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Don't be another 1: 1d20 ⇒ 6
Kain flies in trying to skewer the dangerous yellow mantis, only to find that the yellow enforcer next to the mantis has thrown himself onto his spear, deflecting the blow harmlessly into his own heart. The yellow enforcer slumps to the ground, dead, the holy damage appearing to not affect him.
The Chocobo's hit misses the yellow mantis as well, instead being absorbed by the red Enforcer, who takes the blow and lands on his ass because of it.
Gunari tries to stab purple, but blue keeps getting in the way, taking the damage from the first blow. While he tried, blue does not successfully block the second blow, which the purple enforcer takes handily, continuing to fight as if nothing happened, the critical hit obviously causing massive bleeding damage to his kidney.
Red Enforcer: 1d20 + 3 ⇒ (1) + 3 = 4
Orange Enforcer: 1d20 + 3 ⇒ (18) + 3 = 21
Yellow Mantis: 1d20 + 11 ⇒ (19) + 11 = 30
Hellhound 2 Breath
Red Enforcer: 1d20 + 3 ⇒ (4) + 3 = 7
Yellow Mantis: 1d20 + 11 ⇒ (17) + 11 = 28
The Red Enforcer ducks both breaths, getting his hair singed in the process but continuing to fight on. The Orange Enforcer is less lucky, taking the full blast from the first Hellhound. The yellow Mantis does a backflip, completely avoiding the first flaming blast. Watching the second he does a pirouette, again avoiding the entirety of the fire damage.
Aid Red Enforcer: 1d20 + 9 - 4 ⇒ (16) + 9 - 4 = 21
Aid Orange Enforcer: 1d20 + 9 ⇒ (1) + 9 = 10
Yellow Mantis: 1d20 + 19 ⇒ (17) + 19 = 36 Damage: 1d8 + 3 + 2 + 3d6 ⇒ (3) + 3 + 2 + (6, 1, 6) = 21
The enemies look furious at Raven's defense. They concentrate their efforts to try to find a weak point.
First the Red Enforcer and Orange Enforcer attempt to aid the Yellow Assassin. Only one succeeds and he quickly moves five feet out of the way. The Yellow enforcer stabs only once just barely finding purchase in Raven's soft skin with the help of his ally. As his blade cuts the skin, he twists and moves five feet northward. As he does so, a fine red mist begins to swirl around the Assassin's body. You see his wounds begin to heal.
Orange Mantis Aid: 1d20 + 11 ⇒ (4) + 11 = 15
Orange Mantis: 1d20 + 19 ⇒ (15) + 19 = 34 Damage: 1d8 + 3 + 2 + 3d6 ⇒ (7) + 3 + 2 + (2, 5, 4) = 23
The Orange Mantis speaks a word into the simple glove on his right hand. It transforms into a glowing disembodied hand that floats waiting an order. Without emotion, he simply says, "We will attack him." You watch as the glove begins assisting the Mantis with his single swing, which then misses horribly. You begin to watch the red mist swirl around his body as well.
Red Mantis: 1d20 + 15 ⇒ (19) + 15 = 34 Damage: 1d8 + 3 + 2 + 3d6 ⇒ (3) + 3 + 2 + (3, 5, 2) = 18
Red Mantis: 1d20 + 15 ⇒ (6) + 15 = 21 Damage: 1d8 + 3 + 2 + 3d6 ⇒ (8) + 3 + 2 + (6, 1, 3) = 23
Red Saber: 1d20 + 8 ⇒ (18) + 8 = 26 Damage: 1d8 + 3 + 2 + 3d6 ⇒ (8) + 3 + 2 + (1, 3, 1) = 18
Red Saber: 1d20 + 8 ⇒ (15) + 8 = 23 Damage: 1d8 + 3 + 2 + 3d6 ⇒ (1) + 3 + 2 + (2, 2, 3) = 13
The Red Mantis goes all out on Raven. You watch his flurry of blades, amazed that although one attack came very close, none landed successfully.
Good God, kill them so I don't have to make all these rolls!
Denbora and Raven are up
=> Raven [0 AoOs Used]
X Green Enforcer [0 AoOs Used]
X Blue Enforcer [1 AoOs Used]
X Purple Enforcer [1 AoOs Used]
X Kain []
X Afficus []
X Gunari []
X Red Enforcer [0 AoOs Used]
X Orange Enforcer [0 AoOs Used]
X Beheader Yellow [Red Shroud 1, FH, AC, BS, H]
X Beheader Orange [Red Shroud 1, FH, AC, BS, H]
X Beheader Red [Red Shroud 2, FH, AC, BS, H]
=> Denbora []
Conditions:
Afficus: 62/62
Chocobo: 67/67
Denbora: 79/83
Gunari: 75/75
Kain: 90/90
Raven: 17/83
Beheader Red: 0, Surrounded in red mist
Beheader Orange: 0, Surrounded in red mist
Beheader Yellow: 35, Surrounded in red mist
Red Enforcer: 47
Orange Enforcer: 23
Yellow Enforcer: 18
Green Enforcer: 49
Blue Enforcer: 38
Purple Enforcer: 69

