaken 3 rds, blinded 1 rd, prone)
Aleimare (IC)
Kyra (22 hp taken; IC)
Keya (IC)
Evayne (IC)
False Ceralan (8 hp taken; shaken 2 rds)
Sir Terramor (IC)
Servant assassin 1 (16 hp taken; shaken 2 rds)
Servant assassin 2 (16 hp taken; shaken 2 rds, asleep 5 rnds)
Maximo (IC) <--
Ofarah (20 hp taken; IC)

Rough Map

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

"Confounded sword!" Still tugging at his weapon, but with no time to properly free it, Maximo moves to Ofarah's side. "Should you need defending, my Lady, I will be your shield!"

He holds a hand out protectively and a warm light glows as he touches her shoulder.

Move, Lay on Hands

Lay on Hands: 2d6 ⇒ (2, 4) = 6

Grand Lodge

Owlbear Rodeo

Maximo moves over to Ofarah, touching her shoulder, letting the blessing of Shelyn flow into her. The Lioness of Lamsara nods quickly in appreciation, and calls for the guards, but there seems to be no response. She enters a defensive stance, preparing for the next attack.

Assassin 3, blinded and prone, carefully stands up. I do not believe either Kyra or Sir Terramor have spent the full-round to draw a weapon, so no Attacks of Opportunity. Thinking he knows where the cleric moved, he throws a punch at what should be her midsection. Unarmed Strike: 1d20 + 6 - 2 ⇒ (14) + 6 - 2 = 18 Damage: 1d3 + 1 ⇒ (1) + 1 = 2 Miss chance 50%: 1d100 ⇒ 25 His punch swings wide.

Aleimare undoes his peace-bond and draws his fauchard.

Round 2: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (16 hp taken; shaken 2 rds)
Aleimare (IC)
Kyra (22 hp taken; IC) <--
Keya (IC)
Evayne (IC)
False Ceralan (8 hp taken; shaken 2 rds)
Sir Terramor (IC)
Servant assassin 1 (16 hp taken; shaken 2 rds)
Servant assassin 2 (16 hp taken; shaken 2 rds, asleep 5 rnds)
Maximo (IC)
Ofarah (14 hp taken; IC)

Rough Map


steps 5ft back and casts hold person on the false ceralan, dc 18 hold person

Dark Archive

Male Human LG Male Human Cavalier 2 / Rogue (Thug/Scout) 4 | AC 22 FF 21 T 12 | HP 52 | F +7 R +7 W +4 | Initiative +2 / Perception +10

As part of his drawing action, Aleimare would also have 5' stepped to the northwest in order to be within reach (10') of Cerelan. At least I think that is Cerelan to the left of Maximo. Or even if it the one to the top left of assassind 3, he shiould still have reach for aoos with his reach weapon.

Grand Lodge

Owlbear Rodeo

Ceralan Save: 1d20 + 1 + 2 ⇒ (19) + 1 + 2 = 22 The elven assassin seems to shrug off Kyra's spell!

Round 2: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (16 hp taken; shaken 2 rds)
Aleimare (IC)
Kyra (22 hp taken; IC)
Keya (IC) <--
Evayne (IC)
False Ceralan (8 hp taken; shaken 2 rds)
Sir Terramor (IC)
Servant assassin 1 (16 hp taken; shaken 2 rds)
Servant assassin 2 (16 hp taken; shaken 2 rds, asleep 5 rnds)
Maximo (IC)
Ofarah (14 hp taken; IC)

Rough Map

Ceralan is the elf just to the North of the two A's, if you have reach with your fauchard, then you are threatening Ceralan. Keya and Evayne's turn.

Dark Archive

Male Human LG Male Human Cavalier 2 / Rogue (Thug/Scout) 4 | AC 22 FF 21 T 12 | HP 52 | F +7 R +7 W +4 | Initiative +2 / Perception +10

it wouldn't have made a difference in Cerelans saving throw, but was just checking if the -2 for the shaken condition was taken into account

Grand Lodge

Owlbear Rodeo

No, forgot about that one! >.<

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya makes a 5ft step if necessay to avoid any AoO, then tries to put the next assassin to sleep - #1 (DC19)

Grand Lodge

Owlbear Rodeo

Will Save Assassin 1: 1d20 + 2 ⇒ (11) + 2 = 13

Again, Keya sends another assassin into Desna's embrace...