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"Denbora, little buddy, how 'bout casting the Blessing of Fervor we've talked about. I'd love to take these pricks down with my rapier, as well as the others. I'd bet Kain would love it, too!" Gunari says, glaring at the dancing enforcers that are in front of him.

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"Anything you guys can do would be appreciated!" Raven shouts, keeping his defenses up.
With an effort of will, he seems to heal.
Fervor Heal: 1d6 ⇒ 5
AC 36.

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Ugh...rogues...
Via message: "I will be hasting next--do gather up."

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"Haste is good! I am gathered as much as I can!" yells Gunari, as he continues to engage the three enforcers.

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Denbora hitches up his drawers shouting "May Torag make you all the anvil to my hammer!"
Denbora casts Prayer. All allies in a 40' burst from me have +1 luck bonus to attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a –1 penalty on such rolls.
Denbora then 5' steps in front of Purple Enforcer.

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All three enforcers withdraw to a safer positions.
Since I don't have the stats handy, Afficus can roll an AoO on Hellhound 1 on blue.
Kain, Afficus, and Gunari are up.
Prayer is up, +1 to hit friend, -1 to hit foe
X Raven [0 AoOs Used]
X Green Enforcer [0 AoOs Used]
X Blue Enforcer [0 AoOs Used]
X Purple Enforcer [0 AoOs Used]
=> Kain []
=> Afficus []
=> Gunari []
Red Enforcer [0 AoOs Used, Prone]
Orange Enforcer [0 AoOs Used]
Beheader Yellow [Red Shroud 1, FH, AC, BS, H]
Beheader Orange [Red Shroud 1, FH, AC, BS, H]
Beheader Red [Red Shroud 2, FH, AC, BS, H]
Denbora []
Conditions:
Afficus: 62/62
Chocobo: 67/67
Denbora: 79/83
Gunari: 75/75
Kain: 90/90
Raven: 22/83
Beheader Red: 0, Surrounded in red mist
Beheader Orange: 0, Surrounded in red mist
Beheader Yellow: 35, Surrounded in red mist
Red Enforcer: 47, Prone
Orange Enforcer: 23
Green Enforcer: 49
Blue Enforcer: 38
Purple Enforcer: 69

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Gunari swears at the cowardice of the enforcers. "Get back here and fight like men, you cowards!" He moves forward, planning on limiting purple's ability to get protected. He thrusts Cayden's Churchkey at purple (maintaining the sacred weapon bonus), hoping to drop him quickly.
Churchkey, PA, flank, DF, VS: 1d20 + 15 + 2 ⇒ (12) + 15 + 2 = 29 PA/VS damage: 2d8 + 15 ⇒ (3, 1) + 15 = 19

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HH AoO: 1d20 + 7 ⇒ (14) + 7 = 21
dmg: 1d8 + 4 ⇒ (2) + 4 = 6fire: 1d6 ⇒ 5
more puppies: 1d3 + 1 ⇒ (1) + 1 = 2
What sad numbers of puppies =(
Afficus moves forward 30 and casts haste!
Able to get all PC's, mounts, and summons except for Denbora.
Then, in Infernal: "Rip them to shreds."
HH 4--haste/flank attacking the purple enforcer
bite: 1d20 + 10 ⇒ (10) + 10 = 20
dmg: 1d8 + 4 ⇒ (7) + 4 = 11fire: 1d6 ⇒ 5
bite: 1d20 + 10 ⇒ (19) + 10 = 29
dmg: 1d8 + 4 ⇒ (5) + 4 = 9fire: 1d6 ⇒ 1
HH 3--haste/flank attacking the purple enforcer
bite: 1d20 + 10 ⇒ (13) + 10 = 23
dmg: 1d8 + 4 ⇒ (2) + 4 = 6fire: 1d6 ⇒ 5
bite: 1d20 + 10 ⇒ (18) + 10 = 28
dmg: 1d8 + 4 ⇒ (8) + 4 = 12fire: 1d6 ⇒ 4
HH 2--5' out of flank--haste/prayer attacking the orange enforcer
bite: 1d20 + 9 ⇒ (4) + 9 = 13
dmg: 1d8 + 5 ⇒ (4) + 5 = 9fire: 1d6 ⇒ 4
bite: 1d20 + 9 ⇒ (7) + 9 = 16
dmg: 1d8 + 5 ⇒ (2) + 5 = 7fire: 1d6 ⇒ 2
HH 1--5' into flank w/ HH3--haste/prayer/flank attacking the green enforcer
bite: 1d20 + 11 ⇒ (16) + 11 = 27
dmg: 1d8 + 5 ⇒ (6) + 5 = 11fire: 1d6 ⇒ 6
bite: 1d20 + 11 ⇒ (14) + 11 = 25
dmg: 1d8 + 5 ⇒ (2) + 5 = 7fire: 1d6 ⇒ 4
1) 10 rounds remain (38/38 --prayer/haste)
2) 10 rounds remain (38/38 --prayer/haste)
3) 11 rounds remain (38/38 --haste)
4) 11 rounds remain (38/38 --haste)
Hellhound 38 HP AC 16 (T 11 FL 15), Fort +8, Ref +5, Will +1
bite +7 (1d8+4+ 1d6 fire)

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Kain squeezes his right knee, and Choco hovers fly dc15: 1d20 + 12 ⇒ (10) + 12 = 22
Target priority if alive: Purple enforcer, Orange enforcer, 5 foot step up, Blue enforcer, Yellow assassin, red enforcer
He lunges his lance...
+2 Holy Impervious Adamantine Lance, PA/FF, Prayer, Haste, high ground: 1d20 + 20 + 1 + 1 + 1 ⇒ (3) + 20 + 1 + 1 + 1 = 26
damage, PA, Prayer: 1d8 + 26 + 1 ⇒ (7) + 26 + 1 = 34 potential holy damage: 2d6 ⇒ (1, 6) = 7
+2 Holy Impervious Adamantine Lance, PA, Prayer, Haste, high ground, 2nd attack: 1d20 + 15 - 3 + 1 + 1 + 1 ⇒ (18) + 15 - 3 + 1 + 1 + 1 = 33
damage, PA, Prayer: 1d8 + 26 + 1 ⇒ (3) + 26 + 1 = 30 potential holy damage: 2d6 ⇒ (2, 6) = 8
+2 Holy Impervious Adamantine Lance, PA, Prayer, Haste, high ground, haste attack: 1d20 + 20 - 3 + 1 + 1 + 1 ⇒ (20) + 20 - 3 + 1 + 1 + 1 = 40
extra crit damage, PA, Prayer: 1d8 + 26 + 1 ⇒ (4) + 26 + 1 = 31 potential holy damage: 2d6 ⇒ (4, 5) = 9
+2 Holy Impervious Adamantine Lance, PA, Prayer, Haste, high ground, confirm critical: 1d20 + 20 - 3 + 1 + 1 + 1 ⇒ (5) + 20 - 3 + 1 + 1 + 1 = 25
damage, PA, Prayer: 2d8 + 52 + 2 ⇒ (6, 3) + 52 + 2 = 63