Round 2: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (16 hp taken; shaken 2 rds)
Aleimare (IC)
Kyra (22 hp taken; IC)
Keya (IC)
Evayne (IC) <--
False Ceralan (8 hp taken; shaken 2 rds)
Sir Terramor (IC)
Servant assassin 1 (16 hp taken; shaken 2 rds, asleep 6 rnds)
Servant assassin 2 (16 hp taken; shaken 2 rds, asleep 5 rnds)
Maximo (IC)
Ofarah (14 hp taken; IC)

Rough Map

Silver Crusade

Female Human NG Female Human Bard (Archivist) 2 / Fighter (Lore Warden) 3 | AC 23 FF 18 T 16 | HP 36 | F +5 R +10 W +6 | Initiative +5 / Perception +6

Evayne 5 foot steps up one square and tries to knock them down again.

Trip1 on Ceralan: 1d20 + 16 ⇒ (9) + 16 = 25

Trip2 on Assassin 3: 1d20 + 16 ⇒ (3) + 16 = 19

Grand Lodge

Owlbear Rodeo

Evayne's whip lashes out again, and just as before, the false Ceralan and Assassin 3 are once again eating floor!

Ceralan snatches Ofarah's hookah and stands up with an acrobatic flourish once again. Aleimare Attack of Opportunity: 1d20 + 11 + 1 + 4 ⇒ (12) + 11 + 1 + 4 = 28 Damage: 1d10 + 7 + 1 ⇒ (6) + 7 + 1 = 14

Round 2: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (16 hp taken; shaken 2 rds, prone)
Aleimare (IC)
Kyra (22 hp taken; IC)
Keya (IC)
Evayne (IC)
False Ceralan (22 hp taken; shaken 1 rd)
Sir Terramor (IC) <--
Servant assassin 1 (16 hp taken; shaken 2 rds, asleep 6 rnds)
Servant assassin 2 (16 hp taken; shaken 2 rds, asleep 5 rnds)
Maximo (IC)
Ofarah (14 hp taken; IC)

Rough Map

Dark Archive

Male Human LG Male Human Cavalier 2 / Rogue (Thug/Scout) 4 | AC 22 FF 21 T 12 | HP 52 | F +7 R +7 W +4 | Initiative +2 / Perception +10

I guess I didn't say this earlier, but Aleimare will usually (especially in this case), be doing non-lethal damage at no penalty (Blade of Mercy trait).

Blade of Mercy:

Blade of Mercy No penalty when inflicting nonlethal damage with a slashing weapon, +1 to nonlethal damage inflicted with a slashing weapon.

This will activate his Enforcer trait for a free Intimidate check for damage rounds of shaken condition (or turn that into 1 round of frightened if > 4)
Intimidate: 1d20 + 16 ⇒ (12) + 16 = 28 (frightened 1 round if success)

Grand Lodge

Owlbear Rodeo

Okay, fixed.

Round 2: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (16 hp taken; shaken 2 rds, prone)
Aleimare (IC)
Kyra (22 hp taken; IC)
Keya (IC)
Evayne (IC)
False Ceralan (23 [15 nonlethal] hp taken; frightened 1 rd)
Sir Terramor (IC) <--
Servant assassin 1 (16 hp taken; shaken 2 rds, asleep 6 rnds)
Servant assassin 2 (16 hp taken; shaken 2 rds, asleep 5 rnds)
Maximo (IC)
Ofarah (14 hp taken; IC)

Rough Map

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Sir Terramor will continue to protect Kyra and any other ally adjacent to him. He will also attack one of the assassins.

Sir Terramor will protect Kyra (and any other ally adjacent to him) with his Tactician skill and Bodyguard feat, granting her a +4 AC vs. up to three attacks per round.

BODYGUARD FEAT:

Benefit: When an adjacent ally is attacked, you may use an attack of opportunity to attempt the aid another action to improve your ally’s AC. You may not use the aid another action to improve your ally’s attack roll with this attack.

Sir Terramor power attacks A1.

Power attack: 1d20 + 10 - 2 ⇒ (3) + 10 - 2 = 11
Damage: 1d8 + 4 + 4 ⇒ (7) + 4 + 4 = 15

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2

Hey everyone,don't forget the free Paired Opportunist feat from Sir Terramor!