Chocobo |

The Axebeak takes its attacks as well.
Target priority if alive: Purple enforcer, Orange enforcer, Blue enforcer, Yellow assassin, red enforcer
Bite, PA, Prayer, Haste: 1d20 + 12 - 2 + 1 + 1 ⇒ (17) + 12 - 2 + 1 + 1 = 29
damage, PA, Prayer: 1d8 + 9 + 6 + 1 ⇒ (5) + 9 + 6 + 1 = 21
Bite, PA, Prayer, Haste, second attack: 1d20 + 7 - 2 + 1 + 1 ⇒ (14) + 7 - 2 + 1 + 1 = 21
damage, PA, Prayer: 1d8 + 9 + 6 + 1 ⇒ (4) + 9 + 6 + 1 = 20
Bite, PA, Prayer, Haste, haste attack: 1d20 + 12 - 2 + 1 + 1 ⇒ (2) + 12 - 2 + 1 + 1 = 14
damage, PA, Prayer: 1d8 + 9 + 6 + 1 ⇒ (8) + 9 + 6 + 1 = 24

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Gunari stabs at the Purple Enforcer. Unlike the attacks before, nobody comes to his aid. He thrusts through his liver, and the purple enforcer falls dead to the ground, clearly having joined Pharasma at the Boneyard.
Afficus orders his hellhounds to attack. Hellhounds 4 and 3 look at the dead body at their feet and change targets to the Green Enforcer. With nobody there to protect him, all four attacks land true. He too falls dead on the ground, singed and covered in bite marks.
Hellhound 2 tries to attack the Orange Enforcer, but both attacks fail horribly.
Hellhound 1, seeing that his target is dead attacks changes targets to that of his ally and goes after the Orange Enforcer as well. The first attack is deflected into blue, who takes the brunt of the damage. The second attack is absorbed by Orange.
The first attack is parried by the Red Enforcer, who rolls over onto his back to take the strike. it kills him on the spot. The second attack hits the Orange Enforcer, but does not kill him outright. The last critical strike is taken by the Orange Enforcer, who finds his entire body skewered by the lance, which now has a dead body attached, a growing weight in Kain's hands.
The Chocobo attacks the Blue Enforcer and kills him on the second blow as there are no further allies to aid him.
It is the Beheader's turns. I'll try to get to it later.
Prayer is up, +1 to hit friend, -1 to hit foe
X Raven [0 AoOs Used]
X Kain []
X Afficus []
X Gunari []
=> Beheader Yellow [Red Shroud 1, FH, AC, BS, H]
=> Beheader Orange [Red Shroud 1, FH, AC, BS, H]
=> Beheader Red [Red Shroud 2, FH, AC, BS, H]
Denbora []
Conditions:
Afficus: 62/62
Chocobo: 67/67
Denbora: 79/83
Gunari: 75/75
Kain: 90/90
Raven: 22/83
Beheader Red: 0, Surrounded in red mist
Beheader Orange: 0, Surrounded in red mist
Beheader Yellow: 35, Surrounded in red mist