Grand Lodge

Owlbear Rodeo

Remember Sir Terramor, that you need to take a full round to draw your weapon. I don't believe you have untied your peace-bond yet.

EDIT: The only one that threatens right now is Aleimare.

Sovereign Court

Human Gentleman | AC 20 FF 19 T 13 | HP 78/79 | F +15 R +13 W +13 | Init +1 | Perception +5

Maximo finally pulls his sword free from its peacebond.

Grand Lodge

Male Human Cavalier 10 (Honor Guard, Strategist) - HP 85/85 ,- AC 25/T: 12/FF: 24 - Perception +13 - F: +10 R: +6/ W: +4* - CMB: +14 - CMD: 27, Speed: 20, Init. +2
Aeshuura wrote:

Remember Sir Terramor, that you need to take a full round to draw your weapon. I don't believe you have untied your peace-bond yet.

EDIT: The only one that threatens right now is Aleimare.

Okay. He does that, then!

Grand Lodge

Owlbear Rodeo

Assassin 3 stands up, drawing an attack of Opportunity from Sir Terramor! Longsword: 1d20 + 10 + 4 + 4 + 1 ⇒ (20) + 10 + 4 + 4 + 1 = 39 Damage: 1d8 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Confirm Critical: 1d20 + 10 + 4 + 4 + 1 ⇒ (1) + 10 + 4 + 4 + 1 = 20 Damage: 1d8 + 4 + 1 ⇒ (7) + 4 + 1 = 12

Round 2: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (bleeding out Stabilize: 1d20 + 1 ⇒ (8) + 1 = 9)
Aleimare (IC) <--
Kyra (22 hp taken; IC)
Keya (IC)
Evayne (IC)
False Ceralan (23 [15 nonlethal] hp taken; frightened 1 rd)
Sir Terramor (IC)
Servant assassin 1 (16 hp taken; shaken 1 rd, asleep 5 rnds)
Servant assassin 2 (16 hp taken; shaken 1 rd, asleep 4 rnds)
Maximo (IC)
Ofarah (14 hp taken; Full Defense, IC)

Rough Map

Dark Archive

Male Human LG Male Human Cavalier 2 / Rogue (Thug/Scout) 4 | AC 22 FF 21 T 12 | HP 52 | F +7 R +7 W +4 | Initiative +2 / Perception +10

Aleimare moves over the body of servant assassin 3 in order to move into a flanking position with Evayne (I should be able to get into flanking if I'm 2 positions above A1). He will draw the AoO from Ceralan if he can even take one while frightened of me.
"Filthy assassin!"
Fauchard: 1d20 + 9 + 2 + 2 + 1 ⇒ (14) + 9 + 2 + 2 + 1 = 28Nonlethal Damage: 1d10 + 13 + 1 + 1 + 1d6 ⇒ (8) + 13 + 1 + 1 + (2) = 25Intimidate: 1d20 + 16 ⇒ (11) + 16 = 27
If still up, shaken for 28 rounds and sickened for 2 rounds (Brutal Beating)

Silver Crusade

Female Human NG Female Human Bard (Archivist) 2 / Fighter (Lore Warden) 3 | AC 23 FF 18 T 16 | HP 36 | F +5 R +10 W +6 | Initiative +5 / Perception +6

I only have a whip out. I'm not threatening so can't provide flank.

Dark Archive

Male Human LG Male Human Cavalier 2 / Rogue (Thug/Scout) 4 | AC 22 FF 21 T 12 | HP 52 | F +7 R +7 W +4 | Initiative +2 / Perception +10

Ahh, couldn't remember if whips threatened or not. In that case, it was only a 26 to hit, 2 less damage, and no shaken condition.

Grand Lodge

Owlbear Rodeo

Aleimare, you are going to be one square short of the position that you wanted. It takes 25' of movement, and you have 20. Since you could not flank with Evayne anyway, I have moved you to the correct position. Also, I will rule that Ceralan cannot take an AoO.

Aleimare swings hard, smacking Ceralan hard in the head, causing the elf to stumble a bit!

Round 2: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (bleeding out)
Aleimare (IC)
Kyra (22 hp taken; IC) <--
Keya (IC)
Evayne (IC)
False Ceralan (48 [40 nonlethal] hp taken; frightened 1 rd)
Sir Terramor (IC)
Servant assassin 1 (16 hp taken; shaken 1 rd, asleep 5 rnds)
Servant assassin 2 (16 hp taken; shaken 1 rd, asleep 4 rnds)
Maximo (IC)
Ofarah (14 hp taken; Full Defense, IC)

Rough Map

Kyra's turn!