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Kain Ride: 1d20 + 26 ⇒ (2) + 26 = 28
Yellow Mantis: 1d20 + 12 ⇒ (18) + 12 = 30 Damage: 1d8 + 3 + 2 ⇒ (6) + 3 + 2 = 11
Yellow Mantis: 1d20 + 5 ⇒ (9) + 5 = 14 Damage: 1d8 + 3 + 2 ⇒ (7) + 3 + 2 = 12
Yellow Mantis: 1d20 + 5 ⇒ (1) + 5 = 6 Damage: 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9
The Yellow Mantis' wounds heal slightly. He glares at Kain and five foot steps toward him. He stabs at the Chocobo once. Kain reels the bird back to avoid the blow. A second strike comes at the Chocobo. You hear the bird squeal in pain as the blade cuts in deep. As the blade digs into the Axbeak you watch the Mantis pivot to the side, moving effortlessly (without provoking) to a spot much closer to Gunari. His third and fourth attacks cut nothing but air.
Orange Mantis: 1d20 + 12 ⇒ (3) + 12 = 15 Damage: 1d8 + 3 + 2 ⇒ (2) + 3 + 2 = 7
Orange Mantis: 1d20 + 5 ⇒ (12) + 5 = 17 Damage: 1d8 + 3 + 2 ⇒ (6) + 3 + 2 = 11
Orange Mantis: 1d20 + 5 ⇒ (11) + 5 = 16 Damage: 1d8 + 3 + 2 ⇒ (4) + 3 + 2 = 9
The Orange Mantis moves in closer to the Hellhound. He stabs once cutting deep into the beast. He too pivots past the hellhound (without provoking) into a position closer to the Chocobo. He continues to strike wildly at the Hellhound. The second strike misses, but the third and fourth strike true. The Hellhound still stands.
Acrobatics: 1d20 + 14 ⇒ (16) + 14 = 30
Hellhound AoO: 1d20 + 7 ⇒ (3) + 7 = 10 Damage: 1d8 + 4 + 1d6 ⇒ (4) + 4 + (6) = 14
Red Mantis: 1d20 + 16 ⇒ (20) + 16 = 36 Damage: 1d8 + 3 + 2 + 3d6 ⇒ (6) + 3 + 2 + (6, 3, 4) = 24
Red Mantis Confirm: 1d20 + 16 ⇒ (8) + 16 = 24 Damage: 1d8 + 3 + 2 ⇒ (6) + 3 + 2 = 11
Calling upon the aid of his glove, the Red Mantis attempts to roll his way past the Mounted Knight and the Chocobo while ignoring the Hellhound altogether. Succeeding at his gamble, the surprised Hellhound bites nothing but air.
Now adjacent to the knight he takes his one attack against the flying mount. The blade cuts deep into the Axebeak, cutting flesh and bone alike, the critical damage dramatically wounding the bird. It continues to fly, while its blood flows into the waterfall.
Denbora and Raven are up.
Prayer is up, +1 to hit friend, -1 to hit foe
=> Raven [0 AoOs Used]
X Kain []
X Afficus []
X Gunari []
X Beheader Yellow [Red Shroud 2, FH, AC, BS, H]
X Beheader Orange [Red Shroud 2, FH, AC, BS, H]
X Beheader Red [Red Shroud 3, FH, AC, BS, H]
=> Denbora []
Conditions:
Afficus: 62/62
Chocobo: 21/67
Denbora: 79/83
Gunari: 75/75
Kain: 90/90
Raven: 22/83
Hellhound 2: 7/38
Beheader Red: 0, Surrounded in red mist
Beheader Orange: 0, Surrounded in red mist
Beheader Yellow: 33, Surrounded in red mist

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Raven smirks as Red steps into position for him, swinging his bladed spear with agility and style.
+1 Ada Branched, Flank, Divine Favor, Haste: 1d20 + 21 ⇒ (7) + 21 = 28
Damage: 1d8 + 12 + 5d6 ⇒ (5) + 12 + (1, 6, 6, 3, 1) = 34
Applying Debilitate: Bewildered, applying a -2 penalty to his AC and an additional -2 to me.
+1 Ada Branched, Flank, Divine Favor, Haste: 1d20 + 21 ⇒ (14) + 21 = 35
Damage: 1d8 + 12 + 5d6 ⇒ (7) + 12 + (6, 2, 6, 5, 6) = 44
Applying or Extending by 1 round the Debilitate, as appropriate.
+1 Ada Branched, Flank, Divine Favor, Haste: 1d20 + 16 ⇒ (12) + 16 = 28
Damage: 1d8 + 12 + 5d6 ⇒ (7) + 12 + (3, 1, 2, 6, 2) = 33
Applying or Extending by 1 round the Debilitate, as appropriate.

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"By the Hammer of Torag, back to the pits of Hell with you!"
Casts Spiritual Weapon
A massive spectral warhammer appears ion front of the last Mantis in the conga line.
Attack!: 1d20 + 12 + 1 ⇒ (17) + 12 + 1 = 30 Damage!: 1d8 + 3 + 1 ⇒ (1) + 3 + 1 = 5

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Raven stabs successfully three times, but the third could simply be considered literal overkill. The Red Mantis falls dead, his gamble to take out the largest threat a failure.
Denbora conjures up a spectral warhammer. What must be considered, "massive" to a gnome appears as nothing more than a small working hammer to the medium sized creatures in the group. It just barely taps the Orange Mantis for some minor damage.
Kain, Afficus, and Gunari are up.
Prayer is up, +1 to hit friend, -1 to hit foe
X Raven [0 AoOs Used]
=> Kain []
=> Afficus []
=> Gunari []
Beheader Yellow [Red Shroud 2, FH, AC, BS, H]
Beheader Orange [Red Shroud 2, FH, AC, BS, H]
Denbora []
Conditions:
Afficus: 62/62
Chocobo: 21/67
Denbora: 79/83
Gunari: 75/75
Kain: 90/90
Raven: 22/83
Hellhound 2: 7/38
Beheader Orange: 4, Surrounded in red mist
Beheader Yellow: 33, Surrounded in red mist

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"Oh, my! The enemy comes to me!" laughs the warpriest of the Drunken Hero, as he attempts to turn the beheader into a human shish-kabob.
Sacred weapon as a swift, for +1 vicious (+3 viscious keen adamantine now), attack yellow until he falls, then 5' step to finish with orange. Note the lack of flank if he has to move.
CC, vicious, PA, DF, haste, flank: 1d20 + 14 - 2 + 4 + 1 + 2 ⇒ (6) + 14 - 2 + 4 + 1 + 2 = 25 piercing, adamantine, +3, vicious, PA, DF: 1d8 + 7 + 4 + 4 + 2d6 ⇒ (6) + 7 + 4 + 4 + (2, 5) = 28 self: 1d6 ⇒ 6
CC, vicious, PA, DF, haste, flank: 1d20 + 9 - 2 + 4 + 1 + 2 ⇒ (11) + 9 - 2 + 4 + 1 + 2 = 25piercing, adamantine, +3, vicious, PA, DF: 1d8 + 7 + 4 + 4 + 2d6 ⇒ (2) + 7 + 4 + 4 + (1, 4) = 22self: 1d6 ⇒ 3
CC, vicious, PA, DF, haste, flank: 1d20 + 14 - 2 + 4 + 1 + 2 ⇒ (2) + 14 - 2 + 4 + 1 + 2 = 21piercing, adamantine, +3, vicious, PA, DF: 1d8 + 7 + 4 + 4 + 2d6 ⇒ (5) + 7 + 4 + 4 + (5, 6) = 31self: 1d6 ⇒ 2
"Ha! Take that, fool!"

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Kain Has a very worried look on his face. He drags his heel along Choco's thigh.
Hover DC15 Fly, Prayer: 1d20 + 12 + 1 ⇒ (18) + 12 + 1 = 31
Choco floats back 5 feet. Kain attacks with his Lance Orange then Yellow
+2 Holy Impervious Adamantine Lance, PA/FF, Prayer, Haste, high ground, Flank: 1d20 + 20 + 1 + 1 + 1 + 2 ⇒ (8) + 20 + 1 + 1 + 1 + 2 = 33
damage, PA, Prayer: 1d8 + 26 + 1 ⇒ (4) + 26 + 1 = 31
potential holy damage: 2d6 ⇒ (6, 6) = 12
+2 Holy Impervious Adamantine Lance, PA, Prayer, Haste, high ground, Flank, second attack: 1d20 + 15 - 3 + 1 + 1 + 1 + 2 ⇒ (3) + 15 - 3 + 1 + 1 + 1 + 2 = 20
damage, PA, Prayer: 1d8 + 26 + 1 ⇒ (7) + 26 + 1 = 34
potential holy damage: 2d6 ⇒ (1, 3) = 4
+2 Holy Impervious Adamantine Lance, PA, Prayer, Haste, high ground, Flank, haste attack: 1d20 + 20 - 3 + 1 + 1 + 1 + 2 ⇒ (13) + 20 - 3 + 1 + 1 + 1 + 2 = 35
damage, PA, Prayer: 1d8 + 26 + 1 ⇒ (5) + 26 + 1 = 32
potential holy damage: 2d6 ⇒ (5, 3) = 8