5 ft step coup de grace

Grand Lodge

Owlbear Rodeo

Kyra, remember, your scimitar is peace-bonded. It is a full-round to draw.

Dark Archive

Male Human LG Male Human Cavalier 2 / Rogue (Thug/Scout) 4 | AC 22 FF 21 T 12 | HP 52 | F +7 R +7 W +4 | Initiative +2 / Perception +10

If Ceralan is still kicking on his turn and attempts to run, Aleimare will take his AoO to smack him for more nonlethal damage. I do not know if another Intimidate check will extend the frightened duration or not. I do know that the DC will increase by 5.
AoO: 1d20 + 9 + 2 + 1 ⇒ (18) + 9 + 2 + 1 = 30Nonlethal: 1d10 + 13 + 1 + 1 ⇒ (3) + 13 + 1 + 1 = 18Intimidate: 1d20 + 16 ⇒ (1) + 16 = 17
ConfirmCrit: 1d20 + 9 + 2 + 1 ⇒ (7) + 9 + 2 + 1 = 19CritDmg: 1d10 + 13 + 1 + 1 ⇒ (8) + 13 + 1 + 1 = 23

Grand Lodge

Owlbear Rodeo

Aleimare, what book is the fauchard in? I thought it was in the Advanced Players or Ultimate Equipment, but apparently not.


unsheaths her peace bonded scimitar

Dark Archive

Male Human LG Male Human Cavalier 2 / Rogue (Thug/Scout) 4 | AC 22 FF 21 T 12 | HP 52 | F +7 R +7 W +4 | Initiative +2 / Perception +10

Classic Horrors Revisited: Statblock from d20pfsrd: Fauchard 14 gp 1d8 1d10 18-20/×2 — 10 lbs. S reach, trip CHR. It is keen so threat range is 15-20. Opalescent white pyramid, cracked ioun stone attuned to Fauchard grants Weapon Familiarity and makes it a martial weapon (instead of Exotic). Cavalier grants proficiency with all martial weapons.

Grand Lodge

Owlbear Rodeo

Aleimare, in that case, we will proceed, but when you have time, can you share the page with me, or if you have the physical copy, take a picture of the text with your PFS card alongside? Just to satisfy my LG alignment! ;p

I also added the map to my profile subtitle so that I don't have to keep re-copying it... ^_^

Round 2: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (bleeding out)
Aleimare (IC)
Kyra (22 hp taken; IC)
Keya (IC) <--
Evayne (IC)
False Ceralan (48 [40 nonlethal] hp taken; frightened 1 rd)
Sir Terramor (IC)
Servant assassin 1 (16 hp taken; shaken 1 rd, asleep 5 rnds)
Servant assassin 2 (16 hp taken; shaken 1 rd, asleep 4 rnds)
Maximo (IC)
Ofarah (14 hp taken; Full Defense, IC)

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya continues to hex - misfortune on False Ceralan, DC19, if failed has to roll twice every time, and take the lower.

Grand Lodge

Owlbear Rodeo

Will Save: 1d20 + 1 ⇒ (8) + 1 = 9

Watching for an effect, Keya sees Ceralan trip slightly on the big pillow that he is standing on, showing her that it took effect.

Round 2: Effects in place - Inspire Courage +1 atk/dmg (comp), Will v. fear (morale)
Servant assassin 3 (bleeding out)
Aleimare (IC)
Kyra (22 hp taken; IC)
Keya (IC)
Evayne (IC) <--
False Ceralan (48 [40 nonlethal] hp taken; frightened 1 rd, misfortune 1 rd)
Sir Terramor (IC)
Servant assassin 1 (16 hp taken; shaken 1 rd, asleep 5 rnds)
Servant assassin 2 (16 hp taken; shaken 1 rd, asleep 4 rnds)
Maximo (IC)
Ofarah (14 hp taken; Full Defense, IC)

The Exchange

Witch 6 | AC 16 T 11 FF 15 | HP 44/44 | F +4 R +3 W +4 | Init + 11 | Perception +7

Keya cackles as she sees him trip.

still not 100% used to the cackling, some say you need to cackle the same round, others say doing it next turn is sufficient, I think it needs to be the same round

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