Chocobo |

Bite, PA, Prayer, Haste,flank: 1d20 + 12 - 2 + 1 + 1 + 2 ⇒ (9) + 12 - 2 + 1 + 1 + 2 = 23
damage, PA, Prayer: 1d8 + 9 + 6 + 1 ⇒ (2) + 9 + 6 + 1 = 18
Bite, PA, Prayer, Haste, second attack,flank: 1d20 + 7 - 2 + 1 + 1 + 2 ⇒ (10) + 7 - 2 + 1 + 1 + 2 = 19
damage, PA, Prayer: 1d8 + 9 + 6 + 1 ⇒ (4) + 9 + 6 + 1 = 20
Bite, PA, Prayer, Haste, haste attack.flank: 1d20 + 12 - 2 + 1 + 1 + 2 ⇒ (18) + 12 - 2 + 1 + 1 + 2 = 32
damage, PA, Prayer: 1d8 + 9 + 6 + 1 ⇒ (3) + 9 + 6 + 1 = 19

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Gunari takes down one, and the Axebeak finally finishes off the other.
Combat over, feel free to discuss/heal before I describe the next scene.
Picking through the bodies with the assistance of detect magic and solid spellcraft abilities, you find:

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Kain lands the AxeBeak quickly back by Denbora, and whistles Cecil forward.
"Denbora, can you please help her. You have my wand." Kain pets Choco gently as she sits on the ground.

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Denbora taps the bird with Kain's wand until he says to stop.
go ahead and roll the damage

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Gunari pulls out some intricate "chalices" (more of lidded tankards, but who's counting), and down the contents.
healing from hallowed chalice: 3d6 ⇒ (1, 1, 2) = 4
healing from hallowed chalice: 3d6 ⇒ (3, 2, 2) = 7
EDIT: Ryan tells me this won't work.
Cure Light Wand: 1d8 + 1 ⇒ (7) + 1 = 8
Cure Light Wand: 1d8 + 1 ⇒ (1) + 1 = 2
Cure Light Wand: 1d8 + 1 ⇒ (2) + 1 = 3 Good enough
I assume the two 25's hit, and then the 21 missed? So he was down 7+9=16?
He then calls upon a pearl of power to restore his divine favor spell. He also offers to use folks' wands to heal everyone up as well.
"Well, that was envigorating!" he says, as he kicks the body of one of looted dead over the side into the waterfall. He also takes a moment to fold up one of the red mantis outfits and put it in his pack, "well, you never know when you might need one of these."
"Raven, you should use those potions to heal up!"

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Kain will administer a cure serious potion to the AxeBeak. CSW: 3d8 + 5 ⇒ (6, 4, 5) + 5 = 20

Chocobo |

CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

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"Thank you my well armored friend." He gives Choco a good pat before pocketing a potion, and remounting.

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Raven nods as he catches his breath, popping potions quickly.
Down 61
CSW: 3d8 + 5 ⇒ (7, 5, 4) + 5 = 21Down 40
CSW: 3d8 + 5 ⇒ (7, 3, 6) + 5 = 21Down 19
Then switches to his wand.
CLW: 1d8 + 1 ⇒ (3) + 1 = 4Down 15
CLW: 1d8 + 1 ⇒ (2) + 1 = 3Down 12
CLW: 1d8 + 1 ⇒ (7) + 1 = 8Down 4
He'll then pick up a pair of swords and a pair of daggers, for later use.
"That was... notfun." He says, looking back and forth between his companions. "Think they'remore?"

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The hellhounds tear down the path looking for more things to kill. You see them come out the other side a few minutes later looking like they found nothing.

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Coming of the battle-high, and going back on to the hype-high, Gunari yells at Raven, "ITHINKTHEREAREMOREANDWENEEDTOGOTAKECAREOFTHEM!!! BUTYOUSHOULDNTGOOUTLIKETHATALONE!" He then pulls out the tankard of the drunken hero, magically pours a drink into it, and then gulps it down, faster than is even normal for him. "THERENOWIAMHEROICALLYPOWEREDBYTHEDRUNKENHEROHIMSELFANDCANFIGHTEVENTBETTER! !! MANTHISHYPEISGOODSTUFFIHOPEIDONTCRASHWHENICOMEDOWN! WHYISEVERYBODYLOOKINGATMELIKETHAT?"
Heroism, 30 minutes.

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"Hey 8 Ball, why don't you take point?"

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Raven nods rapidly as Gunari talks.
"Yes, friends. Letus take the lead here. We'll scoutogether instead."

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Gunari, all up on himself, walks up to Denbora, and is about to bump chests with him when he realizes that the angry gnome's head is about crotch high on him, so he just stops. "YOUTALKIN'TOME?"
He then turns around, not waiting for an answer, and joins Raven in front, Cayden's Churchkey drawn and ready.

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Kain marches with Afficus in the rear... none too happy about it...

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Noticing the grimace on Kain's face, "Yo, chicken choker! I'll take rear guard. Roll up on these b*&&!es."
Denbora doesn't wait for Kain to answer and walks to the end of the line. A snort and a hitch of his drawers and Denbora is ready to continue.

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At least the gnome is vocal about his disposition...
"Does anyone mind if I take a pair of those cure serious potions? For emergencies, of course..."

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The group begins making its way down the mist-filled cave. You can see the other end of the cave on the far end; there are no more figures inside. to your side, the curtain of cascading water continues to fall with a deafening roar. Kain stops.
Half-way along the path five carvings adorn the cavern wall in a circular pattern at eye level. Each face is sculpted in bas relief and it is the size of a human's head. At the center of the circle of faces juts out a strange pipe with a mouthpiece, like that of a wind instrument.

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Detect magic on that thing.
Please don't be a recorder...I hate recorders...

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Gunari moves up to the recorder, and takes a look at it. He also looks at the five faces, in case he might know any legends about such a group. Of course, the Hype gets in the way of his clear thinking (or as clear as it ever is).
kn:religion: 1d20 + 2 ⇒ (8) + 2 = 10

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Where is a fancy-pants light in his loafers bird bard when you need one?
Denbora walks up and inspects the thing on the wall. He gives it the once over.
Perception Take 10, DC 31.
He will also try to dredge up any knowledge he may have on this thing.
Kn: Engineering Take 10, DC 20.
Kn: Arcana Take 10, DC 27.

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Both Denbora and Gunari are absolutely certain this mural has nothing to do with religion or magic since it's a school dedicated to music.
Denbora also reports that the wall is completely uninteresting except for these features.

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Denbora is absolutely certain he has seen music cast spells before.
Denbora will push air through the recorder.

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In an effort to protect himself from the recorder, Afficus plugs his ears with his fingers.
"Recorders are the work of the Abyss--the Red Mantis are truly mad."

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Gunari stands back, bouncing back and forth on the balls of his feet. "Faster, Denbora! Faster! Why you playing so slow?!"

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As Denbora blows hard, but not nearly as hard as he usually blows, you hear a resonance somewhere deep within the cliff face. The sound blows clear notes, sounding something like a sousaphone.
Here is a link to the notes played.
MIDI file, you'll have to download to hear.
Note, I can't get the stupid file to store right - so you'll hear a break. That's the end of the notes, and it begins repeating.

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"Ok," laughs Gunari, "Now everyone knows that we are here!" He looks, a little puzzled, and says, "Should we just move on? I don't see a door here, do you?"

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"Motherf$#$er, like you didn't want to blow it either. Shit. Let's find our way in this motherf$#*er and get the f@$!ing job done."

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Kain patiently waits for Raven and Gunari to take the lead again.

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Gunari grabs Raven and starts moving forward.

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You walk out the other end of the path which then starts winding up the valley away from Frothripper. You've seen nothing of interest.